| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Noe Pedrazzini | 
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| 24 | *   Co-authors: | 
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| 25 | *      ... | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | #include "ShipPart.h" | 
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| 30 |  | 
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| 31 | #include <algorithm> | 
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| 32 |  | 
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| 33 | #include "core/CoreIncludes.h" | 
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| 34 | #include "core/GameMode.h" | 
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| 35 | #include "core/XMLPort.h" | 
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| 36 | #include "network/NetworkFunction.h" | 
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| 37 | #include "Item.h" | 
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| 38 | #include "worldentities/pawns/Pawn.h" | 
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| 39 | #include "worldentities/pawns/ModularSpaceShip.h" | 
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| 40 | #include "gametypes/Gametype.h" | 
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| 41 | #include "worldentities/StaticEntity.h" | 
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| 42 | #include "items/PartDestructionEvent.h" | 
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| 43 | #include "chat/ChatManager.h" | 
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| 44 | #include "Level.h" | 
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| 45 | #include "scriptablecontroller/scriptable_controller.h" | 
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| 46 |  | 
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| 47 |  | 
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| 48 | namespace orxonox | 
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| 49 | { | 
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| 50 | RegisterClass(ShipPart); | 
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| 51 |  | 
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| 52 | ShipPart::ShipPart(Context* context) | 
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| 53 | : Item(context), parent_(nullptr) | 
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| 54 | { | 
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| 55 | RegisterObject(ShipPart); | 
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| 56 | this->eventExecution_ = true; | 
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| 57 | this->healthMem_ = 100; | 
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| 58 | } | 
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| 59 |  | 
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| 60 | ShipPart::~ShipPart() | 
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| 61 | { | 
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| 62 | if (this->parent_) | 
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| 63 | { | 
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| 64 | // Remove this ShipPart from the parent. | 
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| 65 | this->parent_->removeShipPart(this); | 
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| 66 | } | 
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| 67 | } | 
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| 68 |  | 
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| 69 | void ShipPart::XMLPort(Element& xmlelement, XMLPort::Mode mode) | 
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| 70 | { | 
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| 71 | SUPER(ShipPart, XMLPort, xmlelement, mode); | 
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| 72 |  | 
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| 73 | XMLPortParam(ShipPart, "health", setHealth, getHealth, xmlelement, mode).defaultValues(100); | 
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| 74 | XMLPortParam(ShipPart, "maxhealth", setMaxHealth, getMaxHealth, xmlelement, mode).defaultValues(200); | 
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| 75 | XMLPortParam(ShipPart, "initialhealth", setInitialHealth, getInitialHealth, xmlelement, mode).defaultValues(100); | 
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| 76 |  | 
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| 77 | XMLPortParam(ShipPart, "damageabsorption", setDamageAbsorption, getDamageAbsorption, xmlelement, mode).defaultValues(0.5); | 
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| 78 |  | 
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| 79 | XMLPortParamTemplate(ShipPart, "explosionposition", setExplosionPosition, getExplosionPosition, xmlelement, mode, Vector3); | 
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| 80 |  | 
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| 81 | XMLPortObject(ShipPart, PartDestructionEvent, "destructionevents", addDestructionEvent, getDestructionEvent, xmlelement, mode); | 
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| 82 | } | 
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| 83 |  | 
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| 84 | /** | 
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| 85 | @brief | 
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| 86 | Is called when the ShipPart dies. | 
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| 87 | Executes PartDestructionEvents. | 
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| 88 | Tells the ModularSpaceShip to remove this ShipPart. | 
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| 89 | */ | 
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| 90 | void ShipPart::death() | 
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| 91 | { | 
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| 92 | this->explode(); | 
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| 93 |  | 
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| 94 | if(eventExecution_) | 
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| 95 | { | 
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| 96 | // Execute all destruction events | 
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| 97 | for (unsigned int i = 0; i < this->eventList_.size(); i++) | 
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| 98 | { | 
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| 99 | this->getDestructionEvent(i)->execute(); | 
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| 100 | } | 
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| 101 | } | 
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| 102 |  | 
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| 103 | this->destroyLater(); | 
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| 104 | } | 
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| 105 |  | 
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| 106 | void ShipPart::explode() | 
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| 107 | { | 
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| 108 | // BigExplosion* chunk = new BigExplosion(this->getContext()); | 
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| 109 | // chunk->setPosition(this->parent_->getPosition() + this->parent_->getOrientation() * (this->explosionPosition_)); | 
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| 110 | // //chunk->setPosition(this->parent_->getPosition() + this->parent_->getOrientation() * Vector3(this->entityList_[0]->getLocalInertia())); | 
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| 111 | // chunk->setVelocity(this->parent_->getVelocity()); | 
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| 112 |  | 
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| 113 | // this->explosionSound_->setPosition(this->parent_->getPosition()); | 
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| 114 | // this->explosionSound_->play(); | 
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| 115 | } | 
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| 116 |  | 
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| 117 | /** | 
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| 118 | @brief | 
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| 119 | Add a StaticEntity to the ShipPart. | 
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| 120 | @param entity | 
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| 121 | A pointer to the StaticEntity to be added. | 
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| 122 | */ | 
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| 123 | void ShipPart::addEntity(StaticEntity* entity) | 
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| 124 | { | 
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| 125 | OrxAssert(entity != nullptr, "The Entity cannot be nullptr."); | 
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| 126 | this->entityList_.push_back(entity); | 
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| 127 | } | 
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| 128 |  | 
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| 129 | /** | 
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| 130 | @brief | 
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| 131 | Get the i-th StaticEntity of the ShipPart. | 
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| 132 | @return | 
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| 133 | Returns a pointer to the i-the StaticEntity. nullptr if there is no StaticEntity with that index. | 
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| 134 | */ | 
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| 135 | StaticEntity* ShipPart::getEntity(unsigned int index) | 
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| 136 | { | 
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| 137 | if(this->entityList_.size() >= index) | 
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| 138 | return nullptr; | 
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| 139 | else | 
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| 140 | return this->entityList_[index]; | 
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| 141 | } | 
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| 142 |  | 
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| 143 | /** | 
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| 144 | @brief | 
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| 145 | Check whether the ShipPart has a particular Entity. | 
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| 146 | @param search | 
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| 147 | A pointer to the Entity to be checked. | 
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| 148 | */ | 
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| 149 | bool ShipPart::hasEntity(StaticEntity* search) const | 
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| 150 | { | 
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| 151 | for(StaticEntity* entity : this->entityList_) | 
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| 152 | { | 
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| 153 | if(entity == search) | 
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| 154 | return true; | 
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| 155 | } | 
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| 156 | return false; | 
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| 157 | } | 
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| 158 |  | 
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| 159 | /** | 
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| 160 | @brief | 
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| 161 | Add a PartDestructionEvent to the ShipPart. | 
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| 162 | @param event | 
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| 163 | A pointer to the PartDestructionEvent to be added. | 
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| 164 | */ | 
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| 165 | void ShipPart::addDestructionEvent(PartDestructionEvent* event) | 
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| 166 | { | 
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| 167 | OrxAssert(event != nullptr, "The PartDestructionEvent cannot be nullptr."); | 
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| 168 | event->setParent(this); | 
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| 169 | this->eventList_.push_back(event); | 
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| 170 | } | 
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| 171 |  | 
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| 172 | /** | 
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| 173 | @brief | 
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| 174 | Get the i-th PartDestructionEvent of the ShipPart. | 
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| 175 | @return | 
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| 176 | Returns a pointer to the i-the PartDestructionEvent. nullptr if there is no PartDestructionEvent with that index. | 
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| 177 | */ | 
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| 178 | PartDestructionEvent* ShipPart::getDestructionEvent(unsigned int index) | 
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| 179 | { | 
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| 180 | if(this->eventList_.size() <= index) | 
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| 181 | return nullptr; | 
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| 182 | else | 
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| 183 | return this->eventList_[index]; | 
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| 184 | } | 
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| 185 |  | 
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| 186 | void ShipPart::setParent(ModularSpaceShip* ship) | 
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| 187 | { | 
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| 188 | this->parent_ = ship; | 
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| 189 | } | 
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| 190 |  | 
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| 191 | /** | 
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| 192 | @brief | 
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| 193 | Handles a received hit. | 
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| 194 | */ | 
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| 195 | void ShipPart::handleHit(float damage, float healthdamage, float shielddamage, Pawn* originator) | 
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| 196 | { | 
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| 197 | if (parent_->getGametype() && parent_->getGametype()->allowPawnDamage(parent_, originator)) | 
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| 198 | { | 
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| 199 | if (shielddamage >= parent_->getShieldHealth()) | 
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| 200 | { | 
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| 201 | parent_->setShieldHealth(0); | 
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| 202 | this->setHealth(this->health_ - (healthdamage + damage) * this->damageAbsorption_); | 
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| 203 | parent_->setHealth(parent_->getHealth() - (healthdamage + damage) * (1 - this->damageAbsorption_)); | 
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| 204 | } | 
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| 205 | else | 
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| 206 | { | 
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| 207 | parent_->setShieldHealth(parent_->getShieldHealth() - shielddamage); | 
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| 208 |  | 
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| 209 | // remove remaining shieldAbsorpton-Part of damage from shield | 
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| 210 | shielddamage = damage * parent_->getShieldAbsorption(); | 
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| 211 | shielddamage = std::min(parent_->getShieldHealth(),shielddamage); | 
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| 212 | parent_->setShieldHealth(parent_->getShieldHealth() - shielddamage); | 
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| 213 |  | 
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| 214 | // set remaining damage to health | 
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| 215 | this->setHealth(this->health_ - ((damage - shielddamage) - healthdamage) * this->damageAbsorption_); | 
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| 216 | parent_->setHealth(parent_->getHealth() - ((damage - shielddamage) - healthdamage) * (1- this->damageAbsorption_)); | 
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| 217 | } | 
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| 218 | } | 
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| 219 |  | 
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| 220 | // This is a bit hacky, but it takes away damage control from the pawn, so it has to handle | 
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| 221 | // that as well. | 
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| 222 | this->getLevel()->getScriptableController()->pawnHit(parent_, originator, parent_->getHealth(), parent_->getShieldHealth()); | 
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| 223 |  | 
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| 224 | if (this->health_ < 0) | 
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| 225 | this->death(); | 
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| 226 |  | 
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| 227 | // (Ugly) Chatoutput of health, until a GUI for modularspaceships-shipparts is implemented. | 
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| 228 | if ((this->health_ < 0.2 * this->maxHealth_) && (this->healthMem_ == 40)) | 
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| 229 | { | 
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| 230 | this->healthMem_ = 20; | 
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| 231 | ChatManager::message("ShipPart " + this->getName() + " remaining health is 20%!"); | 
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| 232 | return; | 
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| 233 | } | 
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| 234 | if ((this->health_ < 0.4 * this->maxHealth_) && (this->healthMem_ == 60)) | 
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| 235 | { | 
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| 236 | this->healthMem_ = 40; | 
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| 237 | ChatManager::message("ShipPart " + this->getName() + " remaining health is 40%!"); | 
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| 238 | return; | 
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| 239 | } | 
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| 240 | if ((this->health_ < 0.6 * this->maxHealth_) && (this->healthMem_ == 80)) | 
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| 241 | { | 
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| 242 | this->healthMem_ = 60; | 
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| 243 | ChatManager::message("ShipPart " + this->getName() + " remaining health is 60%!"); | 
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| 244 | return; | 
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| 245 | } | 
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| 246 | if ((this->health_ < 0.8 * this->maxHealth_) && (this->healthMem_ == 100)) | 
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| 247 | { | 
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| 248 | this->healthMem_ = 80; | 
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| 249 | ChatManager::message("ShipPart " + this->getName() + " remaining health is 80%!"); | 
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| 250 | return; | 
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| 251 | } | 
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| 252 | } | 
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| 253 |  | 
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| 254 |  | 
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| 255 | /** | 
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| 256 | @brief | 
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| 257 | Adds the ShipPart to the input SpaceShip. | 
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| 258 | @param ship | 
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| 259 | A pointer to the SpaceShip to which the ShipPart is added. | 
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| 260 | */ | 
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| 261 | /*void ShipPart::addToSpaceShip(ModularSpaceShip* ship) | 
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| 262 | { | 
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| 263 | this->parent_ = ship; | 
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| 264 |  | 
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| 265 | if (ship) | 
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| 266 | { | 
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| 267 | this->parentID_ = ship->getObjectID(); | 
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| 268 | if (!ship->hasShipPart(this)) | 
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| 269 | ship->addShipPart(this); | 
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| 270 | } | 
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| 271 | }*/ | 
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| 272 |  | 
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| 273 | } | 
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