[918] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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[1056] | 3 | * > www.orxonox.net < |
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[918] | 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Reto Grieder |
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| 24 | * Co-authors: |
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[934] | 25 | * ... |
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[918] | 26 | * |
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| 27 | */ |
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[973] | 28 | |
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[918] | 29 | /** |
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[1219] | 30 | @file |
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| 31 | @brief Implementation of the InputManager that captures all the input from OIS |
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| 32 | and redirects it to handlers if necessary. |
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[918] | 33 | */ |
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| 34 | |
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[1062] | 35 | #include "InputManager.h" |
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| 36 | #include "CoreIncludes.h" |
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| 37 | #include "Debug.h" |
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[1219] | 38 | #include "InputBuffer.h" |
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[1022] | 39 | #include "InputHandler.h" |
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[918] | 40 | |
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| 41 | namespace orxonox |
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| 42 | { |
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[1219] | 43 | // ############################### |
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| 44 | // ### Internal Methods ### |
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| 45 | // ############################### |
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| 46 | // ############################### |
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[1084] | 47 | |
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[919] | 48 | /** |
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[1219] | 49 | @brief Constructor only sets member fields to initial zero values |
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| 50 | and registers the class in the class hierarchy. |
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[919] | 51 | */ |
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[973] | 52 | InputManager::InputManager() : |
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[1034] | 53 | inputSystem_(0), keyboard_(0), mouse_(0), |
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[1219] | 54 | state_(IS_UNINIT), stateRequest_(IS_UNINIT) |
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[918] | 55 | { |
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[1089] | 56 | RegisterObject(InputManager); |
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[918] | 57 | |
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[1219] | 58 | this->joySticks_.reserve(5); |
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| 59 | //this->activeJoyStickHandlers_.reserve(10); |
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| 60 | this->activeKeyHandlers_.reserve(10); |
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| 61 | this->activeMouseHandlers_.reserve(10); |
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[929] | 62 | } |
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| 63 | |
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| 64 | /** |
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[973] | 65 | @brief The one instance of the InputManager is stored in this function. |
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[1035] | 66 | @return A reference to the only instance of the InputManager |
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[919] | 67 | */ |
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[1219] | 68 | InputManager& InputManager::_getSingleton() |
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[919] | 69 | { |
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[1035] | 70 | static InputManager theOnlyInstance; |
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| 71 | return theOnlyInstance; |
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[919] | 72 | } |
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| 73 | |
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| 74 | /** |
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[1219] | 75 | @brief Destructor only called at the end of the program, after main. |
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| 76 | */ |
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| 77 | InputManager::~InputManager() |
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| 78 | { |
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| 79 | _destroy(); |
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| 80 | } |
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| 81 | |
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| 82 | /** |
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| 83 | @brief Creates the OIS::InputMananger, the keyboard, the mouse and |
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| 84 | the joysticks and assigns the key bindings. |
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[919] | 85 | @param windowHnd The window handle of the render window |
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| 86 | @param windowWidth The width of the render window |
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| 87 | @param windowHeight The height of the render window |
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| 88 | */ |
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[1219] | 89 | bool InputManager::_initialise(const size_t windowHnd, const int windowWidth, const int windowHeight, |
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| 90 | const bool createKeyboard, const bool createMouse, const bool createJoySticks) |
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[919] | 91 | { |
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[1219] | 92 | if (state_ == IS_UNINIT) |
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[918] | 93 | { |
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[1268] | 94 | CCOUT(3) << "Initialising Input System..." << std::endl; |
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[1219] | 95 | CCOUT(ORX_DEBUG) << "Initialising OIS components..." << std::endl; |
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| 96 | |
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[918] | 97 | OIS::ParamList paramList; |
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| 98 | std::ostringstream windowHndStr; |
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| 99 | |
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| 100 | // Fill parameter list |
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| 101 | windowHndStr << (unsigned int)windowHnd; |
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| 102 | paramList.insert(std::make_pair(std::string("WINDOW"), windowHndStr.str())); |
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| 103 | |
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[1219] | 104 | //#if defined OIS_LINUX_PLATFORM |
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| 105 | // paramList.insert(std::make_pair(std::string("XAutoRepeatOn"), std::string("true"))); |
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| 106 | //#endif |
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[928] | 107 | |
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[934] | 108 | try |
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[918] | 109 | { |
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[934] | 110 | inputSystem_ = OIS::InputManager::createInputSystem(paramList); |
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[1219] | 111 | CCOUT(ORX_DEBUG) << "Created OIS input system" << std::endl; |
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[918] | 112 | } |
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[934] | 113 | catch (OIS::Exception ex) |
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| 114 | { |
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[1219] | 115 | CCOUT(ORX_ERROR) << "Error: Failed creating an OIS input system." |
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| 116 | << "OIS message: \"" << ex.eText << "\"" << std::endl; |
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| 117 | inputSystem_ = 0; |
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[934] | 118 | return false; |
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| 119 | } |
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[1219] | 120 | |
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| 121 | if (createKeyboard) |
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| 122 | _initialiseKeyboard(); |
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| 123 | |
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| 124 | if (createMouse) |
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| 125 | _initialiseMouse(); |
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| 126 | |
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| 127 | if (createJoySticks) |
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| 128 | _initialiseJoySticks(); |
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| 129 | |
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| 130 | // Set mouse/joystick region |
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| 131 | setWindowExtents(windowWidth, windowHeight); |
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| 132 | |
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| 133 | state_ = IS_NONE; |
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| 134 | CCOUT(ORX_DEBUG) << "Initialising OIS components done." << std::endl; |
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[918] | 135 | } |
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[1219] | 136 | else |
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| 137 | { |
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| 138 | CCOUT(ORX_WARNING) << "Warning: OIS compoments already initialised, skipping" << std::endl; |
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| 139 | } |
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[922] | 140 | |
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[1219] | 141 | // InputManager holds the input buffer --> create one and add it. |
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| 142 | addKeyHandler(new InputBuffer(), "buffer"); |
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[1022] | 143 | |
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[1219] | 144 | KeyBinder* binder = new KeyBinder(); |
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| 145 | binder->loadBindings(); |
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| 146 | addKeyHandler(binder, "keybinder"); |
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| 147 | addMouseHandler(binder, "keybinder"); |
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[922] | 148 | |
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[1219] | 149 | // Read all the key bindings and assign them |
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| 150 | //if (!_loadBindings()) |
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| 151 | // return false; |
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[934] | 152 | |
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[1219] | 153 | CCOUT(ORX_DEBUG) << "Initialising complete." << std::endl; |
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[934] | 154 | return true; |
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[918] | 155 | } |
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| 156 | |
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[919] | 157 | /** |
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[1219] | 158 | @brief Creates a keyboard and sets the event handler. |
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| 159 | @return False if keyboard stays uninitialised, true otherwise. |
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[928] | 160 | */ |
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[1219] | 161 | bool InputManager::_initialiseKeyboard() |
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[928] | 162 | { |
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[1219] | 163 | if (keyboard_ != 0) |
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| 164 | { |
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| 165 | CCOUT(2) << "Warning: Keyboard already initialised, skipping." << std::endl; |
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| 166 | return true; |
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| 167 | } |
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| 168 | try |
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| 169 | { |
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| 170 | if (inputSystem_->getNumberOfDevices(OIS::OISKeyboard) > 0) |
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| 171 | { |
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| 172 | keyboard_ = (OIS::Keyboard*)inputSystem_->createInputObject(OIS::OISKeyboard, true); |
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| 173 | // register our listener in OIS. |
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| 174 | keyboard_->setEventCallback(this); |
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| 175 | // note: OIS will not detect keys that have already been down when the keyboard was created. |
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| 176 | CCOUT(ORX_DEBUG) << "Created OIS keyboard" << std::endl; |
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| 177 | return true; |
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| 178 | } |
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| 179 | else |
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| 180 | { |
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| 181 | CCOUT(ORX_WARNING) << "Warning: No keyboard found!" << std::endl; |
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| 182 | return false; |
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| 183 | } |
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| 184 | } |
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| 185 | catch (OIS::Exception ex) |
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| 186 | { |
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| 187 | // TODO: Test this output regarding formatting |
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| 188 | CCOUT(ORX_WARNING) << "Warning: Failed to create an OIS keyboard\n" |
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| 189 | << "OIS error message: \"" << ex.eText << "\"" << std::endl; |
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| 190 | keyboard_ = 0; |
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| 191 | return false; |
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| 192 | } |
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| 193 | } |
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[928] | 194 | |
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[1219] | 195 | /** |
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| 196 | @brief Creates a mouse and sets the event handler. |
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| 197 | @return False if mouse stays uninitialised, true otherwise. |
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| 198 | */ |
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| 199 | bool InputManager::_initialiseMouse() |
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| 200 | { |
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| 201 | if (mouse_ != 0) |
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| 202 | { |
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| 203 | CCOUT(2) << "Warning: Mouse already initialised, skipping." << std::endl; |
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| 204 | return true; |
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| 205 | } |
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| 206 | try |
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| 207 | { |
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| 208 | if (inputSystem_->getNumberOfDevices(OIS::OISMouse) > 0) |
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| 209 | { |
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| 210 | mouse_ = static_cast<OIS::Mouse*>(inputSystem_->createInputObject(OIS::OISMouse, true)); |
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| 211 | // register our listener in OIS. |
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| 212 | mouse_->setEventCallback(this); |
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| 213 | CCOUT(ORX_DEBUG) << "Created OIS keyboard" << std::endl; |
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| 214 | return true; |
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| 215 | } |
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| 216 | else |
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| 217 | { |
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| 218 | CCOUT(ORX_WARNING) << "Warning: No mouse found!" << std::endl; |
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| 219 | return false; |
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| 220 | } |
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| 221 | } |
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| 222 | catch (OIS::Exception ex) |
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| 223 | { |
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| 224 | CCOUT(ORX_WARNING) << "Warning: Failed to create an OIS mouse\n" |
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| 225 | << "OIS error message: \"" << ex.eText << "\"" << std::endl; |
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| 226 | mouse_ = 0; |
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| 227 | return false; |
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| 228 | } |
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| 229 | } |
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[1035] | 230 | |
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[1219] | 231 | /** |
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| 232 | @brief Creates all joy sticks and sets the event handler. |
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| 233 | @return False joy stick stay uninitialised, true otherwise. |
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| 234 | */ |
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| 235 | bool InputManager::_initialiseJoySticks() |
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| 236 | { |
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| 237 | if (joySticks_.size() > 0) |
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| 238 | { |
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| 239 | CCOUT(2) << "Warning: Joy sticks already initialised, skipping." << std::endl; |
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| 240 | return true; |
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| 241 | } |
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| 242 | bool success = false; |
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| 243 | if (inputSystem_->getNumberOfDevices(OIS::OISJoyStick) > 0) |
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| 244 | { |
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| 245 | for (int i = 0; i < inputSystem_->getNumberOfDevices(OIS::OISJoyStick); i++) |
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| 246 | { |
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| 247 | try |
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| 248 | { |
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| 249 | OIS::JoyStick* stig = static_cast<OIS::JoyStick*>(inputSystem_->createInputObject(OIS::OISJoyStick, true)); |
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| 250 | joySticks_.push_back(stig); |
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| 251 | // register our listener in OIS. |
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| 252 | stig->setEventCallback(this); |
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| 253 | CCOUT(ORX_DEBUG) << "Created OIS joy stick with ID " << stig->getID() << std::endl; |
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| 254 | success = true; |
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| 255 | } |
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| 256 | catch (OIS::Exception ex) |
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| 257 | { |
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| 258 | CCOUT(ORX_WARNING) << "Warning: Failed to create OIS joy number" << i << "\n" |
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| 259 | << "OIS error message: \"" << ex.eText << "\"" << std::endl; |
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| 260 | } |
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| 261 | } |
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| 262 | } |
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| 263 | else |
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| 264 | { |
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| 265 | CCOUT(ORX_WARNING) << "Warning: Joy stick support requested, but no joy stick was found" << std::endl; |
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| 266 | return false; |
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| 267 | } |
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| 268 | return success; |
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| 269 | } |
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[1035] | 270 | |
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[1219] | 271 | /** |
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| 272 | @brief Destroys all the created input devices and sets the InputManager to construction state. |
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| 273 | */ |
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| 274 | void InputManager::_destroy() |
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| 275 | { |
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| 276 | CCOUT(ORX_DEBUG) << "Destroying ..." << std::endl; |
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[1035] | 277 | |
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[1219] | 278 | if (state_ != IS_UNINIT) |
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| 279 | { |
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| 280 | if (keyHandlers_.find("buffer") != keyHandlers_.end()) |
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| 281 | delete keyHandlers_["buffer"]; |
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| 282 | |
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| 283 | if (keyHandlers_.find("keybinder") != keyHandlers_.end()) |
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| 284 | delete keyHandlers_["keybinder"]; |
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| 285 | |
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| 286 | keyHandlers_.clear(); |
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| 287 | mouseHandlers_.clear(); |
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| 288 | joyStickHandlers_.clear(); |
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| 289 | |
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| 290 | _destroyKeyboard(); |
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| 291 | _destroyMouse(); |
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| 292 | _destroyJoySticks(); |
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| 293 | |
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| 294 | // inputSystem_ can never be 0, or else the code is mistaken |
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| 295 | OIS::InputManager::destroyInputSystem(inputSystem_); |
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| 296 | inputSystem_ = 0; |
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| 297 | |
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| 298 | state_ = IS_UNINIT; |
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| 299 | } |
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| 300 | else |
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| 301 | CCOUT(ORX_WARNING) << "Warning: Cannot be destroyed, since not initialised." << std::endl; |
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| 302 | |
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| 303 | CCOUT(ORX_DEBUG) << "Destroying done." << std::endl; |
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[928] | 304 | } |
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| 305 | |
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| 306 | /** |
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[1219] | 307 | @brief Destroys the keyboard and sets it to 0. |
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| 308 | */ |
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| 309 | void InputManager::_destroyKeyboard() |
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| 310 | { |
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| 311 | if (keyboard_) |
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| 312 | // inputSystem_ can never be 0, or else the code is mistaken |
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| 313 | inputSystem_->destroyInputObject(keyboard_); |
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| 314 | keyboard_ = 0; |
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| 315 | activeKeyHandlers_.clear(); |
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| 316 | keysDown_.clear(); |
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| 317 | CCOUT(ORX_DEBUG) << "Keyboard destroyed." << std::endl; |
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| 318 | } |
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| 319 | |
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| 320 | /** |
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| 321 | @brief Destroys the mouse and sets it to 0. |
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| 322 | */ |
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| 323 | void InputManager::_destroyMouse() |
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| 324 | { |
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| 325 | if (mouse_) |
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| 326 | // inputSystem_ can never be 0, or else the code is mistaken |
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| 327 | inputSystem_->destroyInputObject(mouse_); |
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| 328 | mouse_ = 0; |
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| 329 | activeMouseHandlers_.clear(); |
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| 330 | mouseButtonsDown_.clear(); |
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| 331 | CCOUT(ORX_DEBUG) << "Mouse destroyed." << std::endl; |
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| 332 | } |
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| 333 | |
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| 334 | /** |
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| 335 | @brief Destroys all the joy sticks and resizes the lists to 0. |
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| 336 | */ |
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| 337 | void InputManager::_destroyJoySticks() |
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| 338 | { |
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| 339 | if (joySticks_.size() > 0) |
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| 340 | { |
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| 341 | // note: inputSystem_ can never be 0, or else the code is mistaken |
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| 342 | for (unsigned int i = 0; i < joySticks_.size(); i++) |
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| 343 | if (joySticks_[i] != 0) |
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| 344 | inputSystem_->destroyInputObject(joySticks_[i]); |
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| 345 | |
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| 346 | joySticks_.clear(); |
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| 347 | activeJoyStickHandlers_.clear(); |
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| 348 | joyStickButtonsDown_.clear(); |
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| 349 | } |
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| 350 | CCOUT(ORX_DEBUG) << "Joy sticks destroyed." << std::endl; |
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| 351 | } |
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| 352 | |
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| 353 | |
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| 354 | // ################################# |
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| 355 | // ### Private Interface Methods ### |
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| 356 | // ################################# |
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| 357 | // ################################# |
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| 358 | |
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| 359 | /** |
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| 360 | @brief Updates the InputManager. Tick is called by Orxonox. |
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[919] | 361 | @param dt Delta time |
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| 362 | */ |
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[973] | 363 | void InputManager::tick(float dt) |
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[918] | 364 | { |
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[1219] | 365 | if (state_ == IS_UNINIT) |
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| 366 | return; |
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| 367 | |
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[1022] | 368 | // reset the game if it has changed |
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[1219] | 369 | if (state_ != stateRequest_) |
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[1022] | 370 | { |
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[1219] | 371 | if (stateRequest_ != IS_CUSTOM) |
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[1022] | 372 | { |
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[1219] | 373 | activeKeyHandlers_.clear(); |
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| 374 | activeMouseHandlers_.clear(); |
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| 375 | activeJoyStickHandlers_.clear(); |
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| 376 | |
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| 377 | switch (stateRequest_) |
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| 378 | { |
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| 379 | case IS_NORMAL: |
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| 380 | // normal play mode |
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| 381 | // note: we assume that the handlers exist since otherwise, something's wrong anyway. |
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| 382 | activeKeyHandlers_.push_back(keyHandlers_["keybinder"]); |
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| 383 | activeMouseHandlers_.push_back(mouseHandlers_["keybinder"]); |
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| 384 | activeMouseHandlers_.push_back(mouseHandlers_["SpaceShip"]); |
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| 385 | for (std::vector<OIS::JoyStick*>::const_iterator it = joySticks_.begin(); |
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| 386 | it != joySticks_.end(); it++) |
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| 387 | activeJoyStickHandlers_[*it].push_back(joyStickHandlers_["keybinder"]); |
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| 388 | break; |
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| 389 | |
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| 390 | case IS_GUI: |
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| 391 | // FIXME: do stuff |
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| 392 | break; |
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| 393 | |
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| 394 | case IS_CONSOLE: |
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| 395 | activeMouseHandlers_.push_back(mouseHandlers_["keybinder"]); |
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| 396 | for (std::vector<OIS::JoyStick*>::const_iterator it = joySticks_.begin(); |
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| 397 | it != joySticks_.end(); it++) |
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| 398 | activeJoyStickHandlers_[*it].push_back(joyStickHandlers_["keybinder"]); |
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| 399 | |
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| 400 | activeKeyHandlers_.push_back(keyHandlers_["buffer"]); |
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| 401 | break; |
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| 402 | |
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| 403 | default: |
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| 404 | break; |
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| 405 | } |
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| 406 | state_ = stateRequest_; |
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| 407 | } |
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| 408 | } |
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| 409 | |
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| 410 | // Capture all the input. This calls the event handlers in InputManager. |
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| 411 | if (mouse_) |
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| 412 | mouse_->capture(); |
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| 413 | if (keyboard_) |
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| 414 | keyboard_->capture(); |
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| 415 | |
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| 416 | |
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| 417 | // call all the handlers for the held key events |
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| 418 | for (std::list<OIS::KeyCode>::const_iterator itKey = keysDown_.begin(); |
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| 419 | itKey != keysDown_.end(); itKey++) |
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| 420 | { |
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| 421 | OIS::KeyEvent keyArg(keyboard_, *itKey, 0); |
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| 422 | for (unsigned int i = 0; i < activeKeyHandlers_.size(); i++) |
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| 423 | activeKeyHandlers_[i]->keyHeld(keyArg); |
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| 424 | } |
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| 425 | |
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| 426 | // call all the handlers for the held mouse button events |
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| 427 | for (std::list<OIS::MouseButtonID>::const_iterator itMouseButton = mouseButtonsDown_.begin(); |
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| 428 | itMouseButton != mouseButtonsDown_.end(); itMouseButton++) |
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| 429 | { |
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| 430 | OIS::MouseEvent mouseButtonArg(mouse_, mouse_->getMouseState()); |
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| 431 | for (unsigned int i = 0; i < activeMouseHandlers_.size(); i++) |
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| 432 | activeMouseHandlers_[i]->mouseHeld(mouseButtonArg, *itMouseButton); |
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| 433 | } |
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| 434 | |
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| 435 | // call all the handlers for the held joy stick button events |
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| 436 | for (std::map< OIS::JoyStick*, std::list <int> >::const_iterator itJoyStick = joyStickButtonsDown_.begin(); |
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| 437 | itJoyStick != joyStickButtonsDown_.end(); itJoyStick++) |
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| 438 | { |
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| 439 | OIS::JoyStick* joyStick = (*itJoyStick).first; |
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| 440 | for (std::list<int>::const_iterator itJoyStickButton = (*itJoyStick).second.begin(); |
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| 441 | itJoyStickButton != (*itJoyStick).second.end(); itJoyStickButton++) |
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| 442 | { |
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| 443 | OIS::JoyStickEvent joyStickButtonArg(joyStick, joyStick->getJoyStickState()); |
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| 444 | for (unsigned int i = 0; i < activeJoyStickHandlers_[joyStick].size(); i++) |
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| 445 | activeJoyStickHandlers_[joyStick][i]->buttonHeld(i, joyStickButtonArg, *itJoyStickButton); |
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| 446 | } |
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| 447 | } |
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| 448 | } |
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| 449 | |
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| 450 | |
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| 451 | // ###### Key Events ###### |
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| 452 | |
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| 453 | /** |
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| 454 | @brief Event handler for the keyPressed Event. |
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| 455 | @param e Event information |
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| 456 | */ |
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| 457 | bool InputManager::keyPressed(const OIS::KeyEvent &e) |
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| 458 | { |
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| 459 | // check whether the key already is in the list (can happen when focus was lost) |
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| 460 | for (std::list<OIS::KeyCode>::iterator it = keysDown_.begin(); it != keysDown_.end(); it++) |
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| 461 | { |
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| 462 | if (*it == e.key) |
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| 463 | { |
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| 464 | keysDown_.erase(it); |
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[1022] | 465 | break; |
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[1219] | 466 | } |
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| 467 | } |
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| 468 | keysDown_.push_back(e.key); |
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| 469 | |
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| 470 | for (unsigned int i = 0; i < activeKeyHandlers_.size(); i++) |
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| 471 | activeKeyHandlers_[i]->keyPressed(e); |
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| 472 | |
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| 473 | return true; |
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| 474 | } |
---|
| 475 | |
---|
| 476 | /** |
---|
| 477 | @brief Event handler for the keyReleased Event. |
---|
| 478 | @param e Event information |
---|
| 479 | */ |
---|
| 480 | bool InputManager::keyReleased(const OIS::KeyEvent &e) |
---|
| 481 | { |
---|
| 482 | // remove the key from the keysDown_ list |
---|
| 483 | for (std::list<OIS::KeyCode>::iterator it = keysDown_.begin(); it != keysDown_.end(); it++) |
---|
| 484 | { |
---|
| 485 | if (*it == e.key) |
---|
| 486 | { |
---|
| 487 | keysDown_.erase(it); |
---|
[1022] | 488 | break; |
---|
[1219] | 489 | } |
---|
| 490 | } |
---|
| 491 | |
---|
| 492 | for (unsigned int i = 0; i < activeKeyHandlers_.size(); i++) |
---|
| 493 | activeKeyHandlers_[i]->keyReleased(e); |
---|
| 494 | |
---|
| 495 | return true; |
---|
| 496 | } |
---|
| 497 | |
---|
| 498 | |
---|
| 499 | // ###### Mouse Events ###### |
---|
| 500 | |
---|
| 501 | /** |
---|
| 502 | @brief Event handler for the mouseMoved Event. |
---|
| 503 | @param e Event information |
---|
| 504 | */ |
---|
| 505 | bool InputManager::mouseMoved(const OIS::MouseEvent &e) |
---|
| 506 | { |
---|
| 507 | for (unsigned int i = 0; i < activeMouseHandlers_.size(); i++) |
---|
| 508 | activeMouseHandlers_[i]->mouseMoved(e); |
---|
| 509 | |
---|
| 510 | return true; |
---|
| 511 | } |
---|
| 512 | |
---|
| 513 | /** |
---|
| 514 | @brief Event handler for the mousePressed Event. |
---|
| 515 | @param e Event information |
---|
| 516 | @param id The ID of the mouse button |
---|
| 517 | */ |
---|
| 518 | bool InputManager::mousePressed(const OIS::MouseEvent &e, OIS::MouseButtonID id) |
---|
| 519 | { |
---|
| 520 | // check whether the button already is in the list (can happen when focus was lost) |
---|
| 521 | for (std::list<OIS::MouseButtonID>::iterator it = mouseButtonsDown_.begin(); it != mouseButtonsDown_.end(); it++) |
---|
| 522 | { |
---|
| 523 | if (*it == id) |
---|
| 524 | { |
---|
| 525 | mouseButtonsDown_.erase(it); |
---|
[1022] | 526 | break; |
---|
[1219] | 527 | } |
---|
| 528 | } |
---|
| 529 | mouseButtonsDown_.push_back(id); |
---|
| 530 | |
---|
| 531 | for (unsigned int i = 0; i < activeMouseHandlers_.size(); i++) |
---|
| 532 | activeMouseHandlers_[i]->mousePressed(e, id); |
---|
| 533 | |
---|
| 534 | return true; |
---|
| 535 | } |
---|
| 536 | |
---|
| 537 | /** |
---|
| 538 | @brief Event handler for the mouseReleased Event. |
---|
| 539 | @param e Event information |
---|
| 540 | @param id The ID of the mouse button |
---|
| 541 | */ |
---|
| 542 | bool InputManager::mouseReleased(const OIS::MouseEvent &e, OIS::MouseButtonID id) |
---|
| 543 | { |
---|
| 544 | // remove the button from the keysDown_ list |
---|
| 545 | for (std::list<OIS::MouseButtonID>::iterator it = mouseButtonsDown_.begin(); it != mouseButtonsDown_.end(); it++) |
---|
| 546 | { |
---|
| 547 | if (*it == id) |
---|
| 548 | { |
---|
| 549 | mouseButtonsDown_.erase(it); |
---|
[1022] | 550 | break; |
---|
| 551 | } |
---|
| 552 | } |
---|
| 553 | |
---|
[1219] | 554 | for (unsigned int i = 0; i < activeMouseHandlers_.size(); i++) |
---|
| 555 | activeMouseHandlers_[i]->mouseReleased(e, id); |
---|
[918] | 556 | |
---|
[1219] | 557 | return true; |
---|
[918] | 558 | } |
---|
| 559 | |
---|
[1219] | 560 | |
---|
| 561 | // ###### Joy Stick Events ###### |
---|
| 562 | |
---|
| 563 | bool InputManager::buttonPressed(const OIS::JoyStickEvent &arg, int button) |
---|
| 564 | { |
---|
| 565 | OIS::JoyStick* joyStick = (OIS::JoyStick*)arg.device; |
---|
| 566 | |
---|
| 567 | // check whether the button already is in the list (can happen when focus was lost) |
---|
| 568 | std::list<int>& buttonsDownList = joyStickButtonsDown_[joyStick]; |
---|
| 569 | for (std::list<int>::iterator it = buttonsDownList.begin(); it != buttonsDownList.end(); it++) |
---|
| 570 | { |
---|
| 571 | if (*it == button) |
---|
| 572 | { |
---|
| 573 | buttonsDownList.erase(it); |
---|
| 574 | break; |
---|
| 575 | } |
---|
| 576 | } |
---|
| 577 | joyStickButtonsDown_[joyStick].push_back(button); |
---|
| 578 | |
---|
| 579 | for (unsigned int i = 0; i < activeJoyStickHandlers_[joyStick].size(); i++) |
---|
| 580 | activeJoyStickHandlers_[joyStick][i]->buttonPressed(i, arg, button); |
---|
| 581 | |
---|
| 582 | return true; |
---|
| 583 | } |
---|
| 584 | |
---|
| 585 | bool InputManager::buttonReleased(const OIS::JoyStickEvent &arg, int button) |
---|
| 586 | { |
---|
| 587 | OIS::JoyStick* joyStick = (OIS::JoyStick*)arg.device; |
---|
| 588 | |
---|
| 589 | // remove the button from the joyStickButtonsDown_ list |
---|
| 590 | std::list<int>& buttonsDownList = joyStickButtonsDown_[joyStick]; |
---|
| 591 | for (std::list<int>::iterator it = buttonsDownList.begin(); it != buttonsDownList.end(); it++) |
---|
| 592 | { |
---|
| 593 | if (*it == button) |
---|
| 594 | { |
---|
| 595 | buttonsDownList.erase(it); |
---|
| 596 | break; |
---|
| 597 | } |
---|
| 598 | } |
---|
| 599 | |
---|
| 600 | for (unsigned int i = 0; i < activeJoyStickHandlers_[joyStick].size(); i++) |
---|
| 601 | activeJoyStickHandlers_[joyStick][i]->buttonReleased(i, arg, button); |
---|
| 602 | |
---|
| 603 | return true; |
---|
| 604 | } |
---|
| 605 | |
---|
| 606 | bool InputManager::axisMoved(const OIS::JoyStickEvent &arg, int axis) |
---|
| 607 | { |
---|
| 608 | OIS::JoyStick* joyStick = (OIS::JoyStick*)arg.device; |
---|
| 609 | for (unsigned int i = 0; i < activeJoyStickHandlers_[joyStick].size(); i++) |
---|
| 610 | activeJoyStickHandlers_[joyStick][i]->axisMoved(i, arg, axis); |
---|
| 611 | |
---|
| 612 | return true; |
---|
| 613 | } |
---|
| 614 | |
---|
| 615 | bool InputManager::sliderMoved(const OIS::JoyStickEvent &arg, int id) |
---|
| 616 | { |
---|
| 617 | OIS::JoyStick* joyStick = (OIS::JoyStick*)arg.device; |
---|
| 618 | for (unsigned int i = 0; i < activeJoyStickHandlers_[joyStick].size(); i++) |
---|
| 619 | activeJoyStickHandlers_[joyStick][i]->sliderMoved(i, arg, id); |
---|
| 620 | |
---|
| 621 | return true; |
---|
| 622 | } |
---|
| 623 | |
---|
| 624 | bool InputManager::povMoved(const OIS::JoyStickEvent &arg, int id) |
---|
| 625 | { |
---|
| 626 | OIS::JoyStick* joyStick = (OIS::JoyStick*)arg.device; |
---|
| 627 | for (unsigned int i = 0; i < activeJoyStickHandlers_[joyStick].size(); i++) |
---|
| 628 | activeJoyStickHandlers_[joyStick][i]->povMoved(i, arg, id); |
---|
| 629 | |
---|
| 630 | return true; |
---|
| 631 | } |
---|
| 632 | |
---|
| 633 | bool InputManager::vector3Moved(const OIS::JoyStickEvent &arg, int id) |
---|
| 634 | { |
---|
| 635 | OIS::JoyStick* joyStick = (OIS::JoyStick*)arg.device; |
---|
| 636 | for (unsigned int i = 0; i < activeJoyStickHandlers_[joyStick].size(); i++) |
---|
| 637 | activeJoyStickHandlers_[joyStick][i]->vector3Moved(i, arg, id); |
---|
| 638 | |
---|
| 639 | return true; |
---|
| 640 | } |
---|
| 641 | |
---|
| 642 | |
---|
| 643 | // ################################ |
---|
| 644 | // ### Static Interface Methods ### |
---|
| 645 | // ################################ |
---|
| 646 | // ################################ |
---|
| 647 | |
---|
| 648 | bool InputManager::initialise(const size_t windowHnd, const int windowWidth, const int windowHeight, |
---|
| 649 | const bool createKeyboard, const bool createMouse, const bool createJoySticks) |
---|
| 650 | { |
---|
| 651 | return _getSingleton()._initialise(windowHnd, windowWidth, windowHeight, |
---|
| 652 | createKeyboard, createMouse, createJoySticks); |
---|
| 653 | } |
---|
| 654 | |
---|
| 655 | bool InputManager::initialiseKeyboard() |
---|
| 656 | { |
---|
| 657 | return _getSingleton()._initialiseKeyboard(); |
---|
| 658 | } |
---|
| 659 | |
---|
| 660 | bool InputManager::initialiseMouse() |
---|
| 661 | { |
---|
| 662 | return _getSingleton()._initialiseMouse(); |
---|
| 663 | } |
---|
| 664 | |
---|
| 665 | bool InputManager::initialiseJoySticks() |
---|
| 666 | { |
---|
| 667 | return _getSingleton()._initialiseJoySticks(); |
---|
| 668 | } |
---|
| 669 | |
---|
| 670 | int InputManager::numberOfKeyboards() |
---|
| 671 | { |
---|
| 672 | if (_getSingleton().keyboard_ != 0) |
---|
| 673 | return 1; |
---|
| 674 | else |
---|
| 675 | return 0; |
---|
| 676 | } |
---|
| 677 | |
---|
| 678 | int InputManager::numberOfMice() |
---|
| 679 | { |
---|
| 680 | if (_getSingleton().mouse_ != 0) |
---|
| 681 | return 1; |
---|
| 682 | else |
---|
| 683 | return 0; |
---|
| 684 | } |
---|
| 685 | |
---|
| 686 | int InputManager::numberOfJoySticks() |
---|
| 687 | { |
---|
| 688 | return _getSingleton().joySticks_.size(); |
---|
| 689 | } |
---|
| 690 | |
---|
| 691 | |
---|
| 692 | void InputManager::destroy() |
---|
| 693 | { |
---|
| 694 | _getSingleton()._destroy(); |
---|
| 695 | } |
---|
| 696 | |
---|
| 697 | void InputManager::destroyKeyboard() |
---|
| 698 | { |
---|
| 699 | return _getSingleton()._destroyKeyboard(); |
---|
| 700 | } |
---|
| 701 | |
---|
| 702 | void InputManager::destroyMouse() |
---|
| 703 | { |
---|
| 704 | return _getSingleton()._destroyMouse(); |
---|
| 705 | } |
---|
| 706 | |
---|
| 707 | void InputManager::destroyJoySticks() |
---|
| 708 | { |
---|
| 709 | return _getSingleton()._destroyJoySticks(); |
---|
| 710 | } |
---|
| 711 | |
---|
| 712 | |
---|
[919] | 713 | /** |
---|
| 714 | @brief Adjusts the mouse window metrics. |
---|
| 715 | This method has to be called every time the size of the window changes. |
---|
| 716 | @param width The new width of the render window |
---|
| 717 | @param height the new height of the render window |
---|
| 718 | */ |
---|
[1219] | 719 | void InputManager::setWindowExtents(const int width, const int height) |
---|
[918] | 720 | { |
---|
[1219] | 721 | if (_getSingleton().mouse_) |
---|
| 722 | { |
---|
| 723 | // Set mouse region (if window resizes, we should alter this to reflect as well) |
---|
| 724 | const OIS::MouseState &mouseState = _getSingleton().mouse_->getMouseState(); |
---|
| 725 | mouseState.width = width; |
---|
| 726 | mouseState.height = height; |
---|
| 727 | } |
---|
[918] | 728 | } |
---|
| 729 | |
---|
[919] | 730 | /** |
---|
[1022] | 731 | @brief Sets the input mode to either GUI, inGame or Buffer |
---|
| 732 | @param mode The new input mode |
---|
| 733 | @remark Only has an affect if the mode actually changes |
---|
[922] | 734 | */ |
---|
[1219] | 735 | void InputManager::setInputState(const InputState state) |
---|
[922] | 736 | { |
---|
[1219] | 737 | _getSingleton().stateRequest_ = state; |
---|
[922] | 738 | } |
---|
| 739 | |
---|
| 740 | /** |
---|
[1022] | 741 | @brief Returns the current input handling method |
---|
| 742 | @return The current input mode. |
---|
[919] | 743 | */ |
---|
[1219] | 744 | InputManager::InputState InputManager::getInputState() |
---|
[918] | 745 | { |
---|
[1219] | 746 | return _getSingleton().state_; |
---|
[918] | 747 | } |
---|
| 748 | |
---|
[1219] | 749 | |
---|
| 750 | // ###### KeyHandler ###### |
---|
| 751 | |
---|
| 752 | /** |
---|
| 753 | @brief Adds a new key handler. |
---|
| 754 | @param handler Pointer to the handler object. |
---|
| 755 | @param name Unique name of the handler. |
---|
| 756 | @return True if added, false if name already existed. |
---|
| 757 | */ |
---|
| 758 | bool InputManager::addKeyHandler(KeyHandler* handler, const std::string& name) |
---|
[1066] | 759 | { |
---|
[1219] | 760 | if (_getSingleton().keyHandlers_.find(name) == _getSingleton().keyHandlers_.end()) |
---|
| 761 | { |
---|
| 762 | _getSingleton().keyHandlers_[name] = handler; |
---|
| 763 | return true; |
---|
| 764 | } |
---|
| 765 | else |
---|
| 766 | return false; |
---|
[1066] | 767 | } |
---|
| 768 | |
---|
[1219] | 769 | /** |
---|
| 770 | @brief Removes a Key handler from the list. |
---|
| 771 | @param name Unique name of the handler. |
---|
| 772 | @return True if removal was successful, false if name was not found. |
---|
| 773 | */ |
---|
| 774 | bool InputManager::removeKeyHandler(const std::string &name) |
---|
| 775 | { |
---|
| 776 | disableKeyHandler(name); |
---|
| 777 | std::map<std::string, KeyHandler*>::iterator it = _getSingleton().keyHandlers_.find(name); |
---|
| 778 | if (it != _getSingleton().keyHandlers_.end()) |
---|
| 779 | { |
---|
| 780 | _getSingleton().keyHandlers_.erase(it); |
---|
| 781 | return true; |
---|
| 782 | } |
---|
| 783 | else |
---|
| 784 | return false; |
---|
| 785 | } |
---|
[1066] | 786 | |
---|
[1219] | 787 | /** |
---|
| 788 | @brief Returns the pointer to a handler. |
---|
| 789 | @param name Unique name of the handler. |
---|
| 790 | @return Pointer to the instance, 0 if name was not found. |
---|
| 791 | */ |
---|
| 792 | KeyHandler* InputManager::getKeyHandler(const std::string& name) |
---|
| 793 | { |
---|
| 794 | std::map<std::string, KeyHandler*>::iterator it = _getSingleton().keyHandlers_.find(name); |
---|
| 795 | if (it != _getSingleton().keyHandlers_.end()) |
---|
| 796 | { |
---|
| 797 | return (*it).second; |
---|
| 798 | } |
---|
| 799 | else |
---|
| 800 | return 0; |
---|
| 801 | } |
---|
| 802 | |
---|
| 803 | /** |
---|
| 804 | @brief Enables a specific key handler that has already been added. |
---|
| 805 | @param name Unique name of the handler. |
---|
| 806 | @return False if name was not found, true otherwise. |
---|
| 807 | */ |
---|
| 808 | bool InputManager::enableKeyHandler(const std::string& name) |
---|
| 809 | { |
---|
| 810 | // get pointer from the map with all stored handlers |
---|
| 811 | std::map<std::string, KeyHandler*>::const_iterator mapIt = _getSingleton().keyHandlers_.find(name); |
---|
| 812 | if (mapIt == _getSingleton().keyHandlers_.end()) |
---|
| 813 | return false; |
---|
| 814 | // see whether the handler already is in the list |
---|
| 815 | for (std::vector<KeyHandler*>::iterator it = _getSingleton().activeKeyHandlers_.begin(); |
---|
| 816 | it != _getSingleton().activeKeyHandlers_.end(); it++) |
---|
| 817 | { |
---|
| 818 | if ((*it) == (*mapIt).second) |
---|
| 819 | { |
---|
| 820 | _getSingleton().stateRequest_ = IS_CUSTOM; |
---|
| 821 | return true; |
---|
| 822 | } |
---|
| 823 | } |
---|
| 824 | _getSingleton().activeKeyHandlers_.push_back((*mapIt).second); |
---|
| 825 | _getSingleton().stateRequest_ = IS_CUSTOM; |
---|
| 826 | return true; |
---|
| 827 | } |
---|
| 828 | |
---|
| 829 | /** |
---|
| 830 | @brief Disables a specific key handler. |
---|
| 831 | @param name Unique name of the handler. |
---|
| 832 | @return False if name was not found, true otherwise. |
---|
| 833 | */ |
---|
| 834 | bool InputManager::disableKeyHandler(const std::string &name) |
---|
| 835 | { |
---|
| 836 | // get pointer from the map with all stored handlers |
---|
| 837 | std::map<std::string, KeyHandler*>::const_iterator mapIt = _getSingleton().keyHandlers_.find(name); |
---|
| 838 | if (mapIt == _getSingleton().keyHandlers_.end()) |
---|
| 839 | return false; |
---|
| 840 | // look for the handler in the list |
---|
| 841 | for (std::vector<KeyHandler*>::iterator it = _getSingleton().activeKeyHandlers_.begin(); |
---|
| 842 | it != _getSingleton().activeKeyHandlers_.end(); it++) |
---|
| 843 | { |
---|
| 844 | if ((*it) == (*mapIt).second) |
---|
| 845 | { |
---|
| 846 | _getSingleton().activeKeyHandlers_.erase(it); |
---|
| 847 | _getSingleton().stateRequest_ = IS_CUSTOM; |
---|
| 848 | return true; |
---|
| 849 | } |
---|
| 850 | } |
---|
| 851 | _getSingleton().stateRequest_ = IS_CUSTOM; |
---|
| 852 | return true; |
---|
| 853 | } |
---|
| 854 | |
---|
| 855 | /** |
---|
| 856 | @brief Checks whether a key handler is active |
---|
| 857 | @param name Unique name of the handler. |
---|
| 858 | @return False if key handler is not active or doesn't exist, true otherwise. |
---|
| 859 | */ |
---|
| 860 | bool InputManager::isKeyHandlerActive(const std::string& name) |
---|
| 861 | { |
---|
| 862 | // get pointer from the map with all stored handlers |
---|
| 863 | std::map<std::string, KeyHandler*>::const_iterator mapIt = _getSingleton().keyHandlers_.find(name); |
---|
| 864 | if (mapIt == _getSingleton().keyHandlers_.end()) |
---|
| 865 | return false; |
---|
| 866 | // see whether the handler already is in the list |
---|
| 867 | for (std::vector<KeyHandler*>::iterator it = _getSingleton().activeKeyHandlers_.begin(); |
---|
| 868 | it != _getSingleton().activeKeyHandlers_.end(); it++) |
---|
| 869 | { |
---|
| 870 | if ((*it) == (*mapIt).second) |
---|
| 871 | return true; |
---|
| 872 | } |
---|
| 873 | return false; |
---|
| 874 | } |
---|
| 875 | |
---|
| 876 | |
---|
| 877 | // ###### MouseHandler ###### |
---|
| 878 | /** |
---|
| 879 | @brief Adds a new mouse handler. |
---|
| 880 | @param handler Pointer to the handler object. |
---|
| 881 | @param name Unique name of the handler. |
---|
| 882 | @return True if added, false if name already existed. |
---|
| 883 | */ |
---|
| 884 | bool InputManager::addMouseHandler(MouseHandler* handler, const std::string& name) |
---|
| 885 | { |
---|
| 886 | if (_getSingleton().mouseHandlers_.find(name) == _getSingleton().mouseHandlers_.end()) |
---|
| 887 | { |
---|
| 888 | _getSingleton().mouseHandlers_[name] = handler; |
---|
| 889 | return true; |
---|
| 890 | } |
---|
| 891 | else |
---|
| 892 | return false; |
---|
| 893 | } |
---|
| 894 | |
---|
| 895 | /** |
---|
| 896 | @brief Removes a Mouse handler from the list. |
---|
| 897 | @param name Unique name of the handler. |
---|
| 898 | @return True if removal was successful, false if name was not found. |
---|
| 899 | */ |
---|
| 900 | bool InputManager::removeMouseHandler(const std::string &name) |
---|
| 901 | { |
---|
| 902 | disableMouseHandler(name); |
---|
| 903 | std::map<std::string, MouseHandler*>::iterator it = _getSingleton().mouseHandlers_.find(name); |
---|
| 904 | if (it != _getSingleton().mouseHandlers_.end()) |
---|
| 905 | { |
---|
| 906 | _getSingleton().mouseHandlers_.erase(it); |
---|
| 907 | return true; |
---|
| 908 | } |
---|
| 909 | else |
---|
| 910 | return false; |
---|
| 911 | } |
---|
| 912 | |
---|
| 913 | /** |
---|
| 914 | @brief Returns the pointer to a handler. |
---|
| 915 | @param name Unique name of the handler. |
---|
| 916 | @return Pointer to the instance, 0 if name was not found. |
---|
| 917 | */ |
---|
| 918 | MouseHandler* InputManager::getMouseHandler(const std::string& name) |
---|
| 919 | { |
---|
| 920 | std::map<std::string, MouseHandler*>::iterator it = _getSingleton().mouseHandlers_.find(name); |
---|
| 921 | if (it != _getSingleton().mouseHandlers_.end()) |
---|
| 922 | { |
---|
| 923 | return (*it).second; |
---|
| 924 | } |
---|
| 925 | else |
---|
| 926 | return 0; |
---|
| 927 | } |
---|
| 928 | |
---|
| 929 | /** |
---|
| 930 | @brief Enables a specific mouse handler that has already been added. |
---|
| 931 | @param name Unique name of the handler. |
---|
| 932 | @return False if name was not found, true otherwise. |
---|
| 933 | */ |
---|
| 934 | bool InputManager::enableMouseHandler(const std::string& name) |
---|
| 935 | { |
---|
| 936 | // get pointer from the map with all stored handlers |
---|
| 937 | std::map<std::string, MouseHandler*>::const_iterator mapIt = _getSingleton().mouseHandlers_.find(name); |
---|
| 938 | if (mapIt == _getSingleton().mouseHandlers_.end()) |
---|
| 939 | return false; |
---|
| 940 | // see whether the handler already is in the list |
---|
| 941 | for (std::vector<MouseHandler*>::iterator it = _getSingleton().activeMouseHandlers_.begin(); |
---|
| 942 | it != _getSingleton().activeMouseHandlers_.end(); it++) |
---|
| 943 | { |
---|
| 944 | if ((*it) == (*mapIt).second) |
---|
| 945 | { |
---|
| 946 | _getSingleton().stateRequest_ = IS_CUSTOM; |
---|
| 947 | return true; |
---|
| 948 | } |
---|
| 949 | } |
---|
| 950 | _getSingleton().activeMouseHandlers_.push_back((*mapIt).second); |
---|
| 951 | _getSingleton().stateRequest_ = IS_CUSTOM; |
---|
| 952 | return true; |
---|
| 953 | } |
---|
| 954 | |
---|
| 955 | /** |
---|
| 956 | @brief Disables a specific mouse handler. |
---|
| 957 | @param name Unique name of the handler. |
---|
| 958 | @return False if name was not found, true otherwise. |
---|
| 959 | */ |
---|
| 960 | bool InputManager::disableMouseHandler(const std::string &name) |
---|
| 961 | { |
---|
| 962 | // get pointer from the map with all stored handlers |
---|
| 963 | std::map<std::string, MouseHandler*>::const_iterator mapIt = _getSingleton().mouseHandlers_.find(name); |
---|
| 964 | if (mapIt == _getSingleton().mouseHandlers_.end()) |
---|
| 965 | return false; |
---|
| 966 | // look for the handler in the list |
---|
| 967 | for (std::vector<MouseHandler*>::iterator it = _getSingleton().activeMouseHandlers_.begin(); |
---|
| 968 | it != _getSingleton().activeMouseHandlers_.end(); it++) |
---|
| 969 | { |
---|
| 970 | if ((*it) == (*mapIt).second) |
---|
| 971 | { |
---|
| 972 | _getSingleton().activeMouseHandlers_.erase(it); |
---|
| 973 | _getSingleton().stateRequest_ = IS_CUSTOM; |
---|
| 974 | return true; |
---|
| 975 | } |
---|
| 976 | } |
---|
| 977 | _getSingleton().stateRequest_ = IS_CUSTOM; |
---|
| 978 | return true; |
---|
| 979 | } |
---|
| 980 | |
---|
| 981 | /** |
---|
| 982 | @brief Checks whether a mouse handler is active |
---|
| 983 | @param name Unique name of the handler. |
---|
| 984 | @return False if key handler is not active or doesn't exist, true otherwise. |
---|
| 985 | */ |
---|
| 986 | bool InputManager::isMouseHandlerActive(const std::string& name) |
---|
| 987 | { |
---|
| 988 | // get pointer from the map with all stored handlers |
---|
| 989 | std::map<std::string, MouseHandler*>::const_iterator mapIt = _getSingleton().mouseHandlers_.find(name); |
---|
| 990 | if (mapIt == _getSingleton().mouseHandlers_.end()) |
---|
| 991 | return false; |
---|
| 992 | // see whether the handler already is in the list |
---|
| 993 | for (std::vector<MouseHandler*>::iterator it = _getSingleton().activeMouseHandlers_.begin(); |
---|
| 994 | it != _getSingleton().activeMouseHandlers_.end(); it++) |
---|
| 995 | { |
---|
| 996 | if ((*it) == (*mapIt).second) |
---|
| 997 | return true; |
---|
| 998 | } |
---|
| 999 | return false; |
---|
| 1000 | } |
---|
| 1001 | |
---|
| 1002 | |
---|
| 1003 | // ###### JoyStickHandler ###### |
---|
| 1004 | |
---|
| 1005 | /** |
---|
| 1006 | @brief Adds a new joy stick handler. |
---|
| 1007 | @param handler Pointer to the handler object. |
---|
| 1008 | @param name Unique name of the handler. |
---|
| 1009 | @return True if added, false if name already existed. |
---|
| 1010 | */ |
---|
| 1011 | bool InputManager::addJoyStickHandler(JoyStickHandler* handler, const std::string& name) |
---|
| 1012 | { |
---|
| 1013 | if (_getSingleton().joyStickHandlers_.find(name) == _getSingleton().joyStickHandlers_.end()) |
---|
| 1014 | { |
---|
| 1015 | _getSingleton().joyStickHandlers_[name] = handler; |
---|
| 1016 | return true; |
---|
| 1017 | } |
---|
| 1018 | else |
---|
| 1019 | return false; |
---|
| 1020 | } |
---|
| 1021 | |
---|
| 1022 | /** |
---|
| 1023 | @brief Removes a JoyStick handler from the list. |
---|
| 1024 | @param name Unique name of the handler. |
---|
| 1025 | @return True if removal was successful, false if name was not found. |
---|
| 1026 | */ |
---|
| 1027 | bool InputManager::removeJoyStickHandler(const std::string &name) |
---|
| 1028 | { |
---|
| 1029 | for (std::vector<OIS::JoyStick*>::iterator itstick = _getSingleton().joySticks_.begin(); |
---|
| 1030 | itstick != _getSingleton().joySticks_.end(); itstick++) |
---|
| 1031 | disableJoyStickHandler(name, itstick - _getSingleton().joySticks_.begin()); |
---|
| 1032 | |
---|
| 1033 | std::map<std::string, JoyStickHandler*>::iterator it = _getSingleton().joyStickHandlers_.find(name); |
---|
| 1034 | if (it != _getSingleton().joyStickHandlers_.end()) |
---|
| 1035 | { |
---|
| 1036 | _getSingleton().joyStickHandlers_.erase(it); |
---|
| 1037 | return true; |
---|
| 1038 | } |
---|
| 1039 | else |
---|
| 1040 | return false; |
---|
| 1041 | } |
---|
| 1042 | |
---|
| 1043 | /** |
---|
| 1044 | @brief Returns the pointer to a handler. |
---|
| 1045 | @param name Unique name of the handler. |
---|
| 1046 | @return Pointer to the instance, 0 if name was not found. |
---|
| 1047 | */ |
---|
| 1048 | JoyStickHandler* InputManager::getJoyStickHandler(const std::string& name) |
---|
| 1049 | { |
---|
| 1050 | std::map<std::string, JoyStickHandler*>::iterator it = _getSingleton().joyStickHandlers_.find(name); |
---|
| 1051 | if (it != _getSingleton().joyStickHandlers_.end()) |
---|
| 1052 | { |
---|
| 1053 | return (*it).second; |
---|
| 1054 | } |
---|
| 1055 | else |
---|
| 1056 | return 0; |
---|
| 1057 | } |
---|
| 1058 | |
---|
| 1059 | /** |
---|
| 1060 | @brief Enables a specific joy stick handler that has already been added. |
---|
| 1061 | @param name Unique name of the handler. |
---|
| 1062 | @return False if name or id was not found, true otherwise. |
---|
| 1063 | */ |
---|
| 1064 | bool InputManager::enableJoyStickHandler(const std::string& name, const int ID) |
---|
| 1065 | { |
---|
| 1066 | // get handler pointer from the map with all stored handlers |
---|
| 1067 | std::map<std::string, JoyStickHandler*>::const_iterator handlerIt = _getSingleton().joyStickHandlers_.find(name); |
---|
| 1068 | if (handlerIt == _getSingleton().joyStickHandlers_.end()) |
---|
| 1069 | return false; |
---|
| 1070 | |
---|
| 1071 | // check for existence of the ID |
---|
| 1072 | if ((unsigned int)ID >= _getSingleton().joySticks_.size()) |
---|
| 1073 | return false; |
---|
| 1074 | OIS::JoyStick* joyStick = _getSingleton().joySticks_[ID]; |
---|
| 1075 | |
---|
| 1076 | // see whether the handler already is in the list |
---|
| 1077 | for (std::vector<JoyStickHandler*>::iterator it = _getSingleton().activeJoyStickHandlers_[joyStick].begin(); |
---|
| 1078 | it != _getSingleton().activeJoyStickHandlers_[joyStick].end(); it++) |
---|
| 1079 | { |
---|
| 1080 | if ((*it) == (*handlerIt).second) |
---|
| 1081 | { |
---|
| 1082 | _getSingleton().stateRequest_ = IS_CUSTOM; |
---|
| 1083 | return true; |
---|
| 1084 | } |
---|
| 1085 | } |
---|
| 1086 | _getSingleton().activeJoyStickHandlers_[joyStick].push_back((*handlerIt).second); |
---|
| 1087 | _getSingleton().stateRequest_ = IS_CUSTOM; |
---|
| 1088 | return true; |
---|
| 1089 | } |
---|
| 1090 | |
---|
| 1091 | /** |
---|
| 1092 | @brief Disables a specific joy stick handler. |
---|
| 1093 | @param name Unique name of the handler. |
---|
| 1094 | @return False if name or id was not found, true otherwise. |
---|
| 1095 | */ |
---|
| 1096 | bool InputManager::disableJoyStickHandler(const std::string &name, int ID) |
---|
| 1097 | { |
---|
| 1098 | // get handler pointer from the map with all stored handlers |
---|
| 1099 | std::map<std::string, JoyStickHandler*>::const_iterator handlerIt = _getSingleton().joyStickHandlers_.find(name); |
---|
| 1100 | if (handlerIt == _getSingleton().joyStickHandlers_.end()) |
---|
| 1101 | return false; |
---|
| 1102 | |
---|
| 1103 | // check for existence of the ID |
---|
| 1104 | if ((unsigned int)ID >= _getSingleton().joySticks_.size()) |
---|
| 1105 | return false; |
---|
| 1106 | OIS::JoyStick* joyStick = _getSingleton().joySticks_[ID]; |
---|
| 1107 | |
---|
| 1108 | // look for the handler in the list |
---|
| 1109 | for (std::vector<JoyStickHandler*>::iterator it = _getSingleton().activeJoyStickHandlers_[joyStick].begin(); |
---|
| 1110 | it != _getSingleton().activeJoyStickHandlers_[joyStick].end(); it++) |
---|
| 1111 | { |
---|
| 1112 | if ((*it) == (*handlerIt).second) |
---|
| 1113 | { |
---|
| 1114 | _getSingleton().activeJoyStickHandlers_[joyStick].erase(it); |
---|
| 1115 | _getSingleton().stateRequest_ = IS_CUSTOM; |
---|
| 1116 | return true; |
---|
| 1117 | } |
---|
| 1118 | } |
---|
| 1119 | return true; |
---|
| 1120 | } |
---|
| 1121 | |
---|
| 1122 | /** |
---|
| 1123 | @brief Checks whether a joy stick handler is active |
---|
| 1124 | @param name Unique name of the handler. |
---|
| 1125 | @return False if key handler is not active or doesn't exist, true otherwise. |
---|
| 1126 | */ |
---|
| 1127 | bool InputManager::isJoyStickHandlerActive(const std::string& name, const int ID) |
---|
| 1128 | { |
---|
| 1129 | // get handler pointer from the map with all stored handlers |
---|
| 1130 | std::map<std::string, JoyStickHandler*>::const_iterator handlerIt = _getSingleton().joyStickHandlers_.find(name); |
---|
| 1131 | if (handlerIt == _getSingleton().joyStickHandlers_.end()) |
---|
| 1132 | return false; |
---|
| 1133 | |
---|
| 1134 | // check for existence of the ID |
---|
| 1135 | if ((unsigned int)ID >= _getSingleton().joySticks_.size()) |
---|
| 1136 | return false; |
---|
| 1137 | OIS::JoyStick* joyStick = _getSingleton().joySticks_[ID]; |
---|
| 1138 | |
---|
| 1139 | // see whether the handler already is in the list |
---|
| 1140 | for (std::vector<JoyStickHandler*>::iterator it = _getSingleton().activeJoyStickHandlers_[joyStick].begin(); |
---|
| 1141 | it != _getSingleton().activeJoyStickHandlers_[joyStick].end(); it++) |
---|
| 1142 | { |
---|
| 1143 | if ((*it) == (*handlerIt).second) |
---|
| 1144 | return true; |
---|
| 1145 | } |
---|
| 1146 | return false; |
---|
| 1147 | } |
---|
| 1148 | |
---|
[918] | 1149 | } |
---|