| 
                Last change
                  on this file since 246 was
                  232,
                  checked in by rgrieder, 18 years ago
           | 
        
        
          
              - modified the AmmunitionDump to hold different types of ammo
 - converted the RunManager into a Singleton
 - added some methods to address ammo by string
 - created a BaseWeapon class
 - derived BarrelGun from BaseWeapon
  
           | 
        
        | 
            File size:
            675 bytes
           | 
      
      
        
  | Line |   | 
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| 1 | #ifndef _OrxonoxClass_H__ | 
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| 2 | #define _OrxonoxClass_H__ | 
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| 3 |  | 
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| 4 | #include "IdentifierList.h" | 
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| 5 | #include "Identifier.h" | 
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| 6 |  | 
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| 7 | namespace orxonox | 
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| 8 | { | 
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| 9 |     class OrxonoxClass | 
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| 10 |     { | 
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| 11 |         public: | 
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| 12 |             OrxonoxClass(); | 
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| 13 |             ~OrxonoxClass(); | 
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| 14 |             Identifier* getIdentifier() { return this->identifier_; } | 
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| 15 |             void setIdentifier(Identifier* identifier) { this->identifier_ = identifier; } | 
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| 16 |             IdentifierList* getParents() { return this->parents_; } | 
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| 17 |             void setParents(IdentifierList* parents) { this->parents_ = parents; } | 
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| 18 |  | 
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| 19 |         private: | 
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| 20 |             Identifier* identifier_; | 
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| 21 |             IdentifierList* parents_; | 
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| 22 |     }; | 
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| 23 | } | 
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| 24 |  | 
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| 25 | #endif | 
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