| [1666] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  *                    > www.orxonox.net < | 
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 | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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 | 23 |  *      Oliver Scheuss <scheusso [at] ee.ethz.ch>, (C) 2008 | 
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 | 24 |  *   Co-authors: | 
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 | 25 |  *      ... | 
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 | 26 |  * | 
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 | 27 |  */ | 
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 | 28 |  | 
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| [3214] | 29 | #ifndef _NETWORK_Host_H__ | 
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 | 30 | #define _NETWORK_Host_H__ | 
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| [1666] | 31 |  | 
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| [1705] | 32 | #include "NetworkPrereqs.h" | 
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| [7801] | 33 | #include "GamestateManager.h" | 
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| [5961] | 34 | #include "core/CorePrereqs.h" | 
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| [1666] | 35 |  | 
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| [7163] | 36 | #include <vector> | 
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 | 37 |  | 
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| [2171] | 38 | namespace orxonox { | 
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| [1666] | 39 |  | 
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| [3196] | 40 |   const unsigned int CLIENTID_SERVER = 0; | 
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| [7163] | 41 |   const unsigned int NETWORK_FREQUENCY = 25; | 
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| [12027] | 42 |   const float NETWORK_PERIOD = 1.0f / NETWORK_FREQUENCY; | 
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| [3084] | 43 |  | 
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| [1666] | 44 | /** | 
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| [1907] | 45 | *       @brief Base class of Server and Client | 
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 | 46 | *       This is the Base class of the Server and Client classes | 
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 | 47 | *       - Makes server and client a singleton | 
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 | 48 | *       - defines static functions available on both server and client | 
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 | 49 | *       - is the interface to be used when communicating with the network | 
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| [6073] | 50 | *       @author Oliver Scheuss | 
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| [1666] | 51 | */ | 
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| [7801] | 52 | class _NetworkExport Host: public GamestateManager | 
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 | 53 | { | 
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| [8858] | 54 |   friend class packet::Chat; | 
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 | 55 |  | 
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| [1666] | 56 |   private: | 
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| [12027] | 57 |     virtual void queuePacket(ENetPacket *packet, int clientID, uint8_t channelID) = 0; | 
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| [1907] | 58 |     virtual bool isServer_()=0; | 
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| [1740] | 59 |  | 
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| [1666] | 60 |   protected: | 
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 | 61 |     Host(); | 
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| [1740] | 62 |     virtual ~Host(); | 
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| [7163] | 63 |     void setActive( bool bActive ){ bIsActive_ = bActive; } | 
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| [1740] | 64 |  | 
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| [12027] | 65 |     virtual void doSendChat(const std::string& message, unsigned int sourceID, unsigned int targetID) = 0; | 
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 | 66 |     virtual void doReceiveChat(const std::string& message, unsigned int sourceID, unsigned int targetID) = 0; | 
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| [8858] | 67 |  | 
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| [1666] | 68 |   public: | 
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| [8403] | 69 |     static Host* getActiveInstance(); | 
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| [7163] | 70 |     static bool running(){ return instances_s.size(); } | 
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| [7801] | 71 |     static void addPacket(ENetPacket* packet, int clientID = NETWORK_PEER_ID_SERVER, uint8_t channelID = 0); | 
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| [7163] | 72 |     static unsigned int getPlayerID(){ return clientID_s; } | 
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 | 73 |     static void setClientID(unsigned int id){ clientID_s = id; } | 
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 | 74 |     static bool isServer(); | 
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| [8858] | 75 |     static void sendChat(const std::string& message, unsigned int sourceID, unsigned int targetID); | 
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| [12027] | 76 |     virtual void printRTT() = 0; | 
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| [7163] | 77 |     bool isActive(){ return bIsActive_; } | 
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| [12027] | 78 |      | 
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| [1711] | 79 |   private: | 
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| [7163] | 80 |     static uint32_t clientID_s; | 
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 | 81 |     static std::vector<Host*> instances_s; | 
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 | 82 |     bool bIsActive_; | 
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| [1666] | 83 | }; | 
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 | 84 |  | 
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 | 85 | } | 
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 | 86 |  | 
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| [3214] | 87 | #endif /* _NETWORK_Host_H__ */ | 
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