| 
                Last change
                  on this file since 244 was
                  232,
                  checked in by rgrieder, 18 years ago
           | 
        
        
          
              - modified the AmmunitionDump to hold different types of ammo
 - converted the RunManager into a Singleton
 - added some methods to address ammo by string
 - created a BaseWeapon class
 - derived BarrelGun from BaseWeapon
  
           | 
        
        | 
            File size:
            213 bytes
           | 
      
      
        
  | Line |   | 
|---|
| 1 | #include "BaseObject.h" | 
|---|
| 2 |  | 
|---|
| 3 | namespace orxonox | 
|---|
| 4 | { | 
|---|
| 5 |     BaseObject::BaseObject() | 
|---|
| 6 |     { | 
|---|
| 7 |         registerRootObject(BaseObject); | 
|---|
| 8 |     } | 
|---|
| 9 |  | 
|---|
| 10 |     BaseObject::~BaseObject() | 
|---|
| 11 |     { | 
|---|
| 12 |         unregisterObject(); | 
|---|
| 13 |     } | 
|---|
| 14 | } | 
|---|
       
      
      Note: See 
TracBrowser
        for help on using the repository browser.