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source: code/branches/main_reto_vs05/src/weapon/ammunition_dump.cc @ 198

Last change on this file since 198 was 198, checked in by rgrieder, 16 years ago
  • added a simple ammo dump
  • created BaseWeapon from WeaponManager
  • created the WeaponStation object
File size: 1.5 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *
4 *
5 *   License notice:
6 *
7 *   This program is free software: you can redistribute it and/or modify
8 *   it under the terms of the GNU General Public License as published by
9 *   the Free Software Foundation, either version 3 of the License, or
10 *   (at your option) any later version.
11 *
12 *   This program is distributed in the hope that it will be useful,
13 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
14 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 *   GNU General Public License for more details.
16 *
17 *   You should have received a copy of the GNU General Public License
18 *   along with this program.  If not, see <http://www.gnu.org/licenses/>.
19 *
20 *
21 *   Author:
22 *      Reto Grieder
23 *   Co-authors:
24 *      ...
25 *
26 */
27
28#include "ammunition_dump.h"
29
30
31namespace orxonox {
32namespace weapon {
33
34  AmmunitionDump::AmmunitionDump(int capacity)
35        : stock_(0), capacity_(capacity)
36  {
37  }
38
39
40  AmmunitionDump::~AmmunitionDump()
41  {
42  }
43
44 
45  void AmmunitionDump::store(int quantity)
46  {
47    stock_ += quantity;
48    if (stock_ > capacity_)
49      stock_ = capacity_;
50  }
51
52
53  int AmmunitionDump::getAmmunition(int quantity)
54  {
55    if (stock_ >= quantity)
56    {
57      stock_ -= quantity;
58      return quantity;
59    }
60    else
61    {
62      quantity = stock_;
63      stock_ = 0;
64      return quantity;
65    }
66  }
67
68
69  int AmmunitionDump::getStockSize()
70  {
71    return stock_;
72  }
73}
74}
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