| [171] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  * | 
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 | 4 |  * | 
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 | 5 |  *   License notice: | 
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 | 6 |  * | 
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 | 7 |  *   This program is free software: you can redistribute it and/or modify | 
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 | 8 |  *   it under the terms of the GNU General Public License as published by | 
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 | 9 |  *   the Free Software Foundation, either version 3 of the License, or | 
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 | 10 |  *   (at your option) any later version. | 
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 | 11 |  * | 
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 | 12 |  *   This program is distributed in the hope that it will be useful, | 
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 | 13 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 14 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 15 |  *   GNU General Public License for more details. | 
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 | 16 |  * | 
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 | 17 |  *   You should have received a copy of the GNU General Public License | 
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 | 18 |  *   along with this program.  If not, see <http://www.gnu.org/licenses/>. | 
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 | 19 |  * | 
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 | 20 |  * | 
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 | 21 |  *   Author: | 
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 | 22 |  *      Reto Grieder | 
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 | 23 |  *   Co-authors: | 
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 | 24 |  *      ... | 
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 | 25 |  * | 
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 | 26 |  */ | 
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 | 27 |  | 
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 | 28 | #include "OgrePlatform.h" | 
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 | 29 | #include "OgreRoot.h" | 
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 | 30 | #include "OgreRenderWindow.h" | 
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 | 31 | #include "OgreString.h" | 
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 | 32 | #include "OgreConfigFile.h" | 
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 | 33 |  | 
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 | 34 | #if OGRE_PLATFORM == OGRE_PLATFORM_APPLE | 
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 | 35 |   #include <CoreFoundation/CoreFoundation.h> | 
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 | 36 | #endif | 
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 | 37 |  | 
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 | 38 | #include "ogre_control.h" | 
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 | 39 |  | 
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 | 40 |  | 
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 | 41 | namespace orxonox { | 
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 | 42 |   using namespace Ogre; | 
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 | 43 |  | 
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 | 44 |   /** | 
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 | 45 |   * Ogre control class. | 
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 | 46 |   * This is merely a convenient way to handle Ogre. It only holds the Root | 
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 | 47 |   * object and the render Window. These are the objects, that are independant | 
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 | 48 |   * of the game state (playing, menu browsing, loading, etc.). | 
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 | 49 |   * This class could easily be merged into the Orxnox class. | 
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 | 50 |   */ | 
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 | 51 |  | 
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 | 52 |  | 
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 | 53 |   /** | 
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 | 54 |   * Provide support for mac users. | 
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 | 55 |   */ | 
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 | 56 |   #if OGRE_PLATFORM == OGRE_PLATFORM_APPLE | 
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 | 57 |   // This function will locate the path to our application on OS X, | 
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 | 58 |   // unlike windows you can not rely on the curent working directory | 
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 | 59 |   // for locating your configuration files and resources. | 
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 | 60 |   std::string macBundlePath() | 
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 | 61 |   { | 
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 | 62 |           char path[1024]; | 
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 | 63 |           CFBundleRef mainBundle = CFBundleGetMainBundle(); | 
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 | 64 |           assert(mainBundle); | 
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 | 65 |  | 
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 | 66 |           CFURLRef mainBundleURL = CFBundleCopyBundleURL(mainBundle); | 
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 | 67 |           assert(mainBundleURL); | 
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 | 68 |  | 
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 | 69 |           CFStringRef cfStringRef = | 
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 | 70 |           CFURLCopyFileSystemPath( mainBundleURL, kCFURLPOSIXPathStyle); | 
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 | 71 |           assert(cfStringRef); | 
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 | 72 |  | 
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 | 73 |           CFStringGetCString(cfStringRef, path, 1024, kCFStringEncodingASCII); | 
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 | 74 |  | 
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 | 75 |           CFRelease(mainBundleURL); | 
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 | 76 |           CFRelease(cfStringRef); | 
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 | 77 |  | 
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 | 78 |           return std::string(path); | 
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 | 79 |   } | 
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 | 80 |   #endif | 
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 | 81 |  | 
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 | 82 |  | 
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 | 83 |   /** | 
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 | 84 |   * Constructor that determines the resource path platform dependant. | 
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 | 85 |   */ | 
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 | 86 |   OgreControl::OgreControl() : root_(0) | 
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 | 87 |   { | 
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 | 88 |           // Provide a nice cross platform solution for locating the configuration | 
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 | 89 |           // files. On windows files are searched for in the current working | 
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 | 90 |     // directory, on OS X however you must provide the full path, the helper | 
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 | 91 |     // function macBundlePath does this for us. | 
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 | 92 |   #if OGRE_PLATFORM == OGRE_PLATFORM_APPLE | 
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 | 93 |           resourcePath_ = macBundlePath() + "/Contents/Resources/"; | 
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 | 94 |   #else | 
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 | 95 |           resourcePath_ = ""; | 
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 | 96 |   #endif | 
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 | 97 |   } | 
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 | 98 |  | 
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 | 99 |  | 
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 | 100 |   /** | 
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 | 101 |   * Standard Destructor. | 
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 | 102 |   */ | 
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 | 103 |   OgreControl::~OgreControl() | 
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 | 104 |   { | 
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 | 105 |           if (root_) | 
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 | 106 |                   delete root_; | 
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 | 107 |   } | 
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 | 108 |  | 
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 | 109 |  | 
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 | 110 |   /* Sets up Ogre. | 
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 | 111 |   * First, the Root object is being created, then the resources are defined | 
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 | 112 |   * (not loaded!). And last but not least, the render settings (like resolution | 
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 | 113 |   * or AA level) are prompted to the user. | 
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 | 114 |   */ | 
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 | 115 |   bool OgreControl::initialise(void) | 
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 | 116 |   { | 
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 | 117 |           String pluginsPath; | 
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 | 118 |           // only use plugins.cfg if not static | 
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 | 119 |   #ifndef OGRE_STATIC_LIB | 
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 | 120 |           pluginsPath = resourcePath_ + "plugins.cfg"; | 
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 | 121 |   #endif | 
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 | 122 |  | 
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 | 123 |           root_ = new Root(pluginsPath,  | 
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 | 124 |                   resourcePath_ + "ogre.cfg", resourcePath_ + "Ogre.log"); | 
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 | 125 |  | 
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 | 126 |           setupResources(); | 
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 | 127 |  | 
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 | 128 |           if (!configure()) | 
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 | 129 |                   return false; | 
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 | 130 |  | 
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 | 131 |           return true; | 
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 | 132 |   } | 
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 | 133 |  | 
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 | 134 |  | 
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 | 135 |   /** | 
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 | 136 |   * Defines the source of the resources. | 
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 | 137 |   */ | 
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 | 138 |   void OgreControl::setupResources(void) | 
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 | 139 |   { | 
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 | 140 |           // Load resource paths from config file | 
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 | 141 |           ConfigFile cf; | 
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 | 142 |           cf.load(resourcePath_ + "resources.cfg"); | 
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 | 143 |  | 
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 | 144 |           // Go through all sections & settings in the file | 
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 | 145 |           ConfigFile::SectionIterator seci = cf.getSectionIterator(); | 
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 | 146 |  | 
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 | 147 |           String secName, typeName, archName; | 
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 | 148 |           while (seci.hasMoreElements()) | 
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 | 149 |           { | 
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 | 150 |                   secName = seci.peekNextKey(); | 
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 | 151 |                   ConfigFile::SettingsMultiMap *settings = seci.getNext(); | 
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 | 152 |                   ConfigFile::SettingsMultiMap::iterator i; | 
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 | 153 |                   for (i = settings->begin(); i != settings->end(); ++i) | 
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 | 154 |                   { | 
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 | 155 |                           typeName = i->first; | 
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 | 156 |                           archName = i->second; | 
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 | 157 |   #if OGRE_PLATFORM == OGRE_PLATFORM_APPLE | 
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 | 158 |                           // OS X does not set the working directory relative to the app, | 
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 | 159 |                           // In order to make things portable on OS X we need to provide | 
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 | 160 |                           // the loading with it's own bundle path location | 
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 | 161 |                           ResourceGroupManager::getSingleton().addResourceLocation( | 
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 | 162 |                                   String(macBundlePath() + "/" + archName), typeName, secName); | 
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 | 163 |   #else | 
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 | 164 |                           ResourceGroupManager::getSingleton().addResourceLocation( | 
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 | 165 |                                   archName, typeName, secName); | 
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 | 166 |   #endif | 
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 | 167 |                   } | 
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 | 168 |           } | 
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 | 169 |   } | 
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 | 170 |  | 
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 | 171 |  | 
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 | 172 |   /** | 
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 | 173 |   * Prompts a setting window for the render engine if that has not already | 
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 | 174 |   * been done. | 
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 | 175 |   * The method also calls the root initialiser in order to get a render window. | 
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 | 176 |   */ | 
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 | 177 |   bool OgreControl::configure(void) | 
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 | 178 |   { | 
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 | 179 |           // Show the configuration dialog and initialise the system | 
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 | 180 |           // You can skip this and use root.restoreConfig() to load configuration | 
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 | 181 |           // settings if you were sure there are valid ones saved in ogre.cfg | 
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 | 182 |           if(!root_->restoreConfig() && !root_->showConfigDialog()) | 
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 | 183 |                   return false; | 
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 | 184 |  | 
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 | 185 |           // user clicked OK so initialise | 
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 | 186 |           // Here we choose to let the system create a default | 
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 | 187 |     // rendering window by passing 'true' | 
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 | 188 |           root_->saveConfig(); | 
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 | 189 |           window_ = root_->initialise(true); | 
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 | 190 |           return true; | 
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 | 191 |   } | 
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 | 192 |  | 
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 | 193 |  | 
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 | 194 |   /** | 
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 | 195 |   * Returns the root object. | 
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 | 196 |   * @return Root object. | 
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 | 197 |   */ | 
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 | 198 |   Root* OgreControl::getRoot(void) | 
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 | 199 |   { | 
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 | 200 |           return root_; | 
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 | 201 |   } | 
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 | 202 |  | 
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 | 203 |  | 
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 | 204 |   /** | 
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 | 205 |   * Returns the render window. | 
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 | 206 |   * @return Render window. | 
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 | 207 |   */ | 
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 | 208 |   RenderWindow* OgreControl::getRenderWindow(void) | 
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 | 209 |   { | 
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 | 210 |           return window_; | 
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 | 211 |   } | 
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 | 212 |  | 
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 | 213 |  | 
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 | 214 |   /** | 
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 | 215 |   * Returns the resource path. | 
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 | 216 |   * @return Resource path. | 
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 | 217 |   */ | 
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 | 218 |   Ogre::String OgreControl::getResourcePath(void) | 
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 | 219 |   { | 
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 | 220 |           return resourcePath_; | 
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 | 221 |   } | 
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 | 222 |  | 
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 | 223 | } | 
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