| 
                Last change
                  on this file since 246 was
                  169,
                  checked in by rgrieder, 18 years ago
           | 
        
        
          
              - merged "includ" folder into the "src" folder
 - started writing the weaponManager
 - renamed 2 files with capital letters
  
           | 
        
        | 
            File size:
            1.2 KB
           | 
      
      
        
  | Rev | Line |   | 
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| [157] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  * | 
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 | 4 |  * | 
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 | 5 |  *   License notice: | 
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 | 6 |  * | 
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 | 7 |  *   This program is free software: you can redistribute it and/or modify | 
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 | 8 |  *   it under the terms of the GNU General Public License as published by | 
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 | 9 |  *   the Free Software Foundation, either version 3 of the License, or | 
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 | 10 |  *   (at your option) any later version. | 
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 | 11 |  * | 
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 | 12 |  *   This program is distributed in the hope that it will be useful, | 
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 | 13 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 14 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 15 |  *   GNU General Public License for more details. | 
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 | 16 |  * | 
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 | 17 |  *   You should have received a copy of the GNU General Public License | 
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 | 18 |  *   along with this program.  If not, see <http://www.gnu.org/licenses/>. | 
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 | 19 |  * | 
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 | 20 |  * | 
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 | 21 |  *   Author: | 
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 | 22 |  *      Reto Grieder | 
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 | 23 |  *   Co-authors: | 
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 | 24 |  *      ... | 
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 | 25 |  * | 
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 | 26 |  */ | 
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 | 27 |  | 
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| [161] | 28 | #include "OgreSceneManager.h" | 
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 | 29 | #include "OgreCamera.h" | 
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 | 30 |  | 
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| [157] | 31 | #include "camera_manager.h" | 
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 | 32 |  | 
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| [169] | 33 | namespace orxonox { | 
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| [161] | 34 |   using namespace Ogre; | 
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| [157] | 35 |  | 
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| [161] | 36 |   CameraManager::CameraManager(SceneManager *mScene) : mSceneMgr(mSceneMgr) | 
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 | 37 |   { | 
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 | 38 |   } | 
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| [157] | 39 |  | 
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 | 40 |  | 
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| [161] | 41 |   CameraManager::~CameraManager() | 
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 | 42 |   { | 
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 | 43 |   } | 
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| [157] | 44 |  | 
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 | 45 |  | 
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| [161] | 46 |   bool CameraManager::setCameraPosition(int n) | 
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 | 47 |   { | 
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 | 48 |           return true; | 
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 | 49 |   } | 
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 | 50 |  | 
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| [157] | 51 | } | 
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