| [1505] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  *                    > www.orxonox.net < | 
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 | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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 | 23 |  *      Oliver Scheuss, (C) 2007 | 
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 | 24 |  *   Co-authors: | 
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 | 25 |  *      ... | 
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 | 26 |  * | 
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 | 27 |  */ | 
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 | 28 |  | 
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 | 29 | #ifndef _Synchronisable_H__ | 
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 | 30 | #define _Synchronisable_H__ | 
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 | 31 |  | 
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 | 32 | #include "NetworkPrereqs.h" | 
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 | 33 |  | 
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 | 34 | #include <list> | 
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| [1907] | 35 | #include <map> | 
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 | 36 | #include <queue> | 
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| [1909] | 37 | #include "util/Integers.h" | 
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| [1505] | 38 | #include "core/OrxonoxClass.h" | 
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| [1841] | 39 | #include "core/XMLIncludes.h" | 
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| [1534] | 40 | #include "NetworkCallback.h" | 
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| [1910] | 41 | #include "util/Integers.h" | 
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| [1505] | 42 |  | 
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| [1940] | 43 | #define REGISTERDATA(varname, ...) \ | 
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| [2143] | 44 |     registerVariable((void*)&varname, sizeof(varname), DATA, __VA_ARGS__) | 
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| [1940] | 45 | #define REGISTERSTRING(stringname, ...) \ | 
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| [2143] | 46 |     registerVariable(&stringname, stringname.length()+1, STRING, __VA_ARGS__) | 
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| [1907] | 47 |  | 
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| [2112] | 48 | namespace orxonox | 
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| [1505] | 49 | { | 
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| [1989] | 50 |   static const unsigned int OBJECTID_UNKNOWN = (unsigned int)-1; | 
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 | 51 |  | 
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| [1907] | 52 |   namespace direction{ | 
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 | 53 |     enum syncdirection{ | 
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 | 54 |       toclient=0x1, | 
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 | 55 |       toserver=0x2, | 
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| [2011] | 56 |       bidirectional=0x3, | 
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 | 57 |       serverMaster=0x3, | 
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 | 58 |       clientMaster=0x7 | 
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| [1907] | 59 |     }; | 
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 | 60 |   } | 
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| [1916] | 61 |  | 
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| [1907] | 62 |   namespace syncmode{ | 
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 | 63 |     enum mode{ | 
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| [2132] | 64 |       once=0, | 
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| [1907] | 65 |       always=1 | 
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 | 66 |     }; | 
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 | 67 |   } | 
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| [1916] | 68 |  | 
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| [1505] | 69 |   enum variableType{ | 
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 | 70 |     DATA, | 
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 | 71 |     STRING, | 
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 | 72 |   }; | 
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 | 73 |  | 
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| [1916] | 74 |   struct _NetworkExport synchronisableHeader{ | 
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| [1907] | 75 |     uint32_t size:31; | 
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 | 76 |     bool dataAvailable:1; | 
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 | 77 |     uint32_t objectID; | 
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| [2028] | 78 |     uint32_t creatorID; | 
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| [1907] | 79 |     uint32_t classID; | 
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| [1505] | 80 |   }; | 
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 | 81 |  | 
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| [2011] | 82 |   struct _NetworkExport synchronisableVariable{ | 
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| [2132] | 83 |     size_t size; | 
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 | 84 |     uint8_t mode; // this determines in which direction the variable gets synchronised | 
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| [1505] | 85 |     void *var; | 
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 | 86 |     variableType type; | 
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| [1534] | 87 |     NetworkCallbackBase *callback; | 
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| [2011] | 88 |     void *varBuffer; | 
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 | 89 |     uint8_t varReference; | 
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 | 90 |   }; | 
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| [1505] | 91 |  | 
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 | 92 |   /** | 
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 | 93 |   * This class is the base class of all the Objects in the universe that need to be synchronised over the network | 
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| [1907] | 94 |    * Every class, that inherits from this class has to link the DATA THAT NEEDS TO BE SYNCHRONISED into the linked list. | 
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| [1505] | 95 |   * @author Oliver Scheuss | 
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 | 96 |   */ | 
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| [2112] | 97 |   class _NetworkExport Synchronisable : virtual public OrxonoxClass{ | 
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| [1505] | 98 |   public: | 
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| [1907] | 99 |     friend class packet::Gamestate; | 
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| [2132] | 100 | //     friend class Server; | 
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| [1505] | 101 |     virtual ~Synchronisable(); | 
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 | 102 |  | 
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| [1916] | 103 |  | 
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| [1505] | 104 |     virtual bool create(); | 
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 | 105 |     static void setClient(bool b); | 
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| [1916] | 106 |  | 
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| [2132] | 107 |     static Synchronisable *fabricate(uint8_t*& mem, uint8_t mode=0x0); | 
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| [1907] | 108 |     static bool deleteObject(unsigned int objectID); | 
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 | 109 |     static Synchronisable *getSynchronisable(unsigned int objectID); | 
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 | 110 |     static unsigned int getNumberOfDeletedObject(){ return deletedObjects_.size(); } | 
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 | 111 |     static unsigned int popDeletedObject(){ unsigned int i = deletedObjects_.front(); deletedObjects_.pop(); return i; } | 
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| [1916] | 112 |  | 
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| [1907] | 113 |     inline unsigned int getObjectID(){return objectID;} | 
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 | 114 |     inline unsigned int getClassID(){return classID;} | 
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| [1505] | 115 |   protected: | 
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| [2112] | 116 |     Synchronisable(BaseObject* creator); | 
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| [2143] | 117 |     void registerVariable(void *var, int size, variableType t, uint8_t mode=0x1, NetworkCallbackBase *cb=0); | 
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 | 118 |     void unregisterVariable(void *var); | 
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| [2132] | 119 |     void setObjectMode(uint8_t mode); | 
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| [1907] | 120 |     void setObjectFrequency(unsigned int freq){ objectFrequency_ = freq; } | 
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| [1916] | 121 |  | 
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 | 122 |  | 
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| [1505] | 123 |   private: | 
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| [2132] | 124 |     bool getData(uint8_t*& men, unsigned int id, uint8_t mode=0x0); | 
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 | 125 |     uint32_t getSize(unsigned int id, uint8_t mode=0x0); | 
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 | 126 |     bool updateData(uint8_t*& mem, uint8_t mode=0x0, bool forceCallback=false); | 
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| [1907] | 127 |     bool isMyData(uint8_t* mem); | 
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 | 128 |     bool doSelection(unsigned int id); | 
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| [2132] | 129 |     bool doSync(unsigned int id, uint8_t mode=0x0); | 
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| [1916] | 130 |  | 
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| [1907] | 131 |     unsigned int objectID; | 
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| [2028] | 132 |     unsigned int creatorID; | 
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| [1907] | 133 |     unsigned int classID; | 
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| [1916] | 134 |  | 
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| [1505] | 135 |     std::list<synchronisableVariable *> *syncList; | 
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| [2132] | 136 |     static uint8_t state_; // detemines wheter we are server (default) or client | 
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| [1505] | 137 |     bool backsync_; // if true the variables with mode > 1 will be synchronised to server (client -> server) | 
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| [1751] | 138 |     unsigned int objectFrequency_; | 
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 | 139 |     int objectMode_; | 
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| [1907] | 140 |     static std::map<unsigned int, Synchronisable *> objectMap_; | 
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 | 141 |     static std::queue<unsigned int> deletedObjects_; | 
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| [1505] | 142 |   }; | 
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 | 143 | } | 
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 | 144 |  | 
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 | 145 | #endif /* _Synchronisable_H__ */ | 
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