| [1283] | 1 | /* |
|---|
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
|---|
| 3 | * |
|---|
| 4 | * |
|---|
| 5 | * License notice: |
|---|
| 6 | * |
|---|
| 7 | * This program is free software; you can redistribute it and/or |
|---|
| 8 | * modify it under the terms of the GNU General Public License |
|---|
| 9 | * as published by the Free Software Foundation; either version 2 |
|---|
| 10 | * of the License, or (at your option) any later version. |
|---|
| 11 | * |
|---|
| 12 | * This program is distributed in the hope that it will be useful, |
|---|
| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
|---|
| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|---|
| 15 | * GNU General Public License for more details. |
|---|
| 16 | * |
|---|
| 17 | * You should have received a copy of the GNU General Public License |
|---|
| 18 | * along with this program; if not, write to the Free Software |
|---|
| 19 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
|---|
| 20 | * |
|---|
| 21 | * Author: |
|---|
| 22 | * Yuning Chai |
|---|
| 23 | * Co-authors: |
|---|
| [1406] | 24 | * Felix Schulthess |
|---|
| [1283] | 25 | * |
|---|
| 26 | */ |
|---|
| 27 | |
|---|
| [1373] | 28 | #include "OrxonoxStableHeaders.h" |
|---|
| [1283] | 29 | #include "RadarOverlayElement.h" |
|---|
| 30 | |
|---|
| [1410] | 31 | #include <string> |
|---|
| [1406] | 32 | #include <OgreOverlayManager.h> |
|---|
| 33 | #include <OgreStringConverter.h> |
|---|
| 34 | |
|---|
| 35 | #include "GraphicsEngine.h" |
|---|
| 36 | #include "core/Tickable.h" |
|---|
| 37 | #include "core/ConsoleCommand.h" |
|---|
| 38 | #include "objects/SpaceShip.h" |
|---|
| [1410] | 39 | #include "RadarObject.h" |
|---|
| [1406] | 40 | #include "HUD.h" |
|---|
| 41 | |
|---|
| [1283] | 42 | namespace orxonox |
|---|
| 43 | { |
|---|
| [1302] | 44 | using namespace Ogre; |
|---|
| [1283] | 45 | |
|---|
| [1406] | 46 | RadarOverlayElement::RadarOverlayElement(const String& name):PanelOverlayElement(name){ |
|---|
| [1302] | 47 | } |
|---|
| [1283] | 48 | |
|---|
| [1302] | 49 | RadarOverlayElement::~RadarOverlayElement(){ |
|---|
| 50 | } |
|---|
| [1283] | 51 | |
|---|
| [1406] | 52 | void RadarOverlayElement::init(Real leftRel, Real topRel, Real dimRel, OverlayContainer* container){ |
|---|
| [1339] | 53 | // some initial data |
|---|
| [1410] | 54 | om = &OverlayManager::getSingleton(); |
|---|
| [1314] | 55 | dimRel_ = dimRel; |
|---|
| 56 | leftRel_ = leftRel; |
|---|
| 57 | topRel_ = topRel; |
|---|
| [1302] | 58 | container_ = container; |
|---|
| [1283] | 59 | |
|---|
| [1406] | 60 | setMetricsMode(GMM_PIXELS); |
|---|
| [1310] | 61 | setMaterialName("Orxonox/Radar"); |
|---|
| [1314] | 62 | resize(); |
|---|
| [1339] | 63 | |
|---|
| [1335] | 64 | container_->addChild(this); |
|---|
| [1283] | 65 | } |
|---|
| [1302] | 66 | |
|---|
| [1314] | 67 | void RadarOverlayElement::resize() { |
|---|
| 68 | // if window is resized, we must adapt these... |
|---|
| 69 | windowW_ = GraphicsEngine::getSingleton().getWindowWidth(); |
|---|
| 70 | windowH_ = GraphicsEngine::getSingleton().getWindowHeight(); |
|---|
| [1342] | 71 | dim_ = (int) (dimRel_*windowH_); |
|---|
| 72 | left_ = (int) (leftRel_*windowW_-dim_/2); |
|---|
| 73 | top_ = (int) (topRel_*windowH_-dim_/2); |
|---|
| [1314] | 74 | setPosition(left_, top_); |
|---|
| 75 | setDimensions(dim_,dim_); |
|---|
| 76 | } |
|---|
| 77 | |
|---|
| [1302] | 78 | void RadarOverlayElement::update() { |
|---|
| [1384] | 79 | shipPos_ = SpaceShip::getLocalShip()->getPosition(); |
|---|
| [1406] | 80 | currentDir_ = SpaceShip::getLocalShip()->getDir(); |
|---|
| [1410] | 81 | currentOrth_ = SpaceShip::getLocalShip()->getOrth(); |
|---|
| [1406] | 82 | RadarObject* ro = HUD::getSingleton().getFirstRadarObject(); |
|---|
| [1339] | 83 | // iterate through all RadarObjects |
|---|
| [1410] | 84 | while(ro != NULL){ |
|---|
| 85 | // calc position on radar... |
|---|
| [1406] | 86 | float radius = calcRadius(shipPos_, currentDir_, currentOrth_, ro); |
|---|
| 87 | float phi = calcPhi(shipPos_, currentDir_, currentOrth_, ro); |
|---|
| 88 | bool right = calcRight(shipPos_, currentDir_, currentOrth_, ro); |
|---|
| [1346] | 89 | |
|---|
| 90 | // set size to fit distance... |
|---|
| [1450] | 91 | float d = (ro->getPosition()-shipPos_).length(); |
|---|
| [1346] | 92 | if(d<4000) ro->panel_->setDimensions(4,4); |
|---|
| 93 | else if(d<8000) ro->panel_->setDimensions(3,3); |
|---|
| [1354] | 94 | else if(d<16000) ro->panel_->setDimensions(2,2); |
|---|
| [1346] | 95 | else ro->panel_->setDimensions(1,1); |
|---|
| 96 | |
|---|
| [1406] | 97 | if (right){ |
|---|
| 98 | ro->panel_->setPosition(sin(phi)*radius/ |
|---|
| 99 | 3.5*dim_/2+dim_/2+left_-2,-cos(phi)*radius/3.5*dim_/2+dim_/2+top_-2); |
|---|
| [1339] | 100 | } |
|---|
| 101 | else { |
|---|
| [1406] | 102 | ro->panel_->setPosition(-sin(phi)*radius/ |
|---|
| 103 | 3.5*dim_/2+dim_/2+left_-2,-cos(phi)*radius/3.5*dim_/2+dim_/2+top_-2); |
|---|
| [1339] | 104 | } |
|---|
| 105 | ro = ro->next; |
|---|
| [1410] | 106 | } |
|---|
| [1339] | 107 | } |
|---|
| [1310] | 108 | |
|---|
| [1410] | 109 | void RadarOverlayElement::listObjects(){ |
|---|
| 110 | int i = 0; |
|---|
| 111 | RadarObject* ro = HUD::getSingleton().getFirstRadarObject(); |
|---|
| 112 | COUT(3) << "List of RadarObjects:\n"; |
|---|
| 113 | // iterate through all Radar Objects |
|---|
| 114 | while(ro != NULL) { |
|---|
| [1450] | 115 | COUT(3) << i++ << ": " << ro->getPosition() << std::endl; |
|---|
| [1410] | 116 | ro = ro->next; |
|---|
| 117 | } |
|---|
| 118 | } |
|---|
| [1339] | 119 | |
|---|
| [1410] | 120 | float RadarOverlayElement::calcRadius(Vector3 pos, Vector3 dir, Vector3 orth, RadarObject* obj){ |
|---|
| [1450] | 121 | return(acos((dir.dotProduct(obj->getPosition() - pos))/ |
|---|
| 122 | ((obj->getPosition() - pos).length()*dir.length()))); |
|---|
| [1410] | 123 | } |
|---|
| [1356] | 124 | |
|---|
| [1410] | 125 | float RadarOverlayElement::calcPhi(Vector3 pos, Vector3 dir, Vector3 orth, RadarObject* obj){ |
|---|
| 126 | // project difference vector on our plane... |
|---|
| [1450] | 127 | Vector3 proj = Plane(dir, pos).projectVector(obj->getPosition() - pos); |
|---|
| [1410] | 128 | // ...and find out the angle |
|---|
| 129 | return(acos((orth.dotProduct(proj))/ |
|---|
| 130 | (orth.length()*proj.length()))); |
|---|
| 131 | } |
|---|
| [1339] | 132 | |
|---|
| [1410] | 133 | bool RadarOverlayElement::calcRight(Vector3 pos, Vector3 dir, Vector3 orth, RadarObject* obj){ |
|---|
| [1450] | 134 | if((dir.crossProduct(orth)).dotProduct(obj->getPosition() - pos) > 0) |
|---|
| [1410] | 135 | return true; |
|---|
| [1339] | 136 | else return false; |
|---|
| [1410] | 137 | } |
|---|
| [1283] | 138 | } |
|---|