source:
code/branches/network/src/orxonox/objects
@
1482
| Name | Size | Rev | Age | Author | Last Change |
|---|---|---|---|---|---|
| ../ | |||||
| weapon | 1418 | 17 years | scheusso | copied old keybindings to new def_keybindings and made some changes in … | |
| Ambient.cc | 3.2 KB | 1446 | 17 years | landauf | merged console branch into network branch after several heavy … |
| Ambient.h | 1.8 KB | 1425 | 17 years | scheusso | implemented some sort of buffer for the spaceship movements (makes the … |
| Camera.cc | 3.6 KB | 1465 | 17 years | rgrieder | - fixed bug with shaking camera - made part of camera adjustments more … |
| Camera.h | 2.0 KB | 1406 | 17 years | rgrieder | - merged Felix's changes from trunk to network branch - added … |
| CameraHandler.cc | 2.7 KB | 1480 | 17 years | rgrieder | - updated msvc files and OrxonoxStableHeaders.h |
| CameraHandler.h | 2.1 KB | 1293 | 17 years | scheusso | merged changes from input & camera & network branch into trunk |
| Explosion.cc | 2.7 KB | 1425 | 17 years | scheusso | implemented some sort of buffer for the spaceship movements (makes the … |
| Explosion.h | 1.6 KB | 1425 | 17 years | scheusso | implemented some sort of buffer for the spaceship movements (makes the … |
| Model.cc | 3.4 KB | 1466 | 17 years | janise | compositors and shader work with hacks. added a directional light |
| Model.h | 1.6 KB | 1425 | 17 years | scheusso | implemented some sort of buffer for the spaceship movements (makes the … |
| NPC.cc | 6.2 KB | 1425 | 17 years | scheusso | implemented some sort of buffer for the spaceship movements (makes the … |
| NPC.h | 2.3 KB | 1425 | 17 years | scheusso | implemented some sort of buffer for the spaceship movements (makes the … |
| Projectile.cc | 3.4 KB | 1480 | 17 years | rgrieder | - updated msvc files and OrxonoxStableHeaders.h |
| Projectile.h | 1.9 KB | 1479 | 17 years | landauf | added something like an AI… or at least something thats pretty close … |
| RotatingProjectile.cc | 2.9 KB | 1482 | 17 years | scheusso |
rotatingprojectiles are now synchronisable 'cough cough' @x3n |
| RotatingProjectile.h | 858 bytes | 1482 | 17 years | scheusso |
rotatingprojectiles are now synchronisable 'cough cough' @x3n |
| Skybox.cc | 2.6 KB | 1418 | 17 years | scheusso | copied old keybindings to new def_keybindings and made some changes in … |
| Skybox.h | 1.7 KB | 1425 | 17 years | scheusso | implemented some sort of buffer for the spaceship movements (makes the … |
| SpaceShip.cc | 20.3 KB | 1481 | 17 years | dumenim | checked for nullpointer in popGamestate |
| SpaceShip.h | 5.0 KB | 1479 | 17 years | landauf | added something like an AI… or at least something thats pretty close … |
| SpaceShipAI.cc | 9.6 KB | 1480 | 17 years | rgrieder | - updated msvc files and OrxonoxStableHeaders.h |
| SpaceShipAI.h | 2.1 KB | 1479 | 17 years | landauf | added something like an AI… or at least something thats pretty close … |
| WorldEntity.cc | 7.2 KB | 1464 | 17 years | scheusso | enabled prediction for WE (synchronise velocity/acceleration) |
| WorldEntity.h | 9.6 KB | 1425 | 17 years | scheusso | implemented some sort of buffer for the spaceship movements (makes the … |
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