| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Oliver Scheuss, (C) 2007 | 
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| 24 | *   Co-authors: | 
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| 25 | *      ... | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | // | 
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| 30 | // C++ Interface: ClientConnection | 
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| 31 | // | 
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| 32 | // Description: | 
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| 33 | // | 
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| 34 | // | 
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| 35 | // Author:  Oliver Scheuss, (C) 2007 | 
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| 36 | // | 
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| 37 | // Copyright: See COPYING file that comes with this distribution | 
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| 38 | // | 
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| 39 | // | 
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| 40 | #ifndef _ClientConnection_H__ | 
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| 41 | #define _ClientConnection_H__ | 
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| 42 |  | 
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| 43 | #include "NetworkPrereqs.h" | 
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| 44 |  | 
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| 45 | #include <string> | 
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| 46 | #include <enet/enet.h> | 
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| 47 | #include <boost/thread/recursive_mutex.hpp> | 
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| 48 | #include "PacketBuffer.h" | 
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| 49 |  | 
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| 50 | namespace boost { class thread; } | 
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| 51 |  | 
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| 52 | namespace orxonox | 
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| 53 | { | 
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| 54 |  | 
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| 55 | const int NETWORK_PORT = 55556; | 
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| 56 | const int NETWORK_CLIENT_MAX_CONNECTIONS = 5; | 
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| 57 | const int NETWORK_CLIENT_WAIT_TIME = 1; | 
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| 58 | const int NETWORK_CLIENT_CONNECT_TIMEOUT = 3000; // miliseconds | 
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| 59 | const int NETWORK_CLIENT_CHANNELS = 2; | 
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| 60 |  | 
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| 61 |  | 
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| 62 | class _NetworkExport ClientConnection{ | 
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| 63 | public: | 
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| 64 | ClientConnection(int port, const std::string& address); | 
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| 65 | ClientConnection(int port, const char* address); | 
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| 66 | ~ClientConnection(); | 
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| 67 | ENetEvent *getEvent(); | 
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| 68 | // check wheter the packet queue is empty | 
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| 69 | bool queueEmpty(); | 
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| 70 | // create a new listener thread | 
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| 71 | bool createConnection(); | 
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| 72 | bool closeConnection(); | 
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| 73 | // add a packet to queue for the server | 
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| 74 | bool addPacket(ENetPacket *packet); | 
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| 75 | // send out all queued packets | 
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| 76 | bool sendPackets(); | 
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| 77 | // send out all queued packets and save result in event | 
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| 78 | //bool sendPackets(ENetEvent *event); | 
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| 79 | bool waitEstablished(int milisec); | 
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| 80 | bool isConnected(){return established;} | 
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| 81 | private: | 
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| 82 | bool processData(ENetEvent *event); | 
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| 83 | // implementation of the listener | 
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| 84 | void receiverThread(); //thread2 | 
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| 85 | //packetbuffer | 
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| 86 | bool establishConnection(); | 
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| 87 | bool disconnectConnection(); | 
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| 88 | PacketBuffer buffer; | 
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| 89 | // enet stuff | 
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| 90 | ENetHost *client; | 
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| 91 | ENetAddress serverAddress; | 
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| 92 | // quit-variable (communication with threads) | 
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| 93 | bool quit; | 
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| 94 | bool established; | 
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| 95 | // clientlist | 
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| 96 | ENetPeer *server; | 
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| 97 | boost::thread *receiverThread_; | 
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| 98 |  | 
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| 99 | static boost::recursive_mutex enet_mutex_; | 
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| 100 | }; | 
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| 101 |  | 
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| 102 |  | 
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| 103 |  | 
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| 104 |  | 
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| 105 |  | 
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| 106 |  | 
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| 107 |  | 
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| 108 |  | 
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| 109 | } | 
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| 110 |  | 
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| 111 | #endif /* _ClientConnection_H__ */ | 
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