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source: code/branches/objecthierarchy/src/orxonox/tools/BillboardSet.cc @ 2041

Last change on this file since 2041 was 2023, checked in by rgrieder, 17 years ago
  • Added support for dedicated server. Could not network test it yet, client still segfaults me.
  • Also kicked GraphicsEngine::levelSceneManager_, there are only the statistic methods left.
  • GSDedicated also derives from GSLevel, but GSLevel is not anymore a real GameState.
  • CameraHandler and LevelManager get created in GSLevel now.
  • Property svn:eol-style set to native
File size: 3.5 KB
RevLine 
[1505]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include "OrxonoxStableHeaders.h"
30#include "BillboardSet.h"
31
32#include <sstream>
[2019]33#include <cassert>
[1505]34#include <OgreSceneManager.h>
35
36#include "util/Math.h"
37
38namespace orxonox
39{
40    unsigned int BillboardSet::billboardSetCounter_s = 0;
41
42    BillboardSet::BillboardSet()
43    {
44        this->billboardSet_ = 0;
45    }
46
[2019]47    void BillboardSet::setBillboardSet(Ogre::SceneManager* scenemanager, const std::string& file, int count)
[1505]48    {
[2019]49        assert(scenemanager);
50
[1505]51        std::ostringstream name;
52        name << (BillboardSet::billboardSetCounter_s++);
[2019]53        this->billboardSet_ = scenemanager->createBillboardSet("Billboard" + name.str(), count);
[1602]54        this->billboardSet_->createBillboard(Vector3::ZERO);
55        this->billboardSet_->setMaterialName(file);
[2019]56
57        this->scenemanager_ = scenemanager;
[1602]58    }
59
[2019]60    void BillboardSet::setBillboardSet(Ogre::SceneManager* scenemanager, const std::string& file, const ColourValue& colour, int count)
[1602]61    {
[2019]62        assert(scenemanager);
63
[1602]64        std::ostringstream name;
65        name << (BillboardSet::billboardSetCounter_s++);
[2019]66        this->billboardSet_ = scenemanager->createBillboardSet("Billboard" + name.str(), count);
[1602]67        this->billboardSet_->createBillboard(Vector3::ZERO, colour);
68        this->billboardSet_->setMaterialName(file);
[2019]69
70        this->scenemanager_ = scenemanager;
[1602]71    }
72
[2019]73    void BillboardSet::setBillboardSet(Ogre::SceneManager* scenemanager, const std::string& file, const Vector3& position, int count)
[1602]74    {
[2019]75        assert(scenemanager);
76
[1602]77        std::ostringstream name;
78        name << (BillboardSet::billboardSetCounter_s++);
[2019]79        this->billboardSet_ = scenemanager->createBillboardSet("Billboard" + name.str(), count);
[1602]80        this->billboardSet_->createBillboard(position);
81        this->billboardSet_->setMaterialName(file);
[2019]82
83        this->scenemanager_ = scenemanager;
[1602]84    }
85
[2019]86    void BillboardSet::setBillboardSet(Ogre::SceneManager* scenemanager, const std::string& file, const ColourValue& colour, const Vector3& position, int count)
[1602]87    {
[2019]88        assert(scenemanager);
89
[1602]90        std::ostringstream name;
91        name << (BillboardSet::billboardSetCounter_s++);
[2019]92        this->billboardSet_ = scenemanager->createBillboardSet("Billboard" + name.str(), count);
[1505]93        this->billboardSet_->createBillboard(position, colour);
94        this->billboardSet_->setMaterialName(file);
[2019]95
96        this->scenemanager_ = scenemanager;
[1505]97    }
98
99    BillboardSet::~BillboardSet()
100    {
[2019]101        if (this->billboardSet_ && this->scenemanager_)
102            this->scenemanager_->destroyBillboardSet(this->billboardSet_);
[1505]103    }
104}
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