| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | * | 
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| 4 | * | 
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| 5 | *   License notice: | 
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| 6 | * | 
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| 7 | *   This program is free software; you can redistribute it and/or | 
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| 8 | *   modify it under the terms of the GNU General Public License | 
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| 9 | *   as published by the Free Software Foundation; either version 2 | 
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| 10 | *   of the License, or (at your option) any later version. | 
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| 11 | * | 
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| 12 | *   This program is distributed in the hope that it will be useful, | 
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| 13 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 14 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 15 | *   GNU General Public License for more details. | 
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| 16 | * | 
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| 17 | *   You should have received a copy of the GNU General Public License | 
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| 18 | *   along with this program; if not, write to the Free Software | 
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| 19 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 20 | * | 
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| 21 | *   Author: | 
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| 22 | *      Fabian 'x3n' Landau | 
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| 23 | *   Co-authors: | 
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| 24 | *      ... | 
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| 25 | * | 
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| 26 | */ | 
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| 27 |  | 
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| 28 | #include "OrxonoxStableHeaders.h" | 
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| 29 |  | 
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| 30 | #include <string> | 
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| 31 |  | 
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| 32 | #include <OIS/OIS.h> | 
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| 33 | #include <OgreCamera.h> | 
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| 34 | #include <OgreRenderWindow.h> | 
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| 35 | #include <OgreParticleSystem.h> | 
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| 36 | #include <OgreSceneNode.h> | 
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| 37 |  | 
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| 38 | #include "util/tinyxml/tinyxml.h" | 
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| 39 | #include "util/String2Number.h" | 
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| 40 | #include "util/Math.h" | 
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| 41 | #include "../core/CoreIncludes.h" | 
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| 42 | #include "../core/Debug.h" | 
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| 43 | #include "../Orxonox.h" | 
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| 44 | #include "../particle/ParticleInterface.h" | 
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| 45 | #include "Projectile.h" | 
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| 46 |  | 
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| 47 | #include "SpaceShip.h" | 
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| 48 |  | 
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| 49 | namespace orxonox | 
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| 50 | { | 
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| 51 | CreateFactory(SpaceShip); | 
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| 52 |  | 
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| 53 | SpaceShip::SpaceShip() | 
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| 54 | { | 
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| 55 | RegisterObject(SpaceShip); | 
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| 56 |  | 
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| 57 | this->setConfigValues(); | 
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| 58 |  | 
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| 59 | this->setMouseEventCallback_ = false; | 
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| 60 | this->bLMousePressed_ = false; | 
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| 61 | this->bRMousePressed_ = false; | 
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| 62 | this->mouseX_ = 0; | 
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| 63 | this->mouseY_ = 0; | 
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| 64 |  | 
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| 65 | this->camNode_ = 0; | 
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| 66 |  | 
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| 67 | this->tt_ = 0; | 
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| 68 | this->redNode_ = 0; | 
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| 69 | this->greenNode_ = 0; | 
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| 70 | this->blinkTime_ = 0; | 
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| 71 |  | 
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| 72 | this->timeToReload_ = 0; | 
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| 73 |  | 
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| 74 | this->maxSpeed_ = 0; | 
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| 75 | this->maxSideAndBackSpeed_ = 0; | 
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| 76 | this->maxRotation_ = 0; | 
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| 77 | this->translationAcceleration_ = 0; | 
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| 78 | this->rotationAcceleration_ = 0; | 
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| 79 | this->translationDamping_ = 0; | 
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| 80 | this->rotationDamping_ = 0; | 
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| 81 |  | 
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| 82 | this->maxRotationRadian_ = 0; | 
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| 83 | this->rotationAccelerationRadian_ = 0; | 
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| 84 | this->rotationDampingRadian_ = 0; | 
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| 85 | this->zeroRadian_ = Radian(0); | 
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| 86 |  | 
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| 87 | this->setRotationAxis(1, 0, 0); | 
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| 88 | this->setStatic(false); | 
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| 89 | /* | 
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| 90 | this->moveForward_ = 0; | 
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| 91 | this->rotateUp_ = 0; | 
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| 92 | this->rotateDown_ = 0; | 
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| 93 | this->rotateRight_ = 0; | 
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| 94 | this->rotateLeft_ = 0; | 
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| 95 | this->loopRight_ = 0; | 
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| 96 | this->loopLeft_ = 0; | 
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| 97 | this->brakeForward_ = 0; | 
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| 98 | this->brakeRotate_ = 0; | 
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| 99 | this->brakeLoop_ = 0; | 
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| 100 | this->speedForward_ = 0; | 
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| 101 | this->speedRotateUpDown_ = 0; | 
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| 102 | this->speedRotateRightLeft_ = 0; | 
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| 103 | this->speedLoopRightLeft_ = 0; | 
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| 104 | this->maxSpeedForward_ = 0; | 
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| 105 | this->maxSpeedRotateUpDown_ = 0; | 
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| 106 | this->maxSpeedRotateRightLeft_ = 0; | 
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| 107 | this->maxSpeedLoopRightLeft_ = 0; | 
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| 108 | this->accelerationForward_ = 0; | 
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| 109 | this->accelerationRotateUpDown_ = 0; | 
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| 110 | this->accelerationRotateRightLeft_ = 0; | 
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| 111 | this->accelerationLoopRightLeft_ = 0; | 
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| 112 |  | 
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| 113 | this->speed = 250; | 
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| 114 | this->loop = 100; | 
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| 115 | this->rotate = 10; | 
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| 116 | this->mouseX = 0; | 
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| 117 | this->mouseY = 0; | 
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| 118 | this->maxMouseX = 0; | 
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| 119 | this->minMouseX = 0; | 
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| 120 | this->moved = false; | 
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| 121 |  | 
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| 122 | this->brakeRotate(rotate*10); | 
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| 123 | this->brakeLoop(loop); | 
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| 124 | */ | 
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| 125 | COUT(3) << "Info: SpaceShip was loaded" << std::endl; | 
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| 126 | } | 
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| 127 |  | 
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| 128 | SpaceShip::~SpaceShip() | 
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| 129 | { | 
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| 130 | if (this->tt_) | 
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| 131 | delete this->tt_; | 
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| 132 | } | 
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| 133 |  | 
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| 134 | void SpaceShip::setConfigValues() | 
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| 135 | { | 
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| 136 | SetConfigValue(bInvertYAxis_, false).description("Set this to true for joystick-like mouse behaviour (mouse up = ship down)."); | 
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| 137 | SetConfigValue(reloadTime_, 0.125).description("The reload time of the weapon in seconds"); | 
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| 138 | SetConfigValue(testvector_, Vector3()).description("asdfblah"); | 
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| 139 | } | 
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| 140 |  | 
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| 141 | void SpaceShip::loadParams(TiXmlElement* xmlElem) | 
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| 142 | { | 
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| 143 | Model::loadParams(xmlElem); | 
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| 144 |  | 
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| 145 |  | 
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| 146 | // START CREATING THRUSTER | 
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| 147 | this->tt_ = new ParticleInterface(Orxonox::getSingleton()->getSceneManager(),"twinthruster" + this->getName(),"Orxonox/engineglow"); | 
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| 148 | this->tt_->getParticleSystem()->setParameter("local_space","true"); | 
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| 149 | this->tt_->newEmitter(); | 
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| 150 | /* | 
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| 151 | this->tt_->setDirection(Vector3(0,0,1)); | 
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| 152 | this->tt_->setPositionOfEmitter(0, Vector3(20,-1,-15)); | 
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| 153 | this->tt_->setPositionOfEmitter(1, Vector3(-20,-1,-15)); | 
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| 154 | */ | 
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| 155 | this->tt_->setDirection(Vector3(-1,0,0)); | 
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| 156 | this->tt_->setPositionOfEmitter(0, Vector3(-15,20,-1)); | 
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| 157 | this->tt_->setPositionOfEmitter(1, Vector3(-15,-20,-1)); | 
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| 158 | this->tt_->setVelocity(50); | 
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| 159 |  | 
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| 160 | emitterRate_ = tt_->getRate(); | 
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| 161 |  | 
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| 162 | Ogre::SceneNode* node2 = this->getNode()->createChildSceneNode(this->getName() + "particle2"); | 
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| 163 | node2->setInheritScale(false); | 
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| 164 | tt_->addToSceneNode(node2); | 
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| 165 | // END CREATING THRUSTER | 
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| 166 |  | 
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| 167 | // START CREATING BLINKING LIGHTS | 
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| 168 | this->redBillboard_.setBillboardSet("Examples/Flare", ColourValue(1.0, 0.0, 0.0), 1); | 
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| 169 | this->greenBillboard_.setBillboardSet("Examples/Flare", ColourValue(0.0, 1.0, 0.0), 1); | 
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| 170 |  | 
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| 171 | this->redNode_ = this->getNode()->createChildSceneNode(this->getName() + "red", Vector3(0.3, 4.7, -0.3)); | 
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| 172 | this->redNode_->setInheritScale(false); | 
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| 173 | this->greenNode_ = this->getNode()->createChildSceneNode(this->getName() + "green", Vector3(0.3, -4.7, -0.3)); | 
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| 174 | this->greenNode_->setInheritScale(false); | 
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| 175 |  | 
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| 176 | this->redNode_->attachObject(this->redBillboard_.getBillboardSet()); | 
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| 177 | this->redNode_->setScale(0.3, 0.3, 0.3); | 
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| 178 |  | 
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| 179 | this->greenNode_->attachObject(this->greenBillboard_.getBillboardSet()); | 
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| 180 | this->greenNode_->setScale(0.3, 0.3, 0.3); | 
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| 181 | // END CREATING BLINKING LIGHTS | 
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| 182 |  | 
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| 183 | // START of testing crosshair | 
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| 184 | this->crosshairNear_.setBillboardSet("Orxonox/Crosshair", ColourValue(1.0, 1.0, 0.0), 1); | 
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| 185 | this->crosshairFar_.setBillboardSet("Orxonox/Crosshair", ColourValue(1.0, 1.0, 0.0), 1); | 
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| 186 |  | 
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| 187 | this->chNearNode_ = this->getNode()->createChildSceneNode(this->getName() + "near", Vector3(50.0, 0.0, 0.0)); | 
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| 188 | this->chNearNode_->setInheritScale(false); | 
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| 189 | this->chFarNode_ = this->getNode()->createChildSceneNode(this->getName() + "far", Vector3(200.0, 0.0, 0.0)); | 
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| 190 | this->chFarNode_->setInheritScale(false); | 
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| 191 |  | 
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| 192 | this->chNearNode_->attachObject(this->crosshairNear_.getBillboardSet()); | 
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| 193 | this->chNearNode_->setScale(0.2, 0.2, 0.2); | 
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| 194 |  | 
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| 195 | this->chFarNode_->attachObject(this->crosshairFar_.getBillboardSet()); | 
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| 196 | this->chFarNode_->setScale(0.4, 0.4, 0.4); | 
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| 197 |  | 
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| 198 | // END of testing crosshair | 
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| 199 |  | 
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| 200 | /* | 
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| 201 | if (xmlElem->Attribute("forward") && xmlElem->Attribute("rotateupdown") && xmlElem->Attribute("rotaterightleft") && xmlElem->Attribute("looprightleft")) | 
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| 202 | { | 
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| 203 | std::string forwardStr = xmlElem->Attribute("forward"); | 
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| 204 | std::string rotateupdownStr = xmlElem->Attribute("rotateupdown"); | 
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| 205 | std::string rotaterightleftStr = xmlElem->Attribute("rotaterightleft"); | 
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| 206 | std::string looprightleftStr = xmlElem->Attribute("looprightleft"); | 
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| 207 |  | 
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| 208 | String2Number<float>(this->maxSpeedForward_, forwardStr); | 
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| 209 | String2Number<float>(this->maxSpeedRotateUpDown_, rotateupdownStr); | 
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| 210 | String2Number<float>(this->maxSpeedRotateRightLeft_, rotaterightleftStr); | 
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| 211 | String2Number<float>(this->maxSpeedLoopRightLeft_, looprightleftStr); | 
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| 212 |  | 
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| 213 | COUT(4) << "Loader: Initialized spaceship steering with values " << maxSpeedForward_ << " " << maxSpeedRotateUpDown_ << " " << maxSpeedRotateRightLeft_ << " " << maxSpeedLoopRightLeft_ << " " << std::endl; | 
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| 214 | } | 
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| 215 | */ | 
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| 216 | if (xmlElem->Attribute("maxSpeed") && xmlElem->Attribute("maxSideAndBackSpeed") && xmlElem->Attribute("maxRotation") && xmlElem->Attribute("transAcc") && xmlElem->Attribute("rotAcc") && xmlElem->Attribute("transDamp") && xmlElem->Attribute("rotDamp")) | 
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| 217 | { | 
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| 218 |  | 
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| 219 | std::string msStr = xmlElem->Attribute("maxSpeed"); | 
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| 220 | std::string msabsStr = xmlElem->Attribute("maxSideAndBackSpeed"); | 
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| 221 | std::string mrStr = xmlElem->Attribute("maxRotation"); | 
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| 222 | std::string taStr = xmlElem->Attribute("transAcc"); | 
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| 223 | std::string raStr = xmlElem->Attribute("rotAcc"); | 
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| 224 | std::string tdStr = xmlElem->Attribute("transDamp"); | 
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| 225 | std::string rdStr = xmlElem->Attribute("rotDamp"); | 
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| 226 |  | 
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| 227 | String2Number<float>(this->maxSpeed_, msStr); | 
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| 228 | String2Number<float>(this->maxSideAndBackSpeed_, msabsStr); | 
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| 229 | String2Number<float>(this->maxRotation_, mrStr); | 
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| 230 | String2Number<float>(this->translationAcceleration_, taStr); | 
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| 231 | String2Number<float>(this->rotationAcceleration_, raStr); | 
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| 232 | String2Number<float>(this->translationDamping_, tdStr); | 
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| 233 | String2Number<float>(this->rotationDamping_, rdStr); | 
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| 234 |  | 
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| 235 | this->maxRotationRadian_ = Radian(this->maxRotation_); | 
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| 236 | this->rotationAccelerationRadian_ = Radian(this->rotationAcceleration_); | 
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| 237 | this->rotationDampingRadian_ = Radian(this->rotationDamping_); | 
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| 238 |  | 
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| 239 | COUT(4) << "Loader: Initialized SpaceShip" << std::endl; | 
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| 240 | } | 
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| 241 |  | 
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| 242 | if (xmlElem->Attribute("camera")) | 
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| 243 | { | 
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| 244 | Ogre::Camera *cam = Orxonox::getSingleton()->getSceneManager()->createCamera("ShipCam"); | 
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| 245 | this->camNode_ = this->getNode()->createChildSceneNode("CamNode"); | 
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| 246 | /* | 
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| 247 | //            node->setInheritOrientation(false); | 
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| 248 | cam->setPosition(Vector3(0,50,-150)); | 
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| 249 | cam->lookAt(Vector3(0,20,0)); | 
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| 250 | cam->roll(Degree(0)); | 
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| 251 | */ | 
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| 252 |  | 
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| 253 | cam->setPosition(Vector3(-200,0,35)); | 
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| 254 | //            cam->setPosition(Vector3(0,-350,0)); | 
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| 255 | cam->lookAt(Vector3(0,0,35)); | 
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| 256 | cam->roll(Degree(-90)); | 
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| 257 |  | 
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| 258 | this->camNode_->attachObject(cam); | 
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| 259 | Orxonox::getSingleton()->getOgrePointer()->getRoot()->getAutoCreatedWindow()->addViewport(cam); | 
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| 260 | } | 
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| 261 | } | 
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| 262 |  | 
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| 263 | int sgn(float x) | 
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| 264 | { | 
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| 265 | if (x >= 0) | 
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| 266 | return 1; | 
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| 267 | else | 
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| 268 | return -1; | 
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| 269 | } | 
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| 270 |  | 
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| 271 | bool SpaceShip::mouseMoved(const OIS::MouseEvent &e) | 
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| 272 | { | 
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| 273 | /* | 
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| 274 | this->mouseX += e.state.X.rel; | 
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| 275 | if (this->bInvertMouse_) | 
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| 276 | this->mouseY += e.state.Y.rel; | 
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| 277 | else | 
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| 278 | this->mouseY -= e.state.Y.rel; | 
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| 279 |  | 
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| 280 | //        if(mouseX>maxMouseX) maxMouseX = mouseX; | 
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| 281 | //        if(mouseX<minMouseX) minMouseX = mouseX; | 
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| 282 | //        cout << "mouseX: " << mouseX << "\tmouseY: " << mouseY << endl; | 
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| 283 |  | 
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| 284 | this->moved = true; | 
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| 285 | */ | 
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| 286 | if (this->bRMousePressed_) | 
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| 287 | { | 
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| 288 | this->camNode_->roll(Degree(-e.state.X.rel * 0.10)); | 
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| 289 | this->camNode_->yaw(Degree(e.state.Y.rel * 0.10)); | 
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| 290 | } | 
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| 291 | else | 
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| 292 | { | 
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| 293 | float minDimension = e.state.height; | 
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| 294 | if (e.state.width < minDimension) | 
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| 295 | minDimension = e.state.width; | 
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| 296 |  | 
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| 297 | this->mouseX_ += e.state.X.rel; | 
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| 298 | if (this->mouseX_ < -minDimension) | 
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| 299 | this->mouseX_ = -minDimension; | 
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| 300 | if (this->mouseX_ > minDimension) | 
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| 301 | this->mouseX_ = minDimension; | 
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| 302 |  | 
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| 303 | this->mouseY_ += e.state.Y.rel; | 
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| 304 | if (this->mouseY_ < -minDimension) | 
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| 305 | this->mouseY_ = -minDimension; | 
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| 306 | if (this->mouseY_ > minDimension) | 
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| 307 | this->mouseY_ = minDimension; | 
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| 308 |  | 
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| 309 | float xRotation = this->mouseX_ / minDimension; | 
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| 310 | xRotation = xRotation*xRotation * sgn(xRotation); | 
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| 311 | xRotation *= -this->rotationAcceleration_; | 
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| 312 | if (xRotation > this->maxRotation_) | 
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| 313 | xRotation = this->maxRotation_; | 
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| 314 | if (xRotation < -this->maxRotation_) | 
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| 315 | xRotation = -this->maxRotation_; | 
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| 316 | this->mouseXRotation_ = Radian(xRotation); | 
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| 317 |  | 
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| 318 | float yRotation = this->mouseY_ / minDimension; | 
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| 319 | yRotation = yRotation*yRotation * sgn(yRotation); | 
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| 320 | yRotation *= this->rotationAcceleration_; | 
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| 321 | if (yRotation > this->maxRotation_) | 
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| 322 | yRotation = this->maxRotation_; | 
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| 323 | if (yRotation < -this->maxRotation_) | 
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| 324 | yRotation = -this->maxRotation_; | 
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| 325 | this->mouseYRotation_ = Radian(yRotation); | 
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| 326 | } | 
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| 327 |  | 
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| 328 | return true; | 
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| 329 | } | 
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| 330 |  | 
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| 331 | bool SpaceShip::mousePressed(const OIS::MouseEvent &e, OIS::MouseButtonID id) | 
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| 332 | { | 
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| 333 | if (id == OIS::MB_Left) | 
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| 334 | this->bLMousePressed_ = true; | 
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| 335 | else if (id == OIS::MB_Right) | 
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| 336 | this->bRMousePressed_ = true; | 
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| 337 |  | 
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| 338 | return true; | 
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| 339 | } | 
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| 340 |  | 
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| 341 | bool SpaceShip::mouseReleased(const OIS::MouseEvent &e, OIS::MouseButtonID id) | 
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| 342 | { | 
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| 343 | if (id == OIS::MB_Left) | 
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| 344 | this->bLMousePressed_ = false; | 
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| 345 | else if (id == OIS::MB_Right) | 
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| 346 | { | 
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| 347 | this->bRMousePressed_ = false; | 
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| 348 | this->camNode_->resetOrientation(); | 
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| 349 | } | 
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| 350 |  | 
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| 351 | return true; | 
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| 352 | } | 
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| 353 |  | 
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| 354 | void SpaceShip::tick(float dt) | 
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| 355 | { | 
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| 356 | if (!this->setMouseEventCallback_) | 
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| 357 | { | 
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| 358 | if (Orxonox::getSingleton()->getMouse()) | 
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| 359 | { | 
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| 360 | Orxonox::getSingleton()->getMouse()->setEventCallback(this); | 
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| 361 | this->setMouseEventCallback_ = true; | 
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| 362 | } | 
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| 363 | } | 
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| 364 |  | 
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| 365 | if (this->redNode_ && this->greenNode_) | 
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| 366 | { | 
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| 367 | this->blinkTime_ += dt; | 
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| 368 | float redScale = 0.15 + 0.15 * sin(this->blinkTime_ * 10.0); | 
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| 369 | float greenScale = 0.15 - 0.15 * sin(this->blinkTime_ * 10.0); | 
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| 370 | this->redNode_->setScale(redScale, redScale, redScale); | 
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| 371 | this->greenNode_->setScale(greenScale, greenScale, greenScale); | 
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| 372 | } | 
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| 373 |  | 
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| 374 | if (this->timeToReload_ > 0) | 
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| 375 | this->timeToReload_ -= dt; | 
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| 376 | else | 
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| 377 | this->timeToReload_ = 0; | 
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| 378 |  | 
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| 379 | if (this->bLMousePressed_ && this->timeToReload_ <= 0) | 
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| 380 | { | 
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| 381 | new Projectile(this); | 
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| 382 | this->timeToReload_ = this->reloadTime_; | 
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| 383 | } | 
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| 384 |  | 
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| 385 | OIS::Keyboard* mKeyboard = Orxonox::getSingleton()->getKeyboard(); | 
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| 386 | OIS::Mouse* mMouse = Orxonox::getSingleton()->getMouse(); | 
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| 387 |  | 
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| 388 | mKeyboard->capture(); | 
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| 389 | mMouse->capture(); | 
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| 390 |  | 
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| 391 |  | 
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| 392 | // ##################################### | 
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| 393 | // ############# STEERING ############## | 
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| 394 | // ##################################### | 
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| 395 |  | 
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| 396 | if (this->velocity_.x > this->maxSpeed_) | 
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| 397 | this->velocity_.x = this->maxSpeed_; | 
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| 398 | if (this->velocity_.x < -this->maxSideAndBackSpeed_) | 
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| 399 | this->velocity_.x = -this->maxSideAndBackSpeed_; | 
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| 400 | if (this->velocity_.y > this->maxSideAndBackSpeed_) | 
|---|
| 401 | this->velocity_.y = this->maxSideAndBackSpeed_; | 
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| 402 | if (this->velocity_.y < -this->maxSideAndBackSpeed_) | 
|---|
| 403 | this->velocity_.y = -this->maxSideAndBackSpeed_; | 
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| 404 | if (this->rotationRate_ > this->maxRotationRadian_) | 
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| 405 | this->rotationRate_ = this->maxRotationRadian_; | 
|---|
| 406 | if (this->rotationRate_ < -this->maxRotationRadian_) | 
|---|
| 407 | this->rotationRate_ = -this->maxRotationRadian_; | 
|---|
| 408 |  | 
|---|
| 409 | if (this->acceleration_.x == 0) | 
|---|
| 410 | { | 
|---|
| 411 | if (this->velocity_.x > 0) | 
|---|
| 412 | { | 
|---|
| 413 | this->velocity_.x -= (this->translationDamping_ * dt); | 
|---|
| 414 | if (this->velocity_.x < 0) | 
|---|
| 415 | this->velocity_.x = 0; | 
|---|
| 416 | } | 
|---|
| 417 | else if (this->velocity_.x < 0) | 
|---|
| 418 | { | 
|---|
| 419 | this->velocity_.x += (this->translationDamping_ * dt); | 
|---|
| 420 | if (this->velocity_.x > 0) | 
|---|
| 421 | this->velocity_.x = 0; | 
|---|
| 422 | } | 
|---|
| 423 | } | 
|---|
| 424 |  | 
|---|
| 425 | if (this->acceleration_.y == 0) | 
|---|
| 426 | { | 
|---|
| 427 | if (this->velocity_.y > 0) | 
|---|
| 428 | { | 
|---|
| 429 | this->velocity_.y -= (this->translationDamping_ * dt); | 
|---|
| 430 | if (this->velocity_.y < 0) | 
|---|
| 431 | this->velocity_.y = 0; | 
|---|
| 432 | } | 
|---|
| 433 | else if (this->velocity_.y < 0) | 
|---|
| 434 | { | 
|---|
| 435 | this->velocity_.y += (this->translationDamping_ * dt); | 
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| 436 | if (this->velocity_.y > 0) | 
|---|
| 437 | this->velocity_.y = 0; | 
|---|
| 438 | } | 
|---|
| 439 | } | 
|---|
| 440 |  | 
|---|
| 441 | if (this->momentum_ == this->zeroRadian_) | 
|---|
| 442 | { | 
|---|
| 443 | if (this->rotationRate_ > this->zeroRadian_) | 
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| 444 | { | 
|---|
| 445 | this->rotationRate_ -= (this->rotationDampingRadian_ * dt); | 
|---|
| 446 | if (this->rotationRate_ < this->zeroRadian_) | 
|---|
| 447 | this->rotationRate_ = 0; | 
|---|
| 448 | } | 
|---|
| 449 | else if (this->rotationRate_ < this->zeroRadian_) | 
|---|
| 450 | { | 
|---|
| 451 | this->rotationRate_ += (this->rotationDampingRadian_ * dt); | 
|---|
| 452 | if (this->rotationRate_ > this->zeroRadian_) | 
|---|
| 453 | this->rotationRate_ = 0; | 
|---|
| 454 | } | 
|---|
| 455 | } | 
|---|
| 456 |  | 
|---|
| 457 | if (mKeyboard->isKeyDown(OIS::KC_UP) || mKeyboard->isKeyDown(OIS::KC_W)) | 
|---|
| 458 | this->acceleration_.x = this->translationAcceleration_; | 
|---|
| 459 | else if(mKeyboard->isKeyDown(OIS::KC_DOWN) || mKeyboard->isKeyDown(OIS::KC_S)) | 
|---|
| 460 | this->acceleration_.x = -this->translationAcceleration_; | 
|---|
| 461 | else | 
|---|
| 462 | this->acceleration_.x = 0; | 
|---|
| 463 |  | 
|---|
| 464 | if (mKeyboard->isKeyDown(OIS::KC_RIGHT) || mKeyboard->isKeyDown(OIS::KC_D)) | 
|---|
| 465 | this->acceleration_.y = -this->translationAcceleration_; | 
|---|
| 466 | else if (mKeyboard->isKeyDown(OIS::KC_LEFT) || mKeyboard->isKeyDown(OIS::KC_A)) | 
|---|
| 467 | this->acceleration_.y = this->translationAcceleration_; | 
|---|
| 468 | else | 
|---|
| 469 | this->acceleration_.y = 0; | 
|---|
| 470 |  | 
|---|
| 471 | if (mKeyboard->isKeyDown(OIS::KC_DELETE) || mKeyboard->isKeyDown(OIS::KC_Q)) | 
|---|
| 472 | this->momentum_ = Radian(-this->rotationAccelerationRadian_); | 
|---|
| 473 | else if (mKeyboard->isKeyDown(OIS::KC_PGDOWN) || mKeyboard->isKeyDown(OIS::KC_E)) | 
|---|
| 474 | this->momentum_ = Radian(this->rotationAccelerationRadian_); | 
|---|
| 475 | else | 
|---|
| 476 | this->momentum_ = 0; | 
|---|
| 477 |  | 
|---|
| 478 | WorldEntity::tick(dt); | 
|---|
| 479 |  | 
|---|
| 480 | this->roll(this->mouseXRotation_ * dt); | 
|---|
| 481 | if (this->bInvertYAxis_) | 
|---|
| 482 | this->yaw(Radian(-this->mouseYRotation_ * dt)); | 
|---|
| 483 | else | 
|---|
| 484 | this->yaw(Radian(this->mouseYRotation_ * dt)); | 
|---|
| 485 |  | 
|---|
| 486 | if (this->acceleration_.x > 0) | 
|---|
| 487 | this->tt_->setRate(emitterRate_); | 
|---|
| 488 | else | 
|---|
| 489 | this->tt_->setRate(0); | 
|---|
| 490 |  | 
|---|
| 491 | /* | 
|---|
| 492 | if (mKeyboard->isKeyDown(OIS::KC_UP) || mKeyboard->isKeyDown(OIS::KC_W)) | 
|---|
| 493 | this->moveForward(speed); | 
|---|
| 494 | else | 
|---|
| 495 | this->moveForward(0); | 
|---|
| 496 |  | 
|---|
| 497 | if(mKeyboard->isKeyDown(OIS::KC_DOWN) || mKeyboard->isKeyDown(OIS::KC_S)) | 
|---|
| 498 | this->brakeForward(speed); | 
|---|
| 499 | else | 
|---|
| 500 | this->brakeForward(speed/10); | 
|---|
| 501 |  | 
|---|
| 502 | if (mKeyboard->isKeyDown(OIS::KC_RIGHT) || mKeyboard->isKeyDown(OIS::KC_D)) | 
|---|
| 503 | this->loopRight(loop); | 
|---|
| 504 | else | 
|---|
| 505 | this->loopRight(0); | 
|---|
| 506 |  | 
|---|
| 507 | if (mKeyboard->isKeyDown(OIS::KC_LEFT) || mKeyboard->isKeyDown(OIS::KC_A)) | 
|---|
| 508 | this->loopLeft(loop); | 
|---|
| 509 | else | 
|---|
| 510 | this->loopLeft(0); | 
|---|
| 511 |  | 
|---|
| 512 | if(moved) | 
|---|
| 513 | { | 
|---|
| 514 | if (mouseY<=0) | 
|---|
| 515 | this->rotateUp(-mouseY*rotate); | 
|---|
| 516 | if (mouseY>0) | 
|---|
| 517 | this->rotateDown(mouseY*rotate); | 
|---|
| 518 | if (mouseX>0) | 
|---|
| 519 | this->rotateRight(mouseX*rotate); | 
|---|
| 520 | if (mouseX<=0) | 
|---|
| 521 | this->rotateLeft(-mouseX*rotate); | 
|---|
| 522 |  | 
|---|
| 523 | mouseY = 0; | 
|---|
| 524 | mouseX = 0; | 
|---|
| 525 | moved = false; | 
|---|
| 526 | }*/ | 
|---|
| 527 | /*        else | 
|---|
| 528 | { | 
|---|
| 529 | this->rotateUp(0); | 
|---|
| 530 | this->rotateDown(0); | 
|---|
| 531 | this->rotateRight(0); | 
|---|
| 532 | this->rotateLeft(0); | 
|---|
| 533 | }*/ | 
|---|
| 534 | /* | 
|---|
| 535 | if(moveForward_ > 0) | 
|---|
| 536 | { | 
|---|
| 537 | accelerationForward_ = moveForward_; | 
|---|
| 538 | if(speedForward_ < maxSpeedForward_) | 
|---|
| 539 | speedForward_ += accelerationForward_*dt; | 
|---|
| 540 | if(speedForward_ > maxSpeedForward_) | 
|---|
| 541 | speedForward_ = maxSpeedForward_; | 
|---|
| 542 | } | 
|---|
| 543 |  | 
|---|
| 544 | if(moveForward_ <= 0) | 
|---|
| 545 | { | 
|---|
| 546 | accelerationForward_ = -brakeForward_; | 
|---|
| 547 | if(speedForward_ > 0) | 
|---|
| 548 | speedForward_ += accelerationForward_*dt; | 
|---|
| 549 | if(speedForward_ < 0) | 
|---|
| 550 | speedForward_ = 0; | 
|---|
| 551 | } | 
|---|
| 552 |  | 
|---|
| 553 | if(rotateUp_ > 0) | 
|---|
| 554 | { | 
|---|
| 555 | accelerationRotateUpDown_ = rotateUp_; | 
|---|
| 556 | if(speedRotateUpDown_ < maxSpeedRotateUpDown_) | 
|---|
| 557 | speedRotateUpDown_ += accelerationRotateUpDown_*dt; | 
|---|
| 558 | if(speedRotateUpDown_ > maxSpeedRotateUpDown_) | 
|---|
| 559 | speedRotateUpDown_ = maxSpeedRotateUpDown_; | 
|---|
| 560 | } | 
|---|
| 561 |  | 
|---|
| 562 | if(rotateDown_ > 0) | 
|---|
| 563 | { | 
|---|
| 564 | accelerationRotateUpDown_ = rotateDown_; | 
|---|
| 565 | if(speedRotateUpDown_ > -maxSpeedRotateUpDown_) | 
|---|
| 566 | speedRotateUpDown_ -= accelerationRotateUpDown_*dt; | 
|---|
| 567 | if(speedRotateUpDown_ < -maxSpeedRotateUpDown_) | 
|---|
| 568 | speedRotateUpDown_ = -maxSpeedRotateUpDown_; | 
|---|
| 569 | } | 
|---|
| 570 |  | 
|---|
| 571 | if(rotateUp_ == 0 && rotateDown_ == 0) | 
|---|
| 572 | { | 
|---|
| 573 | accelerationRotateUpDown_ = brakeRotate_; | 
|---|
| 574 | if(speedRotateUpDown_ > 0) | 
|---|
| 575 | speedRotateUpDown_ -= accelerationRotateUpDown_*dt; | 
|---|
| 576 | if(speedRotateUpDown_ < 0) | 
|---|
| 577 | speedRotateUpDown_ += accelerationRotateUpDown_*dt; | 
|---|
| 578 | if(fabs(speedRotateUpDown_) < accelerationRotateUpDown_*dt) | 
|---|
| 579 | speedRotateUpDown_ = 0; | 
|---|
| 580 | } | 
|---|
| 581 |  | 
|---|
| 582 | if(rotateRight_ > 0) | 
|---|
| 583 | { | 
|---|
| 584 | accelerationRotateRightLeft_ = rotateRight_; | 
|---|
| 585 | if(speedRotateRightLeft_ > -maxSpeedRotateRightLeft_) | 
|---|
| 586 | speedRotateRightLeft_ -= accelerationRotateRightLeft_*dt; | 
|---|
| 587 | if(speedRotateRightLeft_ < -maxSpeedRotateRightLeft_) | 
|---|
| 588 | speedRotateRightLeft_ = -maxSpeedRotateRightLeft_; | 
|---|
| 589 | } | 
|---|
| 590 |  | 
|---|
| 591 | if(rotateLeft_ > 0) | 
|---|
| 592 | { | 
|---|
| 593 | accelerationRotateRightLeft_ = rotateLeft_; | 
|---|
| 594 | if(speedRotateRightLeft_ < maxSpeedRotateRightLeft_) | 
|---|
| 595 | speedRotateRightLeft_ += accelerationRotateRightLeft_*dt; | 
|---|
| 596 | if(speedRotateRightLeft_ > maxSpeedRotateRightLeft_) | 
|---|
| 597 | speedRotateRightLeft_ = maxSpeedRotateRightLeft_; | 
|---|
| 598 | } | 
|---|
| 599 |  | 
|---|
| 600 | if(rotateRight_ == 0 && rotateLeft_ == 0) | 
|---|
| 601 | { | 
|---|
| 602 | accelerationRotateRightLeft_ = brakeRotate_; | 
|---|
| 603 | if(speedRotateRightLeft_ > 0) | 
|---|
| 604 | speedRotateRightLeft_ -= accelerationRotateRightLeft_*dt; | 
|---|
| 605 | if(speedRotateRightLeft_ < 0) | 
|---|
| 606 | speedRotateRightLeft_ += accelerationRotateRightLeft_*dt; | 
|---|
| 607 | if(fabs(speedRotateRightLeft_) < accelerationRotateRightLeft_*dt) | 
|---|
| 608 | speedRotateRightLeft_ = 0; | 
|---|
| 609 | } | 
|---|
| 610 |  | 
|---|
| 611 | if(loopRight_ > 0) | 
|---|
| 612 | { | 
|---|
| 613 | accelerationLoopRightLeft_ = loopRight_; | 
|---|
| 614 | if(speedLoopRightLeft_ < maxSpeedLoopRightLeft_) | 
|---|
| 615 | speedLoopRightLeft_ += accelerationLoopRightLeft_*dt; | 
|---|
| 616 | if(speedLoopRightLeft_ > maxSpeedLoopRightLeft_) | 
|---|
| 617 | speedLoopRightLeft_ = maxSpeedLoopRightLeft_; | 
|---|
| 618 | } | 
|---|
| 619 |  | 
|---|
| 620 | if(loopLeft_ > 0) | 
|---|
| 621 | { | 
|---|
| 622 | accelerationLoopRightLeft_ = loopLeft_; | 
|---|
| 623 | if(speedLoopRightLeft_ > -maxSpeedLoopRightLeft_) | 
|---|
| 624 | speedLoopRightLeft_ -= accelerationLoopRightLeft_*dt; | 
|---|
| 625 | if(speedLoopRightLeft_ < -maxSpeedLoopRightLeft_) | 
|---|
| 626 | speedLoopRightLeft_ = -maxSpeedLoopRightLeft_; | 
|---|
| 627 | } | 
|---|
| 628 |  | 
|---|
| 629 | if(loopLeft_ == 0 && loopRight_ == 0) | 
|---|
| 630 | { | 
|---|
| 631 | accelerationLoopRightLeft_ = brakeLoop_; | 
|---|
| 632 | if(speedLoopRightLeft_ > 0) | 
|---|
| 633 | speedLoopRightLeft_ -= accelerationLoopRightLeft_*dt; | 
|---|
| 634 | if(speedLoopRightLeft_ < 0) | 
|---|
| 635 | speedLoopRightLeft_ += accelerationLoopRightLeft_*dt; | 
|---|
| 636 | if(fabs(speedLoopRightLeft_) < accelerationLoopRightLeft_*dt) | 
|---|
| 637 | speedLoopRightLeft_ = 0; | 
|---|
| 638 | } | 
|---|
| 639 |  | 
|---|
| 640 | Vector3 transVector = Vector3::ZERO; | 
|---|
| 641 | */ | 
|---|
| 642 | /* | 
|---|
| 643 | transVector.z = 1; | 
|---|
| 644 | this->translate(transVector*speedForward_*dt, Ogre::Node::TS_LOCAL); | 
|---|
| 645 | this->pitch(Degree(speedRotateUpDown_*dt), Ogre::Node::TS_LOCAL); | 
|---|
| 646 | this->yaw(Degree(speedRotateRightLeft_*dt), Ogre::Node::TS_LOCAL); | 
|---|
| 647 | this->roll(Degree(speedLoopRightLeft_*dt), Ogre::Node::TS_LOCAL); | 
|---|
| 648 | */ | 
|---|
| 649 | /* | 
|---|
| 650 | transVector.x = 1; | 
|---|
| 651 | this->translate(transVector*speedForward_*dt, Ogre::Node::TS_LOCAL); | 
|---|
| 652 | this->yaw(Degree(speedRotateUpDown_*dt), Ogre::Node::TS_LOCAL); | 
|---|
| 653 | this->roll(Degree(speedRotateRightLeft_*dt), Ogre::Node::TS_LOCAL); | 
|---|
| 654 | this->pitch(Degree(speedLoopRightLeft_*dt), Ogre::Node::TS_LOCAL); | 
|---|
| 655 | */ | 
|---|
| 656 | } | 
|---|
| 657 | /* | 
|---|
| 658 | void SpaceShip::moveForward(float moveForward) { | 
|---|
| 659 | moveForward_ = moveForward; | 
|---|
| 660 | } | 
|---|
| 661 |  | 
|---|
| 662 | void SpaceShip::rotateUp(float rotateUp) { | 
|---|
| 663 | rotateUp_ = rotateUp; | 
|---|
| 664 | } | 
|---|
| 665 |  | 
|---|
| 666 | void SpaceShip::rotateDown(float rotateDown) { | 
|---|
| 667 | rotateDown_ = rotateDown; | 
|---|
| 668 | } | 
|---|
| 669 |  | 
|---|
| 670 | void SpaceShip::rotateLeft(float rotateLeft) { | 
|---|
| 671 | rotateLeft_ = rotateLeft; | 
|---|
| 672 | } | 
|---|
| 673 |  | 
|---|
| 674 | void SpaceShip::rotateRight(float rotateRight) { | 
|---|
| 675 | rotateRight_ = rotateRight; | 
|---|
| 676 | } | 
|---|
| 677 |  | 
|---|
| 678 | void SpaceShip::loopLeft(float loopLeft) { | 
|---|
| 679 | loopLeft_ = loopLeft; | 
|---|
| 680 | } | 
|---|
| 681 |  | 
|---|
| 682 | void SpaceShip::loopRight(float loopRight) { | 
|---|
| 683 | loopRight_ = loopRight; | 
|---|
| 684 | } | 
|---|
| 685 |  | 
|---|
| 686 | void SpaceShip::brakeForward(float brakeForward) { | 
|---|
| 687 | brakeForward_ = brakeForward; | 
|---|
| 688 | } | 
|---|
| 689 |  | 
|---|
| 690 | void SpaceShip::brakeRotate(float brakeRotate) { | 
|---|
| 691 | brakeRotate_ = brakeRotate; | 
|---|
| 692 | } | 
|---|
| 693 |  | 
|---|
| 694 | void SpaceShip::brakeLoop(float brakeLoop) { | 
|---|
| 695 | brakeLoop_ = brakeLoop; | 
|---|
| 696 | } | 
|---|
| 697 |  | 
|---|
| 698 | void SpaceShip::maxSpeedForward(float maxSpeedForward) { | 
|---|
| 699 | maxSpeedForward_ = maxSpeedForward; | 
|---|
| 700 | } | 
|---|
| 701 |  | 
|---|
| 702 | void SpaceShip::maxSpeedRotateUpDown(float maxSpeedRotateUpDown) { | 
|---|
| 703 | maxSpeedRotateUpDown_ = maxSpeedRotateUpDown; | 
|---|
| 704 | } | 
|---|
| 705 |  | 
|---|
| 706 | void SpaceShip::maxSpeedRotateRightLeft(float maxSpeedRotateRightLeft) { | 
|---|
| 707 | maxSpeedRotateRightLeft_ = maxSpeedRotateRightLeft; | 
|---|
| 708 | } | 
|---|
| 709 |  | 
|---|
| 710 | void SpaceShip::maxSpeedLoopRightLeft(float maxSpeedLoopRightLeft) { | 
|---|
| 711 | maxSpeedLoopRightLeft_ = maxSpeedLoopRightLeft; | 
|---|
| 712 | } | 
|---|
| 713 | */ | 
|---|
| 714 | } | 
|---|