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source: code/branches/objecthierarchy/src/network/packet/Acknowledgement.cc @ 1938

Last change on this file since 1938 was 1907, checked in by scheusso, 16 years ago

merged network branch back to trunk

  • Property svn:eol-style set to native
File size: 2.0 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Oliver Scheuss, (C) 2008
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29
30#include "Acknowledgement.h"
31#include "network/Host.h"
32#include "network/GamestateHandler.h"
33#include "core/CoreIncludes.h"
34
35namespace network {
36namespace packet {
37
38#define PACKET_FLAGS_ACK    0
39#define _PACKETID           0
40#define _ACKID              _PACKETID + sizeof(network::packet::ENUM::Type)
41 
42Acknowledgement::Acknowledgement( unsigned int id, unsigned int clientID )
43 : Packet()
44{
45  flags_ = flags_ | PACKET_FLAGS_ACK;
46  data_=new uint8_t[ getSize() ];
47  *(ENUM::Type *)(data_ + _PACKETID ) = ENUM::Acknowledgement;
48  *(uint32_t *)(data_ + _ACKID ) = id;
49  clientID_=clientID;
50}
51
52Acknowledgement::Acknowledgement( uint8_t *data, unsigned int clientID )
53  : Packet(data, clientID)
54{
55}
56
57Acknowledgement::~Acknowledgement()
58{
59}
60
61unsigned int Acknowledgement::getSize() const{
62  return _ACKID + sizeof(uint32_t);
63}
64
65bool Acknowledgement::process(){
66  bool b = GamestateHandler::ackGamestate(getAckID(), clientID_);
67  delete this;
68  return b;
69}
70
71unsigned int Acknowledgement::getAckID(){
72  return *(uint32_t *)(data_ + _ACKID);
73}
74
75} //namespace packet
76} //namespace network
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