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source: code/branches/objecthierarchy/src/orxonox/OrxonoxPrereqs.h @ 2073

Last change on this file since 2073 was 2073, checked in by landauf, 16 years ago

renamed CameraHandler as CameraManager

  • Property svn:eol-style set to native
File size: 3.9 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30  @file
31  @brief Contains all the necessary forward declarations for all classes and structs.
32*/
33
34#ifndef _OrxonoxPrereqs_H__
35#define _OrxonoxPrereqs_H__
36
37#include "util/OrxonoxPlatform.h"
38
39//-----------------------------------------------------------------------
40// Shared library settings
41//-----------------------------------------------------------------------
42#if (ORXONOX_PLATFORM == ORXONOX_PLATFORM_WIN32) && !(defined(ORXONOX_STATIC_BUILD) || defined(ORXONOX_NO_EXPORTS))
43#  ifdef ORXONOX_SHARED_BUILD
44#    define _OrxonoxExport __declspec(dllexport)
45#  else
46#    if defined( __MINGW32__ )
47#      define _OrxonoxExport
48#    else
49#      define _OrxonoxExport __declspec(dllimport)
50#    endif
51#  endif
52#elif defined ( ORXONOX_GCC_VISIBILITY )
53#  define _OrxonoxExport  __attribute__ ((visibility("default")))
54#else
55#  define _OrxonoxExport
56#endif
57
58//-----------------------------------------------------------------------
59// Forward declarations
60//-----------------------------------------------------------------------
61
62namespace orxonox
63{
64    namespace LODParticle
65    {
66        enum LOD
67        {
68            off = 0,
69            low = 1,
70            normal = 2,
71            high = 3
72        };
73    }
74
75    class GraphicsEngine;
76    class Settings;
77
78    class RadarViewable;
79    class Radar;
80    class RadarListener;
81
82    class CameraManager;
83    class LevelManager;
84
85    // objects
86    class Scene;
87
88    class WorldEntity;
89    class PositionableEntity;
90    class MovableEntity;
91    class ControllableEntity;
92    class Sublevel;
93
94    class Model;
95    class Billboard;
96    class BlinkingBillboard;
97    class Light;
98    class Backlight;
99    class ParticleEmitter;
100    class ParticleSpawner;
101
102    class Camera;
103    class CameraPosition;
104    class SpawnPoint;
105
106    class Spectator;
107    class Pawn;
108    class SpaceShip;
109
110    class Trigger;
111    class DistanceTrigger;
112    class EventTrigger;
113
114    class Controller;
115    class HumanController;
116
117    class Info;
118    class Level;
119    class PlayerInfo;
120    class HumanPlayer;
121
122    class Gametype;
123
124    class Scores;
125
126    // tools
127    class BillboardSet;
128    class Light;
129    class Mesh;
130    class ParticleInterface;
131    template <class T>
132    class Timer;
133
134    // overlays
135    class BarColour;
136    class DebugFPSText;
137    class DebugRTRText;
138    class HUDBar;
139    class HUDNavigation;
140    class HUDRadar;
141    class HUDSpeedBar;
142    class InGameConsole;
143    class OrxonoxOverlay;
144    class OverlayGroup;
145    class OverlayText;
146
147    //gui
148    class GUIManager;
149
150    // game states
151    class GSRoot;
152    class GSGraphics;
153    class GSIO;
154    class GSIOConsole;
155    class GSLevel;
156    class GSStandalone;
157    class GSServer;
158    class GSClient;
159    class GSGUI;
160}
161
162namespace Ogre
163{
164    // some got forgotten in OgrePrerequisites
165    class BorderPanelOverlayElement;
166    class PanelOverlayElement;
167    class TextAreaOverlayElement;
168}
169
170namespace CEGUI
171{
172    class LuaScriptModule;
173
174    class OgreCEGUIRenderer;
175    class OgreCEGUIResourceProvider;
176    class OgreCEGUITexture;
177}
178
179struct lua_State;
180
181#endif /* _OrxonoxPrereqs_H__ */
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