| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *      Fabian 'x3n' Landau | 
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| 24 |  *   Co-authors: | 
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| 25 |  *      ... | 
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| 26 |  * | 
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| 27 |  */ | 
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| 28 |  | 
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| 29 | #ifndef _HumanController_H__ | 
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| 30 | #define _HumanController_H__ | 
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| 31 |  | 
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| 32 | #include "OrxonoxPrereqs.h" | 
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| 33 |  | 
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| 34 | #include "tools/interfaces/Tickable.h" | 
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| 35 | #include "Controller.h" | 
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| 36 |  | 
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| 37 | // tolua_begin | 
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| 38 | namespace orxonox | 
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| 39 | { | 
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| 40 |     class _OrxonoxExport HumanController | 
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| 41 | // tolua_end | 
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| 42 |         : public Controller, public Tickable | 
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| 43 |     { // tolua_export | 
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| 44 |         public: | 
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| 45 |             HumanController(BaseObject* creator); | 
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| 46 |             virtual ~HumanController(); | 
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| 47 |  | 
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| 48 |             virtual void tick(float dt); | 
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| 49 |  | 
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| 50 |             static void moveFrontBack(const Vector2& value); | 
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| 51 |             static void moveRightLeft(const Vector2& value); | 
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| 52 |             static void moveUpDown(const Vector2& value); | 
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| 53 |  | 
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| 54 |             static void rotateYaw(const Vector2& value); | 
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| 55 |             static void rotatePitch(const Vector2& value); | 
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| 56 |             static void rotateRoll(const Vector2& value); | 
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| 57 |  | 
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| 58 |             virtual void frontback(const Vector2& value); | 
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| 59 |             virtual void yaw(const Vector2& value); | 
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| 60 |             virtual void pitch(const Vector2& value); | 
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| 61 |  | 
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| 62 |             static void fire(unsigned int firemode); | 
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| 63 |             virtual void doFire(unsigned int firemode); | 
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| 64 |             static void reload(); | 
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| 65 |  | 
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| 66 |             static void boost(); | 
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| 67 |             static void greet(); | 
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| 68 |             static void switchCamera(); | 
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| 69 |             static void mouseLook(); | 
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| 70 |             static void cycleNavigationFocus(); | 
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| 71 |             static void releaseNavigationFocus(); | 
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| 72 |  | 
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| 73 |             static void suicide(); | 
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| 74 |             static void toggleGodMode(); | 
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| 75 |  | 
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| 76 |             static void addBots(unsigned int amount); | 
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| 77 |             static void killBots(unsigned int amount = 0); | 
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| 78 |  | 
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| 79 |             static void pauseControl(); // tolua_export | 
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| 80 |             static void resumeControl(); // tolua_export | 
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| 81 |             virtual void doPauseControl() {}; | 
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| 82 |             virtual void doResumeControl() {}; | 
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| 83 |  | 
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| 84 |             static inline HumanController* getLocalControllerSingleton() | 
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| 85 |                 { return HumanController::localController_s; } | 
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| 86 |             static Pawn* getLocalControllerEntityAsPawn(); | 
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| 87 |             //friend class, for mouselook | 
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| 88 |             friend class Map; | 
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| 89 |  | 
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| 90 |         protected: | 
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| 91 |             static HumanController* localController_s; | 
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| 92 |             bool controlPaused_; | 
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| 93 |     }; // tolua_export | 
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| 94 | } // tolua_export | 
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| 95 |  | 
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| 96 | #endif /* _HumanController_H__ */ | 
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