| [513] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| [1056] | 3 |  *                    > www.orxonox.net < | 
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| [513] | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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 | 23 |  *      ... | 
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 | 24 |  *   Co-authors: | 
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 | 25 |  *      ... | 
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 | 26 |  * | 
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 | 27 |  */ | 
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 | 28 |  | 
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| [786] | 29 | #include "OrxonoxStableHeaders.h" | 
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| [1039] | 30 | #include "Ambient.h" | 
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| [784] | 31 |  | 
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| [708] | 32 | #include <vector> | 
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| [715] | 33 | #include <string> | 
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| [708] | 34 |  | 
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| [507] | 35 | #include <OgreSceneManager.h> | 
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 | 36 |  | 
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| [1209] | 37 | #include "tinyxml/tinyxml.h" | 
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| [1064] | 38 | #include "util/SubString.h" | 
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 | 39 | #include "util/Convert.h" | 
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| [742] | 40 | #include "util/Math.h" | 
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| [1032] | 41 | #include "core/Debug.h" | 
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 | 42 | #include "core/CoreIncludes.h" | 
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 | 43 | #include "GraphicsEngine.h" | 
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| [871] | 44 | #include "core/XMLPort.h" | 
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| [1052] | 45 | #include "core/ConsoleCommand.h" | 
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| [507] | 46 |  | 
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 | 47 | namespace orxonox | 
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 | 48 | { | 
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| [1446] | 49 |     SetConsoleCommand(Ambient, setAmbientLightTest, false).setDefaultValues(ColourValue(1, 1, 1, 1)).setAccessLevel(AccessLevel::Offline); | 
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| [1052] | 50 |  | 
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| [507] | 51 |     CreateFactory(Ambient); | 
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 | 52 |  | 
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| [1052] | 53 |     Ambient* Ambient::instance_s; | 
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 | 54 |  | 
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| [507] | 55 |     Ambient::Ambient() | 
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 | 56 |     { | 
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 | 57 |         RegisterObject(Ambient); | 
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| [1052] | 58 |         Ambient::instance_s = this; | 
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| [1293] | 59 |         registerAllVariables(); | 
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| [507] | 60 |     } | 
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 | 61 |  | 
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 | 62 |     Ambient::~Ambient() | 
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 | 63 |     { | 
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 | 64 |     } | 
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 | 65 |  | 
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| [1418] | 66 |     bool Ambient::create(){ | 
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| [1293] | 67 |       GraphicsEngine::getSingleton().getSceneManager()->setAmbientLight(ambientLight_); | 
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| [1418] | 68 |       return Synchronisable::create(); | 
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| [1293] | 69 |     } | 
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 | 70 |      | 
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 | 71 |     void Ambient::registerAllVariables(){ | 
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 | 72 |       registerVar(&ambientLight_, sizeof(ColourValue), network::DATA); | 
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 | 73 |        | 
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 | 74 |     } | 
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 | 75 |      | 
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| [507] | 76 |     void Ambient::loadParams(TiXmlElement* xmlElem) | 
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 | 77 |     { | 
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 | 78 |         if (xmlElem->Attribute("colourvalue")) | 
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 | 79 |         { | 
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| [1064] | 80 |         SubString colourvalues(xmlElem->Attribute("colourvalue"), ','); | 
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| [513] | 81 |  | 
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| [507] | 82 |                 float r, g, b; | 
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| [1064] | 83 |         convertValue<std::string, float>(&r, colourvalues[0]); | 
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 | 84 |         convertValue<std::string, float>(&g, colourvalues[1]); | 
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 | 85 |         convertValue<std::string, float>(&b, colourvalues[2]); | 
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| [513] | 86 |  | 
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| [871] | 87 |                 this->setAmbientLight(ColourValue(r, g, b)); | 
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| [513] | 88 |  | 
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| [560] | 89 |                 COUT(4) << "Loader: Set ambient light: "<<r<<" " << g << " " << b  << std::endl << std::endl; | 
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| [513] | 90 |         } | 
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| [507] | 91 |    } | 
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| [871] | 92 |  | 
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 | 93 |    void Ambient::setAmbientLight(const ColourValue& colour) | 
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 | 94 |    { | 
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| [1032] | 95 |         GraphicsEngine::getSingleton().getSceneManager()->setAmbientLight(colour); | 
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| [1293] | 96 |       ambientLight_=colour;      | 
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| [871] | 97 |    } | 
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 | 98 |  | 
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 | 99 |     /** | 
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 | 100 |         @brief XML loading and saving. | 
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 | 101 |         @param xmlelement The XML-element | 
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 | 102 |         @param loading Loading (true) or saving (false) | 
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 | 103 |         @return The XML-element | 
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 | 104 |     */ | 
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| [1052] | 105 |     void Ambient::XMLPort(Element& xmlelement, XMLPort::Mode mode) | 
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| [871] | 106 |     { | 
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| [1052] | 107 |         BaseObject::XMLPort(xmlelement, mode); | 
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| [871] | 108 |  | 
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| [1052] | 109 |         XMLPortParamLoadOnly(Ambient, "colourvalue", setAmbientLight, xmlelement, mode); | 
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| [1293] | 110 |         create(); | 
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| [871] | 111 |     } | 
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| [507] | 112 | } | 
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