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source: code/branches/network/src/network/Synchronisable.h @ 1775

Last change on this file since 1775 was 1775, checked in by scheusso, 16 years ago

we have a new gamestate concept now: dont transmit synchronisable header of objects, that dont get updated that tick. transmit objectids of deleted objects to delete them on the client too

  • Property svn:eol-style set to native
File size: 3.6 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Oliver Scheuss, (C) 2007
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _Synchronisable_H__
30#define _Synchronisable_H__
31
32#include "NetworkPrereqs.h"
33
34#include <list>
35#include <map>
36#include <queue>
37#include "core/OrxonoxClass.h"
38#include "util/XMLIncludes.h"
39#include "NetworkCallback.h"
40
41namespace network
42{
43  enum variableType{
44    DATA,
45    STRING,
46  };
47
48  struct synchronisableHeader{
49    unsigned int size;
50    unsigned int objectID;
51    unsigned int classID;
52  };
53
54  typedef struct synchronisableVariable{
55    unsigned int size;
56    int mode; // this determines in which direction the variable gets synchronised
57    void *var;
58    variableType type;
59    NetworkCallbackBase *callback;
60  }SYNCVAR;
61
62
63  /**
64  * This class is the base class of all the Objects in the universe that need to be synchronised over the network
65   * Every class, t
66  int mode;hat inherits from this class has to link the DATA THAT NEEDS TO BE SYNCHRONISED into the linked list. Additionally it also has to provide a Constructor, that takes exactly the variables in this linked list.
67  * @author Oliver Scheuss
68  */
69  class _NetworkExport Synchronisable : virtual public orxonox::OrxonoxClass{
70  public:
71   
72    virtual ~Synchronisable();
73    unsigned int objectID;
74    unsigned int classID;
75
76    void registerVar(void *var, int size, variableType t, int mode=1, NetworkCallbackBase *cb=0);
77    bool getData(unsigned char*& men, unsigned int id, int mode=0x0);
78    int getSize(unsigned int id, int mode=0x0);
79    bool updateData(unsigned char*& mem, int mode=0x0);
80    bool isMyData(unsigned char* mem);
81    void setObjectMode(int mode);
82    void setObjectFrequency(unsigned int freq){ objectFrequency_ = freq; }
83   
84    virtual void registerAllVariables()=0;
85    virtual bool create();
86    static void setClient(bool b);
87   
88    static Synchronisable *fabricate(unsigned char*& mem, int mode=0x0);
89    static bool deleteObject(unsigned int objectID);
90    static Synchronisable *getSynchronisable(unsigned int objectID);
91    static unsigned int getNumberOfDeletedObject(){ return deletedObjects_.size(); }
92    static unsigned int popDeletedObject(){ unsigned int i = deletedObjects_.front(); deletedObjects_.pop(); return i; }
93   
94   
95  protected:
96    Synchronisable();
97  private:
98    bool isMyTick(unsigned int id);
99    std::list<synchronisableVariable *> *syncList;
100    int datasize;
101    static int state_; // detemines wheter we are server (default) or client
102    bool backsync_; // if true the variables with mode > 1 will be synchronised to server (client -> server)
103    unsigned int objectFrequency_;
104    int objectMode_;
105    static std::map<unsigned int, Synchronisable *> objectMap_;
106    static std::queue<unsigned int> deletedObjects_;
107  };
108}
109
110#endif /* _Synchronisable_H__ */
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