| 1 | /* | 
|---|
| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
|---|
| 3 | *                    > www.orxonox.net < | 
|---|
| 4 | * | 
|---|
| 5 | * | 
|---|
| 6 | *   License notice: | 
|---|
| 7 | * | 
|---|
| 8 | *   This program is free software; you can redistribute it and/or | 
|---|
| 9 | *   modify it under the terms of the GNU General Public License | 
|---|
| 10 | *   as published by the Free Software Foundation; either version 2 | 
|---|
| 11 | *   of the License, or (at your option) any later version. | 
|---|
| 12 | * | 
|---|
| 13 | *   This program is distributed in the hope that it will be useful, | 
|---|
| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|---|
| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
|---|
| 16 | *   GNU General Public License for more details. | 
|---|
| 17 | * | 
|---|
| 18 | *   You should have received a copy of the GNU General Public License | 
|---|
| 19 | *   along with this program; if not, write to the Free Software | 
|---|
| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
|---|
| 21 | * | 
|---|
| 22 | *   Author: | 
|---|
| 23 | *      Oliver Scheuss, (C) 2008 | 
|---|
| 24 | *   Co-authors: | 
|---|
| 25 | *      ... | 
|---|
| 26 | * | 
|---|
| 27 | */ | 
|---|
| 28 |  | 
|---|
| 29 |  | 
|---|
| 30 | #include "Packet.h" | 
|---|
| 31 |  | 
|---|
| 32 | #include <cassert> | 
|---|
| 33 | #include <enet/enet.h> | 
|---|
| 34 | #include <boost/bind.hpp> | 
|---|
| 35 |  | 
|---|
| 36 | #include "network/ConnectionManager.h" | 
|---|
| 37 | #include "network/ClientInformation.h" | 
|---|
| 38 |  | 
|---|
| 39 | #include "Acknowledgement.h" | 
|---|
| 40 | #include "Chat.h" | 
|---|
| 41 | #include "ClassID.h" | 
|---|
| 42 | #include "Gamestate.h" | 
|---|
| 43 | #include "Welcome.h" | 
|---|
| 44 | #include "DeleteObjects.h" | 
|---|
| 45 | #include "network/Host.h" | 
|---|
| 46 | #include "core/CoreIncludes.h" | 
|---|
| 47 |  | 
|---|
| 48 | namespace orxonox{ | 
|---|
| 49 |  | 
|---|
| 50 | namespace packet{ | 
|---|
| 51 |  | 
|---|
| 52 | #define PACKET_FLAG_DEFAULT ENET_PACKET_FLAG_NO_ALLOCATE | 
|---|
| 53 | #define _PACKETID           0 | 
|---|
| 54 |  | 
|---|
| 55 | std::map<size_t, Packet *> Packet::packetMap_; | 
|---|
| 56 |  | 
|---|
| 57 | Packet::Packet(){ | 
|---|
| 58 | flags_ = PACKET_FLAG_DEFAULT; | 
|---|
| 59 | packetDirection_ = ENUM::Outgoing; | 
|---|
| 60 | clientID_=0; | 
|---|
| 61 | data_=0; | 
|---|
| 62 | enetPacket_=0; | 
|---|
| 63 | bDataENetAllocated_ = false; | 
|---|
| 64 | } | 
|---|
| 65 |  | 
|---|
| 66 | void blub(ENetPacket *packet){ | 
|---|
| 67 | COUT(4) << "blubb" << std::endl; | 
|---|
| 68 | } | 
|---|
| 69 |  | 
|---|
| 70 | Packet::Packet(uint8_t *data, unsigned int clientID){ | 
|---|
| 71 | flags_ = PACKET_FLAG_DEFAULT; | 
|---|
| 72 | packetDirection_ = ENUM::Incoming; | 
|---|
| 73 | clientID_=clientID; | 
|---|
| 74 | data_=data; | 
|---|
| 75 | enetPacket_=0; | 
|---|
| 76 | bDataENetAllocated_ = false; | 
|---|
| 77 | } | 
|---|
| 78 |  | 
|---|
| 79 |  | 
|---|
| 80 | Packet::Packet(const Packet &p){ | 
|---|
| 81 | enetPacket_=p.enetPacket_; | 
|---|
| 82 | flags_=p.flags_; | 
|---|
| 83 | packetDirection_ = p.packetDirection_; | 
|---|
| 84 | clientID_ = p.clientID_; | 
|---|
| 85 | if(p.data_){ | 
|---|
| 86 | data_ = new uint8_t[p.getSize()]; | 
|---|
| 87 | memcpy(data_, p.data_, p.getSize()); | 
|---|
| 88 | }else | 
|---|
| 89 | data_=0; | 
|---|
| 90 | bDataENetAllocated_ = p.bDataENetAllocated_; | 
|---|
| 91 | } | 
|---|
| 92 |  | 
|---|
| 93 | /** | 
|---|
| 94 | @brief | 
|---|
| 95 | Destroys a packet completely. | 
|---|
| 96 |  | 
|---|
| 97 | That also means destroying the ENetPacket if one exists. There | 
|---|
| 98 | */ | 
|---|
| 99 | Packet::~Packet(){ | 
|---|
| 100 | // Deallocate data_ memory if necessary. | 
|---|
| 101 | if (this->bDataENetAllocated_){ | 
|---|
| 102 | // In this case ENet allocated data_ and will destroy it. | 
|---|
| 103 | } | 
|---|
| 104 | else if (this->data_) { | 
|---|
| 105 | // This destructor was probably called as a consequence to ENet executing our callback. | 
|---|
| 106 | // It simply serves us to be able to deallocate the packet content (data_) ourselves since | 
|---|
| 107 | // we have created it in the first place. | 
|---|
| 108 | delete[] this->data_; | 
|---|
| 109 | } | 
|---|
| 110 |  | 
|---|
| 111 | // Destroy the ENetPacket if necessary. | 
|---|
| 112 | // Note: For the case ENet used the callback to destroy the packet, we have already set | 
|---|
| 113 | // enetPacket_ to NULL to avoid destroying it again. | 
|---|
| 114 | if (this->enetPacket_){ | 
|---|
| 115 | // enetPacket_->data gets destroyed too by ENet if it was allocated by it. | 
|---|
| 116 | enet_packet_destroy(enetPacket_); | 
|---|
| 117 | } | 
|---|
| 118 | } | 
|---|
| 119 |  | 
|---|
| 120 | bool Packet::send(){ | 
|---|
| 121 | if(packetDirection_ != ENUM::Outgoing && packetDirection_ != ENUM::Bidirectional ){ | 
|---|
| 122 | assert(0); | 
|---|
| 123 | return false; | 
|---|
| 124 | } | 
|---|
| 125 | if(!enetPacket_){ | 
|---|
| 126 | if(!data_){ | 
|---|
| 127 | assert(0); | 
|---|
| 128 | return false; | 
|---|
| 129 | } | 
|---|
| 130 | // We deliver ENet the data address so that it doesn't memcpy everything again. | 
|---|
| 131 | // --> We have to delete data_ ourselves! | 
|---|
| 132 | enetPacket_ = enet_packet_create(getData(), getSize(), getFlags()); | 
|---|
| 133 | enetPacket_->freeCallback = &Packet::deletePacket; | 
|---|
| 134 | // Add the packet to a global list so we can access it again once enet calls our | 
|---|
| 135 | // deletePacket method. We can of course only give a one argument function to the ENet C library. | 
|---|
| 136 | packetMap_[(size_t)(void*)enetPacket_] = this; | 
|---|
| 137 | } | 
|---|
| 138 | #ifndef NDEBUG | 
|---|
| 139 | switch( *(ENUM::Type *)(data_ + _PACKETID) ) | 
|---|
| 140 | { | 
|---|
| 141 | case ENUM::Acknowledgement: | 
|---|
| 142 | case ENUM::Chat: | 
|---|
| 143 | case ENUM::ClassID: | 
|---|
| 144 | case ENUM::Gamestate: | 
|---|
| 145 | case ENUM::Welcome: | 
|---|
| 146 | case ENUM::DeleteObjects: | 
|---|
| 147 | break; | 
|---|
| 148 | default: | 
|---|
| 149 | assert(0); //there was some error, if this is the case | 
|---|
| 150 | break; | 
|---|
| 151 | } | 
|---|
| 152 | #endif | 
|---|
| 153 | //  ENetPacket *temp = enetPacket_; | 
|---|
| 154 | //  enetPacket_ = 0; // otherwise we have a double free because enet already handles the deallocation of the packet | 
|---|
| 155 | Host::addPacket( enetPacket_, clientID_); | 
|---|
| 156 | return true; | 
|---|
| 157 | } | 
|---|
| 158 |  | 
|---|
| 159 | Packet *Packet::createPacket(ENetPacket *packet, ENetPeer *peer){ | 
|---|
| 160 | uint8_t *data = packet->data; | 
|---|
| 161 | assert(ClientInformation::findClient(&peer->address)->getID() != (unsigned int)-2 || !Host::isServer()); | 
|---|
| 162 | unsigned int clientID = ClientInformation::findClient(&peer->address)->getID(); | 
|---|
| 163 | Packet *p; | 
|---|
| 164 | COUT(5) << "packet type: " << *(ENUM::Type *)&data[_PACKETID] << std::endl; | 
|---|
| 165 | switch( *(ENUM::Type *)(data + _PACKETID) ) | 
|---|
| 166 | { | 
|---|
| 167 | case ENUM::Acknowledgement: | 
|---|
| 168 | COUT(4) << "ack" << std::endl; | 
|---|
| 169 | p = new Acknowledgement( data, clientID ); | 
|---|
| 170 | break; | 
|---|
| 171 | case ENUM::Chat: | 
|---|
| 172 | COUT(4) << "chat" << std::endl; | 
|---|
| 173 | p = new Chat( data, clientID ); | 
|---|
| 174 | break; | 
|---|
| 175 | case ENUM::ClassID: | 
|---|
| 176 | COUT(4) << "classid" << std::endl; | 
|---|
| 177 | p = new ClassID( data, clientID ); | 
|---|
| 178 | break; | 
|---|
| 179 | case ENUM::Gamestate: | 
|---|
| 180 | COUT(4) << "gamestate" << std::endl; | 
|---|
| 181 | // TODO: remove brackets | 
|---|
| 182 | p = new Gamestate( data, clientID ); | 
|---|
| 183 | break; | 
|---|
| 184 | case ENUM::Welcome: | 
|---|
| 185 | COUT(4) << "welcome" << std::endl; | 
|---|
| 186 | p = new Welcome( data, clientID ); | 
|---|
| 187 | break; | 
|---|
| 188 | case ENUM::DeleteObjects: | 
|---|
| 189 | COUT(4) << "deleteobjects" << std::endl; | 
|---|
| 190 | p = new DeleteObjects( data, clientID ); | 
|---|
| 191 | break; | 
|---|
| 192 | default: | 
|---|
| 193 | assert(0); //TODO: repair this | 
|---|
| 194 | break; | 
|---|
| 195 | } | 
|---|
| 196 |  | 
|---|
| 197 | // Data was created by ENet | 
|---|
| 198 | p->bDataENetAllocated_ = true; | 
|---|
| 199 |  | 
|---|
| 200 | return p; | 
|---|
| 201 | } | 
|---|
| 202 |  | 
|---|
| 203 | /** | 
|---|
| 204 | @brief | 
|---|
| 205 | ENet calls this method whenever it wants to destroy a packet that contains | 
|---|
| 206 | data we allocated ourselves. | 
|---|
| 207 | */ | 
|---|
| 208 | void Packet::deletePacket(ENetPacket *enetPacket){ | 
|---|
| 209 | // Get our Packet from a gloabal map with all Packets created in the send() method of Packet. | 
|---|
| 210 | std::map<size_t, Packet*>::iterator it = packetMap_.find((size_t)enetPacket); | 
|---|
| 211 | assert(it != packetMap_.end()); | 
|---|
| 212 | // Make sure we don't delete it again in the destructor | 
|---|
| 213 | it->second->enetPacket_ = 0; | 
|---|
| 214 | delete it->second; | 
|---|
| 215 | //packetMap_.erase(it); | 
|---|
| 216 | COUT(4) << "PacketMap size: " << packetMap_.size() << std::endl; | 
|---|
| 217 | } | 
|---|
| 218 |  | 
|---|
| 219 | } // namespace packet | 
|---|
| 220 |  | 
|---|
| 221 | } // namespace orxonox | 
|---|
| 222 |  | 
|---|