| 1 | -- SingleplayerMenu.lua | 
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| 2 |  | 
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| 3 | local P = createMenuSheet("SingleplayerMenu") | 
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| 4 | P.loadAlong = {"ShipSelectionMenu","CampaignMenu"} | 
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| 5 | P.levelList = {} | 
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| 6 | P.activeTabIndexes = {} | 
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| 7 | P.scrollbarWidth = 13 | 
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| 8 | selectedlevel = {} -- level for ship selection | 
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| 9 |  | 
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| 10 | function P.onLoad() | 
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| 11 | P.createLevelList() | 
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| 12 |  | 
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| 13 | -- create tabs with desired tab as argument (nil for all) | 
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| 14 | P.createFilterTab("Gametypes", "gametype") | 
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| 15 | P.createFilterTab("Missions", "mission") | 
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| 16 | P.createFilterTab("Minigames", "minigame") | 
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| 17 | P.createFilterTab("Showcases", "showcase") | 
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| 18 | P.createFilterTab("Presentations", "presentation") | 
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| 19 | P.createFilterTab("Tests", "test") | 
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| 20 | P.createFilterTab("Show All", nil) | 
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| 21 |  | 
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| 22 | -- update description and screenshot boxes | 
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| 23 | P.SingleplayerSelectionChanged() | 
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| 24 |  | 
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| 25 | --buttons are arranged in a 2x3 matrix | 
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| 26 | P:setButton(1, 1, { | 
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| 27 | ["button"] = P.window:getChild("SingleplayerStartButton"), | 
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| 28 | ["callback"]  = P.SingleplayerStartButton_clicked | 
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| 29 | }) | 
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| 30 |  | 
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| 31 | P:setButton(1, 2, { | 
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| 32 | ["button"] = P.window:getChild("SingleplayerConfigButton"), | 
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| 33 | ["callback"]  = P.SingleplayerConfigButton_clicked | 
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| 34 | }) | 
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| 35 |  | 
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| 36 | P:setButton(1, 3, { | 
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| 37 | ["button"] = P.window:getChild("SingleplayerBackButton"), | 
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| 38 | ["callback"]  = P.SingleplayerBackButton_clicked | 
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| 39 | }) | 
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| 40 |  | 
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| 41 | P:setButton(2, 2,{ | 
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| 42 | ["button"] = P.window:getChild("CampaignButton"), | 
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| 43 | ["callback"] = P.CampaignButton_clicked | 
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| 44 | }) | 
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| 45 | end | 
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| 46 |  | 
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| 47 | function P.createLevelList() | 
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| 48 | P.levelList = {} | 
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| 49 | local size = orxonox.LevelManager:getInstance():getNumberOfLevels() | 
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| 50 | local index = 0 | 
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| 51 | local level = nil | 
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| 52 | while index < size do | 
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| 53 | level = orxonox.LevelManager:getInstance():getAvailableLevelListItem(index) | 
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| 54 | if (level ~= nil and level:getXMLFilename() ~= "_temp.oxw") then | 
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| 55 | local levelXMLFilename = level:getXMLFilename() | 
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| 56 | -- create an imageset for each screenshot | 
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| 57 | local imageName = level:getScreenshot() | 
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| 58 | if imageName ~= "" then | 
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| 59 | CEGUI.ImageManager:getSingleton():addFromImageFile(levelXMLFilename..imageName, imageName) | 
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| 60 | else | 
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| 61 | CEGUI.ImageManager:getSingleton():addFromImageFile(levelXMLFilename..imageName, "noscreenshot.png") | 
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| 62 | end | 
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| 63 | table.insert(P.levelList, level) | 
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| 64 | end | 
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| 65 | index = index + 1 | 
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| 66 | end | 
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| 67 | end | 
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| 68 |  | 
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| 69 | function P.createFilterTab(name, tag) | 
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| 70 | -- create unique tab window name | 
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| 71 | local tabName = "SingleplayerLevelTab" | 
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| 72 | if tag ~= nil then | 
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| 73 | tabName = tabName..tag | 
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| 74 | end | 
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| 75 | -- create new tab window with desired name | 
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| 76 | local listbox = CEGUI.toListbox(winMgr:createWindow("MenuWidgets/Listbox", tabName)) | 
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| 77 | listbox:setText(name) | 
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| 78 | listbox:setProperty("MaxSize", "{{1,0},{1,0}}") | 
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| 79 | listbox:setProperty("Area", "{{0.05,0},{0.1,0},{0.5,0},{0.675,0}}") | 
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| 80 | -- fill listbox with items | 
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| 81 | listbox:resetList() | 
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| 82 | orxonox.GUIManager:setItemTooltipsEnabledHelper(listbox, true) | 
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| 83 | local preselect = orxonox.LevelManager:getInstance():getDefaultLevel() | 
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| 84 | local tabIndexes = {} | 
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| 85 | for k,v in pairs(P.levelList) do | 
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| 86 | -- only add level if it has desired tag | 
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| 87 | if tag == nil or v:hasTag(tag) then | 
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| 88 | local item = CEGUI.createListboxTextItem(v:getName()) | 
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| 89 | item:setSelectionBrushImage(menuImageSet .. "/MultiListSelectionBrush") | 
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| 90 | listbox:addItem(item) | 
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| 91 | table.insert(tabIndexes, k) | 
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| 92 | if v:getXMLFilename() == preselect then | 
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| 93 | listbox:setItemSelectState(item, true) | 
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| 94 | end | 
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| 95 | orxonox.GUIManager:setTooltipTextHelper(item, v:getDescription()) | 
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| 96 | end | 
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| 97 | end | 
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| 98 | table.insert(P.activeTabIndexes, tabIndexes) | 
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| 99 | -- listen to selection changes | 
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| 100 | orxonox.GUIManager:subscribeEventHelper(listbox, "SelectionChanged", P.name..".SingleplayerSelectionChanged") | 
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| 101 | local tabControl = P.window:getChild("SingleplayerWindow/SingleplayerTabControl") | 
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| 102 | orxonox.GUIManager:subscribeEventHelper(tabControl, "SelectionChanged", P.name..".SingleplayerSelectionChanged") | 
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| 103 | if listbox:getItemCount() > 0 then | 
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| 104 | tabControl:addChild(listbox) | 
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| 105 | end | 
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| 106 | end | 
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| 107 |  | 
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| 108 | function P.SingleplayerGetSelectedLevel() | 
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| 109 | -- choose the active listbox | 
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| 110 | local tabControl = CEGUI.toTabControl(P.window:getChild("SingleplayerWindow/SingleplayerTabControl")) | 
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| 111 | local listbox = CEGUI.toListbox(tabControl:getTabContentsAtIndex(tabControl:getSelectedTabIndex())) | 
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| 112 | local choice = listbox:getFirstSelectedItem() | 
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| 113 | if choice ~= nil then | 
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| 114 | -- get the right tab and the right index | 
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| 115 | local tabIndexes = P.activeTabIndexes[tabControl:getSelectedTabIndex()+1] | 
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| 116 | local index = tabIndexes[listbox:getItemIndex(choice)+1] | 
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| 117 | return P.levelList[index] | 
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| 118 | else | 
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| 119 | return nil | 
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| 120 | end | 
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| 121 | end | 
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| 122 |  | 
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| 123 | function P.SingleplayerSelectionChanged(e) | 
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| 124 | local levelImage = P.window:getChild("SingleplayerWindow/SingleplayerLevelImage") | 
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| 125 | local levelDescription = P.window:getChild("SingleplayerWindow/SingleplayerLevelDescription") | 
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| 126 | local configButton = P.window:getChild("SingleplayerConfigButton") | 
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| 127 | local level = P.SingleplayerGetSelectedLevel() | 
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| 128 | if level ~= nil then | 
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| 129 | local levelXMLFilename = level:getXMLFilename() | 
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| 130 | local imageName = level:getScreenshot() | 
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| 131 | -- set the screenshot and the description for the selected level | 
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| 132 | levelImage:setProperty("Image", levelXMLFilename..imageName) | 
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| 133 | levelDescription:setText(level:getDescription()) | 
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| 134 | -- only enable config button for "gametype" levels | 
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| 135 | if level:hasTag("gametype") then | 
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| 136 | configButton:setProperty("Disabled", "False") | 
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| 137 | else | 
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| 138 | configButton:setProperty("Disabled", "True") | 
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| 139 | end | 
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| 140 | else | 
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| 141 | -- also take care of "no level selected" | 
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| 142 | levelImage:setProperty("Image", "") | 
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| 143 | levelDescription:setText("") | 
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| 144 | configButton:setProperty("Disabled", "True") | 
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| 145 | end | 
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| 146 | end | 
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| 147 |  | 
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| 148 | function P.SingleplayerStartButton_clicked(e) | 
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| 149 | selectedlevel = P.SingleplayerGetSelectedLevel() | 
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| 150 | if selectedlevel ~= nil then | 
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| 151 | if selectedlevel:hasTag("shipselection") then | 
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| 152 | local shipSelectionMenu = showMenuSheet("ShipSelectionMenu", true) | 
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| 153 | shipSelectionMenu:update() | 
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| 154 | else | 
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| 155 | orxonox.execute("startGame " .. selectedlevel:getXMLFilename()) | 
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| 156 | hideAllMenuSheets() | 
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| 157 | end | 
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| 158 | end | 
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| 159 | end | 
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| 160 |  | 
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| 161 | function P.SingleplayerConfigButton_clicked(e) | 
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| 162 | local level = P.SingleplayerGetSelectedLevel() | 
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| 163 | if level ~= nil then | 
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| 164 | local configMenu = showMenuSheet("SingleplayerConfigMenu") | 
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| 165 | configMenu:loadConfig(level) | 
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| 166 | end | 
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| 167 | end | 
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| 168 |  | 
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| 169 | function P.SingleplayerBackButton_clicked(e) | 
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| 170 | hideMenuSheet(P.name) | 
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| 171 | end | 
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| 172 |  | 
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| 173 | function P.CampaignButton_clicked(e) | 
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| 174 | -- showMenuSheet("CampaignMenu", true) | 
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| 175 | hideAllMenuSheets() | 
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| 176 | orxonox.execute("startGame StoryModeMap.oxw") | 
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| 177 | end | 
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| 178 |  | 
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| 179 | return P | 
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