| 
                Last change
                  on this file since 278 was
                  232,
                  checked in by rgrieder, 18 years ago
           | 
        
        
          
              - modified the AmmunitionDump to hold different types of ammo
 - converted the RunManager into a Singleton
 - added some methods to address ammo by string
 - created a BaseWeapon class
 - derived BarrelGun from BaseWeapon
  
           | 
        
        | 
            File size:
            376 bytes
           | 
      
      
        
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| 1 | #ifndef _Test3_H__ | 
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| 2 | #define _Test3_H__ | 
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| 3 |  | 
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| 4 | #include "BaseObject.h" | 
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| 5 |  | 
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| 6 | namespace orxonox | 
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| 7 | { | 
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| 8 |     class Test1; | 
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| 9 |     class Test2; | 
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| 10 |  | 
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| 11 |     class Test3 : public BaseObject | 
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| 12 |     { | 
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| 13 |         public: | 
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| 14 |             Test3(); | 
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| 15 |             virtual ~Test3(); | 
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| 16 |  | 
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| 17 |             bool usefullClassesIsATest(Test1* test1); | 
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| 18 |             bool usefullClassesIsATest(Test2* test2); | 
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| 19 |     }; | 
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| 20 | } | 
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| 21 |  | 
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| 22 | #endif | 
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