[9096] | 1 | <LevelInfo |
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| 2 | name = "Tower Defense" |
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| 3 | description = "A level with not much in it." |
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| 4 | tags = "test" |
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| 5 | screenshot = "emptylevel.png" |
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| 6 | /> |
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| 7 | |
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| 8 | <?lua |
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| 9 | include("stats.oxo") |
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| 10 | include("HUDTemplates3.oxo") |
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| 11 | include("templates/lodInformation.oxt") |
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| 12 | ?> |
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| 13 | |
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[9103] | 14 | <!-- Specify the position of the camera --> |
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| 15 | <Template name=playfieldcameras defaults=0> |
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[9109] | 16 | <ControllableEntity> |
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[9103] | 17 | <camerapositions> |
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| 18 | <CameraPosition position="0,30,0" pitch=-90 absolute=true /> |
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| 19 | </camerapositions> |
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[9109] | 20 | </ControllableEntity> |
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[9103] | 21 | </Template> |
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[9096] | 22 | |
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[9103] | 23 | <!-- Loads the playfield mesh --> |
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| 24 | <Template name=playfield> |
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[9109] | 25 | <ControllableEntity camerapositiontemplate=playfieldcameras> |
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[9103] | 26 | <attached> |
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| 27 | <Model position="0,0,0" mesh="Playfield_ME.mesh" scale3D="10,10,10" /> |
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| 28 | </attached> |
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[9109] | 29 | </ControllableEntity> |
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[9103] | 30 | </Template> |
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[9096] | 31 | |
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[9104] | 32 | <Level gametype = "Deathmatch"> |
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[9103] | 33 | <templates> |
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| 34 | <Template link=lodtemplate_default /> |
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| 35 | </templates> |
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| 36 | |
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| 37 | <?lua include("includes/notifications.oxi") ?> |
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[9096] | 38 | |
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[9103] | 39 | <Scene |
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| 40 | ambientlight = "0.5, 0.5, 0.5" |
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| 41 | skybox = "Orxonox/skypanoramagen1" |
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| 42 | > |
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| 43 | |
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| 44 | <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> |
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| 45 | |
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[9106] | 46 | <SpawnPoint spawnclass=SpaceShip pawndesign=playfield position="0, 10, 0" orientation="0, 0, 0" /> |
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[9103] | 47 | <!-- |
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| 48 | <MovableEntity rotationrate=5 rotationaxis="0,0,1"> |
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| 49 | <attached> |
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| 50 | <!-- template wird im centerpoint verwendet (glaub?) --> |
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| 51 | <!-- |
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| 52 | <TowerDefenseCenterpoint |
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| 53 | name=towerdefensecenter |
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| 54 | dimension="200,120" |
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| 55 | > |
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| 56 | |
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| 57 | <!-- |
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| 58 | hier fehlt noch was: |
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| 59 | balltemplate=pongball |
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| 60 | --> |
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| 61 | <!-- |
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| 62 | </PongCenterpoint> |
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| 63 | </attached> |
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| 64 | </MovableEntity> |
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| 65 | --> |
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| 66 | |
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| 67 | </Scene> |
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| 68 | </Level> |
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| 69 | |
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| 70 | |
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| 71 | <!-- |
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| 72 | <Level gametype = "TowerDefense"> |
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[9096] | 73 | <templates> |
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| 74 | <Template link=lodtemplate_default /> |
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| 75 | </templates> |
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| 76 | <?lua include("includes/notifications.oxi") ?> |
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| 77 | |
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| 78 | |
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| 79 | <Scene |
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| 80 | ambientlight = "0.8, 0.8, 0.8" |
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| 81 | skybox = "Orxonox/Starbox" |
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| 82 | > |
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| 83 | |
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| 84 | <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> |
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[9098] | 85 | |
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[9096] | 86 | |
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| 87 | <StaticEntity position="0,0,0" direction="0,0,0" collistionType=static mass=100000> |
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| 88 | <attached> |
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| 89 | <Model position="0,0,0" mesh="Playfield_ME.mesh" scale3D="10,10,10" /> |
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| 90 | </attached> |
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| 91 | </StaticEntity> |
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| 92 | |
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[9098] | 93 | |
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[9096] | 94 | </Scene> |
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| 95 | </Level> |
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| 96 | |
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[9103] | 97 | --> |
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| 98 | |
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| 99 | |
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