| 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Benjamin Knecht <beni_at_orxonox.net>, (C) 2007 |
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| 24 | * Co-authors: |
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| 25 | * Reto Grieder |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | /** |
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| 30 | @file orxonox.cc |
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| 31 | @brief Orxonox class |
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| 32 | */ |
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| 33 | |
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| 34 | #include "OrxonoxStableHeaders.h" |
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| 35 | #include "GraphicsEngine.h" |
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| 36 | |
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| 37 | #include <OgreRoot.h> |
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| 38 | #include <OgreException.h> |
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| 39 | #include <OgreConfigFile.h> |
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| 40 | #include <OgreLogManager.h> |
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| 41 | #include <OgreTextureManager.h> |
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| 42 | #include "core/InputManager.h" |
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| 43 | #include "core/CoreIncludes.h" |
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| 44 | #include "core/ConfigValueIncludes.h" |
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| 45 | #include "core/Debug.h" |
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| 46 | #include "core/CommandExecutor.h" |
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| 47 | #include "core/TclBind.h" |
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| 48 | #include "console/InGameConsole.h" |
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| 49 | |
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| 50 | #include "core/ConsoleCommand.h" |
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| 51 | #include <OgreSceneManager.h> |
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| 52 | #include <OgreCompositorManager.h> |
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| 53 | #include <OgreViewport.h> |
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| 54 | |
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| 55 | namespace orxonox { |
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| 56 | /** |
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| 57 | @brief Returns the singleton instance and creates it the first time. |
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| 58 | @return The only instance of GraphicsEngine. |
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| 59 | */ |
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| 60 | /*static*/ GraphicsEngine& GraphicsEngine::getSingleton() |
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| 61 | { |
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| 62 | static GraphicsEngine theOnlyInstance; |
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| 63 | return theOnlyInstance; |
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| 64 | } |
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| 65 | |
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| 66 | /** |
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| 67 | @brief Only use constructor to initialise variables and pointers! |
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| 68 | */ |
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| 69 | GraphicsEngine::GraphicsEngine() : |
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| 70 | root_(0), |
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| 71 | scene_(0), |
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| 72 | renderWindow_(0), |
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| 73 | //configPath_(""), |
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| 74 | dataPath_(""), |
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| 75 | ogreLogfile_("") |
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| 76 | { |
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| 77 | RegisterObject(GraphicsEngine); |
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| 78 | |
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| 79 | this->setConfigValues(); |
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| 80 | CCOUT(4) << "Constructed" << std::endl; |
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| 81 | } |
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| 82 | |
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| 83 | void GraphicsEngine::setConfigValues() |
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| 84 | { |
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| 85 | SetConfigValue(dataPath_, "../../Media/").description("relative path to media data"); |
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| 86 | SetConfigValue(ogreLogfile_, "ogre.log").description("Logfile for messages from Ogre. Use \"\" to suppress log file creation."); |
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| 87 | SetConfigValue(ogreLogLevelTrivial_ , 5).description("Corresponding orxonox debug level for ogre Trivial"); |
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| 88 | SetConfigValue(ogreLogLevelNormal_ , 4).description("Corresponding orxonox debug level for ogre Normal"); |
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| 89 | SetConfigValue(ogreLogLevelCritical_, 2).description("Corresponding orxonox debug level for ogre Critical"); |
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| 90 | |
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| 91 | TclBind::getInstance().setDataPath(this->dataPath_); |
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| 92 | } |
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| 93 | |
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| 94 | /** |
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| 95 | @brief Called after main() --> call destroyObjects()! |
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| 96 | */ |
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| 97 | GraphicsEngine::~GraphicsEngine() |
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| 98 | { |
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| 99 | this->destroy(); |
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| 100 | } |
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| 101 | |
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| 102 | /** |
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| 103 | @brief Destroys all the internal objects. Call this method when you |
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| 104 | normally would call the destructor. |
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| 105 | */ |
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| 106 | void GraphicsEngine::destroy() |
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| 107 | { |
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| 108 | CCOUT(4) << "Destroying objects..." << std::endl; |
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| 109 | Ogre::WindowEventUtilities::removeWindowEventListener(this->renderWindow_, this); |
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| 110 | if (this->root_) |
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| 111 | delete this->root_; |
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| 112 | this->root_ = 0; |
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| 113 | this->scene_ = 0; |
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| 114 | this->renderWindow_ = 0; |
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| 115 | // delete the ogre log and the logManager (since we have created it). |
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| 116 | if (Ogre::LogManager::getSingletonPtr() != 0) |
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| 117 | { |
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| 118 | Ogre::LogManager::getSingleton().getDefaultLog()->removeListener(this); |
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| 119 | Ogre::LogManager::getSingleton().destroyLog(Ogre::LogManager::getSingleton().getDefaultLog()); |
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| 120 | delete Ogre::LogManager::getSingletonPtr(); |
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| 121 | } |
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| 122 | CCOUT(4) << "Destroying objects done" << std::endl; |
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| 123 | } |
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| 124 | |
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| 125 | /** |
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| 126 | @brief Creates the Ogre Root object and sets up the ogre log. |
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| 127 | */ |
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| 128 | bool GraphicsEngine::setup(std::string& dataPath) |
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| 129 | { |
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| 130 | CCOUT(3) << "Setting up..." << std::endl; |
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| 131 | // temporary overwrite of dataPath, change ini file for permanent change |
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| 132 | if (dataPath != "") |
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| 133 | dataPath_ = dataPath; |
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| 134 | if (dataPath_ == "") |
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| 135 | return false; |
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| 136 | if (dataPath_[dataPath_.size() - 1] != '/') |
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| 137 | dataPath_ += "/"; |
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| 138 | |
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| 139 | //TODO: Check if file exists (maybe not here) |
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| 140 | #if ORXONOX_COMPILER == ORXONOX_COMPILER_MSVC && defined(_DEBUG) |
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| 141 | std::string plugin_filename = "plugins_d.cfg"; |
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| 142 | #else |
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| 143 | std::string plugin_filename = "plugins.cfg"; |
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| 144 | #endif |
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| 145 | |
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| 146 | // TODO: LogManager doesn't work on specific systems. The why is unknown yet. |
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| 147 | #if ORXONOX_PLATFORM == ORXONOX_PLATFORM_WIN32 |
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| 148 | // create a logManager |
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| 149 | // note: If there's already a logManager, Ogre will complain by a failed assertation. |
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| 150 | // but that shouldn't happen, since this is the first time to create a logManager.. |
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| 151 | Ogre::LogManager* logger = new Ogre::LogManager(); |
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| 152 | CCOUT(4) << "Ogre LogManager created" << std::endl; |
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| 153 | |
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| 154 | // create our own log that we can listen to |
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| 155 | Ogre::Log *myLog; |
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| 156 | if (this->ogreLogfile_ == "") |
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| 157 | myLog = logger->createLog("ogre.log", true, false, true); |
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| 158 | else |
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| 159 | myLog = logger->createLog(this->ogreLogfile_, true, false, false); |
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| 160 | CCOUT(4) << "Ogre Log created" << std::endl; |
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| 161 | |
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| 162 | myLog->setLogDetail(Ogre::LL_BOREME); |
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| 163 | myLog->addListener(this); |
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| 164 | #endif |
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| 165 | |
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| 166 | // Root will detect that we've already created a Log |
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| 167 | CCOUT(4) << "Creating Ogre Root..." << std::endl; |
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| 168 | |
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| 169 | root_ = new Ogre::Root(plugin_filename, "ogre.cfg", this->ogreLogfile_); |
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| 170 | |
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| 171 | #if ORXONOX_PLATFORM != ORXONOX_PLATFORM_WIN32 |
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| 172 | // tame the ogre ouput so we don't get all the mess in the console |
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| 173 | Ogre::Log* defaultLog = Ogre::LogManager::getSingleton().getDefaultLog(); |
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| 174 | defaultLog->setDebugOutputEnabled(false); |
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| 175 | defaultLog->setLogDetail(Ogre::LL_BOREME); |
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| 176 | defaultLog->addListener(this); |
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| 177 | #endif |
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| 178 | |
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| 179 | CCOUT(4) << "Creating Ogre Root done" << std::endl; |
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| 180 | |
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| 181 | // specify where Ogre has to look for resources. This call doesn't parse anything yet! |
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| 182 | declareRessourceLocations(); |
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| 183 | |
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| 184 | CCOUT(3) << "Set up done." << std::endl; |
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| 185 | return true; |
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| 186 | } |
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| 187 | |
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| 188 | void GraphicsEngine::declareRessourceLocations() |
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| 189 | { |
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| 190 | CCOUT(4) << "Declaring Resources" << std::endl; |
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| 191 | //TODO: Specify layout of data file and maybe use xml-loader |
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| 192 | //TODO: Work with ressource groups (should be generated by a special loader) |
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| 193 | // Load resource paths from data file using configfile ressource type |
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| 194 | Ogre::ConfigFile cf; |
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| 195 | cf.load(dataPath_ + "resources.cfg"); |
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| 196 | |
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| 197 | // Go through all sections & settings in the file |
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| 198 | Ogre::ConfigFile::SectionIterator seci = cf.getSectionIterator(); |
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| 199 | |
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| 200 | std::string secName, typeName, archName; |
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| 201 | while (seci.hasMoreElements()) |
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| 202 | { |
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| 203 | secName = seci.peekNextKey(); |
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| 204 | Ogre::ConfigFile::SettingsMultiMap *settings = seci.getNext(); |
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| 205 | Ogre::ConfigFile::SettingsMultiMap::iterator i; |
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| 206 | for (i = settings->begin(); i != settings->end(); ++i) |
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| 207 | { |
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| 208 | typeName = i->first; // for instance "FileSystem" or "Zip" |
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| 209 | archName = i->second; // name (and location) of archive |
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| 210 | |
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| 211 | Ogre::ResourceGroupManager::getSingleton().addResourceLocation( |
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| 212 | std::string(dataPath_ + archName), |
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| 213 | typeName, secName); |
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| 214 | } |
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| 215 | } |
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| 216 | } |
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| 217 | |
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| 218 | bool GraphicsEngine::loadRenderer() |
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| 219 | { |
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| 220 | CCOUT(4) << "Configuring Renderer" << std::endl; |
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| 221 | if (!root_->restoreConfig() && !root_->showConfigDialog()) |
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| 222 | return false; |
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| 223 | |
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| 224 | CCOUT(4) << "Creating render window" << std::endl; |
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| 225 | this->renderWindow_ = root_->initialise(true, "OrxonoxV2"); |
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| 226 | if (!root_->isInitialised()) |
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| 227 | { |
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| 228 | CCOUT(2) << "Error: Creating Ogre root object failed" << std::endl; |
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| 229 | return false; |
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| 230 | } |
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| 231 | Ogre::WindowEventUtilities::addWindowEventListener(this->renderWindow_, this); |
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| 232 | Ogre::TextureManager::getSingleton().setDefaultNumMipmaps(5); |
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| 233 | return true; |
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| 234 | } |
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| 235 | |
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| 236 | bool GraphicsEngine::initialiseResources() |
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| 237 | { |
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| 238 | CCOUT(4) << "Initialising resources" << std::endl; |
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| 239 | //TODO: Do NOT load all the groups, why are we doing that? And do we really do that? initialise != load... |
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| 240 | try |
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| 241 | { |
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| 242 | Ogre::ResourceGroupManager::getSingleton().initialiseAllResourceGroups(); |
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| 243 | /*Ogre::StringVector str = Ogre::ResourceGroupManager::getSingleton().getResourceGroups(); |
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| 244 | for (unsigned int i = 0; i < str.size(); i++) |
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| 245 | { |
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| 246 | Ogre::ResourceGroupManager::getSingleton().loadResourceGroup(str[i]); |
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| 247 | }*/ |
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| 248 | } |
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| 249 | catch (Ogre::Exception e) |
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| 250 | { |
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| 251 | CCOUT(2) << "Error: There was an Error when initialising the resources." << std::endl; |
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| 252 | CCOUT(2) << "ErrorMessage: " << e.getFullDescription() << std::endl; |
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| 253 | return false; |
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| 254 | } |
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| 255 | return true; |
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| 256 | } |
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| 257 | |
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| 258 | /** |
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| 259 | * @brief Creates the SceneManager |
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| 260 | */ |
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| 261 | bool GraphicsEngine::createNewScene() |
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| 262 | { |
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| 263 | CCOUT(4) << "Creating new SceneManager..." << std::endl; |
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| 264 | if (scene_) |
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| 265 | { |
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| 266 | CCOUT(2) << "SceneManager already exists! Skipping." << std::endl; |
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| 267 | return false; |
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| 268 | } |
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| 269 | scene_ = root_->createSceneManager(Ogre::ST_GENERIC, "Default SceneManager"); |
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| 270 | CCOUT(3) << "Created SceneManager: " << scene_ << std::endl; |
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| 271 | return true; |
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| 272 | } |
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| 273 | |
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| 274 | /** |
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| 275 | Returns the window handle of the render window. |
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| 276 | At least the InputHandler uses this to create the OIS::InputManager |
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| 277 | @return The window handle of the render window |
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| 278 | */ |
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| 279 | size_t GraphicsEngine::getWindowHandle() |
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| 280 | { |
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| 281 | if (this->renderWindow_) |
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| 282 | { |
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| 283 | size_t windowHnd = 0; |
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| 284 | this->renderWindow_->getCustomAttribute("WINDOW", &windowHnd); |
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| 285 | return windowHnd; |
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| 286 | } |
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| 287 | else |
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| 288 | return 0; |
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| 289 | } |
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| 290 | |
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| 291 | /** |
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| 292 | Get the width of the current render window |
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| 293 | @return The width of the current render window |
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| 294 | */ |
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| 295 | int GraphicsEngine::getWindowWidth() const |
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| 296 | { |
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| 297 | if (this->renderWindow_) |
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| 298 | return this->renderWindow_->getWidth(); |
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| 299 | else |
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| 300 | return 0; |
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| 301 | } |
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| 302 | |
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| 303 | /** |
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| 304 | Get the height of the current render window |
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| 305 | @return The height of the current render window |
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| 306 | */ |
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| 307 | int GraphicsEngine::getWindowHeight() const |
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| 308 | { |
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| 309 | if (this->renderWindow_) |
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| 310 | return this->renderWindow_->getHeight(); |
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| 311 | else |
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| 312 | return 0; |
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| 313 | } |
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| 314 | |
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| 315 | /** |
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| 316 | @brief Returns the window aspect ratio height/width. |
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| 317 | @return The ratio |
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| 318 | */ |
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| 319 | float GraphicsEngine::getWindowAspectRatio() const |
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| 320 | { |
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| 321 | if (this->renderWindow_) |
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| 322 | return (float)this->renderWindow_->getHeight() / (float)this->renderWindow_->getWidth(); |
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| 323 | else |
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| 324 | return 1.0f; |
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| 325 | } |
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| 326 | |
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| 327 | /** |
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| 328 | @brief Method called by the LogListener interface from Ogre. |
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| 329 | We use it to capture Ogre log messages and handle it ourselves. |
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| 330 | @param message The message to be logged |
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| 331 | @param lml The message level the log is using |
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| 332 | @param maskDebug If we are printing to the console or not |
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| 333 | @param logName the name of this log (so you can have several listeners |
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| 334 | for different logs, and identify them) |
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| 335 | */ |
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| 336 | void GraphicsEngine::messageLogged(const std::string& message, |
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| 337 | Ogre::LogMessageLevel lml, bool maskDebug, const std::string &logName) |
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| 338 | { |
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| 339 | int orxonoxLevel; |
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| 340 | switch (lml) |
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| 341 | { |
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| 342 | case Ogre::LML_TRIVIAL: |
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| 343 | orxonoxLevel = this->ogreLogLevelTrivial_; |
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| 344 | break; |
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| 345 | case Ogre::LML_NORMAL: |
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| 346 | orxonoxLevel = this->ogreLogLevelNormal_; |
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| 347 | break; |
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| 348 | case Ogre::LML_CRITICAL: |
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| 349 | orxonoxLevel = this->ogreLogLevelCritical_; |
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| 350 | break; |
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| 351 | default: |
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| 352 | orxonoxLevel = 0; |
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| 353 | } |
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| 354 | OutputHandler::getOutStream().setOutputLevel(orxonoxLevel) |
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| 355 | << "Ogre: " << message << std::endl; |
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| 356 | } |
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| 357 | |
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| 358 | /** |
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| 359 | * Window has resized. |
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| 360 | * @param rw The render window it occured in |
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| 361 | */ |
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| 362 | void GraphicsEngine::windowMoved(Ogre::RenderWindow *rw) |
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| 363 | { |
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| 364 | // note: this doesn't change the window extents |
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| 365 | } |
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| 366 | |
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| 367 | /** |
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| 368 | * Window has resized. |
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| 369 | * @param rw The render window it occured in |
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| 370 | * @note GraphicsEngine has a render window stored itself. This is the same |
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| 371 | * as rw. But we have to be careful when using multiple render windows! |
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| 372 | */ |
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| 373 | void GraphicsEngine::windowResized(Ogre::RenderWindow *rw) |
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| 374 | { |
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| 375 | // change the mouse clipping size for absolute mouse movements |
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| 376 | int w = rw->getWidth(); |
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| 377 | int h = rw->getHeight(); |
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| 378 | InputManager::setWindowExtents(w, h); |
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| 379 | InGameConsole::getInstance().resize(); |
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| 380 | } |
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| 381 | |
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| 382 | /** |
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| 383 | * Window has resized. |
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| 384 | * @param rw The render window it occured in |
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| 385 | */ |
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| 386 | void GraphicsEngine::windowFocusChanged(Ogre::RenderWindow *rw) |
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| 387 | { |
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| 388 | // note: this doesn't change the window extents |
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| 389 | } |
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| 390 | |
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| 391 | /** |
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| 392 | * Window has resized. |
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| 393 | * @param rw The render window it occured in |
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| 394 | */ |
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| 395 | void GraphicsEngine::windowClosed(Ogre::RenderWindow *rw) |
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| 396 | { |
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| 397 | // using CommandExecutor in order to avoid depending on Orxonox class. |
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| 398 | CommandExecutor::execute("exit", false); |
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| 399 | } |
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| 400 | |
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| 401 | //HACK!! |
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| 402 | /*SetConsoleCommandShortcut(GraphicsEngine, CompositorBloomOn).setAccessLevel(AccessLevel::User); |
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| 403 | SetConsoleCommandShortcut(GraphicsEngine, CompositorMotionBlurOn).setAccessLevel(AccessLevel::User); |
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| 404 | SetConsoleCommandShortcut(GraphicsEngine, CompositorBloomOff).setAccessLevel(AccessLevel::User); |
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| 405 | SetConsoleCommandShortcut(GraphicsEngine, CompositorMotionBlurOff).setAccessLevel(AccessLevel::User); |
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| 406 | void GraphicsEngine::CompositorBloomOn() |
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| 407 | { |
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| 408 | Ogre::SceneManager* mSceneMgr = GraphicsEngine::getSingleton().getSceneManager(); |
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| 409 | Ogre::Viewport* mViewport = mSceneMgr->getCurrentViewport(); |
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| 410 | Ogre::CompositorManager::getSingleton().addCompositor(mViewport, "Bloom"); |
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| 411 | Ogre::CompositorManager::getSingleton().setCompositorEnabled(mViewport, "Bloom", true); |
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| 412 | } |
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| 413 | void GraphicsEngine::CompositorBloomOff() |
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| 414 | { |
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| 415 | Ogre::SceneManager* mSceneMgr = GraphicsEngine::getSingleton().getSceneManager(); |
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| 416 | Ogre::Viewport* mViewport = mSceneMgr->getCurrentViewport(); |
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| 417 | Ogre::CompositorManager::getSingleton().setCompositorEnabled(mViewport, "Bloom", false); |
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| 418 | } |
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| 419 | |
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| 420 | void GraphicsEngine::CompositorMotionBlurOn() |
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| 421 | { |
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| 422 | Ogre::SceneManager* mSceneMgr = GraphicsEngine::getSingleton().getSceneManager(); |
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| 423 | Ogre::Viewport* mViewport = mSceneMgr->getCurrentViewport(); |
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| 424 | Ogre::CompositorManager::getSingleton().addCompositor(mViewport, "MotionBlur"); |
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| 425 | Ogre::CompositorManager::getSingleton().setCompositorEnabled(mViewport, "MotionBlur", true); |
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| 426 | } |
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| 427 | void GraphicsEngine::CompositorMotionBlurOff() |
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| 428 | { |
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| 429 | Ogre::SceneManager* mSceneMgr = GraphicsEngine::getSingleton().getSceneManager(); |
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| 430 | Ogre::Viewport* mViewport = mSceneMgr->getCurrentViewport(); |
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| 431 | Ogre::CompositorManager::getSingleton().setCompositorEnabled(mViewport, "MotionBlur", false); |
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| 432 | }*/ |
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| 433 | } |
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