1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * |
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4 | * |
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5 | * License notice: |
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6 | * |
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7 | * This program is free software: you can redistribute it and/or modify |
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8 | * it under the terms of the GNU General Public License as published by |
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9 | * the Free Software Foundation, either version 3 of the License, or |
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10 | * (at your option) any later version. |
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11 | * |
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12 | * This program is distributed in the hope that it will be useful, |
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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15 | * GNU General Public License for more details. |
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16 | * |
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17 | * You should have received a copy of the GNU General Public License |
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18 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
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19 | * |
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20 | * |
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21 | * Author: |
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22 | * Reto Grieder |
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23 | * Co-authors: |
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24 | * ... |
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25 | * |
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26 | */ |
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27 | |
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28 | |
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29 | #ifndef RUN_MANAGER_H |
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30 | #define RUN_MANAGER_H |
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31 | |
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32 | #include "OgrePrerequisites.h" |
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33 | #include "OgreWindowEventUtilities.h" |
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34 | #include "OgreTextureManager.h" |
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35 | |
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36 | #include <OIS/OISPrereqs.h> |
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37 | |
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38 | #include "orxonox_prerequisites.h" |
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39 | |
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40 | |
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41 | namespace orxonox { |
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42 | |
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43 | // let the class inherit from WindowEventListener in order for the RunMgr |
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44 | // to act as the central point of all the calcuations in Orxonox |
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45 | class RunManager : Ogre::WindowEventListener |
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46 | { |
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47 | public: |
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48 | RunManager(OgreControl*); |
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49 | |
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50 | virtual ~RunManager(); |
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51 | |
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52 | virtual bool tick(unsigned long, Ogre::Real); |
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53 | |
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54 | protected: |
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55 | virtual void createCamera(void); |
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56 | |
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57 | virtual void createViewports(void); |
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58 | |
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59 | |
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60 | /** EVENT HANDLING **/ |
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61 | |
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62 | //Adjust mouse clipping area |
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63 | virtual void windowResized(Ogre::RenderWindow*); |
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64 | |
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65 | //Unattach OIS before window shutdown (very important under Linux) |
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66 | virtual void windowClosed(Ogre::RenderWindow*); |
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67 | |
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68 | |
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69 | /** INPUT PROCESSING **/ |
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70 | virtual bool processUnbufferedKeyInput(); |
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71 | |
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72 | virtual bool processUnbufferedMouseInput(); |
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73 | |
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74 | |
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75 | /** OUTPUT **/ |
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76 | |
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77 | virtual void updateStats(void); |
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78 | |
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79 | virtual void showDebugOverlay(bool); |
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80 | |
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81 | protected: |
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82 | Ogre::SceneManager *sceneMgr_; |
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83 | Ogre::RenderWindow *window_; |
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84 | Ogre::Camera *camera_; |
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85 | OgreControl *ogre_; |
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86 | OrxonoxScene *backgroundScene_; |
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87 | OrxonoxShip *playerShip_; |
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88 | |
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89 | bool statsOn_; |
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90 | std::string debugText_; |
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91 | |
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92 | unsigned int screenShotCounter_; |
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93 | // just to stop toggles flipping too fast |
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94 | Ogre::Real timeUntilNextToggle_; |
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95 | bool leftButtonDown_; |
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96 | Ogre::TextureFilterOptions filtering_; |
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97 | int aniso_; |
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98 | |
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99 | int sceneDetailIndex_; |
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100 | Ogre::Overlay* debugOverlay_; |
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101 | |
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102 | //OIS Input devices |
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103 | OIS::InputManager* inputManager_; |
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104 | OIS::Mouse* mouse_; |
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105 | OIS::Keyboard* keyboard_; |
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106 | OIS::JoyStick* joystick_; |
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107 | |
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108 | const Ogre::Real mouseSensitivity_; |
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109 | |
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110 | // Bullet array |
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111 | /*Bullet **bullets_; |
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112 | int bulletsSize_; |
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113 | int bulletsIndex_;*/ |
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114 | weapon::BulletManager *bulletManager_; |
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115 | |
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116 | // previously elapsed render time |
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117 | unsigned long totalTime_; |
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118 | |
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119 | }; |
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120 | |
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121 | } |
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122 | |
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123 | #endif /* RUN_MANAGER_H */ |
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