| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *      Benjamin Knecht <beni_at_orxonox.net>, (C) 2007 | 
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| 24 |  *   Co-authors: | 
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| 25 |  *      Reto Grieder | 
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| 26 |  * | 
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| 27 |  */ | 
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| 28 |  | 
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| 29 | /** | 
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| 30 |   @file | 
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| 31 |   @brief Declaration of GraphicsEngine Singleton. | 
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| 32 |   @author Benjamin Knecht <beni_at_orxonox.net> | 
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| 33 |  */ | 
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| 34 |  | 
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| 35 | #ifndef _GraphicsEngine_H__ | 
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| 36 | #define _GraphicsEngine_H__ | 
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| 37 |  | 
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| 38 | #include "OrxonoxPrereqs.h" | 
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| 39 |  | 
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| 40 | #include <string> | 
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| 41 |  | 
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| 42 | #include <OgrePrerequisites.h> | 
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| 43 | #include <OgreLog.h> | 
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| 44 | #include <OgreRenderWindow.h> | 
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| 45 | #include <OgreWindowEventUtilities.h> | 
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| 46 | #include "core/OrxonoxClass.h" | 
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| 47 |  | 
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| 48 |  | 
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| 49 | namespace orxonox { | 
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| 50 |  | 
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| 51 |     /** | 
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| 52 |     @brief Graphics engine manager class | 
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| 53 |     */ | 
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| 54 |     class _OrxonoxExport GraphicsEngine : public Ogre::WindowEventListener, public Ogre::LogListener, public OrxonoxClass | 
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| 55 |     { | 
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| 56 |         public: | 
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| 57 |             void setConfigValues(); | 
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| 58 |             bool setup(std::string& dataPath); | 
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| 59 |             void declareRessourceLocations(); | 
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| 60 |             bool loadRenderer(); | 
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| 61 |             bool initialiseResources(); | 
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| 62 |             bool createNewScene(); | 
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| 63 |  | 
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| 64 |             void destroy(); | 
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| 65 |  | 
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| 66 |             Ogre::SceneManager* getSceneManager() { return scene_; } | 
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| 67 |             std::string& getDataPath() { return dataPath_; } | 
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| 68 |  | 
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| 69 |             // several window properties | 
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| 70 |             Ogre::RenderWindow* getRenderWindow() { return this->renderWindow_; } | 
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| 71 |             size_t getWindowHandle(); | 
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| 72 |             int getWindowWidth() const; | 
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| 73 |             int getWindowHeight() const; | 
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| 74 |             float getWindowAspectRatio() const; | 
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| 75 |             float getAverageFPS() const | 
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| 76 |             { if (renderWindow_) return this->renderWindow_->getAverageFPS(); else return 0.0f; } | 
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| 77 |  | 
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| 78 |             void windowMoved       (Ogre::RenderWindow* rw); | 
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| 79 |             void windowResized     (Ogre::RenderWindow* rw); | 
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| 80 |             void windowFocusChanged(Ogre::RenderWindow* rw); | 
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| 81 |             void windowClosed      (Ogre::RenderWindow* rw); | 
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| 82 |  | 
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| 83 |             static GraphicsEngine& getSingleton(); | 
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| 84 |             static GraphicsEngine* getSingletonPtr() { return &getSingleton(); } | 
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| 85 |  | 
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| 86 |             //HACK!!! | 
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| 87 |             void static CompositorBloomOn(); | 
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| 88 |             void static CompositorBloomOff(); | 
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| 89 |             void static CompositorMotionBlurOn(); | 
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| 90 |             void static CompositorMotionBlurOff(); | 
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| 91 |  | 
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| 92 |  | 
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| 93 |         private: | 
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| 94 |             // don't mess with singletons | 
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| 95 |             GraphicsEngine(); | 
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| 96 |             ~GraphicsEngine(); | 
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| 97 |             GraphicsEngine(GraphicsEngine&) { } | 
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| 98 |  | 
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| 99 |             //! Method called by the LogListener from Ogre | 
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| 100 |             void messageLogged(const std::string&, Ogre::LogMessageLevel, | 
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| 101 |                              bool, const std::string&); | 
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| 102 |  | 
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| 103 |             Ogre::Root*         root_;        //!< Ogre's root | 
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| 104 |             Ogre::SceneManager* scene_;       //!< scene manager of the game | 
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| 105 |             Ogre::RenderWindow* renderWindow_;//!< the current render window | 
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| 106 |             //bool               bOverwritePath_; //!< overwrites path | 
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| 107 |             //std::string         configPath_;  //!< path to config file | 
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| 108 |             std::string         dataPath_;    //!< path to data file | 
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| 109 |             std::string         ogreLogfile_; //!< log file name for Ogre log messages | 
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| 110 |             int ogreLogLevelTrivial_;         //!< Corresponding Orxonx debug level for LL_TRIVIAL | 
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| 111 |             int ogreLogLevelNormal_;          //!< Corresponding Orxonx debug level for LL_NORMAL | 
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| 112 |             int ogreLogLevelCritical_;        //!< Corresponding Orxonx debug level for LL_CRITICAL | 
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| 113 |     }; | 
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| 114 | } | 
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| 115 |  | 
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| 116 | #endif /* _GraphicsEngine_H__ */ | 
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