| 
                Last change
                  on this file since 12109 was
                  10629,
                  checked in by fvultier, 10 years ago
           | 
        
        
          | 
               
Merged towerdefenseFabien branch back to trunk. The towerdefense Minigame is now a plugin. 
 
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              - 
                  Property svn:eol-style set to
                  
native
               
             
           | 
        
        | 
            File size:
            841 bytes
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| 1 | #ifndef _TDCoordinate_H__ | 
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| 2 | #define _TDCoordinate_H__ | 
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| 3 |  | 
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| 4 | #include "core/CoreIncludes.h" | 
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| 5 | #include "TDCoordinate.h" | 
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| 6 | //#include "towerdefense/TowerDefense.h" | 
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| 7 | #include "gametypes/Deathmatch.h" | 
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| 8 | #include "towerdefense/TowerDefensePrereqs.h" | 
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| 9 | #include "worldentities/pawns/SpaceShip.h" | 
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| 10 | namespace orxonox | 
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| 11 | { | 
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| 12 |  | 
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| 13 | //Class to save the Coordinates in a class instead of struct | 
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| 14 | //Convert 2d coordinates to 3d in order to set waypoints | 
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| 15 |     class _TowerDefenseExport TDCoordinate | 
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| 16 |     { | 
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| 17 |         public: | 
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| 18 |             TDCoordinate(); | 
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| 19 |             TDCoordinate(int x, int y); | 
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| 20 |             virtual ~TDCoordinate() {}; | 
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| 21 |             virtual void Set(int x, int y); | 
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| 22 |             virtual int GetX(); | 
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| 23 |             virtual int GetY(); | 
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| 24 |             virtual Vector3 get3dcoordinate(); | 
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| 25 |  | 
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| 26 |         private: | 
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| 27 |             int _x; | 
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| 28 |             int _y; | 
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| 29 |     }; | 
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| 30 |  | 
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| 31 | } | 
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| 32 |  | 
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| 33 | #endif /* _TDCoordinate_H__ */ | 
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