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source: code/branches/merge/src/orxonox/GraphicsEngine.cc @ 1263

Last change on this file since 1263 was 1263, checked in by rgrieder, 16 years ago
  • merged ogre branch into merge branch
File size: 11.3 KB
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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Benjamin Knecht <beni_at_orxonox.net>, (C) 2007
24 *   Co-authors:
25 *      Reto Grieder
26 *
27 */
28
29 /**
30    @file orxonox.cc
31    @brief Orxonox class
32  */
33
34#include "OrxonoxStableHeaders.h"
35#include "GraphicsEngine.h"
36
37#include <OgreRoot.h>
38#include <OgreException.h>
39#include <OgreConfigFile.h>
40#include <OgreLogManager.h>
41#include <OgreTextureManager.h>
42#include "core/InputManager.h"
43#include "core/CoreIncludes.h"
44#include "core/ConfigValueIncludes.h"
45#include "core/Debug.h"
46#include "core/CommandExecutor.h"
47
48
49namespace orxonox {
50
51  /**
52    @brief Returns the singleton instance and creates it the first time.
53    @return The only instance of GraphicsEngine.
54  */
55  /*static*/ GraphicsEngine& GraphicsEngine::getSingleton()
56  {
57    static GraphicsEngine theOnlyInstance;
58    return theOnlyInstance;
59  }
60
61  /**
62    @brief Only use constructor to initialise variables and pointers!
63  */
64  GraphicsEngine::GraphicsEngine() :
65    root_(0),
66    scene_(0),
67    renderWindow_(0),
68    //configPath_(""),
69    dataPath_(""),
70    ogreLogfile_("")
71  {
72    RegisterObject(GraphicsEngine);
73
74    this->setConfigValues();
75    CCOUT(4) << "Constructed" << std::endl;
76  }
77
78  void GraphicsEngine::setConfigValues()
79  {
80    SetConfigValue(dataPath_, "../../Media/").description("relative path to media data");
81    SetConfigValue(ogreLogfile_, "ogre.log").description("Logfile for messages from Ogre. Use \"\" to suppress log file creation.");
82    SetConfigValue(ogreLogLevelTrivial_ , 5).description("Corresponding orxonox debug level for ogre Trivial");
83    SetConfigValue(ogreLogLevelNormal_  , 4).description("Corresponding orxonox debug level for ogre Normal");
84    SetConfigValue(ogreLogLevelCritical_, 2).description("Corresponding orxonox debug level for ogre Critical");
85  }
86
87  /**
88    @brief Called after main() --> call destroyObjects()!
89  */
90  GraphicsEngine::~GraphicsEngine()
91  {
92    this->destroy();
93  }
94
95  /**
96    @brief Destroys all the internal objects. Call this method when you
97           normally would call the destructor.
98  */
99  void GraphicsEngine::destroy()
100  {
101    COUT(4) << "Destroying objects..." << std::endl;
102    Ogre::WindowEventUtilities::removeWindowEventListener(this->renderWindow_, this);
103    if (this->root_)
104      delete this->root_;
105    this->root_ = 0;
106    this->scene_ = 0;
107    this->renderWindow_ = 0;
108    // delete the ogre log and the logManager (since we have created it).
109    if (Ogre::LogManager::getSingletonPtr() != 0)
110    {
111      Ogre::LogManager::getSingleton().getDefaultLog()->removeListener(this);
112      Ogre::LogManager::getSingleton().destroyLog(Ogre::LogManager::getSingleton().getDefaultLog());
113      delete Ogre::LogManager::getSingletonPtr();
114    }
115    COUT(4) << "Destroying objects done" << std::endl;
116  }
117
118  /**
119    @brief Creates the Ogre Root object and sets up the ogre log.
120  */
121  bool GraphicsEngine::setup(std::string& dataPath)
122  {
123    CCOUT(3) << "Setting up..." << std::endl;
124    // temporary overwrite of dataPath, change ini file for permanent change
125    if (dataPath != "")
126      dataPath_ = dataPath;
127    if (dataPath_ == "")
128      return false;
129    if (dataPath_[dataPath_.size() - 1] != '/')
130      dataPath_ += "/";
131
132    //TODO: Check if file exists (maybe not here)
133#if ORXONOX_COMPILER == ORXONOX_COMPILER_MSVC && defined(_DEBUG)
134    std::string plugin_filename = "plugins_d.cfg";
135#else
136    std::string plugin_filename = "plugins.cfg";
137#endif
138
139    // create a logManager
140    Ogre::LogManager *logger;
141    if (Ogre::LogManager::getSingletonPtr() == 0)
142      logger = new Ogre::LogManager();
143    else
144      logger = Ogre::LogManager::getSingletonPtr();
145    CCOUT(4) << "Ogre LogManager created/assigned" << std::endl;
146
147    // create our own log that we can listen to
148    Ogre::Log *myLog;
149    if (this->ogreLogfile_ == "")
150      myLog = logger->createLog("ogre.log", true, false, true);
151    else
152      myLog = logger->createLog(this->ogreLogfile_, true, false, false);
153    COUT(4) << "*** GraphicsEngine: Ogre Log created" << std::endl;
154
155    myLog->setLogDetail(Ogre::LL_BOREME);
156    myLog->addListener(this);
157
158    // Root will detect that we've already created a Log
159    CCOUT(4) << "Creating Ogre Root..." << std::endl;
160    root_ = new Ogre::Root(plugin_filename);
161    CCOUT(4) << "Creating Ogre Root done" << std::endl;
162
163    // specify where Ogre has to look for resources. This call doesn't parse anything yet!
164    declareRessourceLocations();
165
166    CCOUT(3) << "Set up done." << std::endl;
167    return true;
168  }
169
170  void GraphicsEngine::declareRessourceLocations()
171  {
172    CCOUT(4) << "Declaring Resources" << std::endl;
173    //TODO: Specify layout of data file and maybe use xml-loader
174    //TODO: Work with ressource groups (should be generated by a special loader)
175    // Load resource paths from data file using configfile ressource type
176    Ogre::ConfigFile cf;
177    cf.load(dataPath_ + "resources.cfg");
178
179    // Go through all sections & settings in the file
180    Ogre::ConfigFile::SectionIterator seci = cf.getSectionIterator();
181
182    std::string secName, typeName, archName;
183    while (seci.hasMoreElements())
184    {
185      secName = seci.peekNextKey();
186      Ogre::ConfigFile::SettingsMultiMap *settings = seci.getNext();
187      Ogre::ConfigFile::SettingsMultiMap::iterator i;
188      for (i = settings->begin(); i != settings->end(); ++i)
189      {
190        typeName = i->first; // for instance "FileSystem" or "Zip"
191        archName = i->second; // name (and location) of archive
192
193        Ogre::ResourceGroupManager::getSingleton().addResourceLocation(
194                                           std::string(dataPath_ + archName),
195                                           typeName, secName);
196      }
197    }
198  }
199
200  bool GraphicsEngine::loadRenderer()
201  {
202    CCOUT(4) << "Configuring Renderer" << std::endl;
203    if (!root_->restoreConfig() && !root_->showConfigDialog())
204      return false;
205
206    CCOUT(4) << "Creating render window" << std::endl;
207    this->renderWindow_ = root_->initialise(true, "OrxonoxV2");
208    if (!root_->isInitialised())
209    {
210      CCOUT(2) << "Error: Creating Ogre root object failed" << std::endl;
211      return false;
212    }
213    Ogre::WindowEventUtilities::addWindowEventListener(this->renderWindow_, this);
214    Ogre::TextureManager::getSingleton().setDefaultNumMipmaps(5);
215    return true;
216  }
217
218  bool GraphicsEngine::initialiseResources()
219  {
220    CCOUT(4) << "Initialising resources" << std::endl;
221    //TODO: Do NOT load all the groups, why are we doing that? And do we really do that? initialise != load...
222    try
223    {
224      Ogre::ResourceGroupManager::getSingleton().initialiseAllResourceGroups();
225      /*Ogre::StringVector str = Ogre::ResourceGroupManager::getSingleton().getResourceGroups();
226      for (unsigned int i = 0; i < str.size(); i++)
227      {
228        Ogre::ResourceGroupManager::getSingleton().loadResourceGroup(str[i]);
229      }*/
230    }
231    catch (Ogre::Exception e)
232    {
233      CCOUT(2) << "Error: There was an Error when initialising the resources." << std::endl;
234      CCOUT(2) << "ErrorMessage: " << e.getFullDescription() << std::endl;
235      return false;
236    }
237    return true;
238  }
239
240  /**
241   * @brief Creates the SceneManager
242   */
243  bool GraphicsEngine::createNewScene()
244  {
245    CCOUT(4) << "Creating new SceneManager" << std::endl;
246    if (scene_)
247    {
248      CCOUT(2) << "SceneManager already exists! Skipping." << std::endl;
249      return false;
250    }
251    scene_ = root_->createSceneManager(Ogre::ST_GENERIC, "Default SceneManager");
252    CCOUT(3) << "Created SceneManager: " << scene_ << std::endl;
253    return true;
254  }
255
256  /**
257    Returns the window handle of the render window.
258    At least the InputHandler uses this to create the OIS::InputManager
259    @return The window handle of the render window
260  */
261  size_t GraphicsEngine::getWindowHandle()
262  {
263    if (this->renderWindow_)
264    {
265      size_t windowHnd = 0;
266      this->renderWindow_->getCustomAttribute("WINDOW", &windowHnd);
267      return windowHnd;
268    }
269    else
270      return 0;
271  }
272
273  /**
274    Get the width of the current render window
275    @return The width of the current render window
276  */
277  int GraphicsEngine::getWindowWidth() const
278  {
279    if (this->renderWindow_)
280      return this->renderWindow_->getWidth();
281    else
282      return 0;
283  }
284
285  /**
286    Get the height of the current render window
287    @return The height of the current render window
288  */
289  int GraphicsEngine::getWindowHeight() const
290  {
291    if (this->renderWindow_)
292      return this->renderWindow_->getHeight();
293    else
294      return 0;
295  }
296
297  /**
298    @brief Method called by the LogListener interface from Ogre.
299    We use it to capture Ogre log messages and handle it ourselves.
300    @param message The message to be logged
301    @param lml The message level the log is using
302    @param maskDebug If we are printing to the console or not
303    @param logName the name of this log (so you can have several listeners
304                   for different logs, and identify them)
305  */
306  void GraphicsEngine::messageLogged(const std::string& message,
307    Ogre::LogMessageLevel lml, bool maskDebug, const std::string &logName)
308  {
309    int orxonoxLevel;
310    switch (lml)
311    {
312      case Ogre::LML_TRIVIAL:
313        orxonoxLevel = this->ogreLogLevelTrivial_;
314        break;
315      case Ogre::LML_NORMAL:
316        orxonoxLevel = this->ogreLogLevelNormal_;
317        break;
318      case Ogre::LML_CRITICAL:
319        orxonoxLevel = this->ogreLogLevelCritical_;
320        break;
321      default:
322        orxonoxLevel = 0;
323    }
324    OutputHandler::getOutStream().setOutputLevel(orxonoxLevel)
325        << "Ogre: " << message << std::endl;
326  }
327
328  /**
329  * Window has resized.
330  * @param rw The render window it occured in
331  */
332  void GraphicsEngine::windowMoved(Ogre::RenderWindow *rw)
333  {
334    // note: this doesn't change the window extents
335  }
336
337  /**
338  * Window has resized.
339  * @param rw The render window it occured in
340  * @note GraphicsEngine has a render window stored itself. This is the same
341  *       as rw. But we have to be careful when using multiple render windows!
342  */
343  void GraphicsEngine::windowResized(Ogre::RenderWindow *rw)
344  {
345    // change the mouse clipping size for absolute mouse movements
346    int w = rw->getWidth();
347    int h = rw->getHeight();
348    InputManager::setWindowExtents(w, h);
349  }
350
351  /**
352  * Window has resized.
353  * @param rw The render window it occured in
354  */
355  void GraphicsEngine::windowFocusChanged(Ogre::RenderWindow *rw)
356  {
357    // note: this doesn't change the window extents
358  }
359
360  /**
361  * Window has resized.
362  * @param rw The render window it occured in
363  */
364  void GraphicsEngine::windowClosed(Ogre::RenderWindow *rw)
365  {
366    // using CommandExecutor in order to avoid depending on Orxonox class.
367    CommandExecutor::execute("exit", false);
368  }
369}
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