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source: code/branches/network5/src/libraries/network/packet/Packet.cc @ 7772

Last change on this file since 7772 was 7772, checked in by scheusso, 13 years ago

network is now multithreaded again
further testing needed

  • Property svn:eol-style set to native
File size: 7.5 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Oliver Scheuss, (C) 2008
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29
30#include "Packet.h"
31
32#include <cassert>
33#include <cstring>
34#define WIN32_LEAN_AND_MEAN
35#include <enet/enet.h>
36#include <boost/static_assert.hpp>
37#include <boost/thread/mutex.hpp>
38
39#include "util/Debug.h"
40#include "Acknowledgement.h"
41#include "Chat.h"
42#include "ClassID.h"
43#include "DeleteObjects.h"
44#include "FunctionCalls.h"
45#include "FunctionIDs.h"
46#include "Gamestate.h"
47#include "Welcome.h"
48#include "network/Host.h"
49#include "network/ClientInformation.h"
50
51namespace orxonox{
52
53namespace packet{
54
55// Make sure we assume the right values
56BOOST_STATIC_ASSERT(static_cast<int>(PacketFlag::Reliable)    == static_cast<int>(ENET_PACKET_FLAG_RELIABLE));
57BOOST_STATIC_ASSERT(static_cast<int>(PacketFlag::Unsequenced) == static_cast<int>(ENET_PACKET_FLAG_UNSEQUENCED));
58BOOST_STATIC_ASSERT(static_cast<int>(PacketFlag::NoAllocate)  == static_cast<int>(ENET_PACKET_FLAG_NO_ALLOCATE));
59
60#define PACKET_FLAG_DEFAULT PacketFlag::NoAllocate
61#define _PACKETID           0
62
63std::map<size_t, Packet *> Packet::packetMap_;
64boost::mutex Packet::packetMapMutex_;
65
66Packet::Packet()
67{
68  flags_ = PACKET_FLAG_DEFAULT;
69  packetDirection_ = Direction::Outgoing;
70  clientID_=0;
71  data_=0;
72  enetPacket_=0;
73  bDataENetAllocated_ = false;
74}
75
76Packet::Packet(uint8_t *data, unsigned int clientID)
77{
78  flags_ = PACKET_FLAG_DEFAULT;
79  packetDirection_ = Direction::Incoming;
80  clientID_=clientID;
81  data_=data;
82  enetPacket_=0;
83  bDataENetAllocated_ = false;
84}
85
86
87Packet::Packet(const Packet &p){
88  enetPacket_=p.enetPacket_;
89  flags_=p.flags_;
90  packetDirection_ = p.packetDirection_;
91  clientID_ = p.clientID_;
92  if(p.data_){
93    data_ = new uint8_t[p.getSize()];
94    memcpy(data_, p.data_, p.getSize());
95  }else
96    data_=0;
97  bDataENetAllocated_ = p.bDataENetAllocated_;
98}
99
100/**
101@brief
102    Destroys a packet completely.
103
104    That also means destroying the ENetPacket if one exists. There
105*/
106Packet::~Packet(){
107  // Deallocate data_ memory if necessary.
108  if (this->bDataENetAllocated_){
109    // In this case ENet allocated data_ and will destroy it.
110  }
111  else if (this->data_) {
112    // This destructor was probably called as a consequence of ENet executing our callback.
113    // It simply serves us to be able to deallocate the packet content (data_) ourselves since
114    // we have created it in the first place.
115    delete[] this->data_;
116  }
117
118  // Destroy the ENetPacket if necessary.
119  // Note: For the case ENet used the callback to destroy the packet, we have already set
120  // enetPacket_ to NULL to avoid destroying it again.
121  if (this->enetPacket_){
122    // enetPacket_->data gets destroyed too by ENet if it was allocated by it.
123    enet_packet_destroy(enetPacket_);
124  }
125}
126
127bool Packet::send(){
128  if(packetDirection_ != Direction::Outgoing && packetDirection_ != Direction::Bidirectional ){
129    assert(0);
130    return false;
131  }
132  if(!enetPacket_){
133    if(!data_){
134      assert(0);
135      return false;
136    }
137    // We deliver ENet the data address so that it doesn't memcpy everything again.
138    // --> We have to delete data_ ourselves!
139    enetPacket_ = enet_packet_create(getData(), getSize(), getFlags());
140    enetPacket_->freeCallback = &Packet::deletePacket;
141    // Add the packet to a global list so we can access it again once enet calls our
142    // deletePacket method. We can of course only give a one argument function to the ENet C library.
143    {
144      // Assures we don't create a packet and destroy it right after in another thread
145      // without having a reference in the packetMap_
146      Packet::packetMapMutex_.lock();
147      packetMap_[reinterpret_cast<size_t>(enetPacket_)] = this;
148      Packet::packetMapMutex_.unlock();
149    }
150  }
151#ifndef NDEBUG
152  switch( *(Type::Value *)(data_ + _PACKETID) )
153  {
154    case Type::Acknowledgement:
155    case Type::Chat:
156    case Type::ClassID:
157    case Type::Gamestate:
158    case Type::Welcome:
159    case Type::DeleteObjects:
160    case Type::FunctionIDs:
161    case Type::FunctionCalls:
162      break;
163    default:
164      assert(0); //there was some error, if this is the case
165      break;
166  }
167#endif
168//  ENetPacket *temp = enetPacket_;
169//  enetPacket_ = 0; // otherwise we have a double free because enet already handles the deallocation of the packet
170  if( this->flags_ & PacketFlag::Reliable )
171    Host::addPacket( enetPacket_, clientID_, 0);
172  else
173    Host::addPacket( enetPacket_, clientID_, 0);
174  return true;
175}
176
177Packet *Packet::createPacket(ENetPacket *packet, ENetPeer *peer){
178  uint8_t *data = packet->data;
179  assert(ClientInformation::findClient(&peer->address)->getID() != static_cast<unsigned int>(-2) || !Host::isServer());
180  unsigned int clientID = ClientInformation::findClient(&peer->address)->getID();
181  Packet *p = 0;
182//   COUT(6) << "packet type: " << *(Type::Value *)&data[_PACKETID] << std::endl;
183  switch( *(Type::Value *)(data + _PACKETID) )
184  {
185    case Type::Acknowledgement:
186//       COUT(5) << "ack" << std::endl;
187      p = new Acknowledgement( data, clientID );
188      break;
189    case Type::Chat:
190//       COUT(5) << "chat" << std::endl;
191      p = new Chat( data, clientID );
192      break;
193    case Type::ClassID:
194//       COUT(5) << "classid" << std::endl;
195      p = new ClassID( data, clientID );
196      break;
197    case Type::Gamestate:
198//       COUT(5) << "gamestate" << std::endl;
199      p = new Gamestate( data, clientID );
200      break;
201    case Type::Welcome:
202//       COUT(5) << "welcome" << std::endl;
203      p = new Welcome( data, clientID );
204      break;
205    case Type::DeleteObjects:
206//       COUT(5) << "deleteobjects" << std::endl;
207      p = new DeleteObjects( data, clientID );
208      break;
209    case Type::FunctionCalls:
210//       COUT(5) << "functionCalls" << std::endl;
211      p = new FunctionCalls( data, clientID );
212      break;
213    case Type::FunctionIDs:
214//       COUT(5) << "functionIDs" << std::endl;
215      p = new FunctionIDs( data, clientID );
216      break;
217    default:
218      assert(0);
219      break;
220  }
221
222  // Data was created by ENet
223  p->bDataENetAllocated_ = true;
224  p->enetPacket_ = packet;
225
226  return p;
227}
228
229/**
230@brief
231    ENet calls this method whenever it wants to destroy a packet that contains
232    data we allocated ourselves.
233*/
234void Packet::deletePacket(ENetPacket *enetPacket){
235  // Get our Packet from a global map with all Packets created in the send() method of Packet.
236  Packet::packetMapMutex_.lock();
237  std::map<size_t, Packet*>::iterator it = packetMap_.find(reinterpret_cast<size_t>(enetPacket));
238  assert(it != packetMap_.end());
239  // Make sure we don't delete it again in the destructor
240  it->second->enetPacket_ = 0;
241  delete it->second;
242  packetMap_.erase(it);
243  Packet::packetMapMutex_.unlock();
244//   COUT(6) << "PacketMap size: " << packetMap_.size() << std::endl;
245}
246
247} // namespace packet
248
249} // namespace orxonox
250
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