| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  * | 
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| 4 |  * | 
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| 5 |  *   License notice: | 
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| 6 |  * | 
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| 7 |  *   This program is free software: you can redistribute it and/or modify | 
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| 8 |  *   it under the terms of the GNU General Public License as published by | 
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| 9 |  *   the Free Software Foundation, either version 3 of the License, or | 
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| 10 |  *   (at your option) any later version. | 
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| 11 |  * | 
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| 12 |  *   This program is distributed in the hope that it will be useful, | 
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| 13 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 14 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 15 |  *   GNU General Public License for more details. | 
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| 16 |  * | 
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| 17 |  *   You should have received a copy of the GNU General Public License | 
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| 18 |  *   along with this program.  If not, see <http://www.gnu.org/licenses/>. | 
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| 19 |  * | 
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| 20 |  * | 
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| 21 |  *   Author: | 
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| 22 |  *      Benjamin Knecht <beni_at_orxonox.net>, (C) 2007 | 
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| 23 |  *   Co-authors: | 
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| 24 |  *      ... | 
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| 25 |  * | 
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| 26 |  */ | 
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| 27 |  | 
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| 28 | // TODO: Change this to orxonox.h and include all necessary functions there | 
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| 29 | #include "ExampleApplication.h" | 
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| 30 |  | 
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| 31 | // TODO: Put creation of SceneNode and implementation of FrameListener into an extern file | 
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| 32 | SceneNode *lightNode; | 
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| 33 |  | 
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| 34 | class FrameListener : public ExampleFrameListener | 
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| 35 | { | 
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| 36 |   public: | 
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| 37 |     FrameListener(RenderWindow* win, Camera* cam, SceneManager *sceneMgr) | 
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| 38 |   : ExampleFrameListener(win, cam, false, false) | 
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| 39 |     { | 
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| 40 |     } | 
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| 41 |  | 
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| 42 |     bool frameStarted(const FrameEvent &evt) | 
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| 43 |     { | 
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| 44 |         // add tutorial code here: | 
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| 45 |         // ... | 
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| 46 |       lightNode->translate(Vector3(0, -10 * evt.timeSinceLastFrame, 0)); | 
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| 47 |  | 
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| 48 |       return ExampleFrameListener::frameStarted(evt); | 
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| 49 |     } | 
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| 50 |   private: | 
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| 51 | }; | 
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| 52 |  | 
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| 53 | // TODO: Make Doxygen tags work and create scene AFTER loading in an extern file | 
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| 54 | //! This is the application class of Orxonox | 
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| 55 | /** | 
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| 56 |   Application class. The starting point of Orxonox. | 
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| 57 |   Loading of ressources should start in here. | 
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| 58 |   ... | 
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| 59 | */ | 
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| 60 | class Orxonox : public ExampleApplication | 
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| 61 | { | 
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| 62 |   protected: | 
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| 63 |   public: | 
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| 64 |     Orxonox() | 
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| 65 |     { | 
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| 66 |     } | 
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| 67 |  | 
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| 68 |     ~Orxonox() | 
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| 69 |     { | 
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| 70 |     } | 
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| 71 |   protected: | 
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| 72 |     void createCamera(void) | 
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| 73 |     { | 
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| 74 |         // create camera | 
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| 75 |       mCamera = mSceneMgr->createCamera("PlayerCam"); | 
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| 76 |       mCamera->setNearClipDistance(5); | 
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| 77 |       mCamera->setPosition(Vector3(0,10,500)); | 
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| 78 |       mCamera->lookAt(Vector3(0,0,0)); | 
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| 79 |     } | 
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| 80 |  | 
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| 81 |     void createScene(void) | 
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| 82 |     { | 
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| 83 |         // add tutorial code here: | 
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| 84 |         // ... | 
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| 85 |       mSceneMgr->setAmbientLight( ColourValue( 0.3, 0.3, 0.3 ) ); | 
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| 86 |       //Entity* head = mSceneMgr->createEntity("head", "ogrehead.mesh"); | 
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| 87 |  | 
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| 88 |       //Entity* head2 = mSceneMgr->createEntity("head2", "ogrehead.mesh"); | 
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| 89 |  | 
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| 90 |       SceneNode *node = mSceneMgr->getRootSceneNode()->createChildSceneNode( "OgreHeadNode", Vector3( 0, 0, 0 ) ); | 
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| 91 |       //node->attachObject( head ); | 
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| 92 |  | 
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| 93 |       SceneNode *node2 = mSceneMgr->getRootSceneNode()->createChildSceneNode( "OgreHeadNode2", Vector3( 50, 0, 0 ) ); | 
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| 94 |       //node2->attachObject( head2 ); | 
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| 95 |  | 
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| 96 |  | 
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| 97 |       //mSceneMgr->setSkyBox(true, "Examples/SpaceSkyBox"); | 
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| 98 |  | 
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| 99 |       Light *light = mSceneMgr->createLight("Light1"); | 
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| 100 |       light->setType(Light::LT_POINT); | 
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| 101 |       light->setPosition(Vector3(0, 100, 0)); | 
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| 102 |       light->setDiffuseColour(0.5, 0.5, 0.0); | 
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| 103 |       light->setSpecularColour(0.5, 0.5, 0.0); | 
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| 104 |  | 
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| 105 |       BillboardSet *bbs = mSceneMgr->createBillboardSet("bb", 1); | 
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| 106 |       bbs->createBillboard(Vector3::ZERO, ColourValue(1.0, 0.0, 0.0)); | 
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| 107 |       //bbs->setMaterialName("Examples/Flare"); | 
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| 108 |  | 
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| 109 |       lightNode = mSceneMgr->getRootSceneNode()->createChildSceneNode("LightNode", Vector3(0, 100, 0)); | 
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| 110 |       lightNode->attachObject(bbs); | 
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| 111 |       lightNode->attachObject(light); | 
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| 112 |       light->setPosition(0.0, 0.0, 0.0); | 
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| 113 |     } | 
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| 114 |  | 
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| 115 |     void createFrameListener(void) | 
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| 116 |     { | 
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| 117 |         // create frame listener | 
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| 118 |       mFrameListener = new ExampleFrameListener(mWindow, mCamera, mSceneMgr); | 
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| 119 |       mRoot->addFrameListener(mFrameListener); | 
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| 120 |     } | 
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| 121 | }; | 
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| 122 |  | 
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| 123 | #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32 | 
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| 124 | #define WIN32_LEAN_AND_MEAN | 
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| 125 | #include "windows.h" | 
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| 126 |  | 
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| 127 | INT WINAPI WinMain( HINSTANCE hInst, HINSTANCE, LPSTR strCmdLine, INT ) | 
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| 128 | #else | 
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| 129 |  | 
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| 130 | int main(int argc, char **argv) | 
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| 131 | #endif | 
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| 132 | { | 
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| 133 |   // Create application object | 
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| 134 |   Orxonox orxonox; | 
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| 135 |  | 
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| 136 |   try { | 
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| 137 |     orxonox.go(); | 
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| 138 |   } catch( Exception& e ) { | 
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| 139 | #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32 | 
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| 140 |     MessageBox( NULL, e.getFullDescription().c_str(), "An exception has occurred!", MB_OK | MB_ICONERROR | MB_TASKMODAL); | 
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| 141 | #else | 
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| 142 |     fprintf(stderr, "An exception has occurred: %s\n", | 
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| 143 |             e.getFullDescription().c_str()); | 
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| 144 | #endif | 
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| 145 |   } | 
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| 146 |  | 
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| 147 |   return 0; | 
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| 148 | } | 
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