| [10019] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  *                    > www.orxonox.net < | 
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 | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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 | 23 |  *      Noe Pedrazzini | 
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 | 24 |  *   Co-authors: | 
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 | 25 |  *      ... | 
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 | 26 |  * | 
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 | 27 |  */ | 
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 | 28 |  | 
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 | 29 | #include "ShipPart.h" | 
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 | 30 |  | 
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 | 31 | #include <algorithm> | 
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 | 32 |  | 
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 | 33 | #include "core/CoreIncludes.h" | 
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 | 34 | #include "core/GameMode.h" | 
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 | 35 | #include "core/XMLPort.h" | 
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 | 36 | #include "network/NetworkFunction.h" | 
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 | 37 | #include "Item.h" | 
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 | 38 | #include "worldentities/pawns/Pawn.h" | 
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| [10023] | 39 | #include "worldentities/pawns/ModularSpaceShip.h" | 
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| [10019] | 40 | #include "gametypes/Gametype.h" | 
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 | 41 | #include "worldentities/StaticEntity.h" | 
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| [10052] | 42 | #include "items/PartDestructionEvent.h" | 
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| [10019] | 43 |  | 
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 | 44 |  | 
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 | 45 | namespace orxonox | 
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 | 46 | { | 
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 | 47 |     RegisterClass(ShipPart); | 
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 | 48 |  | 
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 | 49 |     ShipPart::ShipPart(Context* context) | 
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 | 50 |         : Item(context) | 
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 | 51 |     { | 
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 | 52 |         RegisterObject(ShipPart); | 
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| [10053] | 53 |         this->setAlive(true); | 
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| [10058] | 54 |         this->setEventExecution(true); | 
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| [10019] | 55 |     } | 
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 | 56 |  | 
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 | 57 |     ShipPart::~ShipPart() | 
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 | 58 |     { | 
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 | 59 |  | 
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 | 60 |     } | 
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 | 61 |  | 
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| [10023] | 62 |     void ShipPart::XMLPort(Element& xmlelement, XMLPort::Mode mode) | 
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 | 63 |     { | 
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 | 64 |         SUPER(ShipPart, XMLPort, xmlelement, mode); | 
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| [10019] | 65 |  | 
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| [10023] | 66 |         XMLPortParam(ShipPart, "health", setHealth, getHealth, xmlelement, mode).defaultValues(100); | 
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 | 67 |         XMLPortParam(ShipPart, "maxhealth", setMaxHealth, getMaxHealth, xmlelement, mode).defaultValues(200); | 
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 | 68 |         XMLPortParam(ShipPart, "initialhealth", setInitialHealth, getInitialHealth, xmlelement, mode).defaultValues(100); | 
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 | 69 |  | 
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 | 70 |         XMLPortParam(ShipPart, "damageabsorption", setDamageAbsorption, getDamageAbsorption, xmlelement, mode).defaultValues(0.5); | 
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 | 71 |  | 
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| [10052] | 72 |         XMLPortObject(ShipPart, PartDestructionEvent, "destructionevents", addDestructionEvent, getDestructionEvent, xmlelement, mode); | 
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 | 73 |  | 
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| [10023] | 74 |         /* | 
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 | 75 |         XMLPortParam(ShipPart, "shieldhealth", setShieldHealth, getShieldHealth, xmlelement, mode).defaultValues(0); | 
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 | 76 |         XMLPortParam(ShipPart, "initialshieldhealth", setInitialShieldHealth, getInitialShieldHealth, xmlelement, mode).defaultValues(0); | 
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 | 77 |         XMLPortParam(ShipPart, "maxshieldhealth", setMaxShieldHealth, getMaxShieldHealth, xmlelement, mode).defaultValues(100); | 
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 | 78 |         XMLPortParam(ShipPart, "shieldabsorption", setShieldAbsorption, getShieldAbsorption, xmlelement, mode).defaultValues(0); | 
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 | 79 |  | 
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 | 80 |         XMLPortParam(ShipPart, "sShipPartparticlesource", setSShipPartParticleSource, getSShipPartParticleSource, xmlelement, mode); | 
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 | 81 |         XMLPortParam(ShipPart, "sShipPartparticleduration", setSShipPartParticleDuration, getSShipPartParticleDuration, xmlelement, mode).defaultValues(3.0f); | 
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 | 82 |         XMLPortParam(ShipPart, "explosionchunks", setExplosionChunks, getExplosionChunks, xmlelement, mode).defaultValues(7); | 
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 | 83 |  | 
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 | 84 |         XMLPortParam(ShipPart, "reloadrate", setReloadRate, getReloadRate, xmlelement, mode).defaultValues(0); | 
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 | 85 |         XMLPortParam(ShipPart, "reloadwaittime", setReloadWaitTime, getReloadWaitTime, xmlelement, mode).defaultValues(1.0f); | 
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 | 86 |  | 
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 | 87 |         XMLPortParam(ShipPart, "explosionSound",  setExplosionSound,  getExplosionSound,  xmlelement, mode); | 
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 | 88 |  | 
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 | 89 |         XMLPortParam ( RadarViewable, "radarname", setRadarName, getRadarName, xmlelement, mode ); | 
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 | 90 |         */ | 
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 | 91 |     } | 
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 | 92 |  | 
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| [10055] | 93 |     /** | 
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 | 94 |     @brief | 
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 | 95 |         Is called when the ShipPart dies. | 
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 | 96 |         Executes PartDestructionEvents. | 
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 | 97 |         Tells the ModularSpaceShip to remove this ShipPart. | 
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 | 98 |     */ | 
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| [10023] | 99 |     void ShipPart::death() | 
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 | 100 |     { | 
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| [10053] | 101 |         if (!(this->isAlive())) | 
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 | 102 |             return; | 
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 | 103 |  | 
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 | 104 |         this->setAlive(false); | 
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 | 105 |  | 
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| [10058] | 106 |         if(eventExecution_) | 
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| [10053] | 107 |         { | 
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| [10058] | 108 |             // Execute all destruction events | 
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 | 109 |             for (unsigned int i = 0; i < this->eventList_.size(); i++) | 
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 | 110 |             { | 
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 | 111 |                 this->getDestructionEvent(i)->execute(); | 
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 | 112 |             } | 
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| [10053] | 113 |         } | 
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 | 114 |  | 
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 | 115 |         // Remove this ShipPart from the parent. | 
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| [10023] | 116 |         this->parent_->removeShipPart(this); | 
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| [10033] | 117 |         orxout() << this->getName() << " has died." << endl; | 
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| [10023] | 118 |     } | 
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 | 119 |  | 
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| [10019] | 120 |     /** | 
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 | 121 |     @brief | 
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 | 122 |         Add a StaticEntity to the ShipPart. | 
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 | 123 |     @param engine | 
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 | 124 |         A pointer to the StaticEntity to be added. | 
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 | 125 |     */ | 
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 | 126 |     void ShipPart::addEntity(StaticEntity* entity) | 
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 | 127 |     { | 
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 | 128 |         OrxAssert(entity != NULL, "The Entity cannot be NULL."); | 
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 | 129 |         this->entityList_.push_back(entity); | 
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 | 130 |     } | 
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 | 131 |  | 
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 | 132 |     /** | 
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 | 133 |     @brief | 
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 | 134 |         Get the i-th StaticEntity of the ShipPart. | 
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 | 135 |     @return | 
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 | 136 |         Returns a pointer to the i-the StaticEntity. NULL if there is no StaticEntity with that index. | 
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 | 137 |     */ | 
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 | 138 |     StaticEntity* ShipPart::getEntity(unsigned int index) | 
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 | 139 |     { | 
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 | 140 |         if(this->entityList_.size() >= index) | 
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 | 141 |             return NULL; | 
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 | 142 |         else | 
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 | 143 |             return this->entityList_[index]; | 
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 | 144 |     } | 
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 | 145 |  | 
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 | 146 |     /** | 
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 | 147 |     @brief | 
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 | 148 |         Check whether the ShipPart has a particular Entity. | 
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 | 149 |     @param engine | 
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 | 150 |         A pointer to the Entity to be checked. | 
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 | 151 |     */ | 
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 | 152 |     bool ShipPart::hasEntity(StaticEntity* entity) const | 
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 | 153 |     { | 
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 | 154 |         for(unsigned int i = 0; i < this->entityList_.size(); i++) | 
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 | 155 |         { | 
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 | 156 |             if(this->entityList_[i] == entity) | 
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 | 157 |                 return true; | 
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 | 158 |         } | 
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 | 159 |         return false; | 
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 | 160 |     } | 
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 | 161 |  | 
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 | 162 |     void ShipPart::printEntities() | 
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 | 163 |     { | 
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 | 164 |         orxout() << "ShipPart " << this->getName() << " has the following entities assigned:" << endl; | 
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 | 165 |         for(unsigned int j = 0; j < this->entityList_.size(); j++) | 
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 | 166 |         { | 
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 | 167 |             orxout() << "  " << this->entityList_[j]->getName() << endl; | 
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 | 168 |         } | 
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 | 169 |     } | 
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 | 170 |  | 
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| [10052] | 171 |     /** | 
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 | 172 |     @brief | 
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 | 173 |         Add a PartDestructionEvent to the ShipPart. | 
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 | 174 |     @param engine | 
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 | 175 |         A pointer to the PartDestructionEvent to be added. | 
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 | 176 |     */ | 
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| [10053] | 177 |     void ShipPart::addDestructionEvent(PartDestructionEvent* event) | 
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| [10052] | 178 |     { | 
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| [10053] | 179 |         OrxAssert(event != NULL, "The PartDestructionEvent cannot be NULL."); | 
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 | 180 |         event->setParent(this); | 
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 | 181 |         this->eventList_.push_back(event); | 
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| [10052] | 182 |     } | 
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 | 183 |  | 
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 | 184 |     /** | 
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 | 185 |     @brief | 
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 | 186 |         Get the i-th PartDestructionEvent of the ShipPart. | 
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 | 187 |     @return | 
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 | 188 |         Returns a pointer to the i-the PartDestructionEvent. NULL if there is no PartDestructionEvent with that index. | 
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 | 189 |     */ | 
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 | 190 |     PartDestructionEvent* ShipPart::getDestructionEvent(unsigned int index) | 
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 | 191 |     { | 
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| [10053] | 192 |         if(this->eventList_.size() <= index) | 
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| [10052] | 193 |             return NULL; | 
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 | 194 |         else | 
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 | 195 |             return this->eventList_[index]; | 
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 | 196 |     } | 
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 | 197 |  | 
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| [10019] | 198 |     void ShipPart::setDamageAbsorption(float value) | 
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 | 199 |     { | 
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 | 200 |         this->damageAbsorption_ = value; | 
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 | 201 |     } | 
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 | 202 |  | 
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| [10023] | 203 |     void ShipPart::setParent(ModularSpaceShip* ship) | 
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 | 204 |     { | 
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 | 205 |         this->parent_ = ship; | 
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 | 206 |     } | 
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 | 207 |  | 
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| [10019] | 208 |     /** | 
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 | 209 |     @brief | 
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 | 210 |         Sets the health of the ShipPart. | 
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 | 211 |     */ | 
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 | 212 |     void ShipPart::setHealth(float health) | 
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 | 213 |     { | 
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 | 214 |         this->health_ = health; | 
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 | 215 |     } | 
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 | 216 |  | 
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 | 217 |     /** | 
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 | 218 |     @brief | 
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 | 219 |         Handles a received hit. | 
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 | 220 |     */ | 
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 | 221 |     void ShipPart::handleHit(float damage, float healthdamage, float shielddamage, Pawn* originator) | 
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 | 222 |     { | 
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 | 223 |         orxout() << "ShipPart " <<this->getName() << " is handling a hit!" << endl; | 
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| [10053] | 224 |  | 
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| [10019] | 225 |         if (parent_->getGametype() && parent_->getGametype()->allowPawnDamage(parent_, originator)) | 
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 | 226 |         { | 
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 | 227 |             if (shielddamage >= parent_->getShieldHealth()) | 
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 | 228 |             { | 
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 | 229 |                 parent_->setShieldHealth(0); | 
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 | 230 |                 this->setHealth(this->health_ - (healthdamage + damage) * this->damageAbsorption_); | 
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 | 231 |                 parent_->setHealth(parent_->getHealth() - (healthdamage + damage) * (1 - this->damageAbsorption_)); | 
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 | 232 |             } | 
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 | 233 |             else | 
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 | 234 |             { | 
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 | 235 |                 parent_->setShieldHealth(parent_->getShieldHealth() - shielddamage); | 
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 | 236 |  | 
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 | 237 |                 // remove remaining shieldAbsorpton-Part of damage from shield | 
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 | 238 |                 shielddamage = damage * parent_->getShieldAbsorption(); | 
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 | 239 |                 shielddamage = std::min(parent_->getShieldHealth(),shielddamage); | 
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 | 240 |                 parent_->setShieldHealth(parent_->getShieldHealth() - shielddamage); | 
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 | 241 |  | 
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 | 242 |                 // set remaining damage to health | 
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 | 243 |                 this->setHealth(this->health_ - ((damage - shielddamage) - healthdamage) * this->damageAbsorption_); | 
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 | 244 |                 parent_->setHealth(parent_->getHealth() - ((damage - shielddamage) - healthdamage) * (1- this->damageAbsorption_)); | 
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 | 245 |             } | 
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 | 246 |         } | 
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| [10023] | 247 |         if (this->health_ < 0) | 
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 | 248 |             this->death(); | 
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 | 249 |         orxout() << "Health of ShipPart " << this->getName() << " is " << this->getHealth() << endl; | 
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| [10019] | 250 |     } | 
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 | 251 |  | 
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 | 252 |  | 
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 | 253 |     /** | 
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 | 254 |     @brief | 
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 | 255 |         Adds the ShipPart to the input SpaceShip. | 
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 | 256 |     @param ship | 
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 | 257 |         A pointer to the SpaceShip to which the ShipPart is added. | 
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 | 258 |     */ | 
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 | 259 |     /*void ShipPart::addToSpaceShip(ModularSpaceShip* ship) | 
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 | 260 |     { | 
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 | 261 |         this->parent_ = ship; | 
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 | 262 |  | 
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 | 263 |         if (ship) | 
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 | 264 |         { | 
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 | 265 |             this->parentID_ = ship->getObjectID(); | 
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 | 266 |             if (!ship->hasShipPart(this)) | 
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 | 267 |                 ship->addShipPart(this); | 
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 | 268 |         } | 
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 | 269 |     }*/ | 
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 | 270 |  | 
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 | 271 | } | 
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