| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | * | 
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| 4 | * | 
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| 5 | *   License notice: | 
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| 6 | * | 
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| 7 | *   This program is free software: you can redistribute it and/or modify | 
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| 8 | *   it under the terms of the GNU General Public License as published by | 
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| 9 | *   the Free Software Foundation, either version 3 of the License, or | 
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| 10 | *   (at your option) any later version. | 
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| 11 | * | 
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| 12 | *   This program is distributed in the hope that it will be useful, | 
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| 13 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 14 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 15 | *   GNU General Public License for more details. | 
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| 16 | * | 
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| 17 | *   You should have received a copy of the GNU General Public License | 
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| 18 | *   along with this program.  If not, see <http://www.gnu.org/licenses/>. | 
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| 19 | * | 
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| 20 | * | 
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| 21 | *   Author: | 
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| 22 | *      Reto Grieder | 
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| 23 | *   Co-authors: | 
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| 24 | *      ... | 
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| 25 | * | 
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| 26 | */ | 
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| 27 |  | 
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| 28 |  | 
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| 29 | #ifndef RUN_MANAGER_H | 
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| 30 | #define RUN_MANAGER_H | 
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| 31 |  | 
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| 32 | #include "OgrePrerequisites.h" | 
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| 33 | #include "OgreWindowEventUtilities.h" | 
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| 34 | #include "OgreTextureManager.h" | 
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| 35 |  | 
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| 36 | #include <OIS/OISPrereqs.h> | 
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| 37 |  | 
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| 38 | #include "orxonox_prerequisites.h" | 
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| 39 |  | 
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| 40 |  | 
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| 41 | namespace orxonox { | 
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| 42 |  | 
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| 43 | // let the class inherit from WindowEventListener in order for the RunMgr | 
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| 44 | // to act as the central point of all the calcuations in Orxonox | 
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| 45 | class RunManager : Ogre::WindowEventListener | 
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| 46 | { | 
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| 47 | public: | 
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| 48 | RunManager(OgreControl*); | 
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| 49 |  | 
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| 50 | virtual ~RunManager(); | 
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| 51 |  | 
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| 52 | virtual bool tick(unsigned long, Ogre::Real); | 
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| 53 |  | 
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| 54 | protected: | 
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| 55 | virtual void createCamera(void); | 
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| 56 |  | 
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| 57 | virtual void createViewports(void); | 
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| 58 |  | 
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| 59 |  | 
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| 60 | /** EVENT HANDLING **/ | 
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| 61 |  | 
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| 62 | //Adjust mouse clipping area | 
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| 63 | virtual void windowResized(Ogre::RenderWindow*); | 
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| 64 |  | 
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| 65 | //Unattach OIS before window shutdown (very important under Linux) | 
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| 66 | virtual void windowClosed(Ogre::RenderWindow*); | 
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| 67 |  | 
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| 68 |  | 
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| 69 | /** INPUT PROCESSING **/ | 
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| 70 | virtual bool processUnbufferedKeyInput(); | 
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| 71 |  | 
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| 72 | virtual bool processUnbufferedMouseInput(); | 
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| 73 |  | 
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| 74 |  | 
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| 75 | /** OUTPUT **/ | 
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| 76 |  | 
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| 77 | virtual void updateStats(void); | 
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| 78 |  | 
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| 79 | virtual void showDebugOverlay(bool); | 
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| 80 |  | 
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| 81 | protected: | 
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| 82 | Ogre::SceneManager *sceneMgr_; | 
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| 83 | Ogre::RenderWindow *window_; | 
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| 84 | Ogre::Camera       *camera_; | 
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| 85 | OgreControl  *ogre_; | 
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| 86 | OrxonoxScene *backgroundScene_; | 
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| 87 | OrxonoxShip  *playerShip_; | 
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| 88 |  | 
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| 89 | bool statsOn_; | 
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| 90 | std::string debugText_; | 
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| 91 |  | 
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| 92 | unsigned int screenShotCounter_; | 
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| 93 | // just to stop toggles flipping too fast | 
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| 94 | Ogre::Real timeUntilNextToggle_; | 
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| 95 | bool leftButtonDown_; | 
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| 96 | Ogre::TextureFilterOptions filtering_; | 
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| 97 | int aniso_; | 
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| 98 |  | 
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| 99 | int sceneDetailIndex_; | 
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| 100 | Ogre::Overlay* debugOverlay_; | 
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| 101 |  | 
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| 102 | //OIS Input devices | 
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| 103 | OIS::InputManager* inputManager_; | 
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| 104 | OIS::Mouse*    mouse_; | 
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| 105 | OIS::Keyboard* keyboard_; | 
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| 106 | OIS::JoyStick* joystick_; | 
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| 107 |  | 
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| 108 | const Ogre::Real mouseSensitivity_; | 
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| 109 |  | 
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| 110 | // Bullet array | 
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| 111 | /*Bullet **bullets_; | 
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| 112 | int bulletsSize_; | 
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| 113 | int bulletsIndex_;*/ | 
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| 114 | weapon::BulletManager *bulletManager_; | 
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| 115 |  | 
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| 116 | // previously elapsed render time | 
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| 117 | unsigned long totalTime_; | 
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| 118 |  | 
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| 119 | }; | 
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| 120 |  | 
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| 121 | } | 
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| 122 |  | 
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| 123 | #endif /* RUN_MANAGER_H */ | 
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