| 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Dumeni Manatschal, (C) 2007 |
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| 24 | * Oliver Scheuss, (C) 2007 |
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| 25 | * Co-authors: |
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| 26 | * ... |
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| 27 | * |
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| 28 | */ |
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| 29 | |
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| 30 | // |
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| 31 | // C++ Implementation: synchronisable |
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| 32 | // |
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| 33 | // Description: |
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| 34 | // |
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| 35 | // |
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| 36 | // Author: Dumeni, Oliver Scheuss, (C) 2007 |
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| 37 | // |
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| 38 | // Copyright: See COPYING file that comes with this distribution |
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| 39 | // |
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| 40 | |
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| 41 | #include "Synchronisable.h" |
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| 42 | |
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| 43 | #include <cstring> |
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| 44 | #include <iostream> |
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| 45 | #include <assert.h> |
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| 46 | |
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| 47 | #include "core/CoreIncludes.h" |
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| 48 | #include "core/BaseObject.h" |
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| 49 | // #include "core/Identifier.h" |
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| 50 | |
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| 51 | namespace network |
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| 52 | { |
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| 53 | |
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| 54 | |
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| 55 | std::map<unsigned int, Synchronisable *> Synchronisable::objectMap_; |
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| 56 | std::queue<unsigned int> Synchronisable::deletedObjects_; |
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| 57 | |
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| 58 | int Synchronisable::state_=0x1; // detemines wheter we are server (default) or client |
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| 59 | |
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| 60 | /** |
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| 61 | * Constructor: |
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| 62 | * Initializes all Variables and sets the right objectID |
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| 63 | */ |
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| 64 | Synchronisable::Synchronisable(){ |
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| 65 | RegisterRootObject(Synchronisable); |
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| 66 | static uint32_t idCounter=0; |
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| 67 | objectFrequency_=1; |
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| 68 | objectMode_=0x1; // by default do not send data to server |
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| 69 | objectID=idCounter++; |
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| 70 | classID = (unsigned int)-1; |
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| 71 | syncList = new std::list<synchronisableVariable *>; |
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| 72 | } |
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| 73 | |
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| 74 | /** |
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| 75 | * Destructor: |
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| 76 | * Delete all callback objects and remove objectID from the objectMap_ |
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| 77 | */ |
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| 78 | Synchronisable::~Synchronisable(){ |
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| 79 | // delete callback function objects |
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| 80 | if(!orxonox::Identifier::isCreatingHierarchy()){ |
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| 81 | for(std::list<synchronisableVariable *>::iterator it = syncList->begin(); it!=syncList->end(); it++) |
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| 82 | delete (*it)->callback; |
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| 83 | deletedObjects_.push(objectID); |
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| 84 | // COUT(3) << "destruct synchronisable +++" << objectID << " | " << classID << std::endl; |
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| 85 | // COUT(3) << " bump ---" << objectID << " | " << &objectMap_ << std::endl; |
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| 86 | // assert(objectMap_[objectID]->objectID==objectID); |
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| 87 | // objectMap_.erase(objectID); |
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| 88 | } |
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| 89 | } |
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| 90 | |
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| 91 | /** |
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| 92 | * This function gets called after all neccessary data has been passed to the object |
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| 93 | * Overload this function and recall the create function of the parent class |
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| 94 | * @return true/false |
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| 95 | */ |
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| 96 | bool Synchronisable::create(){ |
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| 97 | this->classID = this->getIdentifier()->getNetworkID(); |
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| 98 | // COUT(4) << "creating synchronisable: setting classid from " << this->getIdentifier()->getName() << " to: " << classID << std::endl; |
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| 99 | |
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| 100 | // COUT(3) << "construct synchronisable +++" << objectID << " | " << classID << std::endl; |
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| 101 | // objectMap_[objectID]=this; |
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| 102 | // assert(objectMap_[objectID]==this); |
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| 103 | // assert(objectMap_[objectID]->objectID==objectID); |
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| 104 | return true; |
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| 105 | } |
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| 106 | |
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| 107 | |
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| 108 | /** |
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| 109 | * This function sets the internal mode for synchronisation |
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| 110 | * @param b true if this object is located on a client or on a server |
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| 111 | */ |
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| 112 | void Synchronisable::setClient(bool b){ |
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| 113 | if(b) // client |
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| 114 | state_=0x2; |
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| 115 | else // server |
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| 116 | state_=0x1; |
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| 117 | } |
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| 118 | |
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| 119 | /** |
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| 120 | * This function fabricated a new synchrnisable (and children of it), sets calls updateData and create |
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| 121 | * After calling this function the mem pointer will be increased by the size of the needed data |
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| 122 | * @param mem pointer to where the appropriate data is located |
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| 123 | * @param mode defines the mode, how the data should be loaded |
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| 124 | * @return pointer to the newly created synchronisable |
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| 125 | */ |
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| 126 | Synchronisable *Synchronisable::fabricate(uint8_t*& mem, int mode) |
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| 127 | { |
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| 128 | synchronisableHeader *header = (synchronisableHeader *)mem; |
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| 129 | |
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| 130 | COUT(3) << "fabricating object with id: " << header->objectID << std::endl; |
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| 131 | |
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| 132 | orxonox::Identifier* id = ClassByID(header->classID); |
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| 133 | assert(id); |
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| 134 | orxonox::BaseObject *bo = id->fabricate(); |
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| 135 | Synchronisable *no = dynamic_cast<Synchronisable *>(bo); |
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| 136 | assert(no); |
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| 137 | no->objectID=header->objectID; |
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| 138 | no->classID=header->classID; |
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| 139 | COUT(3) << "fabricate objectID: " << no->objectID << " classID: " << no->classID << std::endl; |
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| 140 | // update data and create object/entity... |
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| 141 | bool b = no->updateData(mem, mode, true); |
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| 142 | assert(b); |
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| 143 | b = no->create(); |
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| 144 | assert(b); |
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| 145 | return no; |
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| 146 | } |
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| 147 | |
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| 148 | |
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| 149 | /** |
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| 150 | * Finds and deletes the Synchronisable with the appropriate objectID |
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| 151 | * @param objectID objectID of the Synchronisable |
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| 152 | * @return true/false |
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| 153 | */ |
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| 154 | bool Synchronisable::deleteObject(unsigned int objectID){ |
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| 155 | // assert(getSynchronisable(objectID)); |
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| 156 | if(!getSynchronisable(objectID)) |
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| 157 | return false; |
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| 158 | assert(getSynchronisable(objectID)->objectID==objectID); |
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| 159 | // delete objectMap_[objectID]; |
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| 160 | Synchronisable *s = getSynchronisable(objectID); |
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| 161 | if(s) |
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| 162 | delete s; |
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| 163 | else |
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| 164 | return false; |
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| 165 | return true; |
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| 166 | } |
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| 167 | |
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| 168 | /** |
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| 169 | * This function looks up the objectID in the objectMap_ and returns a pointer to the right Synchronisable |
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| 170 | * @param objectID objectID of the Synchronisable |
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| 171 | * @return pointer to the Synchronisable with the objectID |
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| 172 | */ |
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| 173 | Synchronisable* Synchronisable::getSynchronisable(unsigned int objectID){ |
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| 174 | orxonox::ObjectList<Synchronisable>::iterator it; |
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| 175 | for(it = orxonox::ObjectList<Synchronisable>::begin(); it; ++it){ |
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| 176 | if( it->getObjectID()==objectID ) |
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| 177 | return *it; |
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| 178 | } |
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| 179 | return NULL; |
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| 180 | |
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| 181 | // std::map<unsigned int, Synchronisable *>::iterator i = objectMap_.find(objectID); |
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| 182 | // if(i==objectMap_.end()) |
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| 183 | // return NULL; |
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| 184 | // assert(i->second->objectID==objectID); |
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| 185 | // return (*i).second; |
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| 186 | } |
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| 187 | |
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| 188 | |
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| 189 | /** |
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| 190 | * This function is used to register a variable to be synchronized |
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| 191 | * also counts the total datasize needed to save the variables |
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| 192 | * @param var pointer to the variable |
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| 193 | * @param size size of the datatype the variable consists of |
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| 194 | * @param t the type of the variable (network::DATA or network::STRING |
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| 195 | * @param mode same as in getData |
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| 196 | * @param cb callback object that should get called, if the value of the variable changes |
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| 197 | */ |
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| 198 | void Synchronisable::registerVar(void *var, int size, variableType t, int mode, NetworkCallbackBase *cb){ |
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| 199 | // create temporary synch.Var struct |
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| 200 | synchronisableVariable *temp = new synchronisableVariable; |
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| 201 | temp->size = size; |
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| 202 | temp->var = var; |
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| 203 | temp->mode = mode; |
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| 204 | temp->type = t; |
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| 205 | temp->callback = cb; |
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| 206 | COUT(5) << "Syncronisable::registering var with size: " << temp->size << " and type: " << temp->type << std::endl; |
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| 207 | //std::cout << "push temp to syncList (at the bottom) " << datasize << std::endl; |
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| 208 | COUT(5) << "Syncronisable::objectID: " << objectID << " this: " << this << " name: " << this->getIdentifier()->getName() << " networkID: " << this->getIdentifier()->getNetworkID() << std::endl; |
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| 209 | syncList->push_back(temp); |
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| 210 | #ifndef NDEBUG |
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| 211 | std::list<synchronisableVariable *>::iterator it = syncList->begin(); |
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| 212 | while(it!=syncList->end()){ |
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| 213 | assert(*it!=var); |
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| 214 | it++; |
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| 215 | } |
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| 216 | #endif |
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| 217 | } |
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| 218 | |
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| 219 | /** |
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| 220 | * This function takes all SynchronisableVariables out of the Synchronisable and saves them together with the size, objectID and classID to the given memory |
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| 221 | * takes a pointer to already allocated memory (must have at least getSize bytes length) |
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| 222 | * structure of the bitstream: |
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| 223 | * |totalsize,objectID,classID,var1,var2,string1_length,string1,var3,...| |
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| 224 | * length of varx: size saved int syncvarlist |
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| 225 | * @param mem pointer to allocated memory with enough size |
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| 226 | * @param id gamestateid of the gamestate to be saved (important for priorities) |
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| 227 | * @param mode defines the direction in which the data will be send/received |
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| 228 | * 0x1: server->client |
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| 229 | * 0x2: client->server (not recommended) |
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| 230 | * 0x3: bidirectional |
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| 231 | * @return true: if !isMyTick or if everything was successfully saved |
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| 232 | */ |
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| 233 | bool Synchronisable::getData(uint8_t*& mem, unsigned int id, int mode){ |
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| 234 | //if this tick is we dont synchronise, then abort now |
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| 235 | if(!isMyTick(id)) |
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| 236 | return true; |
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| 237 | //std::cout << "inside getData" << std::endl; |
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| 238 | unsigned int tempsize = 0; |
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| 239 | if(mode==0x0) |
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| 240 | mode=state_; |
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| 241 | if(classID==0) |
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| 242 | COUT(3) << "classid 0 " << this->getIdentifier()->getName() << std::endl; |
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| 243 | |
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| 244 | if (this->classID == (unsigned int)-1) |
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| 245 | this->classID = this->getIdentifier()->getNetworkID(); |
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| 246 | |
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| 247 | assert(this->classID==this->getIdentifier()->getNetworkID()); |
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| 248 | // this->classID=this->getIdentifier()->getNetworkID(); // TODO: correct this |
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| 249 | std::list<synchronisableVariable *>::iterator i; |
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| 250 | unsigned int size; |
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| 251 | size=getSize(id, mode); |
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| 252 | |
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| 253 | // start copy header |
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| 254 | synchronisableHeader *header = (synchronisableHeader *)mem; |
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| 255 | header->size = size; |
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| 256 | header->objectID = this->objectID; |
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| 257 | header->classID = this->classID; |
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| 258 | header->dataAvailable = true; |
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| 259 | tempsize+=sizeof(synchronisableHeader); |
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| 260 | mem+=sizeof(synchronisableHeader); |
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| 261 | // end copy header |
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| 262 | |
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| 263 | |
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| 264 | COUT(5) << "Synchronisable getting data from objectID: " << objectID << " classID: " << classID << " length: " << size << std::endl; |
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| 265 | // copy to location |
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| 266 | for(i=syncList->begin(); i!=syncList->end(); ++i){ |
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| 267 | if( ((*i)->mode & mode) == 0 ){ |
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| 268 | COUT(5) << "not getting data: " << std::endl; |
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| 269 | continue; // this variable should only be received |
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| 270 | } |
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| 271 | switch((*i)->type){ |
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| 272 | case DATA: |
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| 273 | memcpy( (void *)(mem), (void*)((*i)->var), (*i)->size); |
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| 274 | mem+=(*i)->size; |
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| 275 | tempsize+=(*i)->size; |
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| 276 | break; |
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| 277 | case STRING: |
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| 278 | memcpy( (void *)(mem), (void *)&((*i)->size), sizeof(int) ); |
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| 279 | mem+=sizeof(int); |
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| 280 | const char *data = ( ( *(std::string *) (*i)->var).c_str()); |
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| 281 | memcpy( mem, (void*)data, (*i)->size); |
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| 282 | COUT(5) << "synchronisable: char: " << (const char *)(mem) << " data: " << data << " string: " << *(std::string *)((*i)->var) << std::endl; |
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| 283 | mem+=(*i)->size; |
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| 284 | tempsize+=(*i)->size + 4; |
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| 285 | break; |
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| 286 | } |
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| 287 | } |
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| 288 | assert(tempsize==size); |
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| 289 | return true; |
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| 290 | } |
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| 291 | |
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| 292 | |
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| 293 | /** |
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| 294 | * This function takes a bytestream and loads the data into the registered variables |
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| 295 | * @param mem pointer to the bytestream |
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| 296 | * @param mode same as in getData |
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| 297 | * @return true/false |
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| 298 | */ |
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| 299 | bool Synchronisable::updateData(uint8_t*& mem, int mode, bool forceCallback){ |
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| 300 | if(mode==0x0) |
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| 301 | mode=state_; |
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| 302 | std::list<synchronisableVariable *>::iterator i; |
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| 303 | if(syncList->empty()){ |
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| 304 | COUT(4) << "Synchronisable::updateData syncList is empty" << std::endl; |
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| 305 | return false; |
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| 306 | } |
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| 307 | |
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| 308 | uint8_t *data=mem; |
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| 309 | // start extract header |
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| 310 | synchronisableHeader *syncHeader = (synchronisableHeader *)mem; |
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| 311 | assert(syncHeader->objectID==this->objectID); |
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| 312 | if(syncHeader->dataAvailable==false){ |
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| 313 | mem+=syncHeader->size; |
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| 314 | return true; |
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| 315 | } |
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| 316 | |
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| 317 | mem+=sizeof(synchronisableHeader); |
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| 318 | // stop extract header |
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| 319 | assert(this->objectID==syncHeader->objectID); |
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| 320 | // assert(this->classID==syncHeader->classID); //TODO: fix this!!! maybe a problem with the identifier ? |
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| 321 | |
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| 322 | COUT(5) << "Synchronisable: objectID " << syncHeader->objectID << ", classID " << syncHeader->classID << " size: " << syncHeader->size << " synchronising data" << std::endl; |
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| 323 | for(i=syncList->begin(); i!=syncList->end() && mem <= data+syncHeader->size; i++){ |
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| 324 | if( ((*i)->mode ^ mode) == 0 ){ |
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| 325 | COUT(5) << "synchronisable: not updating variable " << std::endl; |
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| 326 | continue; // this variable should only be set |
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| 327 | } |
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| 328 | COUT(5) << "Synchronisable: element size: " << (*i)->size << " type: " << (*i)->type << std::endl; |
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| 329 | bool callback=false; |
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| 330 | switch((*i)->type){ |
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| 331 | case DATA: |
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| 332 | if((*i)->callback) // check whether this variable changed (but only if callback was set) |
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| 333 | if(strncmp((char *)(*i)->var, (char *)mem, (*i)->size)!=0) |
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| 334 | callback=true; |
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| 335 | memcpy((void*)(*i)->var, mem, (*i)->size); |
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| 336 | mem+=(*i)->size; |
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| 337 | break; |
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| 338 | case STRING: |
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| 339 | (*i)->size = *(uint32_t *)mem; |
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| 340 | COUT(5) << "string size: " << (*i)->size << std::endl; |
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| 341 | mem+=sizeof(int); |
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| 342 | if((*i)->callback) // check whether this string changed |
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| 343 | if( *(std::string *)((*i)->var) != std::string((char *)mem) ) |
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| 344 | callback=true; |
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| 345 | *((std::string *)((*i)->var)) = std::string((const char*)mem); |
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| 346 | COUT(5) << "synchronisable: char: " << (const char*)mem << " string: " << std::string((const char*)mem) << std::endl; |
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| 347 | mem += (*i)->size; |
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| 348 | break; |
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| 349 | } |
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| 350 | // call the callback function, if defined |
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| 351 | if((callback || forceCallback) && (*i)->callback) |
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| 352 | (*i)->callback->call(); |
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| 353 | } |
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| 354 | return true; |
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| 355 | } |
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| 356 | |
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| 357 | /** |
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| 358 | * This function returns the total amount of bytes needed by getData to save the whole content of the variables |
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| 359 | * @param id id of the gamestate |
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| 360 | * @param mode same as getData |
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| 361 | * @return amount of bytes |
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| 362 | */ |
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| 363 | uint32_t Synchronisable::getSize(unsigned int id, int mode){ |
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| 364 | if(!isMyTick(id)) |
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| 365 | return 0; |
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| 366 | int tsize=sizeof(synchronisableHeader); |
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| 367 | if(mode==0x0) |
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| 368 | mode=state_; |
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| 369 | std::list<synchronisableVariable *>::iterator i; |
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| 370 | for(i=syncList->begin(); i!=syncList->end(); i++){ |
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| 371 | if( ((*i)->mode & mode) == 0 ) |
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| 372 | continue; // this variable should only be received, so dont add its size to the send-size |
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| 373 | switch((*i)->type){ |
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| 374 | case DATA: |
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| 375 | tsize+=(*i)->size; |
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| 376 | break; |
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| 377 | case STRING: |
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| 378 | tsize+=sizeof(int); |
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| 379 | (*i)->size=((std::string *)(*i)->var)->length()+1; |
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| 380 | COUT(5) << "String size: " << (*i)->size << std::endl; |
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| 381 | tsize+=(*i)->size; |
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| 382 | break; |
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| 383 | } |
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| 384 | } |
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| 385 | return tsize; |
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| 386 | } |
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| 387 | |
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| 388 | /** |
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| 389 | * This function determines, wheter the object should be saved to the bytestream (according to its syncmode/direction) |
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| 390 | * @param id gamestate id |
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| 391 | * @return true/false |
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| 392 | */ |
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| 393 | bool Synchronisable::isMyTick(unsigned int id){ |
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| 394 | return ( (objectMode_&state_)!=0 ); |
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| 395 | } |
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| 396 | |
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| 397 | bool Synchronisable::doSelection(unsigned int id){ |
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| 398 | return ( id==0 || id%objectFrequency_==objectID%objectFrequency_ ) && ((objectMode_&state_)!=0); |
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| 399 | } |
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| 400 | |
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| 401 | /** |
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| 402 | * This function looks at the header located in the bytestream and checks wheter objectID and classID match with the Synchronisables ones |
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| 403 | * @param mem pointer to the bytestream |
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| 404 | */ |
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| 405 | bool Synchronisable::isMyData(uint8_t* mem) |
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| 406 | { |
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| 407 | synchronisableHeader *header = (synchronisableHeader *)mem; |
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| 408 | assert(header->objectID==this->objectID); |
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| 409 | return header->dataAvailable; |
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| 410 | } |
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| 411 | |
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| 412 | /** |
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| 413 | * This function sets the synchronisation mode of the object |
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| 414 | * If set to 0x1 variables will only be synchronised to the client |
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| 415 | * If set to 0x2 variables will only be synchronised to the server |
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| 416 | * If set to 0x3 variables will be synchronised bidirectionally (only if set so in registerVar) |
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| 417 | * @param mode same as in registerVar |
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| 418 | */ |
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| 419 | void Synchronisable::setObjectMode(int mode){ |
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| 420 | assert(mode==0x1 || mode==0x2 || mode==0x3); |
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| 421 | objectMode_=mode; |
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| 422 | } |
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| 423 | |
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| 424 | |
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| 425 | } |
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