| [190] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  * | 
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 | 4 |  * | 
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 | 5 |  *   License notice: | 
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 | 6 |  * | 
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 | 7 |  *   This program is free software: you can redistribute it and/or modify | 
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 | 8 |  *   it under the terms of the GNU General Public License as published by | 
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 | 9 |  *   the Free Software Foundation, either version 3 of the License, or | 
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 | 10 |  *   (at your option) any later version. | 
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 | 11 |  * | 
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 | 12 |  *   This program is distributed in the hope that it will be useful, | 
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 | 13 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 14 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 15 |  *   GNU General Public License for more details. | 
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 | 16 |  * | 
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 | 17 |  *   You should have received a copy of the GNU General Public License | 
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 | 18 |  *   along with this program.  If not, see <http://www.gnu.org/licenses/>. | 
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 | 19 |  * | 
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 | 20 |  * | 
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 | 21 |  *   Author: | 
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 | 22 |  *      Reto Grieder | 
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 | 23 |  *   Co-authors: | 
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 | 24 |  *      ... | 
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 | 25 |  * | 
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 | 26 |  */ | 
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 | 27 |  | 
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| [267] | 28 | #include "run_manager.h" | 
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 | 29 |  | 
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| [190] | 30 | #include "ammunition_dump.h" | 
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 | 31 |  | 
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 | 32 |  | 
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 | 33 | namespace orxonox { | 
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 | 34 | namespace weapon { | 
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 | 35 |  | 
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 | 36 |   AmmunitionDump::AmmunitionDump() | 
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| [267] | 37 |     : numberOfAmmos_(RunManager::getSingletonPtr()->getNumberOfAmmos()), | 
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 | 38 |       stock_(new int[numberOfAmmos_]), | 
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 | 39 |       capacity_(new int[numberOfAmmos_]) | 
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| [190] | 40 |   { | 
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| [267] | 41 |     for (int i = 0; i < numberOfAmmos_; i++) | 
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 | 42 |     { | 
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 | 43 |       stock_[i] = 0; | 
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 | 44 |       capacity_[i] = 0; | 
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 | 45 |     } | 
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| [190] | 46 |   } | 
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 | 47 |  | 
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 | 48 |  | 
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 | 49 |   AmmunitionDump::~AmmunitionDump() | 
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 | 50 |   { | 
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| [267] | 51 |     if (stock_) | 
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 | 52 |       delete stock_; | 
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 | 53 |     if (capacity_) | 
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 | 54 |       delete capacity_; | 
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| [190] | 55 |   } | 
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 | 56 |  | 
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| [267] | 57 |   void AmmunitionDump::setDumpSize(const Ogre::String &name, int size) | 
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 | 58 |   { | 
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 | 59 |     if (size < 0) | 
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 | 60 |       return; | 
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 | 61 |     int id = RunManager::getSingletonPtr()->getAmmunitionID(name); | 
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 | 62 |     if (id == -1) | 
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 | 63 |       return; | 
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 | 64 |     capacity_[id] = size; | 
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 | 65 |   } | 
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 | 66 |  | 
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 | 67 |    | 
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 | 68 |   int AmmunitionDump::store(const Ogre::String &name, int quantity) | 
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 | 69 |   { | 
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 | 70 |     int id = RunManager::getSingletonPtr()->getAmmunitionID(name); | 
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 | 71 |     if (id == -1) | 
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 | 72 |       return quantity; | 
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 | 73 |     stock_[id] += quantity; | 
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 | 74 |     if (stock_[id] > capacity_[id]) | 
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 | 75 |     { | 
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 | 76 |       quantity = capacity_[id] - stock_[id]; | 
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 | 77 |       stock_[id] = capacity_[id]; | 
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 | 78 |       return quantity; | 
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 | 79 |     } | 
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 | 80 |     else | 
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 | 81 |       return 0; | 
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 | 82 |   } | 
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 | 83 |  | 
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 | 84 |  | 
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 | 85 |   int AmmunitionDump::getAmmunition(const Ogre::String &name, int quantity) | 
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 | 86 |   { | 
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 | 87 |     int id = RunManager::getSingletonPtr()->getAmmunitionID(name); | 
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 | 88 |     if (id == -1) | 
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 | 89 |       return 0; | 
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 | 90 |     if (stock_[id] >= quantity) | 
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 | 91 |       stock_[id] -= quantity; | 
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 | 92 |     else | 
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 | 93 |     { | 
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 | 94 |       quantity = stock_[id]; | 
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 | 95 |       stock_[id] = 0; | 
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 | 96 |     } | 
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 | 97 |     return quantity; | 
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 | 98 |   } | 
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 | 99 |  | 
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 | 100 |  | 
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 | 101 |   int AmmunitionDump::getStockSize(const Ogre::String &name) | 
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 | 102 |   { | 
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 | 103 |     int id = RunManager::getSingletonPtr()->getAmmunitionID(name); | 
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 | 104 |     if (id = -1) | 
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 | 105 |       return -1; | 
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 | 106 |     return stock_[id]; | 
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 | 107 |   } | 
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| [190] | 108 | } | 
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 | 109 | } | 
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