| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *      Fabian 'x3n' Landau | 
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| 24 |  *      Reto Grieder | 
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| 25 |  *   Co-authors: | 
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| 26 |  *      ... | 
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| 27 |  * | 
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| 28 |  */ | 
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| 29 |  | 
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| 30 | /** | 
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| 31 | @file | 
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| 32 | @brief | 
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| 33 |     Declaration of the Core class. | 
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| 34 | @details | 
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| 35 |     The Core class is a singleton, only used to configure some variables | 
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| 36 |     in the core through the config-file. | 
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| 37 | */ | 
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| 38 |  | 
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| 39 | #ifndef _Core_H__ | 
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| 40 | #define _Core_H__ | 
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| 41 |  | 
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| 42 | #include "CorePrereqs.h" | 
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| 43 |  | 
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| 44 | #include <cassert> | 
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| 45 | #include "OrxonoxClass.h" | 
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| 46 | #include "util/OutputHandler.h" | 
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| 47 |  | 
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| 48 | namespace orxonox | 
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| 49 | { | 
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| 50 |     /** | 
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| 51 |     @brief | 
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| 52 |         The Core class is a singleton used to configure the program basics. | 
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| 53 |     @details | 
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| 54 |         The class provides information about the media, config and log path. | 
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| 55 |         It determines those by the use of platform specific functions. | 
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| 56 |     */ | 
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| 57 |     class _CoreExport Core : public OrxonoxClass | 
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| 58 |     { | 
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| 59 |         public: | 
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| 60 |             /** | 
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| 61 |             @brief | 
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| 62 |                 Determines the executable path, checks for build directory runs, creates | 
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| 63 |                 the output directories and sets up the other core library singletons. | 
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| 64 |             @throws | 
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| 65 |                 GeneralException | 
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| 66 |             */ | 
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| 67 |             Core(); | 
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| 68 |             ~Core(); | 
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| 69 |  | 
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| 70 |             void initialise(int argc, char** argv); | 
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| 71 |             void setConfigValues(); | 
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| 72 |  | 
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| 73 |             void update(const Clock& time); | 
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| 74 |  | 
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| 75 |             static Core& getInstance() { assert(Core::singletonRef_s); return *Core::singletonRef_s; } | 
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| 76 |  | 
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| 77 |             static int   getSoftDebugLevel(OutputHandler::OutputDevice device = OutputHandler::LD_All); | 
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| 78 |             static void  setSoftDebugLevel(OutputHandler::OutputDevice device, int level); | 
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| 79 |             static const std::string& getLanguage(); | 
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| 80 |             static void  resetLanguage(); | 
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| 81 |  | 
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| 82 |             static void tsetMediaPath(const std::string& path) | 
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| 83 |             { assert(singletonRef_s); singletonRef_s->_tsetMediaPath(path); } | 
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| 84 |             //! Returns the path to the config files as boost::filesystem::path | 
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| 85 |             static const boost::filesystem::path& getMediaPath(); | 
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| 86 |             //! Returns the path to the config files as boost::filesystem::path | 
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| 87 |             static const boost::filesystem::path& getConfigPath(); | 
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| 88 |             //! Returns the path to the log files as boost::filesystem::path | 
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| 89 |             static const boost::filesystem::path& getLogPath(); | 
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| 90 |             //! Returns the path to the data files as std::string | 
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| 91 |             static std::string getMediaPathString(); | 
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| 92 |             //! Returns the path to the config files as std::string | 
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| 93 |             static std::string getConfigPathString(); | 
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| 94 |             //! Returns the path to the log files as std::string | 
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| 95 |             static std::string getLogPathString(); | 
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| 96 |  | 
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| 97 |         private: | 
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| 98 |             Core(const Core&); //!< Don't use (undefined symbol) | 
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| 99 |  | 
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| 100 |             void checkDevBuild(); | 
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| 101 |             void setExecutablePath(); | 
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| 102 |             void createDirectories(); | 
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| 103 |             void setThreadAffinity(int limitToCPU); | 
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| 104 |  | 
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| 105 |             void resetLanguageIntern(); | 
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| 106 |             void initializeRandomNumberGenerator(); | 
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| 107 |             void debugLevelChanged(); | 
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| 108 |             void languageChanged(); | 
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| 109 |             void mediaPathChanged(); | 
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| 110 |             void _tsetMediaPath(const std::string& path); | 
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| 111 |  | 
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| 112 |             // Singletons | 
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| 113 |             ConfigFileManager*    configFileManager_; | 
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| 114 |             Language*             languageInstance_; | 
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| 115 |             LuaBind*              luaBind_; | 
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| 116 |             Shell*                shell_; | 
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| 117 |             SignalHandler*        signalHandler_; | 
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| 118 |             TclBind*              tclBind_; | 
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| 119 |             TclThreadManager*     tclThreadManager_; | 
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| 120 |  | 
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| 121 |             int softDebugLevel_;                            //!< The debug level | 
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| 122 |             int softDebugLevelConsole_;                     //!< The debug level for the console | 
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| 123 |             int softDebugLevelLogfile_;                     //!< The debug level for the logfile | 
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| 124 |             int softDebugLevelShell_;                       //!< The debug level for the ingame shell | 
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| 125 |             std::string language_;                          //!< The language | 
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| 126 |             bool bInitializeRandomNumberGenerator_;         //!< If true, srand(time(0)) is called | 
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| 127 |             std::string mediaPathString_;                   //!< Path to the data/media file folder as string | 
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| 128 |             bool isDevBuild_;                               //!< True for builds in the build directory (not installed) | 
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| 129 |             bool loaded_;                                   //!< Only true if constructor was interrupted | 
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| 130 |  | 
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| 131 |             static Core* singletonRef_s; | 
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| 132 |     }; | 
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| 133 | } | 
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| 134 |  | 
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| 135 | #endif /* _Core_H__ */ | 
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