| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *      Reto Grieder | 
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| 24 |  *   Co-authors: | 
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| 25 |  *      ... | 
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| 26 |  * | 
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| 27 |  */ | 
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| 28 |  | 
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| 29 | /** | 
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| 30 | @file | 
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| 31 | @brief  | 
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| 32 | */ | 
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| 33 |  | 
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| 34 | #ifndef _SimpleInputState_H__ | 
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| 35 | #define _SimpleInputState_H__ | 
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| 36 |  | 
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| 37 | #include "core/CorePrereqs.h" | 
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| 38 |  | 
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| 39 | #include <vector> | 
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| 40 | #include <cassert> | 
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| 41 | #include "InputInterfaces.h" | 
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| 42 | #include "InputState.h" | 
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| 43 |  | 
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| 44 | namespace orxonox | 
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| 45 | { | 
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| 46 |     class _CoreExport SimpleInputState : public InputState | 
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| 47 |     { | 
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| 48 |         friend class InputManager; | 
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| 49 |  | 
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| 50 |     public: | 
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| 51 |         void setKeyHandler        (KeyHandler* handler) { keyHandler_ = handler; update(); } | 
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| 52 |         void setMouseHandler      (MouseHandler* handler) { mouseHandler_ = handler; update(); } | 
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| 53 |         bool setJoyStickHandler   (JoyStickHandler* handler, unsigned int joyStickID); | 
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| 54 |         bool setJoyStickHandler   (JoyStickHandler* handler); | 
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| 55 |         bool setHandler(InputHandler* handler); | 
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| 56 |  | 
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| 57 |     private: | 
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| 58 |         SimpleInputState(); | 
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| 59 |         ~SimpleInputState() { } | 
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| 60 |  | 
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| 61 |         void updateInput(float dt); | 
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| 62 |         void updateInput(float dt, unsigned int device); | 
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| 63 |  | 
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| 64 |         void keyPressed (const KeyEvent& evt); | 
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| 65 |         void keyReleased(const KeyEvent& evt); | 
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| 66 |         void keyHeld    (const KeyEvent& evt); | 
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| 67 |  | 
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| 68 |         void mouseButtonPressed (MouseButtonCode::ByEnum id); | 
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| 69 |         void mouseButtonReleased(MouseButtonCode::ByEnum id); | 
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| 70 |         void mouseButtonHeld    (MouseButtonCode::ByEnum id); | 
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| 71 |         void mouseMoved         (IntVector2 abs, IntVector2 rel, IntVector2 clippingSize); | 
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| 72 |         void mouseScrolled      (int abs, int rel); | 
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| 73 |  | 
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| 74 |         void joyStickButtonPressed (unsigned int joyStickID, JoyStickButtonCode::ByEnum id); | 
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| 75 |         void joyStickButtonReleased(unsigned int joyStickID, JoyStickButtonCode::ByEnum id); | 
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| 76 |         void joyStickButtonHeld    (unsigned int joyStickID, JoyStickButtonCode::ByEnum id); | 
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| 77 |         void joyStickAxisMoved     (unsigned int joyStickID, unsigned int axis, float value); | 
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| 78 |  | 
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| 79 |         void update(); | 
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| 80 |         void numberOfJoySticksChanged(unsigned int n); | 
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| 81 |  | 
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| 82 |         void onEnter(); | 
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| 83 |         void onLeave(); | 
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| 84 |  | 
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| 85 |         KeyHandler*                   keyHandler_; | 
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| 86 |         MouseHandler*                 mouseHandler_; | 
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| 87 |         std::vector<JoyStickHandler*> joyStickHandler_; | 
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| 88 |         JoyStickHandler*              joyStickHandlerAll_; | 
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| 89 |         std::vector<InputHandler*>    allHandlers_; | 
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| 90 |     }; | 
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| 91 |  | 
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| 92 |     inline void SimpleInputState::updateInput(float dt) | 
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| 93 |     { | 
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| 94 |         for (unsigned int i = 0; i < allHandlers_.size(); ++i) | 
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| 95 |         { | 
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| 96 |             allHandlers_[i]->updateInput(dt); | 
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| 97 |         } | 
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| 98 |     } | 
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| 99 |  | 
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| 100 |     inline void SimpleInputState::updateInput(float dt, unsigned int device) | 
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| 101 |     { | 
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| 102 |         switch (device) | 
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| 103 |         { | 
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| 104 |         case InputDevice::Keyboard: | 
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| 105 |             if (keyHandler_) | 
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| 106 |                 keyHandler_->updateKey(dt); | 
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| 107 |             break; | 
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| 108 |  | 
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| 109 |         case InputDevice::Mouse: | 
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| 110 |             if (mouseHandler_) | 
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| 111 |                 mouseHandler_->updateMouse(dt); | 
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| 112 |             break; | 
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| 113 |  | 
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| 114 |         default: // joy sticks | 
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| 115 |             if (joyStickHandler_[device - 2]) | 
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| 116 |                 joyStickHandler_[device - 2]->updateJoyStick(dt, device - 2); | 
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| 117 |             break; | 
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| 118 |         } | 
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| 119 |     } | 
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| 120 |  | 
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| 121 |     inline void SimpleInputState::keyReleased(const KeyEvent& evt) | 
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| 122 |     { | 
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| 123 |         if (keyHandler_) | 
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| 124 |             keyHandler_->keyReleased(evt); | 
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| 125 |     } | 
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| 126 |  | 
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| 127 |     inline void SimpleInputState::keyHeld(const KeyEvent& evt) | 
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| 128 |     { | 
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| 129 |         if (keyHandler_) | 
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| 130 |             keyHandler_->keyHeld(evt); | 
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| 131 |     } | 
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| 132 |  | 
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| 133 |     inline void SimpleInputState::mouseMoved(IntVector2 abs, IntVector2 rel, IntVector2 clippingSize) | 
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| 134 |     { | 
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| 135 |         if (mouseHandler_) | 
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| 136 |             mouseHandler_->mouseMoved(abs, rel, clippingSize); | 
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| 137 |     } | 
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| 138 |  | 
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| 139 |     inline void SimpleInputState::mouseScrolled(int abs, int rel) | 
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| 140 |     { | 
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| 141 |         if (mouseHandler_) | 
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| 142 |             mouseHandler_->mouseScrolled(abs, rel); | 
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| 143 |     } | 
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| 144 |  | 
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| 145 |     inline void SimpleInputState::mouseButtonPressed(MouseButtonCode::ByEnum id) | 
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| 146 |     { | 
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| 147 |         if (mouseHandler_) | 
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| 148 |             mouseHandler_->mouseButtonPressed(id); | 
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| 149 |     } | 
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| 150 |  | 
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| 151 |     inline void SimpleInputState::mouseButtonReleased(MouseButtonCode::ByEnum id) | 
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| 152 |     { | 
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| 153 |         if (mouseHandler_) | 
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| 154 |             mouseHandler_->mouseButtonReleased(id); | 
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| 155 |     } | 
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| 156 |  | 
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| 157 |     inline void SimpleInputState::mouseButtonHeld(MouseButtonCode::ByEnum id) | 
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| 158 |     { | 
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| 159 |         if (mouseHandler_) | 
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| 160 |             mouseHandler_->mouseButtonHeld(id); | 
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| 161 |     } | 
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| 162 |  | 
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| 163 |     inline void SimpleInputState::joyStickAxisMoved(unsigned int joyStickID, unsigned int axis, float value) | 
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| 164 |     { | 
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| 165 |         assert(joyStickID < joyStickHandler_.size()); | 
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| 166 |         if (joyStickHandler_[joyStickID]) | 
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| 167 |             joyStickHandler_[joyStickID]->joyStickAxisMoved(joyStickID, axis, value); | 
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| 168 |     } | 
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| 169 |  | 
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| 170 |     inline void SimpleInputState::joyStickButtonPressed(unsigned int joyStickID, JoyStickButtonCode::ByEnum id) | 
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| 171 |     { | 
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| 172 |         assert(joyStickID < joyStickHandler_.size()); | 
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| 173 |         if (joyStickHandler_[joyStickID]) | 
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| 174 |             joyStickHandler_[joyStickID]->joyStickButtonPressed(joyStickID, id); | 
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| 175 |     } | 
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| 176 |  | 
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| 177 |     inline void SimpleInputState::joyStickButtonReleased(unsigned int joyStickID, JoyStickButtonCode::ByEnum id) | 
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| 178 |     { | 
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| 179 |         assert(joyStickID < joyStickHandler_.size()); | 
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| 180 |         if (joyStickHandler_[joyStickID]) | 
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| 181 |             joyStickHandler_[joyStickID]->joyStickButtonReleased(joyStickID, id); | 
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| 182 |     } | 
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| 183 |  | 
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| 184 |     inline void SimpleInputState::joyStickButtonHeld(unsigned int joyStickID, JoyStickButtonCode::ByEnum id) | 
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| 185 |     { | 
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| 186 |         assert(joyStickID < joyStickHandler_.size()); | 
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| 187 |         if (joyStickHandler_[joyStickID]) | 
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| 188 |             joyStickHandler_[joyStickID]->joyStickButtonHeld(joyStickID, id); | 
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| 189 |     } | 
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| 190 | } | 
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| 191 |  | 
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| 192 | #endif /* _SimpleInputState_H__ */ | 
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