| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Fabian 'x3n' Landau | 
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| 24 | *   Co-authors: | 
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| 25 | *      ... | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | #include "NetworkFunctionManager.h" | 
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| 30 | #include "NetworkFunction.h" | 
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| 31 |  | 
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| 32 | namespace orxonox | 
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| 33 | { | 
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| 34 | NetworkFunctionManager* NetworkFunctionManager::singletonPtr_s = nullptr; | 
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| 35 |  | 
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| 36 | void NetworkFunctionManager::registerFunction(NetworkFunctionBase* function) | 
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| 37 | { | 
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| 38 | this->functions_.insert(function); | 
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| 39 | this->nameMap_[function->getName()] = function; | 
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| 40 | this->idMap_[function->getNetworkID()] = function; | 
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| 41 | this->functorMap_[function->getPointer()] = function; | 
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| 42 | } | 
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| 43 |  | 
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| 44 | void NetworkFunctionManager::unregisterFunction(NetworkFunctionBase* function) | 
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| 45 | { | 
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| 46 | this->functions_.erase(function); | 
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| 47 | this->nameMap_.erase(function->getName()); | 
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| 48 | this->idMap_.erase(function->getNetworkID()); | 
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| 49 | this->functorMap_.erase(function->getPointer()); | 
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| 50 | } | 
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| 51 |  | 
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| 52 | NetworkFunctionBase* NetworkFunctionManager::getFunctionByName(const std::string& name) | 
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| 53 | { | 
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| 54 | std::map<std::string, NetworkFunctionBase*>::iterator it = nameMap_.find(name); | 
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| 55 | assert(it != nameMap_.end()); | 
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| 56 | return it->second; | 
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| 57 | } | 
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| 58 |  | 
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| 59 | NetworkFunctionBase* NetworkFunctionManager::getFunctionByFunctionPointer(const NetworkFunctionPointer& p) | 
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| 60 | { | 
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| 61 | std::map<NetworkFunctionPointer, NetworkFunctionBase*>::iterator it = functorMap_.find(p); | 
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| 62 | assert(it != functorMap_.end()); | 
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| 63 | return it->second; | 
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| 64 | } | 
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| 65 |  | 
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| 66 | NetworkFunctionBase* NetworkFunctionManager::getFunctionByNetworkId(uint32_t id) | 
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| 67 | { | 
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| 68 | std::map<uint32_t, NetworkFunctionBase*>::iterator it = idMap_.find(id); | 
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| 69 | assert(it != idMap_.end()); | 
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| 70 | if(it != idMap_.end()) | 
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| 71 | return it->second; | 
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| 72 | else | 
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| 73 | return nullptr; | 
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| 74 | } | 
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| 75 |  | 
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| 76 | /** | 
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| 77 | @brief Cleans the NetworkID map (needed on clients for correct initialization) | 
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| 78 | */ | 
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| 79 | void NetworkFunctionManager::clearNetworkIDs() | 
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| 80 | { | 
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| 81 | this->idMap_.clear(); | 
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| 82 | } | 
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| 83 | } | 
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