| 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Reto Grieder |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | /** |
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| 30 | @file CompoundCollisionShape.cc |
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| 31 | @brief Implementation of the CompoundCollisionShape class. |
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| 32 | */ |
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| 33 | |
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| 34 | #include "CompoundCollisionShape.h" |
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| 35 | |
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| 36 | #include <BulletCollision/CollisionShapes/btCompoundShape.h> |
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| 37 | |
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| 38 | #include "core/CoreIncludes.h" |
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| 39 | #include "core/XMLPort.h" |
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| 40 | #include "tools/BulletConversions.h" |
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| 41 | |
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| 42 | #include "collisionshapes/WorldEntityCollisionShape.h" |
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| 43 | |
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| 44 | namespace orxonox |
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| 45 | { |
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| 46 | RegisterClass(CompoundCollisionShape); |
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| 47 | |
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| 48 | /** |
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| 49 | @brief |
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| 50 | Constructor. Registers and initializes the object. |
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| 51 | */ |
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| 52 | CompoundCollisionShape::CompoundCollisionShape(Context* context) : CollisionShape(context) |
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| 53 | { |
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| 54 | RegisterObject(CompoundCollisionShape); |
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| 55 | |
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| 56 | this->compoundShape_ = new btCompoundShape(); |
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| 57 | } |
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| 58 | |
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| 59 | /** |
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| 60 | @brief |
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| 61 | Destructor. |
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| 62 | Deletes all its children. |
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| 63 | */ |
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| 64 | CompoundCollisionShape::~CompoundCollisionShape() |
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| 65 | { |
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| 66 | if (this->isInitialized()) |
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| 67 | { |
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| 68 | // Delete all children |
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| 69 | for (std::map<CollisionShape*, btCollisionShape*>::iterator it = this->attachedShapes_.begin(); |
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| 70 | it != this->attachedShapes_.end(); ++it) |
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| 71 | { |
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| 72 | // make sure that the child doesn't want to detach itself --> speedup because of the missing update |
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| 73 | it->first->notifyDetached(); |
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| 74 | it->first->destroy(); |
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| 75 | } |
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| 76 | |
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| 77 | delete this->compoundShape_; |
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| 78 | } |
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| 79 | } |
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| 80 | |
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| 81 | void CompoundCollisionShape::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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| 82 | { |
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| 83 | SUPER(CompoundCollisionShape, XMLPort, xmlelement, mode); |
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| 84 | // Attached collision shapes |
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| 85 | XMLPortObject(CompoundCollisionShape, CollisionShape, "", attach, detach, xmlelement, mode); |
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| 86 | } |
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| 87 | |
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| 88 | /** |
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| 89 | @brief |
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| 90 | Attach the input CollisionShape to the CompoundCollisionShape. |
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| 91 | @param shape |
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| 92 | A pointer to the CollisionShape that is to be attached. |
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| 93 | */ |
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| 94 | void CompoundCollisionShape::attach(CollisionShape* shape) |
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| 95 | { |
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| 96 | // If either the input shape is NULL or we try to attach the CollisionShape to itself. |
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| 97 | if (!shape || static_cast<CollisionShape*>(this) == shape) |
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| 98 | return; |
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| 99 | |
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| 100 | if (this->attachedShapes_.find(shape) != this->attachedShapes_.end()) |
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| 101 | { |
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| 102 | orxout(internal_warning) << "Attaching a CollisionShape twice is not yet supported." << endl; |
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| 103 | return; |
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| 104 | } |
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| 105 | |
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| 106 | // Notify the CollisionShape that it is being attached to the CompoundCollisionShape. |
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| 107 | if (!shape->notifyBeingAttached(this)) |
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| 108 | return; |
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| 109 | |
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| 110 | // Attach it. |
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| 111 | this->attachedShapes_[shape] = shape->getCollisionShape(); |
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| 112 | |
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| 113 | // Only actually attach if we didn't pick a CompoundCollisionShape with no content. |
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| 114 | if (shape->getCollisionShape()) |
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| 115 | { |
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| 116 | btTransform transf(multi_cast<btQuaternion>(shape->getOrientation()), multi_cast<btVector3>(shape->getPosition())); |
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| 117 | // Add the btCollisionShape of the CollisionShape as a child shape to the btCompoundShape of the CompoundCollisionShape. |
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| 118 | this->compoundShape_->addChildShape(transf, shape->getCollisionShape()); |
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| 119 | |
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| 120 | this->updatePublicShape(); |
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| 121 | } |
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| 122 | |
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| 123 | // If the shape to be attached is not a CompoundCollisionShape (thus an actual physical shape) & this is a WorldEntity's CollisionShape, |
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| 124 | // set it's userPointer to the WorldEntity this CompoundCollisionShape belongs to. |
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| 125 | if (!orxonox_cast<CompoundCollisionShape*>(shape) && orxonox_cast<WorldEntityCollisionShape*>(this)) |
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| 126 | shape->getCollisionShape()->setUserPointer(orxonox_cast<WorldEntityCollisionShape*>(this)->getWorldEntityOwner()); |
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| 127 | } |
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| 128 | |
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| 129 | /** |
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| 130 | @brief |
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| 131 | Detach the input CollisionShape form the CompoundCollisionShape. |
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| 132 | @param shape |
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| 133 | A pointer to the CollisionShape to be detached. |
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| 134 | */ |
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| 135 | void CompoundCollisionShape::detach(CollisionShape* shape) |
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| 136 | { |
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| 137 | // If the input CollisionShape is actually attached. |
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| 138 | if (this->attachedShapes_.find(shape) != this->attachedShapes_.end()) |
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| 139 | { |
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| 140 | this->attachedShapes_.erase(shape); |
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| 141 | if (shape->getCollisionShape()) |
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| 142 | this->compoundShape_->removeChildShape(shape->getCollisionShape()); // TODO: Apparently this is broken? |
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| 143 | shape->notifyDetached(); |
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| 144 | |
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| 145 | this->updatePublicShape(); |
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| 146 | } |
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| 147 | else |
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| 148 | orxout(internal_warning) << "Cannot detach non child collision shape" << endl; |
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| 149 | } |
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| 150 | |
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| 151 | /** |
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| 152 | @brief |
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| 153 | Detach all attached CollisionShapes. |
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| 154 | */ |
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| 155 | void CompoundCollisionShape::detachAll() |
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| 156 | { |
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| 157 | while (this->attachedShapes_.size() > 0) |
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| 158 | this->detach(this->attachedShapes_.begin()->first); |
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| 159 | } |
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| 160 | |
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| 161 | /** |
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| 162 | @brief |
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| 163 | Update the input CollisionShape that is attached to the CompoundCollisionShape. |
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| 164 | This is called when the input shape's internal collision shape (a btCollisionShape) has changed. |
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| 165 | @param shape |
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| 166 | A pointer to the CollisionShape to be updated. |
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| 167 | */ |
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| 168 | void CompoundCollisionShape::updateAttachedShape(CollisionShape* shape) |
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| 169 | { |
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| 170 | if (!shape) |
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| 171 | return; |
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| 172 | |
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| 173 | std::map<CollisionShape*, btCollisionShape*>::iterator it = this->attachedShapes_.find(shape); |
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| 174 | // Check whether the input shape belongs to this CompoundCollisionShape. |
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| 175 | if (it == this->attachedShapes_.end()) |
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| 176 | { |
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| 177 | orxout(internal_warning) << "Cannot update child shape: Instance not a child." << endl; |
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| 178 | return; |
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| 179 | } |
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| 180 | |
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| 181 | // Remove old btCollisionShape, stored in the children map |
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| 182 | if (it->second) |
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| 183 | this->compoundShape_->removeChildShape(it->second); // TODO: Apparently this is broken? |
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| 184 | |
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| 185 | // Only actually attach if we didn't pick a CompoundCollisionShape with no content |
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| 186 | if (shape->getCollisionShape()) |
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| 187 | { |
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| 188 | btTransform transf(multi_cast<btQuaternion>(shape->getOrientation()), multi_cast<btVector3>(shape->getPosition())); |
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| 189 | this->compoundShape_->addChildShape(transf, shape->getCollisionShape()); |
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| 190 | it->second = shape->getCollisionShape(); |
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| 191 | } |
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| 192 | |
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| 193 | this->updatePublicShape(); |
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| 194 | } |
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| 195 | |
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| 196 | /** |
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| 197 | @brief |
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| 198 | Updates the public shape, the collision shape this CompoundCollisionShape has to the outside. |
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| 199 | */ |
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| 200 | void CompoundCollisionShape::updatePublicShape() |
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| 201 | { |
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| 202 | btCollisionShape* primitive = 0; // The primitive shape, if there is one. |
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| 203 | bool bPrimitive = true; // Whether the CompoundCollisionShape has just one non-empty CollisionShape. And that shape also has no transformation. |
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| 204 | bool bEmpty = true; // Whether the CompoundCollisionShape is empty. |
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| 205 | // Iterate over all CollisionShapes that belong to this CompoundCollisionShape. |
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| 206 | for (std::map<CollisionShape*, btCollisionShape*>::const_iterator it = this->attachedShapes_.begin(); it != this->attachedShapes_.end(); ++it) |
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| 207 | { |
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| 208 | // TODO: Make sure this is correct. |
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| 209 | if (it->second) |
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| 210 | { |
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| 211 | bEmpty = false; |
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| 212 | if (!it->first->hasTransform() && bPrimitive) |
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| 213 | primitive = it->second; |
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| 214 | else |
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| 215 | { |
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| 216 | bPrimitive = false; |
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| 217 | break; |
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| 218 | } |
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| 219 | } |
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| 220 | } |
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| 221 | |
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| 222 | // If there is no non-empty CollisionShape. |
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| 223 | if (bEmpty) |
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| 224 | { |
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| 225 | // If there was none all along, nothing needs to be changed. |
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| 226 | if (this->collisionShape_ == 0) |
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| 227 | return; |
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| 228 | this->collisionShape_ = 0; |
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| 229 | } |
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| 230 | // If the CompoundCollisionShape is just a primitive. |
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| 231 | // Only one shape to be added, no transform; return it directly. |
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| 232 | else if (bPrimitive) |
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| 233 | this->collisionShape_ = primitive; |
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| 234 | // Make sure we use the compound shape when returning a btCollisionShape. |
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| 235 | else |
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| 236 | this->collisionShape_ = this->compoundShape_; |
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| 237 | |
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| 238 | this->updateParent(); |
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| 239 | } |
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| 240 | |
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| 241 | /** |
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| 242 | @brief |
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| 243 | Get the attached CollisionShape at the given index. |
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| 244 | @param index |
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| 245 | The index of the desired CollisionShape. |
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| 246 | @return |
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| 247 | Returns a pointer to the attached CollisionShape at the given index. |
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| 248 | */ |
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| 249 | CollisionShape* CompoundCollisionShape::getAttachedShape(unsigned int index) const |
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| 250 | { |
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| 251 | unsigned int i = 0; |
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| 252 | for (std::map<CollisionShape*, btCollisionShape*>::const_iterator it = this->attachedShapes_.begin(); it != this->attachedShapes_.end(); ++it) |
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| 253 | { |
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| 254 | if (i == index) |
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| 255 | return it->first; |
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| 256 | ++i; |
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| 257 | } |
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| 258 | return 0; |
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| 259 | } |
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| 260 | |
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| 261 | /** |
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| 262 | @brief |
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| 263 | Is called when the scale of the CompoundCollisionShape has changed. |
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| 264 | Iterates over all attached CollisionShapes and scales them, then recomputes their compound shape. |
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| 265 | */ |
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| 266 | void CompoundCollisionShape::changedScale() |
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| 267 | { |
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| 268 | CollisionShape::changedScale(); |
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| 269 | |
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| 270 | std::vector<CollisionShape*> shapes; |
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| 271 | // Iterate through all attached CollisionShapes and add them to the list of shapes. |
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| 272 | for(std::map<CollisionShape*, btCollisionShape*>::iterator it = this->attachedShapes_.begin(); it != this->attachedShapes_.end(); it++) |
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| 273 | shapes.push_back(it->first); |
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| 274 | |
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| 275 | // Delete the compound shape and create a new one. |
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| 276 | delete this->compoundShape_; |
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| 277 | this->compoundShape_ = new btCompoundShape(); |
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| 278 | |
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| 279 | // Re-attach all CollisionShapes. |
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| 280 | for(std::vector<CollisionShape*>::iterator it = shapes.begin(); it != shapes.end(); it++) |
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| 281 | { |
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| 282 | CollisionShape* shape = *it; |
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| 283 | shape->setScale3D(this->getScale3D()); |
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| 284 | // Only actually attach if we didn't pick a CompoundCollisionShape with no content. |
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| 285 | if (shape->getCollisionShape()) |
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| 286 | { |
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| 287 | btTransform transf(multi_cast<btQuaternion>(shape->getOrientation()), multi_cast<btVector3>(shape->getPosition())); |
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| 288 | // Add the btCollisionShape of the CollisionShape as a child shape to the btCompoundShape of the CompoundCollisionShape. |
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| 289 | this->compoundShape_->addChildShape(transf, shape->getCollisionShape()); |
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| 290 | } |
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| 291 | } |
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| 292 | |
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| 293 | this->updatePublicShape(); |
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| 294 | |
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| 295 | /* |
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| 296 | // Iterate through all attached CollisionShapes |
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| 297 | for(std::map<CollisionShape*, btCollisionShape*>::const_iterator it = this->attachedShapes_.begin(); it != this->attachedShapes_.end(); it++) |
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| 298 | { |
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| 299 | // Rescale the CollisionShape. |
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| 300 | it->first->setScale3D(this->getScale3D()); |
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| 301 | this->updateAttachedShape(it->first); |
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| 302 | } |
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| 303 | |
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| 304 | this->updatePublicShape();*/ |
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| 305 | } |
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| 306 | |
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| 307 | int CompoundCollisionShape::getNumChildShapes() |
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| 308 | { |
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| 309 | return this->compoundShape_->getNumChildShapes(); |
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| 310 | } |
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| 311 | } |
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