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source: code/branches/merge/src/network/PacketBuffer.h @ 1264

Last change on this file since 1264 was 1264, checked in by scheusso, 16 years ago

merge network3 and camera branch into merge branch

File size: 1.8 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Oliver Scheuss, (C) 2007
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29//
30// C++ Interface: PacketBuffer
31//
32// Description:
33//
34//
35// Author:  Oliver Scheuss, (C) 2007
36//
37// Copyright: See COPYING file that comes with this distribution
38//
39//
40
41#ifndef _PacketBuffer_H__
42#define _PacketBuffer_H__
43
44#include "NetworkPrereqs.h"
45
46#include <enet/enet.h>
47
48namespace network
49{
50  struct PacketEnvelope{
51    int length;
52    int data;
53  };
54
55  struct QueueItem{
56    ENetPacket *packet;
57    ENetAddress address;
58    QueueItem *next;
59  };
60
61  class PacketBuffer{
62  public:
63    PacketBuffer();
64    bool isEmpty();
65    bool isClosed();
66    void setClosed(bool value);
67    void print();
68    // pops a packet from the queue
69    ENetPacket *pop();
70    ENetPacket *pop(ENetAddress &address);
71    // pushs a packet to the queue
72    bool push(ENetEvent *ev);
73
74  private:
75    QueueItem *first;
76    QueueItem *last;
77    bool closed;
78
79  };
80
81} //namespace
82#endif /* _PacketBuffer_H__ */
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