| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Reto Grieder | 
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| 24 | *   Co-authors: | 
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| 25 | *      ... | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | /** | 
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| 30 | @file | 
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| 31 | @brief Implementation of the InputManager that captures all the input from OIS | 
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| 32 | and redirects it to handlers. | 
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| 33 | */ | 
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| 34 |  | 
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| 35 | #include "InputManager.h" | 
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| 36 | #include "CoreIncludes.h" | 
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| 37 | #include "Debug.h" | 
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| 38 | #include "InputBuffer.h" | 
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| 39 | #include "InputHandler.h" | 
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| 40 |  | 
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| 41 | namespace orxonox | 
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| 42 | { | 
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| 43 | // ############################### | 
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| 44 | // ###    Internal Methods     ### | 
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| 45 | // ############################### | 
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| 46 | // ############################### | 
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| 47 |  | 
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| 48 | /** | 
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| 49 | @brief Constructor only sets member fields to initial zero values | 
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| 50 | and registers the class in the class hierarchy. | 
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| 51 | */ | 
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| 52 | InputManager::InputManager() : | 
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| 53 | inputSystem_(0), keyboard_(0), mouse_(0), | 
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| 54 | joySticksSize_(0), | 
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| 55 | state_(IS_UNINIT), stateRequest_(IS_UNINIT), | 
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| 56 | keyboardModifiers_(0) | 
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| 57 | { | 
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| 58 | RegisterObject(InputManager); | 
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| 59 | } | 
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| 60 |  | 
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| 61 | /** | 
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| 62 | @brief The one instance of the InputManager is stored in this function. | 
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| 63 | @return A reference to the only instance of the InputManager | 
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| 64 | */ | 
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| 65 | InputManager& InputManager::_getSingleton() | 
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| 66 | { | 
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| 67 | static InputManager theOnlyInstance; | 
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| 68 | return theOnlyInstance; | 
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| 69 | } | 
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| 70 |  | 
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| 71 | /** | 
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| 72 | @brief Destructor only called at the end of the program, after main. | 
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| 73 | */ | 
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| 74 | InputManager::~InputManager() | 
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| 75 | { | 
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| 76 | _destroy(); | 
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| 77 | } | 
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| 78 |  | 
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| 79 | /** | 
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| 80 | @brief Creates the OIS::InputMananger, the keyboard, the mouse and | 
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| 81 | the joysticks and assigns the key bindings. | 
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| 82 | @param windowHnd The window handle of the render window | 
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| 83 | @param windowWidth The width of the render window | 
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| 84 | @param windowHeight The height of the render window | 
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| 85 | */ | 
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| 86 | bool InputManager::_initialise(const size_t windowHnd, int windowWidth, int windowHeight, | 
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| 87 | bool createKeyboard, bool createMouse, bool createJoySticks) | 
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| 88 | { | 
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| 89 | if (state_ == IS_UNINIT) | 
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| 90 | { | 
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| 91 | CCOUT(3) << "Initialising Input System..." << std::endl; | 
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| 92 | CCOUT(ORX_DEBUG) << "Initialising OIS components..." << std::endl; | 
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| 93 |  | 
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| 94 | OIS::ParamList paramList; | 
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| 95 | std::ostringstream windowHndStr; | 
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| 96 |  | 
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| 97 | // Fill parameter list | 
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| 98 | windowHndStr << (unsigned int)windowHnd; | 
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| 99 | paramList.insert(std::make_pair(std::string("WINDOW"), windowHndStr.str())); | 
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| 100 |  | 
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| 101 | //#if defined OIS_LINUX_PLATFORM | 
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| 102 | //      paramList.insert(std::make_pair(std::string("XAutoRepeatOn"), std::string("true"))); | 
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| 103 | //#endif | 
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| 104 |  | 
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| 105 | try | 
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| 106 | { | 
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| 107 | inputSystem_ = OIS::InputManager::createInputSystem(paramList); | 
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| 108 | CCOUT(ORX_DEBUG) << "Created OIS input system" << std::endl; | 
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| 109 | } | 
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| 110 | catch (OIS::Exception ex) | 
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| 111 | { | 
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| 112 | CCOUT(ORX_ERROR) << "Error: Failed creating an OIS input system." | 
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| 113 | << "OIS message: \"" << ex.eText << "\"" << std::endl; | 
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| 114 | inputSystem_ = 0; | 
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| 115 | return false; | 
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| 116 | } | 
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| 117 |  | 
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| 118 | if (createKeyboard) | 
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| 119 | _initialiseKeyboard(); | 
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| 120 |  | 
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| 121 | if (createMouse) | 
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| 122 | _initialiseMouse(); | 
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| 123 |  | 
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| 124 | if (createJoySticks) | 
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| 125 | _initialiseJoySticks(); | 
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| 126 |  | 
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| 127 | // Set mouse/joystick region | 
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| 128 | setWindowExtents(windowWidth, windowHeight); | 
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| 129 |  | 
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| 130 | state_ = IS_NONE; | 
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| 131 | CCOUT(ORX_DEBUG) << "Initialising OIS components done." << std::endl; | 
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| 132 | } | 
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| 133 | else | 
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| 134 | { | 
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| 135 | CCOUT(ORX_WARNING) << "Warning: OIS compoments already initialised, skipping" << std::endl; | 
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| 136 | } | 
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| 137 |  | 
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| 138 | // InputManager holds the input buffer --> create one and add it. | 
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| 139 | addKeyHandler(new InputBuffer(), "buffer"); | 
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| 140 |  | 
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| 141 | KeyBinder* binder = new KeyBinder(); | 
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| 142 | binder->loadBindings(); | 
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| 143 | addKeyHandler(binder, "keybinder"); | 
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| 144 | addMouseHandler(binder, "keybinder"); | 
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| 145 | addJoyStickHandler(binder, "keybinder"); | 
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| 146 |  | 
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| 147 | // Read all the key bindings and assign them | 
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| 148 | //if (!_loadBindings()) | 
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| 149 | //  return false; | 
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| 150 |  | 
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| 151 | CCOUT(ORX_DEBUG) << "Initialising complete." << std::endl; | 
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| 152 | return true; | 
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| 153 | } | 
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| 154 |  | 
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| 155 | /** | 
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| 156 | @brief Creates a keyboard and sets the event handler. | 
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| 157 | @return False if keyboard stays uninitialised, true otherwise. | 
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| 158 | */ | 
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| 159 | bool InputManager::_initialiseKeyboard() | 
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| 160 | { | 
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| 161 | if (keyboard_ != 0) | 
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| 162 | { | 
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| 163 | CCOUT(2) << "Warning: Keyboard already initialised, skipping." << std::endl; | 
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| 164 | return true; | 
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| 165 | } | 
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| 166 | try | 
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| 167 | { | 
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| 168 | if (inputSystem_->getNumberOfDevices(OIS::OISKeyboard) > 0) | 
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| 169 | { | 
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| 170 | keyboard_ = (OIS::Keyboard*)inputSystem_->createInputObject(OIS::OISKeyboard, true); | 
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| 171 | // register our listener in OIS. | 
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| 172 | keyboard_->setEventCallback(this); | 
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| 173 | // note: OIS will not detect keys that have already been down when the keyboard was created. | 
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| 174 | CCOUT(ORX_DEBUG) << "Created OIS keyboard" << std::endl; | 
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| 175 | return true; | 
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| 176 | } | 
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| 177 | else | 
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| 178 | { | 
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| 179 | CCOUT(ORX_WARNING) << "Warning: No keyboard found!" << std::endl; | 
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| 180 | return false; | 
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| 181 | } | 
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| 182 | } | 
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| 183 | catch (OIS::Exception ex) | 
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| 184 | { | 
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| 185 | // TODO: Test this output regarding formatting | 
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| 186 | CCOUT(ORX_WARNING) << "Warning: Failed to create an OIS keyboard\n" | 
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| 187 | << "OIS error message: \"" << ex.eText << "\"" << std::endl; | 
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| 188 | keyboard_ = 0; | 
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| 189 | return false; | 
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| 190 | } | 
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| 191 | } | 
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| 192 |  | 
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| 193 | /** | 
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| 194 | @brief Creates a mouse and sets the event handler. | 
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| 195 | @return False if mouse stays uninitialised, true otherwise. | 
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| 196 | */ | 
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| 197 | bool InputManager::_initialiseMouse() | 
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| 198 | { | 
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| 199 | if (mouse_ != 0) | 
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| 200 | { | 
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| 201 | CCOUT(2) << "Warning: Mouse already initialised, skipping." << std::endl; | 
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| 202 | return true; | 
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| 203 | } | 
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| 204 | try | 
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| 205 | { | 
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| 206 | if (inputSystem_->getNumberOfDevices(OIS::OISMouse) > 0) | 
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| 207 | { | 
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| 208 | mouse_ = static_cast<OIS::Mouse*>(inputSystem_->createInputObject(OIS::OISMouse, true)); | 
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| 209 | // register our listener in OIS. | 
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| 210 | mouse_->setEventCallback(this); | 
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| 211 | CCOUT(ORX_DEBUG) << "Created OIS keyboard" << std::endl; | 
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| 212 | return true; | 
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| 213 | } | 
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| 214 | else | 
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| 215 | { | 
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| 216 | CCOUT(ORX_WARNING) << "Warning: No mouse found!" << std::endl; | 
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| 217 | return false; | 
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| 218 | } | 
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| 219 | } | 
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| 220 | catch (OIS::Exception ex) | 
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| 221 | { | 
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| 222 | CCOUT(ORX_WARNING) << "Warning: Failed to create an OIS mouse\n" | 
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| 223 | << "OIS error message: \"" << ex.eText << "\"" << std::endl; | 
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| 224 | mouse_ = 0; | 
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| 225 | return false; | 
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| 226 | } | 
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| 227 | } | 
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| 228 |  | 
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| 229 | /** | 
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| 230 | @brief Creates all joy sticks and sets the event handler. | 
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| 231 | @return False joy stick stay uninitialised, true otherwise. | 
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| 232 | */ | 
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| 233 | bool InputManager::_initialiseJoySticks() | 
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| 234 | { | 
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| 235 | if (joySticksSize_ > 0) | 
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| 236 | { | 
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| 237 | CCOUT(2) << "Warning: Joy sticks already initialised, skipping." << std::endl; | 
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| 238 | return true; | 
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| 239 | } | 
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| 240 | bool success = false; | 
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| 241 | if (inputSystem_->getNumberOfDevices(OIS::OISJoyStick) > 0) | 
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| 242 | { | 
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| 243 | for (int i = 0; i < inputSystem_->getNumberOfDevices(OIS::OISJoyStick); i++) | 
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| 244 | { | 
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| 245 | try | 
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| 246 | { | 
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| 247 | OIS::JoyStick* stig = static_cast<OIS::JoyStick*>(inputSystem_->createInputObject(OIS::OISJoyStick, true)); | 
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| 248 | joySticks_.push_back(stig); | 
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| 249 | // register our listener in OIS. | 
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| 250 | stig->setEventCallback(this); | 
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| 251 | CCOUT(ORX_DEBUG) << "Created OIS joy stick with ID " << stig->getID() << std::endl; | 
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| 252 | success = true; | 
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| 253 | } | 
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| 254 | catch (OIS::Exception ex) | 
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| 255 | { | 
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| 256 | CCOUT(ORX_WARNING) << "Warning: Failed to create OIS joy number" << i << "\n" | 
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| 257 | << "OIS error message: \"" << ex.eText << "\"" << std::endl; | 
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| 258 | } | 
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| 259 | } | 
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| 260 | } | 
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| 261 | else | 
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| 262 | { | 
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| 263 | CCOUT(ORX_WARNING) << "Warning: Joy stick support requested, but no joy stick was found" << std::endl; | 
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| 264 | return false; | 
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| 265 | } | 
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| 266 | joySticksSize_ = joySticks_.size(); | 
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| 267 | activeJoyStickHandlers_.resize(joySticksSize_); | 
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| 268 | joyStickButtonsDown_.resize(joySticksSize_); | 
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| 269 | return success; | 
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| 270 | } | 
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| 271 |  | 
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| 272 | /** | 
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| 273 | @brief Destroys all the created input devices and sets the InputManager to construction state. | 
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| 274 | */ | 
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| 275 | void InputManager::_destroy() | 
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| 276 | { | 
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| 277 | if (state_ != IS_UNINIT) | 
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| 278 | { | 
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| 279 | CCOUT(ORX_DEBUG) << "Destroying ..." << std::endl; | 
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| 280 |  | 
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| 281 | if (keyHandlers_.find("buffer") != keyHandlers_.end()) | 
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| 282 | delete keyHandlers_["buffer"]; | 
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| 283 |  | 
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| 284 | if (keyHandlers_.find("keybinder") != keyHandlers_.end()) | 
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| 285 | delete keyHandlers_["keybinder"]; | 
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| 286 |  | 
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| 287 | keyHandlers_.clear(); | 
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| 288 | mouseHandlers_.clear(); | 
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| 289 | joyStickHandlers_.clear(); | 
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| 290 |  | 
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| 291 | _destroyKeyboard(); | 
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| 292 | _destroyMouse(); | 
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| 293 | _destroyJoySticks(); | 
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| 294 |  | 
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| 295 | // inputSystem_ can never be 0, or else the code is mistaken | 
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| 296 | OIS::InputManager::destroyInputSystem(inputSystem_); | 
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| 297 | inputSystem_ = 0; | 
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| 298 |  | 
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| 299 | state_ = IS_UNINIT; | 
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| 300 | CCOUT(ORX_DEBUG) << "Destroying done." << std::endl; | 
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| 301 | } | 
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| 302 | } | 
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| 303 |  | 
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| 304 | /** | 
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| 305 | @brief Destroys the keyboard and sets it to 0. | 
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| 306 | */ | 
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| 307 | void InputManager::_destroyKeyboard() | 
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| 308 | { | 
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| 309 | if (keyboard_) | 
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| 310 | // inputSystem_ can never be 0, or else the code is mistaken | 
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| 311 | inputSystem_->destroyInputObject(keyboard_); | 
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| 312 | keyboard_ = 0; | 
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| 313 | activeKeyHandlers_.clear(); | 
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| 314 | keysDown_.clear(); | 
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| 315 | CCOUT(ORX_DEBUG) << "Keyboard destroyed." << std::endl; | 
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| 316 | } | 
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| 317 |  | 
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| 318 | /** | 
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| 319 | @brief Destroys the mouse and sets it to 0. | 
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| 320 | */ | 
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| 321 | void InputManager::_destroyMouse() | 
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| 322 | { | 
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| 323 | if (mouse_) | 
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| 324 | // inputSystem_ can never be 0, or else the code is mistaken | 
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| 325 | inputSystem_->destroyInputObject(mouse_); | 
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| 326 | mouse_ = 0; | 
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| 327 | activeMouseHandlers_.clear(); | 
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| 328 | mouseButtonsDown_.clear(); | 
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| 329 | CCOUT(ORX_DEBUG) << "Mouse destroyed." << std::endl; | 
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| 330 | } | 
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| 331 |  | 
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| 332 | /** | 
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| 333 | @brief Destroys all the joy sticks and resizes the lists to 0. | 
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| 334 | */ | 
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| 335 | void InputManager::_destroyJoySticks() | 
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| 336 | { | 
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| 337 | if (joySticksSize_ > 0) | 
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| 338 | { | 
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| 339 | // note: inputSystem_ can never be 0, or else the code is mistaken | 
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| 340 | for (unsigned int i = 0; i < joySticksSize_; i++) | 
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| 341 | if (joySticks_[i] != 0) | 
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| 342 | inputSystem_->destroyInputObject(joySticks_[i]); | 
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| 343 |  | 
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| 344 | joySticks_.clear(); | 
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| 345 | joySticksSize_ = 0; | 
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| 346 | activeJoyStickHandlers_.clear(); | 
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| 347 | joyStickButtonsDown_.clear(); | 
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| 348 | } | 
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| 349 | CCOUT(ORX_DEBUG) << "Joy sticks destroyed." << std::endl; | 
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| 350 | } | 
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| 351 |  | 
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| 352 |  | 
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| 353 | // ################################# | 
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| 354 | // ### Private Interface Methods ### | 
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| 355 | // ################################# | 
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| 356 | // ################################# | 
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| 357 |  | 
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| 358 | /** | 
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| 359 | @brief Updates the InputManager. Tick is called by Orxonox. | 
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| 360 | @param dt Delta time | 
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| 361 | */ | 
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| 362 | void InputManager::tick(float dt) | 
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| 363 | { | 
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| 364 | if (state_ == IS_UNINIT) | 
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| 365 | return; | 
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| 366 |  | 
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| 367 | // reset the game if it has changed | 
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| 368 | if (state_ != stateRequest_) | 
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| 369 | { | 
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| 370 | if (stateRequest_ != IS_CUSTOM) | 
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| 371 | { | 
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| 372 | activeKeyHandlers_.clear(); | 
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| 373 | activeMouseHandlers_.clear(); | 
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| 374 | for (unsigned int i = 0; i < joySticksSize_; i++) | 
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| 375 | activeJoyStickHandlers_[i].clear(); | 
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| 376 |  | 
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| 377 | switch (stateRequest_) | 
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| 378 | { | 
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| 379 | case IS_NORMAL: | 
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| 380 | // normal play mode | 
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| 381 | // note: we assume that the handlers exist since otherwise, something's wrong anyway. | 
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| 382 | activeKeyHandlers_.push_back(keyHandlers_["keybinder"]); | 
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| 383 | activeMouseHandlers_.push_back(mouseHandlers_["keybinder"]); | 
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| 384 | if (getMouseHandler("SpaceShip")) | 
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| 385 | activeMouseHandlers_.push_back(mouseHandlers_["SpaceShip"]); | 
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| 386 | for (unsigned int i = 0; i < joySticksSize_; i++) | 
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| 387 | activeJoyStickHandlers_[i].push_back(joyStickHandlers_["keybinder"]); | 
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| 388 | break; | 
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| 389 |  | 
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| 390 | case IS_GUI: | 
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| 391 | // FIXME: do stuff | 
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| 392 | break; | 
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| 393 |  | 
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| 394 | case IS_CONSOLE: | 
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| 395 | activeMouseHandlers_.push_back(mouseHandlers_["keybinder"]); | 
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| 396 | if (getMouseHandler("SpaceShip")) | 
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| 397 | activeMouseHandlers_.push_back(mouseHandlers_["SpaceShip"]); | 
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| 398 | for (unsigned int i = 0; i < joySticksSize_; i++) | 
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| 399 | activeJoyStickHandlers_[i].push_back(joyStickHandlers_["keybinder"]); | 
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| 400 |  | 
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| 401 | activeKeyHandlers_.push_back(keyHandlers_["buffer"]); | 
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| 402 | break; | 
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| 403 |  | 
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| 404 | default: | 
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| 405 | break; | 
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| 406 | } | 
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| 407 | state_ = stateRequest_; | 
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| 408 | } | 
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| 409 | } | 
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| 410 |  | 
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| 411 | // Capture all the input. This calls the event handlers in InputManager. | 
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| 412 | if (mouse_) | 
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| 413 | mouse_->capture(); | 
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| 414 | if (keyboard_) | 
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| 415 | keyboard_->capture(); | 
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| 416 | for (unsigned  int i = 0; i < joySticksSize_; i++) | 
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| 417 | joySticks_[i]->capture(); | 
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| 418 |  | 
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| 419 |  | 
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| 420 | // call all the handlers for the held key events | 
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| 421 | for (unsigned int iKey = 0; iKey < keysDown_.size(); iKey++) | 
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| 422 | for (unsigned int iHandler = 0; iHandler < activeKeyHandlers_.size(); iHandler++) | 
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| 423 | activeKeyHandlers_[iHandler]->keyHeld(KeyEvent(keysDown_[iKey], keyboardModifiers_)); | 
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| 424 |  | 
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| 425 | // call all the handlers for the held mouse button events | 
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| 426 | for (unsigned int iButton = 0; iButton < mouseButtonsDown_.size(); iButton++) | 
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| 427 | for (unsigned int iHandler = 0; iHandler < activeMouseHandlers_.size(); iHandler++) | 
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| 428 | activeMouseHandlers_[iHandler]->mouseButtonHeld(mouse_->getMouseState(), mouseButtonsDown_[iButton]); | 
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| 429 |  | 
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| 430 | // call all the handlers for the held joy stick button events | 
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| 431 | for (unsigned int iJoyStick  = 0; iJoyStick < joySticksSize_; iJoyStick++) | 
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| 432 | for (unsigned int iButton   = 0; iButton   < joyStickButtonsDown_[iJoyStick].size(); iButton++) | 
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| 433 | for (unsigned int iHandler = 0; iHandler  < activeJoyStickHandlers_[iJoyStick].size(); iHandler++) | 
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| 434 | activeJoyStickHandlers_[iJoyStick][iHandler]->joyStickButtonHeld( | 
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| 435 | JoyStickState(joySticks_[iJoyStick]->getJoyStickState(), iJoyStick), joyStickButtonsDown_[iJoyStick][iButton]); | 
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| 436 | } | 
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| 437 |  | 
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| 438 | // ###### Key Events ###### | 
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| 439 |  | 
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| 440 | /** | 
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| 441 | @brief Event handler for the keyPressed Event. | 
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| 442 | @param e Event information | 
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| 443 | */ | 
|---|
| 444 | bool InputManager::keyPressed(const OIS::KeyEvent &e) | 
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| 445 | { | 
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| 446 | // check whether the key already is in the list (can happen when focus was lost) | 
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| 447 | unsigned int iKey = 0; | 
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| 448 | while (iKey < keysDown_.size() && keysDown_[iKey].key != (KeyCode::Enum)e.key) | 
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| 449 | iKey++; | 
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| 450 | if (iKey == keysDown_.size()) | 
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| 451 | keysDown_.push_back(Key(e)); | 
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| 452 |  | 
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| 453 | // update modifiers | 
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| 454 | if(e.key == OIS::KC_RMENU    || e.key == OIS::KC_LMENU) | 
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| 455 | keyboardModifiers_ |= KeyboardModifier::Alt;   // alt key | 
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| 456 | if(e.key == OIS::KC_RCONTROL || e.key == OIS::KC_LCONTROL) | 
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| 457 | keyboardModifiers_ |= KeyboardModifier::Ctrl;  // ctrl key | 
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| 458 | if(e.key == OIS::KC_RSHIFT   || e.key == OIS::KC_LSHIFT) | 
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| 459 | keyboardModifiers_ |= KeyboardModifier::Shift; // shift key | 
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| 460 |  | 
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| 461 | for (unsigned int i = 0; i < activeKeyHandlers_.size(); i++) | 
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| 462 | activeKeyHandlers_[i]->keyPressed(KeyEvent(e, keyboardModifiers_)); | 
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| 463 |  | 
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| 464 | return true; | 
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| 465 | } | 
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| 466 |  | 
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| 467 | /** | 
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| 468 | @brief Event handler for the keyReleased Event. | 
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| 469 | @param e Event information | 
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| 470 | */ | 
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| 471 | bool InputManager::keyReleased(const OIS::KeyEvent &e) | 
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| 472 | { | 
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| 473 | // remove the key from the keysDown_ list | 
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| 474 | for (unsigned int iKey = 0; iKey < keysDown_.size(); iKey++) | 
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| 475 | { | 
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| 476 | if (keysDown_[iKey].key == (KeyCode::Enum)e.key) | 
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| 477 | { | 
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| 478 | keysDown_.erase(keysDown_.begin() + iKey); | 
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| 479 | break; | 
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| 480 | } | 
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| 481 | } | 
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| 482 |  | 
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| 483 | // update modifiers | 
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| 484 | if(e.key == OIS::KC_RMENU    || e.key == OIS::KC_LMENU) | 
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| 485 | keyboardModifiers_ &= ~KeyboardModifier::Alt;   // alt key | 
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| 486 | if(e.key == OIS::KC_RCONTROL || e.key == OIS::KC_LCONTROL) | 
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| 487 | keyboardModifiers_ &= ~KeyboardModifier::Ctrl;  // ctrl key | 
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| 488 | if(e.key == OIS::KC_RSHIFT   || e.key == OIS::KC_LSHIFT) | 
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| 489 | keyboardModifiers_ &= ~KeyboardModifier::Shift; // shift key | 
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| 490 |  | 
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| 491 | for (unsigned int i = 0; i < activeKeyHandlers_.size(); i++) | 
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| 492 | activeKeyHandlers_[i]->keyReleased(KeyEvent(e, keyboardModifiers_)); | 
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| 493 |  | 
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| 494 | return true; | 
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| 495 | } | 
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| 496 |  | 
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| 497 |  | 
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| 498 | // ###### Mouse Events ###### | 
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| 499 |  | 
|---|
| 500 | /** | 
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| 501 | @brief Event handler for the mouseMoved Event. | 
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| 502 | @param e Event information | 
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| 503 | */ | 
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| 504 | bool InputManager::mouseMoved(const OIS::MouseEvent &e) | 
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| 505 | { | 
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| 506 | // check for actual moved event | 
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| 507 | if (e.state.X.rel != 0 || e.state.Y.rel != 0) | 
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| 508 | { | 
|---|
| 509 | for (unsigned int i = 0; i < activeMouseHandlers_.size(); i++) | 
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| 510 | activeMouseHandlers_[i]->mouseMoved(e.state); | 
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| 511 | } | 
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| 512 |  | 
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| 513 | // check for mouse scrolled event | 
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| 514 | if (e.state.Z.rel != 0) | 
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| 515 | { | 
|---|
| 516 | for (unsigned int i = 0; i < activeMouseHandlers_.size(); i++) | 
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| 517 | activeMouseHandlers_[i]->mouseScrolled(e.state); | 
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| 518 | } | 
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| 519 |  | 
|---|
| 520 | return true; | 
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| 521 | } | 
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| 522 |  | 
|---|
| 523 | /** | 
|---|
| 524 | @brief Event handler for the mousePressed Event. | 
|---|
| 525 | @param e Event information | 
|---|
| 526 | @param id The ID of the mouse button | 
|---|
| 527 | */ | 
|---|
| 528 | bool InputManager::mousePressed(const OIS::MouseEvent &e, OIS::MouseButtonID id) | 
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| 529 | { | 
|---|
| 530 | // check whether the button already is in the list (can happen when focus was lost) | 
|---|
| 531 | unsigned int iButton = 0; | 
|---|
| 532 | while (iButton < mouseButtonsDown_.size() && mouseButtonsDown_[iButton] != (MouseButton::Enum)id) | 
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| 533 | iButton++; | 
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| 534 | if (iButton == mouseButtonsDown_.size()) | 
|---|
| 535 | mouseButtonsDown_.push_back((MouseButton::Enum)id); | 
|---|
| 536 |  | 
|---|
| 537 | for (unsigned int i = 0; i < activeMouseHandlers_.size(); i++) | 
|---|
| 538 | activeMouseHandlers_[i]->mouseButtonPressed(e.state, (MouseButton::Enum)id); | 
|---|
| 539 |  | 
|---|
| 540 | return true; | 
|---|
| 541 | } | 
|---|
| 542 |  | 
|---|
| 543 | /** | 
|---|
| 544 | @brief Event handler for the mouseReleased Event. | 
|---|
| 545 | @param e Event information | 
|---|
| 546 | @param id The ID of the mouse button | 
|---|
| 547 | */ | 
|---|
| 548 | bool InputManager::mouseReleased(const OIS::MouseEvent &e, OIS::MouseButtonID id) | 
|---|
| 549 | { | 
|---|
| 550 | // remove the button from the keysDown_ list | 
|---|
| 551 | for (unsigned int iButton = 0; iButton < mouseButtonsDown_.size(); iButton++) | 
|---|
| 552 | { | 
|---|
| 553 | if (mouseButtonsDown_[iButton] == (MouseButton::Enum)id) | 
|---|
| 554 | { | 
|---|
| 555 | mouseButtonsDown_.erase(mouseButtonsDown_.begin() + iButton); | 
|---|
| 556 | break; | 
|---|
| 557 | } | 
|---|
| 558 | } | 
|---|
| 559 |  | 
|---|
| 560 | for (unsigned int i = 0; i < activeMouseHandlers_.size(); i++) | 
|---|
| 561 | activeMouseHandlers_[i]->mouseButtonReleased(e.state, (MouseButton::Enum)id); | 
|---|
| 562 |  | 
|---|
| 563 | return true; | 
|---|
| 564 | } | 
|---|
| 565 |  | 
|---|
| 566 |  | 
|---|
| 567 | // ###### Joy Stick Events ###### | 
|---|
| 568 |  | 
|---|
| 569 | bool InputManager::buttonPressed(const OIS::JoyStickEvent &arg, int button) | 
|---|
| 570 | { | 
|---|
| 571 | // use the device to identify which one called the method | 
|---|
| 572 | OIS::JoyStick* joyStick = (OIS::JoyStick*)arg.device; | 
|---|
| 573 | unsigned int iJoyStick = 0; | 
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| 574 | while (joySticks_[iJoyStick] != joyStick) | 
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| 575 | iJoyStick++; | 
|---|
| 576 |  | 
|---|
| 577 | // check whether the button already is in the list (can happen when focus was lost) | 
|---|
| 578 | std::vector<int> buttonsDown = joyStickButtonsDown_[iJoyStick]; | 
|---|
| 579 | unsigned int iButton = 0; | 
|---|
| 580 | while (iButton < buttonsDown.size() && buttonsDown[iButton] != button) | 
|---|
| 581 | iButton++; | 
|---|
| 582 | if (iButton == buttonsDown.size()) | 
|---|
| 583 | buttonsDown.push_back(button); | 
|---|
| 584 |  | 
|---|
| 585 | for (unsigned int iHandler = 0; iHandler < activeJoyStickHandlers_[iJoyStick].size(); iHandler++) | 
|---|
| 586 | activeJoyStickHandlers_[iJoyStick][iHandler]->joyStickButtonPressed(JoyStickState(arg.state, iJoyStick), button); | 
|---|
| 587 |  | 
|---|
| 588 | return true; | 
|---|
| 589 | } | 
|---|
| 590 |  | 
|---|
| 591 | bool InputManager::buttonReleased(const OIS::JoyStickEvent &arg, int button) | 
|---|
| 592 | { | 
|---|
| 593 | // use the device to identify which one called the method | 
|---|
| 594 | OIS::JoyStick* joyStick = (OIS::JoyStick*)arg.device; | 
|---|
| 595 | unsigned int iJoyStick = 0; | 
|---|
| 596 | while (joySticks_[iJoyStick] != joyStick) | 
|---|
| 597 | iJoyStick++; | 
|---|
| 598 |  | 
|---|
| 599 | // remove the button from the joyStickButtonsDown_ list | 
|---|
| 600 | std::vector<int> buttonsDown = joyStickButtonsDown_[iJoyStick]; | 
|---|
| 601 | for (unsigned int iButton = 0; iButton < buttonsDown.size(); iButton++) | 
|---|
| 602 | { | 
|---|
| 603 | if (buttonsDown[iButton] == button) | 
|---|
| 604 | { | 
|---|
| 605 | buttonsDown.erase(buttonsDown.begin() + iButton); | 
|---|
| 606 | break; | 
|---|
| 607 | } | 
|---|
| 608 | } | 
|---|
| 609 |  | 
|---|
| 610 | for (unsigned int iHandler = 0; iHandler < activeJoyStickHandlers_[iJoyStick].size(); iHandler++) | 
|---|
| 611 | activeJoyStickHandlers_[iJoyStick][iHandler]->joyStickButtonReleased(JoyStickState(arg.state, iJoyStick), button); | 
|---|
| 612 |  | 
|---|
| 613 | return true; | 
|---|
| 614 | } | 
|---|
| 615 |  | 
|---|
| 616 | bool InputManager::axisMoved(const OIS::JoyStickEvent &arg, int axis) | 
|---|
| 617 | { | 
|---|
| 618 | // use the device to identify which one called the method | 
|---|
| 619 | OIS::JoyStick* joyStick = (OIS::JoyStick*)arg.device; | 
|---|
| 620 | unsigned int iJoyStick = 0; | 
|---|
| 621 | while (joySticks_[iJoyStick] != joyStick) | 
|---|
| 622 | iJoyStick++; | 
|---|
| 623 |  | 
|---|
| 624 | for (unsigned int iHandler = 0; iHandler < activeJoyStickHandlers_[iJoyStick].size(); iHandler++) | 
|---|
| 625 | activeJoyStickHandlers_[iJoyStick][iHandler]->joyStickAxisMoved(JoyStickState(arg.state, iJoyStick), axis); | 
|---|
| 626 |  | 
|---|
| 627 | return true; | 
|---|
| 628 | } | 
|---|
| 629 |  | 
|---|
| 630 | bool InputManager::sliderMoved(const OIS::JoyStickEvent &arg, int id) | 
|---|
| 631 | { | 
|---|
| 632 | // use the device to identify which one called the method | 
|---|
| 633 | OIS::JoyStick* joyStick = (OIS::JoyStick*)arg.device; | 
|---|
| 634 | unsigned int iJoyStick = 0; | 
|---|
| 635 | while (joySticks_[iJoyStick] != joyStick) | 
|---|
| 636 | iJoyStick++; | 
|---|
| 637 |  | 
|---|
| 638 | for (unsigned int iHandler = 0; iHandler < activeJoyStickHandlers_[iJoyStick].size(); iHandler++) | 
|---|
| 639 | activeJoyStickHandlers_[iJoyStick][iHandler]->joyStickSliderMoved(JoyStickState(arg.state, iJoyStick), id); | 
|---|
| 640 |  | 
|---|
| 641 | return true; | 
|---|
| 642 | } | 
|---|
| 643 |  | 
|---|
| 644 | bool InputManager::povMoved(const OIS::JoyStickEvent &arg, int id) | 
|---|
| 645 | { | 
|---|
| 646 | // use the device to identify which one called the method | 
|---|
| 647 | OIS::JoyStick* joyStick = (OIS::JoyStick*)arg.device; | 
|---|
| 648 | unsigned int iJoyStick = 0; | 
|---|
| 649 | while (joySticks_[iJoyStick] != joyStick) | 
|---|
| 650 | iJoyStick++; | 
|---|
| 651 |  | 
|---|
| 652 | for (unsigned int iHandler = 0; iHandler < activeJoyStickHandlers_[iJoyStick].size(); iHandler++) | 
|---|
| 653 | activeJoyStickHandlers_[iJoyStick][iHandler]->joyStickPovMoved(JoyStickState(arg.state, iJoyStick), id); | 
|---|
| 654 |  | 
|---|
| 655 | return true; | 
|---|
| 656 | } | 
|---|
| 657 |  | 
|---|
| 658 | bool InputManager::vector3Moved(const OIS::JoyStickEvent &arg, int id) | 
|---|
| 659 | { | 
|---|
| 660 | // use the device to identify which one called the method | 
|---|
| 661 | OIS::JoyStick* joyStick = (OIS::JoyStick*)arg.device; | 
|---|
| 662 | unsigned int iJoyStick = 0; | 
|---|
| 663 | while (joySticks_[iJoyStick] != joyStick) | 
|---|
| 664 | iJoyStick++; | 
|---|
| 665 |  | 
|---|
| 666 | for (unsigned int iHandler = 0; iHandler < activeJoyStickHandlers_[iJoyStick].size(); iHandler++) | 
|---|
| 667 | activeJoyStickHandlers_[iJoyStick][iHandler]->joyStickVector3Moved(JoyStickState(arg.state, iJoyStick), id); | 
|---|
| 668 |  | 
|---|
| 669 | return true; | 
|---|
| 670 | } | 
|---|
| 671 |  | 
|---|
| 672 |  | 
|---|
| 673 | // ################################ | 
|---|
| 674 | // ### Static Interface Methods ### | 
|---|
| 675 | // ################################ | 
|---|
| 676 | // ################################ | 
|---|
| 677 |  | 
|---|
| 678 | bool InputManager::initialise(const size_t windowHnd, int windowWidth, int windowHeight, | 
|---|
| 679 | bool createKeyboard, bool createMouse, bool createJoySticks) | 
|---|
| 680 | { | 
|---|
| 681 | return _getSingleton()._initialise(windowHnd, windowWidth, windowHeight, | 
|---|
| 682 | createKeyboard, createMouse, createJoySticks); | 
|---|
| 683 | } | 
|---|
| 684 |  | 
|---|
| 685 | bool InputManager::initialiseKeyboard() | 
|---|
| 686 | { | 
|---|
| 687 | return _getSingleton()._initialiseKeyboard(); | 
|---|
| 688 | } | 
|---|
| 689 |  | 
|---|
| 690 | bool InputManager::initialiseMouse() | 
|---|
| 691 | { | 
|---|
| 692 | return _getSingleton()._initialiseMouse(); | 
|---|
| 693 | } | 
|---|
| 694 |  | 
|---|
| 695 | bool InputManager::initialiseJoySticks() | 
|---|
| 696 | { | 
|---|
| 697 | return _getSingleton()._initialiseJoySticks(); | 
|---|
| 698 | } | 
|---|
| 699 |  | 
|---|
| 700 | int InputManager::numberOfKeyboards() | 
|---|
| 701 | { | 
|---|
| 702 | if (_getSingleton().keyboard_ != 0) | 
|---|
| 703 | return 1; | 
|---|
| 704 | else | 
|---|
| 705 | return 0; | 
|---|
| 706 | } | 
|---|
| 707 |  | 
|---|
| 708 | int InputManager::numberOfMice() | 
|---|
| 709 | { | 
|---|
| 710 | if (_getSingleton().mouse_ != 0) | 
|---|
| 711 | return 1; | 
|---|
| 712 | else | 
|---|
| 713 | return 0; | 
|---|
| 714 | } | 
|---|
| 715 |  | 
|---|
| 716 | int InputManager::numberOfJoySticks() | 
|---|
| 717 | { | 
|---|
| 718 | return _getSingleton().joySticksSize_; | 
|---|
| 719 | } | 
|---|
| 720 |  | 
|---|
| 721 | bool InputManager::isKeyDown(KeyCode::Enum key) | 
|---|
| 722 | { | 
|---|
| 723 | if (_getSingleton().keyboard_) | 
|---|
| 724 | return _getSingleton().keyboard_->isKeyDown((OIS::KeyCode)key); | 
|---|
| 725 | else | 
|---|
| 726 | return false; | 
|---|
| 727 | } | 
|---|
| 728 |  | 
|---|
| 729 | bool InputManager::isModifierDown(KeyboardModifier::Enum modifier) | 
|---|
| 730 | { | 
|---|
| 731 | if (_getSingleton().keyboard_) | 
|---|
| 732 | return isModifierDown(modifier); | 
|---|
| 733 | else | 
|---|
| 734 | return false; | 
|---|
| 735 | } | 
|---|
| 736 |  | 
|---|
| 737 | const MouseState InputManager::getMouseState() | 
|---|
| 738 | { | 
|---|
| 739 | if (_getSingleton().mouse_) | 
|---|
| 740 | return _getSingleton().mouse_->getMouseState(); | 
|---|
| 741 | else | 
|---|
| 742 | return MouseState(); | 
|---|
| 743 | } | 
|---|
| 744 |  | 
|---|
| 745 | const JoyStickState InputManager::getJoyStickState(unsigned int ID) | 
|---|
| 746 | { | 
|---|
| 747 | if (ID < _getSingleton().joySticksSize_) | 
|---|
| 748 | return JoyStickState(_getSingleton().joySticks_[ID]->getJoyStickState(), ID); | 
|---|
| 749 | else | 
|---|
| 750 | return JoyStickState(); | 
|---|
| 751 | } | 
|---|
| 752 |  | 
|---|
| 753 |  | 
|---|
| 754 | void InputManager::destroy() | 
|---|
| 755 | { | 
|---|
| 756 | _getSingleton()._destroy(); | 
|---|
| 757 | } | 
|---|
| 758 |  | 
|---|
| 759 | void InputManager::destroyKeyboard() | 
|---|
| 760 | { | 
|---|
| 761 | return _getSingleton()._destroyKeyboard(); | 
|---|
| 762 | } | 
|---|
| 763 |  | 
|---|
| 764 | void InputManager::destroyMouse() | 
|---|
| 765 | { | 
|---|
| 766 | return _getSingleton()._destroyMouse(); | 
|---|
| 767 | } | 
|---|
| 768 |  | 
|---|
| 769 | void InputManager::destroyJoySticks() | 
|---|
| 770 | { | 
|---|
| 771 | return _getSingleton()._destroyJoySticks(); | 
|---|
| 772 | } | 
|---|
| 773 |  | 
|---|
| 774 |  | 
|---|
| 775 | /** | 
|---|
| 776 | @brief Adjusts the mouse window metrics. | 
|---|
| 777 | This method has to be called every time the size of the window changes. | 
|---|
| 778 | @param width The new width of the render window | 
|---|
| 779 | @param height the new height of the render window | 
|---|
| 780 | */ | 
|---|
| 781 | void InputManager::setWindowExtents(const int width, const int height) | 
|---|
| 782 | { | 
|---|
| 783 | if (_getSingleton().mouse_) | 
|---|
| 784 | { | 
|---|
| 785 | // Set mouse region (if window resizes, we should alter this to reflect as well) | 
|---|
| 786 | const OIS::MouseState &mouseState = _getSingleton().mouse_->getMouseState(); | 
|---|
| 787 | mouseState.width  = width; | 
|---|
| 788 | mouseState.height = height; | 
|---|
| 789 | } | 
|---|
| 790 | } | 
|---|
| 791 |  | 
|---|
| 792 | /** | 
|---|
| 793 | @brief Sets the input mode to either GUI, inGame or Buffer | 
|---|
| 794 | @param mode The new input mode | 
|---|
| 795 | @remark Only has an affect if the mode actually changes | 
|---|
| 796 | */ | 
|---|
| 797 | void InputManager::setInputState(const InputState state) | 
|---|
| 798 | { | 
|---|
| 799 | _getSingleton().stateRequest_ = state; | 
|---|
| 800 | } | 
|---|
| 801 |  | 
|---|
| 802 | /** | 
|---|
| 803 | @brief Returns the current input handling method | 
|---|
| 804 | @return The current input mode. | 
|---|
| 805 | */ | 
|---|
| 806 | InputManager::InputState InputManager::getInputState() | 
|---|
| 807 | { | 
|---|
| 808 | return _getSingleton().state_; | 
|---|
| 809 | } | 
|---|
| 810 |  | 
|---|
| 811 |  | 
|---|
| 812 | // ###### KeyHandler ###### | 
|---|
| 813 |  | 
|---|
| 814 | /** | 
|---|
| 815 | @brief Adds a new key handler. | 
|---|
| 816 | @param handler Pointer to the handler object. | 
|---|
| 817 | @param name Unique name of the handler. | 
|---|
| 818 | @return True if added, false if name already existed. | 
|---|
| 819 | */ | 
|---|
| 820 | bool InputManager::addKeyHandler(KeyHandler* handler, const std::string& name) | 
|---|
| 821 | { | 
|---|
| 822 | if (!handler) | 
|---|
| 823 | return false; | 
|---|
| 824 | if (_getSingleton().keyHandlers_.find(name) == _getSingleton().keyHandlers_.end()) | 
|---|
| 825 | { | 
|---|
| 826 | _getSingleton().keyHandlers_[name] = handler; | 
|---|
| 827 | return true; | 
|---|
| 828 | } | 
|---|
| 829 | else | 
|---|
| 830 | return false; | 
|---|
| 831 | } | 
|---|
| 832 |  | 
|---|
| 833 | /** | 
|---|
| 834 | @brief Removes a Key handler from the list. | 
|---|
| 835 | @param name Unique name of the handler. | 
|---|
| 836 | @return True if removal was successful, false if name was not found. | 
|---|
| 837 | */ | 
|---|
| 838 | bool InputManager::removeKeyHandler(const std::string &name) | 
|---|
| 839 | { | 
|---|
| 840 | disableKeyHandler(name); | 
|---|
| 841 | std::map<std::string, KeyHandler*>::iterator it = _getSingleton().keyHandlers_.find(name); | 
|---|
| 842 | if (it != _getSingleton().keyHandlers_.end()) | 
|---|
| 843 | { | 
|---|
| 844 | _getSingleton().keyHandlers_.erase(it); | 
|---|
| 845 | return true; | 
|---|
| 846 | } | 
|---|
| 847 | else | 
|---|
| 848 | return false; | 
|---|
| 849 | } | 
|---|
| 850 |  | 
|---|
| 851 | /** | 
|---|
| 852 | @brief Returns the pointer to a handler. | 
|---|
| 853 | @param name Unique name of the handler. | 
|---|
| 854 | @return Pointer to the instance, 0 if name was not found. | 
|---|
| 855 | */ | 
|---|
| 856 | KeyHandler* InputManager::getKeyHandler(const std::string& name) | 
|---|
| 857 | { | 
|---|
| 858 | std::map<std::string, KeyHandler*>::iterator it = _getSingleton().keyHandlers_.find(name); | 
|---|
| 859 | if (it != _getSingleton().keyHandlers_.end()) | 
|---|
| 860 | { | 
|---|
| 861 | return (*it).second; | 
|---|
| 862 | } | 
|---|
| 863 | else | 
|---|
| 864 | return 0; | 
|---|
| 865 | } | 
|---|
| 866 |  | 
|---|
| 867 | /** | 
|---|
| 868 | @brief Enables a specific key handler that has already been added. | 
|---|
| 869 | @param name Unique name of the handler. | 
|---|
| 870 | @return False if name was not found, true otherwise. | 
|---|
| 871 | */ | 
|---|
| 872 | bool InputManager::enableKeyHandler(const std::string& name) | 
|---|
| 873 | { | 
|---|
| 874 | // get pointer from the map with all stored handlers | 
|---|
| 875 | std::map<std::string, KeyHandler*>::const_iterator mapIt = _getSingleton().keyHandlers_.find(name); | 
|---|
| 876 | if (mapIt == _getSingleton().keyHandlers_.end()) | 
|---|
| 877 | return false; | 
|---|
| 878 | // see whether the handler already is in the list | 
|---|
| 879 | for (std::vector<KeyHandler*>::iterator it = _getSingleton().activeKeyHandlers_.begin(); | 
|---|
| 880 | it != _getSingleton().activeKeyHandlers_.end(); it++) | 
|---|
| 881 | { | 
|---|
| 882 | if ((*it) == (*mapIt).second) | 
|---|
| 883 | { | 
|---|
| 884 | _getSingleton().stateRequest_ = IS_CUSTOM; | 
|---|
| 885 | return true; | 
|---|
| 886 | } | 
|---|
| 887 | } | 
|---|
| 888 | _getSingleton().activeKeyHandlers_.push_back((*mapIt).second); | 
|---|
| 889 | _getSingleton().stateRequest_ = IS_CUSTOM; | 
|---|
| 890 | return true; | 
|---|
| 891 | } | 
|---|
| 892 |  | 
|---|
| 893 | /** | 
|---|
| 894 | @brief Disables a specific key handler. | 
|---|
| 895 | @param name Unique name of the handler. | 
|---|
| 896 | @return False if name was not found, true otherwise. | 
|---|
| 897 | */ | 
|---|
| 898 | bool InputManager::disableKeyHandler(const std::string &name) | 
|---|
| 899 | { | 
|---|
| 900 | // get pointer from the map with all stored handlers | 
|---|
| 901 | std::map<std::string, KeyHandler*>::const_iterator mapIt = _getSingleton().keyHandlers_.find(name); | 
|---|
| 902 | if (mapIt == _getSingleton().keyHandlers_.end()) | 
|---|
| 903 | return false; | 
|---|
| 904 | // look for the handler in the list | 
|---|
| 905 | for (std::vector<KeyHandler*>::iterator it = _getSingleton().activeKeyHandlers_.begin(); | 
|---|
| 906 | it != _getSingleton().activeKeyHandlers_.end(); it++) | 
|---|
| 907 | { | 
|---|
| 908 | if ((*it) == (*mapIt).second) | 
|---|
| 909 | { | 
|---|
| 910 | _getSingleton().activeKeyHandlers_.erase(it); | 
|---|
| 911 | _getSingleton().stateRequest_ = IS_CUSTOM; | 
|---|
| 912 | return true; | 
|---|
| 913 | } | 
|---|
| 914 | } | 
|---|
| 915 | _getSingleton().stateRequest_ = IS_CUSTOM; | 
|---|
| 916 | return true; | 
|---|
| 917 | } | 
|---|
| 918 |  | 
|---|
| 919 | /** | 
|---|
| 920 | @brief Checks whether a key handler is active | 
|---|
| 921 | @param name Unique name of the handler. | 
|---|
| 922 | @return False if key handler is not active or doesn't exist, true otherwise. | 
|---|
| 923 | */ | 
|---|
| 924 | bool InputManager::isKeyHandlerActive(const std::string& name) | 
|---|
| 925 | { | 
|---|
| 926 | // get pointer from the map with all stored handlers | 
|---|
| 927 | std::map<std::string, KeyHandler*>::const_iterator mapIt = _getSingleton().keyHandlers_.find(name); | 
|---|
| 928 | if (mapIt == _getSingleton().keyHandlers_.end()) | 
|---|
| 929 | return false; | 
|---|
| 930 | // see whether the handler already is in the list | 
|---|
| 931 | for (std::vector<KeyHandler*>::iterator it = _getSingleton().activeKeyHandlers_.begin(); | 
|---|
| 932 | it != _getSingleton().activeKeyHandlers_.end(); it++) | 
|---|
| 933 | { | 
|---|
| 934 | if ((*it) == (*mapIt).second) | 
|---|
| 935 | return true; | 
|---|
| 936 | } | 
|---|
| 937 | return false; | 
|---|
| 938 | } | 
|---|
| 939 |  | 
|---|
| 940 |  | 
|---|
| 941 | // ###### MouseHandler ###### | 
|---|
| 942 | /** | 
|---|
| 943 | @brief Adds a new mouse handler. | 
|---|
| 944 | @param handler Pointer to the handler object. | 
|---|
| 945 | @param name Unique name of the handler. | 
|---|
| 946 | @return True if added, false if name already existed. | 
|---|
| 947 | */ | 
|---|
| 948 | bool InputManager::addMouseHandler(MouseHandler* handler, const std::string& name) | 
|---|
| 949 | { | 
|---|
| 950 | if (!handler) | 
|---|
| 951 | return false; | 
|---|
| 952 | if (_getSingleton().mouseHandlers_.find(name) == _getSingleton().mouseHandlers_.end()) | 
|---|
| 953 | { | 
|---|
| 954 | _getSingleton().mouseHandlers_[name] = handler; | 
|---|
| 955 | return true; | 
|---|
| 956 | } | 
|---|
| 957 | else | 
|---|
| 958 | return false; | 
|---|
| 959 | } | 
|---|
| 960 |  | 
|---|
| 961 | /** | 
|---|
| 962 | @brief Removes a Mouse handler from the list. | 
|---|
| 963 | @param name Unique name of the handler. | 
|---|
| 964 | @return True if removal was successful, false if name was not found. | 
|---|
| 965 | */ | 
|---|
| 966 | bool InputManager::removeMouseHandler(const std::string &name) | 
|---|
| 967 | { | 
|---|
| 968 | disableMouseHandler(name); | 
|---|
| 969 | std::map<std::string, MouseHandler*>::iterator it = _getSingleton().mouseHandlers_.find(name); | 
|---|
| 970 | if (it != _getSingleton().mouseHandlers_.end()) | 
|---|
| 971 | { | 
|---|
| 972 | _getSingleton().mouseHandlers_.erase(it); | 
|---|
| 973 | return true; | 
|---|
| 974 | } | 
|---|
| 975 | else | 
|---|
| 976 | return false; | 
|---|
| 977 | } | 
|---|
| 978 |  | 
|---|
| 979 | /** | 
|---|
| 980 | @brief Returns the pointer to a handler. | 
|---|
| 981 | @param name Unique name of the handler. | 
|---|
| 982 | @return Pointer to the instance, 0 if name was not found. | 
|---|
| 983 | */ | 
|---|
| 984 | MouseHandler* InputManager::getMouseHandler(const std::string& name) | 
|---|
| 985 | { | 
|---|
| 986 | std::map<std::string, MouseHandler*>::iterator it = _getSingleton().mouseHandlers_.find(name); | 
|---|
| 987 | if (it != _getSingleton().mouseHandlers_.end()) | 
|---|
| 988 | { | 
|---|
| 989 | return (*it).second; | 
|---|
| 990 | } | 
|---|
| 991 | else | 
|---|
| 992 | return 0; | 
|---|
| 993 | } | 
|---|
| 994 |  | 
|---|
| 995 | /** | 
|---|
| 996 | @brief Enables a specific mouse handler that has already been added. | 
|---|
| 997 | @param name Unique name of the handler. | 
|---|
| 998 | @return False if name was not found, true otherwise. | 
|---|
| 999 | */ | 
|---|
| 1000 | bool InputManager::enableMouseHandler(const std::string& name) | 
|---|
| 1001 | { | 
|---|
| 1002 | // get pointer from the map with all stored handlers | 
|---|
| 1003 | std::map<std::string, MouseHandler*>::const_iterator mapIt = _getSingleton().mouseHandlers_.find(name); | 
|---|
| 1004 | if (mapIt == _getSingleton().mouseHandlers_.end()) | 
|---|
| 1005 | return false; | 
|---|
| 1006 | // see whether the handler already is in the list | 
|---|
| 1007 | for (std::vector<MouseHandler*>::iterator it = _getSingleton().activeMouseHandlers_.begin(); | 
|---|
| 1008 | it != _getSingleton().activeMouseHandlers_.end(); it++) | 
|---|
| 1009 | { | 
|---|
| 1010 | if ((*it) == (*mapIt).second) | 
|---|
| 1011 | { | 
|---|
| 1012 | _getSingleton().stateRequest_ = IS_CUSTOM; | 
|---|
| 1013 | return true; | 
|---|
| 1014 | } | 
|---|
| 1015 | } | 
|---|
| 1016 | _getSingleton().activeMouseHandlers_.push_back((*mapIt).second); | 
|---|
| 1017 | _getSingleton().stateRequest_ = IS_CUSTOM; | 
|---|
| 1018 | return true; | 
|---|
| 1019 | } | 
|---|
| 1020 |  | 
|---|
| 1021 | /** | 
|---|
| 1022 | @brief Disables a specific mouse handler. | 
|---|
| 1023 | @param name Unique name of the handler. | 
|---|
| 1024 | @return False if name was not found, true otherwise. | 
|---|
| 1025 | */ | 
|---|
| 1026 | bool InputManager::disableMouseHandler(const std::string &name) | 
|---|
| 1027 | { | 
|---|
| 1028 | // get pointer from the map with all stored handlers | 
|---|
| 1029 | std::map<std::string, MouseHandler*>::const_iterator mapIt = _getSingleton().mouseHandlers_.find(name); | 
|---|
| 1030 | if (mapIt == _getSingleton().mouseHandlers_.end()) | 
|---|
| 1031 | return false; | 
|---|
| 1032 | // look for the handler in the list | 
|---|
| 1033 | for (std::vector<MouseHandler*>::iterator it = _getSingleton().activeMouseHandlers_.begin(); | 
|---|
| 1034 | it != _getSingleton().activeMouseHandlers_.end(); it++) | 
|---|
| 1035 | { | 
|---|
| 1036 | if ((*it) == (*mapIt).second) | 
|---|
| 1037 | { | 
|---|
| 1038 | _getSingleton().activeMouseHandlers_.erase(it); | 
|---|
| 1039 | _getSingleton().stateRequest_ = IS_CUSTOM; | 
|---|
| 1040 | return true; | 
|---|
| 1041 | } | 
|---|
| 1042 | } | 
|---|
| 1043 | _getSingleton().stateRequest_ = IS_CUSTOM; | 
|---|
| 1044 | return true; | 
|---|
| 1045 | } | 
|---|
| 1046 |  | 
|---|
| 1047 | /** | 
|---|
| 1048 | @brief Checks whether a mouse handler is active | 
|---|
| 1049 | @param name Unique name of the handler. | 
|---|
| 1050 | @return False if key handler is not active or doesn't exist, true otherwise. | 
|---|
| 1051 | */ | 
|---|
| 1052 | bool InputManager::isMouseHandlerActive(const std::string& name) | 
|---|
| 1053 | { | 
|---|
| 1054 | // get pointer from the map with all stored handlers | 
|---|
| 1055 | std::map<std::string, MouseHandler*>::const_iterator mapIt = _getSingleton().mouseHandlers_.find(name); | 
|---|
| 1056 | if (mapIt == _getSingleton().mouseHandlers_.end()) | 
|---|
| 1057 | return false; | 
|---|
| 1058 | // see whether the handler already is in the list | 
|---|
| 1059 | for (std::vector<MouseHandler*>::iterator it = _getSingleton().activeMouseHandlers_.begin(); | 
|---|
| 1060 | it != _getSingleton().activeMouseHandlers_.end(); it++) | 
|---|
| 1061 | { | 
|---|
| 1062 | if ((*it) == (*mapIt).second) | 
|---|
| 1063 | return true; | 
|---|
| 1064 | } | 
|---|
| 1065 | return false; | 
|---|
| 1066 | } | 
|---|
| 1067 |  | 
|---|
| 1068 |  | 
|---|
| 1069 | // ###### JoyStickHandler ###### | 
|---|
| 1070 |  | 
|---|
| 1071 | /** | 
|---|
| 1072 | @brief Adds a new joy stick handler. | 
|---|
| 1073 | @param handler Pointer to the handler object. | 
|---|
| 1074 | @param name Unique name of the handler. | 
|---|
| 1075 | @return True if added, false if name already existed. | 
|---|
| 1076 | */ | 
|---|
| 1077 | bool InputManager::addJoyStickHandler(JoyStickHandler* handler, const std::string& name) | 
|---|
| 1078 | { | 
|---|
| 1079 | if (!handler) | 
|---|
| 1080 | return false; | 
|---|
| 1081 | if (_getSingleton().joyStickHandlers_.find(name) == _getSingleton().joyStickHandlers_.end()) | 
|---|
| 1082 | { | 
|---|
| 1083 | _getSingleton().joyStickHandlers_[name] = handler; | 
|---|
| 1084 | return true; | 
|---|
| 1085 | } | 
|---|
| 1086 | else | 
|---|
| 1087 | return false; | 
|---|
| 1088 | } | 
|---|
| 1089 |  | 
|---|
| 1090 | /** | 
|---|
| 1091 | @brief Removes a JoyStick handler from the list. | 
|---|
| 1092 | @param name Unique name of the handler. | 
|---|
| 1093 | @return True if removal was successful, false if name was not found. | 
|---|
| 1094 | */ | 
|---|
| 1095 | bool InputManager::removeJoyStickHandler(const std::string &name) | 
|---|
| 1096 | { | 
|---|
| 1097 | for (std::vector<OIS::JoyStick*>::iterator itstick = _getSingleton().joySticks_.begin(); | 
|---|
| 1098 | itstick != _getSingleton().joySticks_.end(); itstick++) | 
|---|
| 1099 | disableJoyStickHandler(name, itstick - _getSingleton().joySticks_.begin()); | 
|---|
| 1100 |  | 
|---|
| 1101 | std::map<std::string, JoyStickHandler*>::iterator it = _getSingleton().joyStickHandlers_.find(name); | 
|---|
| 1102 | if (it != _getSingleton().joyStickHandlers_.end()) | 
|---|
| 1103 | { | 
|---|
| 1104 | _getSingleton().joyStickHandlers_.erase(it); | 
|---|
| 1105 | return true; | 
|---|
| 1106 | } | 
|---|
| 1107 | else | 
|---|
| 1108 | return false; | 
|---|
| 1109 | } | 
|---|
| 1110 |  | 
|---|
| 1111 | /** | 
|---|
| 1112 | @brief Returns the pointer to a handler. | 
|---|
| 1113 | @param name Unique name of the handler. | 
|---|
| 1114 | @return Pointer to the instance, 0 if name was not found. | 
|---|
| 1115 | */ | 
|---|
| 1116 | JoyStickHandler* InputManager::getJoyStickHandler(const std::string& name) | 
|---|
| 1117 | { | 
|---|
| 1118 | std::map<std::string, JoyStickHandler*>::iterator it = _getSingleton().joyStickHandlers_.find(name); | 
|---|
| 1119 | if (it != _getSingleton().joyStickHandlers_.end()) | 
|---|
| 1120 | { | 
|---|
| 1121 | return (*it).second; | 
|---|
| 1122 | } | 
|---|
| 1123 | else | 
|---|
| 1124 | return 0; | 
|---|
| 1125 | } | 
|---|
| 1126 |  | 
|---|
| 1127 | /** | 
|---|
| 1128 | @brief Enables a specific joy stick handler that has already been added. | 
|---|
| 1129 | @param name Unique name of the handler. | 
|---|
| 1130 | @return False if name or id was not found, true otherwise. | 
|---|
| 1131 | */ | 
|---|
| 1132 | bool InputManager::enableJoyStickHandler(const std::string& name, unsigned int ID) | 
|---|
| 1133 | { | 
|---|
| 1134 | // get handler pointer from the map with all stored handlers | 
|---|
| 1135 | std::map<std::string, JoyStickHandler*>::const_iterator handlerIt = _getSingleton().joyStickHandlers_.find(name); | 
|---|
| 1136 | if (handlerIt == _getSingleton().joyStickHandlers_.end()) | 
|---|
| 1137 | return false; | 
|---|
| 1138 |  | 
|---|
| 1139 | // check for existence of the ID | 
|---|
| 1140 | if (ID >= _getSingleton().joySticksSize_) | 
|---|
| 1141 | return false; | 
|---|
| 1142 |  | 
|---|
| 1143 | // see whether the handler already is in the list | 
|---|
| 1144 | for (std::vector<JoyStickHandler*>::iterator it = _getSingleton().activeJoyStickHandlers_[ID].begin(); | 
|---|
| 1145 | it != _getSingleton().activeJoyStickHandlers_[ID].end(); it++) | 
|---|
| 1146 | { | 
|---|
| 1147 | if ((*it) == (*handlerIt).second) | 
|---|
| 1148 | { | 
|---|
| 1149 | _getSingleton().stateRequest_ = IS_CUSTOM; | 
|---|
| 1150 | return true; | 
|---|
| 1151 | } | 
|---|
| 1152 | } | 
|---|
| 1153 | _getSingleton().activeJoyStickHandlers_[ID].push_back((*handlerIt).second); | 
|---|
| 1154 | _getSingleton().stateRequest_ = IS_CUSTOM; | 
|---|
| 1155 | return true; | 
|---|
| 1156 | } | 
|---|
| 1157 |  | 
|---|
| 1158 | /** | 
|---|
| 1159 | @brief Disables a specific joy stick handler. | 
|---|
| 1160 | @param name Unique name of the handler. | 
|---|
| 1161 | @return False if name or id was not found, true otherwise. | 
|---|
| 1162 | */ | 
|---|
| 1163 | bool InputManager::disableJoyStickHandler(const std::string &name, unsigned int ID) | 
|---|
| 1164 | { | 
|---|
| 1165 | // get handler pointer from the map with all stored handlers | 
|---|
| 1166 | std::map<std::string, JoyStickHandler*>::const_iterator handlerIt = _getSingleton().joyStickHandlers_.find(name); | 
|---|
| 1167 | if (handlerIt == _getSingleton().joyStickHandlers_.end()) | 
|---|
| 1168 | return false; | 
|---|
| 1169 |  | 
|---|
| 1170 | // check for existence of the ID | 
|---|
| 1171 | if (ID >= _getSingleton().joySticksSize_) | 
|---|
| 1172 | return false; | 
|---|
| 1173 |  | 
|---|
| 1174 | // look for the handler in the list | 
|---|
| 1175 | for (std::vector<JoyStickHandler*>::iterator it = _getSingleton().activeJoyStickHandlers_[ID].begin(); | 
|---|
| 1176 | it != _getSingleton().activeJoyStickHandlers_[ID].end(); it++) | 
|---|
| 1177 | { | 
|---|
| 1178 | if ((*it) == (*handlerIt).second) | 
|---|
| 1179 | { | 
|---|
| 1180 | _getSingleton().activeJoyStickHandlers_[ID].erase(it); | 
|---|
| 1181 | _getSingleton().stateRequest_ = IS_CUSTOM; | 
|---|
| 1182 | return true; | 
|---|
| 1183 | } | 
|---|
| 1184 | } | 
|---|
| 1185 | return true; | 
|---|
| 1186 | } | 
|---|
| 1187 |  | 
|---|
| 1188 | /** | 
|---|
| 1189 | @brief Checks whether a joy stick handler is active | 
|---|
| 1190 | @param name Unique name of the handler. | 
|---|
| 1191 | @return False if key handler is not active or doesn't exist, true otherwise. | 
|---|
| 1192 | */ | 
|---|
| 1193 | bool InputManager::isJoyStickHandlerActive(const std::string& name, unsigned int ID) | 
|---|
| 1194 | { | 
|---|
| 1195 | // get handler pointer from the map with all stored handlers | 
|---|
| 1196 | std::map<std::string, JoyStickHandler*>::const_iterator handlerIt = _getSingleton().joyStickHandlers_.find(name); | 
|---|
| 1197 | if (handlerIt == _getSingleton().joyStickHandlers_.end()) | 
|---|
| 1198 | return false; | 
|---|
| 1199 |  | 
|---|
| 1200 | // check for existence of the ID | 
|---|
| 1201 | if (ID >= _getSingleton().joySticksSize_) | 
|---|
| 1202 | return false; | 
|---|
| 1203 |  | 
|---|
| 1204 | // see whether the handler already is in the list | 
|---|
| 1205 | for (std::vector<JoyStickHandler*>::iterator it = _getSingleton().activeJoyStickHandlers_[ID].begin(); | 
|---|
| 1206 | it != _getSingleton().activeJoyStickHandlers_[ID].end(); it++) | 
|---|
| 1207 | { | 
|---|
| 1208 | if ((*it) == (*handlerIt).second) | 
|---|
| 1209 | return true; | 
|---|
| 1210 | } | 
|---|
| 1211 | return false; | 
|---|
| 1212 | } | 
|---|
| 1213 |  | 
|---|
| 1214 | } | 
|---|