| [1202] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  *                    > www.orxonox.net < | 
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 | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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 | 23 |  *      Benjamin Knecht | 
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 | 24 |  *   Co-authors: | 
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| [2073] | 25 |  *      Fabian 'x3n' Landau | 
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| [1202] | 26 |  * | 
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 | 27 |  */ | 
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| [1502] | 28 | #include "OrxonoxStableHeaders.h" | 
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| [2073] | 29 | #include "CameraManager.h" | 
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| [1502] | 30 |  | 
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| [2023] | 31 | #include <OgreViewport.h> | 
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| [1202] | 32 |  | 
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| [2019] | 33 | #include "core/Core.h" | 
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| [2027] | 34 | #include "objects/worldentities/Camera.h" | 
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| [1202] | 35 |  | 
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 | 36 |  | 
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| [2019] | 37 | namespace orxonox | 
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 | 38 | { | 
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| [2073] | 39 |     CameraManager* CameraManager::singletonRef_s = 0; | 
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| [2023] | 40 |  | 
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| [2073] | 41 |     CameraManager::CameraManager(Ogre::Viewport* viewport) | 
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| [2023] | 42 |         : viewport_(viewport) | 
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| [2019] | 43 |     { | 
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| [2023] | 44 |         assert(singletonRef_s == 0); | 
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 | 45 |         singletonRef_s = this; | 
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| [2019] | 46 |     } | 
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| [1202] | 47 |  | 
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| [2073] | 48 |     CameraManager::~CameraManager() | 
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| [2019] | 49 |     { | 
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| [2023] | 50 |         assert(singletonRef_s != 0); | 
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 | 51 |         singletonRef_s = 0; | 
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| [2019] | 52 |     } | 
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| [1202] | 53 |  | 
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| [2073] | 54 |     Camera* CameraManager::getActiveCamera() const | 
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| [2019] | 55 |     { | 
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 | 56 |         if (this->cameraList_.size() > 0) | 
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 | 57 |             return this->cameraList_.front(); | 
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 | 58 |         else | 
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 | 59 |             return 0; | 
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 | 60 |     } | 
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| [1202] | 61 |  | 
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| [2073] | 62 |     void CameraManager::requestFocus(Camera* camera) | 
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| [2019] | 63 |     { | 
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 | 64 |         if (!Core::showsGraphics()) | 
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 | 65 |             return; | 
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 | 66 |  | 
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 | 67 |         // notify old camera (if it exists) | 
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 | 68 |         if (this->cameraList_.size() > 0) | 
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 | 69 |             this->cameraList_.front()->removeFocus(); | 
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 | 70 |  | 
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| [2064] | 71 |         camera->setFocus(this->viewport_); | 
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 | 72 |  | 
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| [2019] | 73 |         // add to list | 
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| [2064] | 74 |         std::list<Camera*>::iterator it; | 
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 | 75 |         for (it = this->cameraList_.begin(); it != this->cameraList_.end(); ++it) | 
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 | 76 |         { | 
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 | 77 |             if ((*it) == camera) | 
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 | 78 |                 return; // make sure we don't add it twice | 
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 | 79 |         } | 
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| [2019] | 80 |         this->cameraList_.push_front(camera); | 
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| [1202] | 81 |     } | 
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 | 82 |  | 
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| [2073] | 83 |     void CameraManager::releaseFocus(Camera* camera) | 
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| [1202] | 84 |     { | 
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| [2019] | 85 |         if (!Core::showsGraphics()) | 
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 | 86 |             return; | 
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 | 87 |  | 
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 | 88 |         // notify the cam of releasing the focus | 
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 | 89 |         if (this->cameraList_.front() == camera) | 
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 | 90 |         { | 
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 | 91 |             camera->removeFocus(); | 
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 | 92 |             this->cameraList_.pop_front(); | 
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 | 93 |  | 
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 | 94 |             // set new focus if necessary | 
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 | 95 |             if (cameraList_.size() > 0) | 
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| [2023] | 96 |                 cameraList_.front()->setFocus(this->viewport_); | 
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| [2019] | 97 |         } | 
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 | 98 |         else | 
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 | 99 |         { | 
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 | 100 |             this->cameraList_.remove(camera); | 
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 | 101 |         } | 
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| [1202] | 102 |     } | 
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 | 103 | } | 
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