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source: code/branches/netp6/src/core/ThreadPool.cc @ 3231

Last change on this file since 3231 was 3231, checked in by rgrieder, 15 years ago

Build fixes: Classes should export symbols with _CoreExport and functions with return values should return something.

File size: 2.9 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Oliver Scheuss
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include "ThreadPool.h"
30#include <cassert>
31
32namespace orxonox
33{
34
35    ThreadPool::ThreadPool()
36    {
37    }
38   
39    ThreadPool::~ThreadPool()
40    {
41    }
42   
43    void ThreadPool::addThreads( unsigned int nr )
44    {
45        for( unsigned int i=0; i<nr; i++ )
46            this->threadPool_.push_back(Thread());
47    }
48    unsigned int ThreadPool::removeThreads( unsigned int nr )
49    {
50        unsigned int i=0;
51        std::vector<Thread>::iterator it;
52        for( it = this->threadPool_.begin(); it != threadPool_.end() && i<nr; ++it )
53        {
54            if( ! it->isWorking() )
55            {
56                this->threadPool_.erase( it++ );
57                ++i;
58            }
59        }
60        return i;
61    }
62    unsigned int ThreadPool::setNrOfThreads( unsigned int nr )
63    {
64        unsigned int currentsize = this->threadPool_.size();
65        if ( nr < currentsize )
66            return currentsize - removeThreads( currentsize - nr );
67        else if ( nr == currentsize )
68            return currentsize;
69        else
70        {
71            addThreads( nr - currentsize );
72            return nr;
73        }
74    }
75   
76    bool ThreadPool::passFunction( Functor* functor, bool addThread )
77    {
78        std::vector<Thread>::iterator it;
79        for ( it=this->threadPool_.begin(); it!=this->threadPool_.end(); ++it )
80        {
81            if ( ! it->isWorking() )
82            {
83                bool b = it->evaluateFunctor( functor );
84                assert(b); // if b is false then there is some code error
85                return true;
86            }
87        }
88        if ( addThread )
89        {
90            addThreads( 1 );
91            this->threadPool_.back().evaluateFunctor( functor ); // access the last element
92            return true;
93        }
94        else
95            return false;
96    }
97   
98    void ThreadPool::synchronise()
99    {
100        std::vector<Thread>::iterator it;
101        for ( it=this->threadPool_.begin(); it!=this->threadPool_.end(); ++it )
102        {
103            it->waitUntilFinished();
104        }
105    }
106
107}
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