| 
                Last change
                  on this file since 236 was
                  232,
                  checked in by rgrieder, 18 years ago
           | 
        
        
          
              - modified the AmmunitionDump to hold different types of ammo
 - converted the RunManager into a Singleton
 - added some methods to address ammo by string
 - created a BaseWeapon class
 - derived BarrelGun from BaseWeapon
  
           | 
        
        | 
            File size:
            308 bytes
           | 
      
      
        
  | Line |   | 
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| 1 | #include "ClassHierarchy.h" | 
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| 2 | #include "OrxonoxClass.h" | 
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| 3 |  | 
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| 4 | namespace orxonox | 
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| 5 | { | 
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| 6 |     OrxonoxClass::OrxonoxClass() | 
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| 7 |     { | 
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| 8 |         this->identifier_ = 0; | 
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| 9 |         this->parents_ = 0; | 
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| 10 |     } | 
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| 11 |  | 
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| 12 |     OrxonoxClass::~OrxonoxClass() | 
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| 13 |     { | 
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| 14 |         if (this->parents_) | 
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| 15 |             delete this->parents_; | 
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| 16 |     } | 
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| 17 | } | 
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