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source: code/branches/network/src/network/ConnectionManager.h @ 1494

Last change on this file since 1494 was 1494, checked in by rgrieder, 16 years ago
  • set the svn:eol-style property to all files so, that where ever you check out, you'll get the right line endings (had to change every file with mixed endings to windows in order to set the property)
  • Property svn:eol-style set to native
File size: 3.8 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Oliver Scheuss, (C) 2007
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29//
30// C++ Interface: ConnectionManager
31//
32// Description:
33//
34//
35// Author:  Oliver Scheuss, (C) 2007
36//
37// Copyright: See COPYING file that comes with this distribution
38//
39//
40#ifndef _ConnectionManager_H__
41#define _ConnectionManager_H__
42
43#include "NetworkPrereqs.h"
44
45#include <string>
46#include <map>
47// enet library for networking support
48#include <enet/enet.h>
49#include <boost/thread/thread.hpp>
50#include <boost/thread/recursive_mutex.hpp>
51
52#include "PacketBuffer.h"
53#include "PacketManager.h"
54
55namespace std
56{
57  bool operator<(ENetAddress a, ENetAddress b);
58}
59
60namespace network
61{
62#define NETWORK_PORT 55556
63#define NETWORK_MAX_CONNECTIONS 50
64#define NETWORK_WAIT_TIMEOUT 10
65
66  struct ClientList{
67    ENetEvent *event;
68    int ID;
69    ClientList *next;
70  };
71
72  class ConnectionManager{
73  public:
74    ConnectionManager();
75    ConnectionManager(ClientInformation *head);
76    ConnectionManager(ClientInformation *head, int port);
77    ConnectionManager(int port, const char *address, ClientInformation *head);
78    ConnectionManager(int port, std::string address, ClientInformation *head);
79    //ENetPacket *getPacket(ENetAddress &address); // thread1
80    //ENetPacket *getPacket(int &clientID);
81    ENetEvent *getEvent();
82    bool queueEmpty();
83    void createListener();
84    bool quitListener();
85    bool addPacket(ENetPacket *packet, ENetPeer *peer);
86    bool addPacket(ENetPacket *packet, int ID);
87    bool addPacketAll(ENetPacket *packet);
88  //  bool sendPackets(ENetEvent *event);
89    bool sendPackets();
90    //bool createClient(int clientID);
91    void disconnectClient(ClientInformation *client);
92    void syncClassid(int clientID);
93    bool sendWelcome(int clientID, int shipID, bool allowed);
94
95  private:
96//     bool clientDisconnect(ENetPeer *peer);
97//     bool removeClient(int clientID);
98    bool processData(ENetEvent *event);
99    //bool addClient(ENetEvent *event);
100    void receiverThread();
101    void disconnectClients();
102    int getClientID(ENetPeer peer);
103    int getClientID(ENetAddress address);
104    ENetPeer *getClientPeer(int clientID);
105    //bool createShip(ClientInformation *client);
106    bool removeShip(ClientInformation *client);
107    bool addFakeConnectRequest(ENetEvent *ev);
108    PacketBuffer buffer;
109    PacketGenerator packet_gen;
110
111    ENetHost *server;
112    ENetAddress bindAddress;
113
114    bool quit; // quit-variable (communication with threads)
115    ClientInformation *head_;
116
117    boost::thread *receiverThread_;
118    static boost::recursive_mutex enet_mutex_;
119//     int getNumberOfClients();
120    //functions to map what object every clients uses
121    /*std::map<int, int> clientsShip;
122    void addClientsObjectID( int clientID, int objectID );
123    int getClientsShipID( int clientID );
124    int getObjectsClientID( int objectID );
125    void deleteClientIDReg( int clientID );
126    void deleteObjectIDReg( int objectID );*/
127  };
128
129}
130
131#endif /* _ConnectionManager_H__ */
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