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source: code/branches/objecthierarchy/TODO @ 2008

Last change on this file since 2008 was 2008, checked in by scheusso, 16 years ago

juhuu rev 2008 ;)

  • Property svn:eol-style set to native
File size: 544 bytes
Line 
1todo:
2
3        getPing() in Host (eigentlich nur server)
4        bidirectional
5
6
7        !!! check that enet does not cause a packet traffic jam when a reliable packet gets missed !!!
8        [implemented] new gamestate concept
9
10        !!! ensure that objects get synched, when newly created, even if not their tick
11
12        setvariable mode
13        objectmode
14        priorities (put into gamestatehandler)
15                manage delete object handling (only send deletes of acked objects)
16        static (sync once) & triggerSync
17
18REMARKS:
19        try to allocate sort the bytestream before copy (putt all 0's in one place)
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