| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Oliver Scheuss | 
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| 24 | *   Co-authors: | 
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| 25 | *      ... | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | // | 
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| 30 | // C++ Interface: Connection | 
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| 31 | // | 
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| 32 | // Description: | 
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| 33 | // | 
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| 34 | // | 
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| 35 | // Author:  Oliver Scheuss, (C) 2007 | 
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| 36 | // | 
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| 37 | // Copyright: See COPYING file that comes with this distribution | 
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| 38 | // | 
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| 39 | // | 
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| 40 | #ifndef _Connection_H__ | 
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| 41 | #define _Connection_H__ | 
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| 42 |  | 
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| 43 | #include "NetworkPrereqs.h" | 
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| 44 |  | 
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| 45 | #include <deque> | 
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| 46 | #include <map> | 
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| 47 | #include <enet/enet.h> | 
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| 48 |  | 
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| 49 | namespace boost | 
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| 50 | { | 
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| 51 | class thread; | 
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| 52 | class mutex; | 
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| 53 | } | 
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| 54 |  | 
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| 55 | namespace orxonox | 
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| 56 | { | 
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| 57 | const unsigned int NETWORK_PORT                   = 55556; | 
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| 58 | const unsigned int NETWORK_MAX_CONNECTIONS        = 50; | 
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| 59 | const unsigned int NETWORK_WAIT_TIMEOUT           = 1; | 
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| 60 | const unsigned int NETWORK_MAX_QUEUE_PROCESS_TIME = 5; | 
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| 61 |  | 
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| 62 | enum class IncomingEventType | 
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| 63 | { | 
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| 64 | receivePacket   = 1,  // incoming packet | 
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| 65 | peerConnect     = 2,  // incoming connect request | 
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| 66 | peerDisconnect  = 3   // incoming disconnect request | 
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| 67 | }; | 
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| 68 |  | 
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| 69 | enum class OutgoingEventType | 
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| 70 | { | 
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| 71 | sendPacket      = 1,  // outgoing packet | 
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| 72 | broadcastPacket = 2,  // outgoing broadcast packet | 
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| 73 | disconnectPeer  = 3,  // outgoing disconnect request | 
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| 74 | disconnectPeers = 4   // outgoing disconnect request | 
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| 75 | }; | 
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| 76 |  | 
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| 77 | struct _NetworkExport incomingEvent | 
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| 78 | { | 
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| 79 | uint32_t          peerID; | 
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| 80 | IncomingEventType type; | 
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| 81 | packet::Packet*   packet; | 
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| 82 | }; | 
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| 83 |  | 
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| 84 | struct _NetworkExport outgoingEvent | 
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| 85 | { | 
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| 86 | uint32_t          peerID; | 
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| 87 | OutgoingEventType type; | 
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| 88 | ENetPacket*       packet; | 
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| 89 | ENetChannelID     channelID; | 
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| 90 | }; | 
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| 91 |  | 
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| 92 | class _NetworkExport Connection | 
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| 93 | { | 
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| 94 | public: | 
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| 95 | virtual ~Connection(); | 
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| 96 |  | 
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| 97 | protected: | 
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| 98 | Connection(uint32_t firstPeerID = NETWORK_PEER_ID_SERVER + 1); | 
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| 99 |  | 
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| 100 | void startCommunicationThread(); | 
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| 101 | void stopCommunicationThread(); | 
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| 102 |  | 
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| 103 | void addPacket(ENetPacket *packet, uint32_t peerID, uint8_t channelID); | 
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| 104 | void broadcastPacket(ENetPacket* packet, uint8_t channelID); | 
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| 105 | void disconnectPeer(uint32_t peerID); | 
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| 106 | void disconnectPeers(); | 
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| 107 |  | 
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| 108 | void enableCompression(); | 
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| 109 |  | 
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| 110 | void processQueue(); | 
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| 111 | void waitOutgoingQueue();     // wait for the outgoing queue to become empty (everything processed by communication thread) | 
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| 112 | virtual void addPeer(uint32_t peerID) = 0; | 
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| 113 | virtual void removePeer(uint32_t peerID) = 0; | 
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| 114 | virtual void processPacket( packet::Packet* packet) = 0; | 
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| 115 |  | 
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| 116 | incomingEvent preprocessConnectEvent(ENetEvent& event); | 
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| 117 | incomingEvent preprocessDisconnectEvent(ENetEvent& event); | 
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| 118 | incomingEvent preprocessReceiveEvent(ENetEvent& event); | 
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| 119 |  | 
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| 120 | void processIncomingEvent(ENetEvent& event); | 
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| 121 | void processOutgoingEvent(outgoingEvent& event); | 
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| 122 |  | 
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| 123 | void disconnectPeersInternal(); | 
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| 124 |  | 
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| 125 | ENetHost*                     host_; | 
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| 126 |  | 
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| 127 | private: | 
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| 128 | void communicationThread(); | 
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| 129 |  | 
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| 130 | boost::thread*                communicationThread_; | 
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| 131 | bool                          bCommunicationThreadRunning_; | 
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| 132 | ENetAddress*                  bindAddress_; | 
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| 133 |  | 
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| 134 | // Queue for incoming events | 
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| 135 | std::deque<incomingEvent>     incomingEvents_; | 
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| 136 |  | 
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| 137 | // Queue for outgoing events | 
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| 138 | std::deque<outgoingEvent>     outgoingEvents_; | 
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| 139 |  | 
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| 140 | boost::mutex*                 incomingEventsMutex_; | 
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| 141 | boost::mutex*                 outgoingEventsMutex_; | 
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| 142 | boost::mutex*                 overallMutex_; | 
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| 143 | std::map<uint32_t, ENetPeer*> peerMap_; | 
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| 144 | std::map<ENetPeer*, uint32_t> peerIDMap_; | 
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| 145 | uint32_t                      nextPeerID_; | 
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| 146 |  | 
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| 147 | }; | 
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| 148 |  | 
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| 149 | } | 
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| 150 |  | 
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| 151 | #endif /* _Connection_H__ */ | 
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