source:
code/branches/network/src/network/packet
@
1834
Name | Size | Rev | Age | Author | Last Change |
---|---|---|---|---|---|
../ | |||||
Acknowledgement.cc | 2.0 KB | 1769 | 16 years | scheusso | sync frequencies do work now |
Acknowledgement.h | 1.4 KB | 1763 | 16 years | rgrieder | added svn:eol-style native to all the files that were missing it |
Chat.cc | 2.2 KB | 1800 | 16 years | scheusso | client-based object selection (in gamestate transmission) should now work |
Chat.h | 556 bytes | 1793 | 16 years | scheusso | chat works again now. some doxygen. small change according to playerid … |
ClassID.cc | 2.6 KB | 1763 | 16 years | rgrieder | added svn:eol-style native to all the files that were missing it |
ClassID.h | 1.5 KB | 1763 | 16 years | rgrieder | added svn:eol-style native to all the files that were missing it |
DeleteObjects.cc | 2.6 KB | 1775 | 16 years | scheusso | we have a new gamestate concept now: dont transmit synchronisable … |
DeleteObjects.h | 1.4 KB | 1775 | 16 years | scheusso | we have a new gamestate concept now: dont transmit synchronisable … |
Gamestate.cc | 19.0 KB | 1834 | 16 years | scheusso | Fix in Projectiles (network fix) different improvements in … |
Gamestate.h | 2.5 KB | 1827 | 16 years | scheusso | another new gamestate concept - server does an individual object … |
Packet.cc | 4.8 KB | 1775 | 16 years | scheusso | we have a new gamestate concept now: dont transmit synchronisable … |
Packet.h | 2.2 KB | 1775 | 16 years | scheusso | we have a new gamestate concept now: dont transmit synchronisable … |
Welcome.cc | 2.4 KB | 1763 | 16 years | rgrieder | added svn:eol-style native to all the files that were missing it |
Welcome.h | 1.4 KB | 1763 | 16 years | rgrieder | added svn:eol-style native to all the files that were missing it |
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