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source: code/branches/network/src/network/GameStateManager.cc @ 290

Last change on this file since 290 was 290, checked in by dumenim, 16 years ago

added gamestates to packetCode/Decode classes

File size: 430 bytes
Line 
1//
2// C++ Implementation: GameStateManager
3//
4// Description:
5//
6//
7// Author:  Oliver Scheuss, (C) 2007
8//
9// Copyright: See COPYING file that comes with this distribution
10//
11//
12#include "GameStateManager.h"
13
14namespace network {
15
16GameStateManager::GameStateManager()
17{
18}
19
20GameStateManager::~GameStateManager()
21{
22}
23
24GameState GameStateManager::getSnapshot()
25{
26 
27}
28
29bool GameStateManager::loadSnapshot(GameState state)
30{
31 
32}
33
34}
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