| [612] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| [1293] | 3 |  *                    > www.orxonox.net < | 
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| [612] | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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 | 23 |  *      Benjamin Knecht <beni_at_orxonox.net>, (C) 2007 | 
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| [1755] | 24 |  *      Reto Grieder | 
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| [612] | 25 |  *   Co-authors: | 
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 | 26 |  *      ... | 
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 | 27 |  * | 
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 | 28 |  */ | 
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 | 29 |  | 
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 | 30 |  /** | 
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| [1021] | 31 |  @file | 
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 | 32 |  @brief Entry point of the program. Platform specific code. | 
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| [612] | 33 |   */ | 
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 | 34 |  | 
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| [1293] | 35 | #include "OrxonoxStableHeaders.h" | 
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| [612] | 36 |  | 
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| [1293] | 37 | #include <exception> | 
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| [1755] | 38 | #include <cassert> | 
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| [1293] | 39 |  | 
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| [1502] | 40 | #include "util/OrxonoxPlatform.h" | 
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| [1891] | 41 | #include "util/Debug.h" | 
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| [2030] | 42 | #include "util/SignalHandler.h" | 
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| [1891] | 43 | #include "core/ConfigFileManager.h" | 
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| [2101] | 44 | #include "core/CommandLine.h" | 
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| [612] | 45 |  | 
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| [1755] | 46 | #include "gamestates/GSRoot.h" | 
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 | 47 | #include "gamestates/GSGraphics.h" | 
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 | 48 | #include "gamestates/GSStandalone.h" | 
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 | 49 | #include "gamestates/GSServer.h" | 
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 | 50 | #include "gamestates/GSClient.h" | 
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 | 51 | #include "gamestates/GSDedicated.h" | 
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 | 52 | #include "gamestates/GSGUI.h" | 
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 | 53 | #include "gamestates/GSIOConsole.h" | 
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 | 54 |  | 
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| [1021] | 55 | #if ORXONOX_PLATFORM == ORXONOX_PLATFORM_APPLE | 
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| [612] | 56 | #include <CoreFoundation/CoreFoundation.h> | 
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 | 57 |  | 
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 | 58 | // This function will locate the path to our application on OS X, | 
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 | 59 | // unlike windows you can not rely on the curent working directory | 
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 | 60 | // for locating your configuration files and resources. | 
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 | 61 |              std::string macBundlePath() | 
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 | 62 | { | 
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| [1755] | 63 |     char path[1024]; | 
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 | 64 |     CFBundleRef mainBundle = CFBundleGetMainBundle(); | 
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 | 65 |     assert(mainBundle); | 
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| [612] | 66 |  | 
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| [1755] | 67 |     CFURLRef mainBundleURL = CFBundleCopyBundleURL(mainBundle); | 
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 | 68 |     assert(mainBundleURL); | 
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| [612] | 69 |  | 
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| [1755] | 70 |     CFStringRef cfStringRef = CFURLCopyFileSystemPath( mainBundleURL, kCFURLPOSIXPathStyle); | 
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 | 71 |     assert(cfStringRef); | 
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| [612] | 72 |  | 
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| [1755] | 73 |     CFStringGetCString(cfStringRef, path, 1024, kCFStringEncodingASCII); | 
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| [612] | 74 |  | 
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| [1755] | 75 |     CFRelease(mainBundleURL); | 
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 | 76 |     CFRelease(cfStringRef); | 
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| [612] | 77 |  | 
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| [1755] | 78 |     return std::string(path); | 
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| [612] | 79 | } | 
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 | 80 | #endif | 
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 | 81 |  | 
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 | 82 |  | 
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| [1755] | 83 | //#ifdef __cplusplus | 
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 | 84 | //extern "C" { | 
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 | 85 | //#endif | 
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 | 86 |  | 
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| [2101] | 87 | SetCommandLineArgument(settingsFile, "orxonox.ini"); | 
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 | 88 |  | 
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| [1755] | 89 | int main(int argc, char** argv) | 
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| [622] | 90 | { | 
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| [2101] | 91 |     using namespace orxonox; | 
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 | 92 |  | 
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| [1755] | 93 |     // create a signal handler (only works for linux) | 
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| [612] | 94 |     SignalHandler::getInstance()->doCatch(argv[0], "orxonox.log"); | 
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| [1021] | 95 |  | 
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| [2101] | 96 |     // Parse command line arguments | 
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 | 97 |     try | 
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 | 98 |     { | 
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 | 99 |         CommandLine::parseAll(argc, argv); | 
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 | 100 |     } | 
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 | 101 |     catch (ArgumentException& ex) | 
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 | 102 |     { | 
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 | 103 |         COUT(1) << ex.what() << std::endl; | 
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 | 104 |         COUT(0) << "Usage:" << std::endl << "orxonox " << CommandLine::getUsageInformation() << std::endl; | 
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 | 105 |     } | 
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 | 106 |  | 
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 | 107 |     // Create the ConfigFileManager before creating the GameStates in order to have | 
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| [1891] | 108 |     // setConfigValues() in the constructor (required). | 
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| [2101] | 109 |     ConfigFileManager* configFileManager = new ConfigFileManager(); | 
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 | 110 |     configFileManager->setFilename(ConfigFileType::Settings, CommandLine::getValue("settingsFile").getString()); | 
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| [1891] | 111 |  | 
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 | 112 |     // create the gamestates | 
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| [1755] | 113 |     GSRoot root; | 
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 | 114 |     GSGraphics graphics; | 
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 | 115 |     GSStandalone standalone; | 
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 | 116 |     GSServer server; | 
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 | 117 |     GSClient client; | 
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 | 118 |     GSDedicated dedicated; | 
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 | 119 |     GSGUI gui; | 
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 | 120 |     GSIOConsole ioConsole; | 
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| [612] | 121 |  | 
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| [1891] | 122 |     // make the hierarchy | 
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| [1755] | 123 |     root.addChild(&graphics); | 
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 | 124 |     graphics.addChild(&standalone); | 
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 | 125 |     graphics.addChild(&server); | 
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 | 126 |     graphics.addChild(&client); | 
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 | 127 |     graphics.addChild(&gui); | 
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 | 128 |     root.addChild(&ioConsole); | 
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 | 129 |     root.addChild(&dedicated); | 
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 | 130 |  | 
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| [1891] | 131 |     // Here happens the game | 
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| [2101] | 132 |     root.start(); | 
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| [1755] | 133 |  | 
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| [2101] | 134 |     // Destroy ConfigFileManager again. | 
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 | 135 |     delete configFileManager; | 
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 | 136 |  | 
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| [1755] | 137 |     return 0; | 
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| [612] | 138 | } | 
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 | 139 |  | 
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| [1755] | 140 | //#ifdef __cplusplus | 
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 | 141 | //} | 
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 | 142 | //#endif | 
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