1 | /* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Christoph Renner * Co-authors: * ... * */ |
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2 | /** @file SignalHandler.h @brief Definition of the SignalHandler class.*/#ifndef _SignalHandler_H__ |
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3 | #define _SignalHandler_H__ |
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4 | |
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5 | #include "CorePrereqs.h" |
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6 | |
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7 | #include <list> |
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8 | #include <string> |
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9 | |
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10 | typedef int (*SignalCallback)( void * someData ); |
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11 | |
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12 | #ifndef __WIN32__ |
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13 | #include <signal.h> |
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14 | |
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15 | struct SignalRec |
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16 | { |
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17 | int signal; |
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18 | sig_t handler; |
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19 | }; |
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20 | |
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21 | struct SignalCallbackRec |
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22 | { |
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23 | SignalCallback cb; |
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24 | void * someData; |
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25 | }; |
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26 | |
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27 | |
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28 | typedef std::list<SignalRec> SignalRecList; |
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29 | typedef std::list<SignalCallbackRec> SignalCallbackList; |
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30 | |
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31 | class SignalHandler |
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32 | { |
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33 | private: |
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34 | SignalHandler(); |
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35 | public: |
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36 | inline static SignalHandler* getInstance() { if (!SignalHandler::singletonRef) SignalHandler::singletonRef = new SignalHandler(); return SignalHandler::singletonRef; } |
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37 | ~SignalHandler(){ SignalHandler::singletonRef = NULL; } |
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38 | |
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39 | void registerCallback( SignalCallback cb, void * someData ); |
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40 | |
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41 | void doCatch( const std::string & appName, const std::string & fileName ); |
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42 | void dontCatch(); |
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43 | |
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44 | private: |
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45 | static void sigHandler( int sig ); |
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46 | |
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47 | void catchSignal( int sig ); |
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48 | SignalRecList sigRecList; |
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49 | |
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50 | SignalCallbackList callbackList; |
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51 | |
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52 | static SignalHandler * singletonRef; |
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53 | |
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54 | std::string appName; |
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55 | std::string fileName; |
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56 | |
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57 | // used to turn on KeyAutoRepeat if OIS crashes |
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58 | static bool bXAutoKeyRepeatOn_; |
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59 | }; |
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60 | |
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61 | #else /* #ifndef __WIN32__ */ |
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62 | |
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63 | class _CoreExport SignalHandler |
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64 | { |
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65 | public: |
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66 | inline static SignalHandler* getInstance() { if (!SignalHandler::singletonRef) SignalHandler::singletonRef = new SignalHandler(); return SignalHandler::singletonRef; }; |
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67 | void doCatch( const std::string & appName, const std::string & fileName ) {}; |
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68 | void dontCatch() {}; |
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69 | void registerCallback( SignalCallback cb, void * someData ) {}; |
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70 | |
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71 | private: |
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72 | static SignalHandler * singletonRef; |
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73 | }; |
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74 | #endif /* #ifndef __WIN32__ */ |
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75 | |
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76 | #endif /* _SignalHandler_H__ */ |
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